| # Microsoft Developer Studio Project File - Name="uresb" - Package Owner=<4> |
| # Microsoft Developer Studio Generated Build File, Format Version 6.00 |
| # ** DO NOT EDIT ** |
| |
| # TARGTYPE "Win32 (x86) Console Application" 0x0103 |
| |
| CFG=uresb - Win32 Debug |
| !MESSAGE This is not a valid makefile. To build this project using NMAKE, |
| !MESSAGE use the Export Makefile command and run |
| !MESSAGE |
| !MESSAGE NMAKE /f "uresb.mak". |
| !MESSAGE |
| !MESSAGE You can specify a configuration when running NMAKE |
| !MESSAGE by defining the macro CFG on the command line. For example: |
| !MESSAGE |
| !MESSAGE NMAKE /f "uresb.mak" CFG="uresb - Win32 Debug" |
| !MESSAGE |
| !MESSAGE Possible choices for configuration are: |
| !MESSAGE |
| !MESSAGE "uresb - Win32 Release" (based on "Win32 (x86) Console Application") |
| !MESSAGE "uresb - Win32 Debug" (based on "Win32 (x86) Console Application") |
| !MESSAGE |
| |
| # Begin Project |
| # PROP AllowPerConfigDependencies 0 |
| # PROP Scc_ProjName "" |
| # PROP Scc_LocalPath "" |
| CPP=cl.exe |
| RSC=rc.exe |
| |
| !IF "$(CFG)" == "uresb - Win32 Release" |
| |
| # PROP BASE Use_MFC 0 |
| # PROP BASE Use_Debug_Libraries 0 |
| # PROP BASE Output_Dir "Release" |
| # PROP BASE Intermediate_Dir "Release" |
| # PROP BASE Target_Dir "" |
| # PROP Use_MFC 0 |
| # PROP Use_Debug_Libraries 0 |
| # PROP Output_Dir "Release" |
| # PROP Intermediate_Dir "Release" |
| # PROP Target_Dir "" |
| # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c |
| # ADD CPP /nologo /MD /W3 /GX /O2 /I "../../../include" /I "../../tools/toolutil" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c |
| # ADD BASE RSC /l 0xc1a /d "NDEBUG" |
| # ADD RSC /l 0xc1a /d "NDEBUG" |
| BSC32=bscmake.exe |
| # ADD BASE BSC32 /nologo |
| # ADD BSC32 /nologo |
| LINK32=link.exe |
| # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 |
| # ADD LINK32 icuuc.lib icuio.lib icutu.lib /nologo /subsystem:console /machine:I386 /libpath:"../../../lib/" /libpath:"../../tools/toolutil/" |
| |
| !ELSEIF "$(CFG)" == "uresb - Win32 Debug" |
| |
| # PROP BASE Use_MFC 0 |
| # PROP BASE Use_Debug_Libraries 1 |
| # PROP BASE Output_Dir "Debug" |
| # PROP BASE Intermediate_Dir "Debug" |
| # PROP BASE Target_Dir "" |
| # PROP Use_MFC 0 |
| # PROP Use_Debug_Libraries 1 |
| # PROP Output_Dir "Debug" |
| # PROP Intermediate_Dir "Debug" |
| # PROP Ignore_Export_Lib 0 |
| # PROP Target_Dir "" |
| # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c |
| # ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "../../../include" /I "../../tools/toolutil" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c |
| # ADD BASE RSC /l 0xc1a /d "_DEBUG" |
| # ADD RSC /l 0xc1a /d "_DEBUG" |
| BSC32=bscmake.exe |
| # ADD BASE BSC32 /nologo |
| # ADD BSC32 /nologo |
| LINK32=link.exe |
| # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept |
| # ADD LINK32 icuucd.lib icuiod.lib icutud.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"../../../lib/" /libpath:"../../tools/toolutil/" |
| # SUBTRACT LINK32 /verbose |
| # Begin Custom Build |
| InputPath=.\Debug\uresb.exe |
| InputName=uresb |
| SOURCE="$(InputPath)" |
| |
| "..\..\..\bin\$(InputName).exe" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\..\bin |
| |
| # End Custom Build |
| |
| !ENDIF |
| |
| # Begin Target |
| |
| # Name "uresb - Win32 Release" |
| # Name "uresb - Win32 Debug" |
| # Begin Group "Source Files" |
| |
| # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" |
| # Begin Source File |
| |
| SOURCE=.\uresb.c |
| # End Source File |
| # End Group |
| # Begin Group "Header Files" |
| |
| # PROP Default_Filter "h;hpp;hxx;hm;inl" |
| # End Group |
| # Begin Group "Resource Files" |
| |
| # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" |
| # End Group |
| # End Target |
| # End Project |