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/*
********************************************************************
* COPYRIGHT:
* (C) Copyright Taligent, Inc., 1997
* (C) Copyright International Business Machines Corporation, 1997 - 1998
* Licensed Material - Program-Property of IBM - All Rights Reserved.
* US Government Users Restricted Rights - Use, duplication, or disclosure
* restricted by GSA ADP Schedule Contract with IBM Corp.
*
********************************************************************
*/
#ifndef _INTLTESTNUMBERFORMAT
#define _INTLTESTNUMBERFORMAT
#include "utypes.h"
#include "intltest.h"
#include "fmtable.h"
class NumberFormat;
/**
* This test does round-trip testing (format -> parse -> format -> parse -> etc.) of
* NumberFormat.
*/
class IntlTestNumberFormat: public IntlTest {
void runIndexedTest( int32_t index, bool_t exec, char* &name, char* par = NULL );
private:
/**
* call tryIt with many variations, called by testLocale
**/
void testFormat(char *par);
/**
* perform tests using aNumber and fFormat, called in many variations
**/
void tryIt(double aNumber);
/**
* perform tests using aNumber and fFormat, called in many variations
**/
void tryIt(int32_t aNumber);
/**
* test NumberFormat::getAvailableLocales
**/
void testAvailableLocales(char *par);
/**
* call testLocale for all locales
**/
void monsterTest(char *par);
/**
* call testFormat for currency, percent and plain number instances
**/
void testLocale(char *par, const Locale& locale, const UnicodeString& localeName);
NumberFormat* fFormat;
UErrorCode fStatus;
public:
/*
* Return a random double
**/
static double randDouble()
{
// Assume 8-bit (or larger) rand values. Also assume
// that the system rand() function is very poor, which it always is.
double d;
int32_t i;
for (i=0; i < sizeof(double); ++i)
{
char* poke = (char*)&d;
poke[i] = (rand() & 0xFF);
}
return d;
}
/*
* Return a random uint32_t
**/
static uint32_t randLong()
{
// Assume 8-bit (or larger) rand values. Also assume
// that the system rand() function is very poor, which it always is.
uint32_t d;
int32_t i;
for (i=0; i < sizeof(uint32_t); ++i)
{
char* poke = (char*)&d;
poke[i] = (rand() & 0xFF);
}
return d;
}
/**
* Return a random double 0 <= x < 1.0
**/
static double randFraction()
{
return (double)randLong() / (double)0xFFFFFFFF;
}
};
#endif