| # Microsoft Developer Studio Project File - Name="resources" - Package Owner=<4> | 
 | # Microsoft Developer Studio Generated Build File, Format Version 6.00 | 
 | # ** DO NOT EDIT ** | 
 |  | 
 | # TARGTYPE "Win32 (x86) External Target" 0x0106 | 
 |  | 
 | CFG=resources - Win32 Debug | 
 | !MESSAGE This is not a valid makefile. To build this project using NMAKE, | 
 | !MESSAGE use the Export Makefile command and run | 
 | !MESSAGE  | 
 | !MESSAGE NMAKE /f "resources.mak". | 
 | !MESSAGE  | 
 | !MESSAGE You can specify a configuration when running NMAKE | 
 | !MESSAGE by defining the macro CFG on the command line. For example: | 
 | !MESSAGE  | 
 | !MESSAGE NMAKE /f "resources.mak" CFG="resources - Win32 Debug" | 
 | !MESSAGE  | 
 | !MESSAGE Possible choices for configuration are: | 
 | !MESSAGE  | 
 | !MESSAGE "resources - Win32 Release" (based on "Win32 (x86) External Target") | 
 | !MESSAGE "resources - Win32 Debug" (based on "Win32 (x86) External Target") | 
 | !MESSAGE  | 
 |  | 
 | # Begin Project | 
 | # PROP AllowPerConfigDependencies 0 | 
 | # PROP Scc_ProjName "" | 
 | # PROP Scc_LocalPath "" | 
 |  | 
 | !IF  "$(CFG)" == "resources - Win32 Release" | 
 |  | 
 | # PROP BASE Use_MFC | 
 | # PROP BASE Use_Debug_Libraries 0 | 
 | # PROP BASE Output_Dir "Release" | 
 | # PROP BASE Intermediate_Dir "Release" | 
 | # PROP BASE Cmd_Line "NMAKE /f resources.mak" | 
 | # PROP BASE Rebuild_Opt "/a" | 
 | # PROP BASE Target_File "resources.exe" | 
 | # PROP BASE Bsc_Name "resources.bsc" | 
 | # PROP BASE Target_Dir "" | 
 | # PROP Use_MFC | 
 | # PROP Use_Debug_Libraries 0 | 
 | # PROP Output_Dir "Release" | 
 | # PROP Intermediate_Dir "Release" | 
 | # PROP Cmd_Line "nmake /f "resources.mak"" | 
 | # PROP Rebuild_Opt "/a" | 
 | # PROP Target_File "resources.exe" | 
 | # PROP Bsc_Name "" | 
 | # PROP Target_Dir "" | 
 |  | 
 | !ELSEIF  "$(CFG)" == "resources - Win32 Debug" | 
 |  | 
 | # PROP BASE Use_MFC | 
 | # PROP BASE Use_Debug_Libraries 1 | 
 | # PROP BASE Output_Dir "resources___Win32_Debug" | 
 | # PROP BASE Intermediate_Dir "resources___Win32_Debug" | 
 | # PROP BASE Cmd_Line "NMAKE /f resources.mak" | 
 | # PROP BASE Rebuild_Opt "/a" | 
 | # PROP BASE Target_File "resources.exe" | 
 | # PROP BASE Bsc_Name "resources.bsc" | 
 | # PROP BASE Target_Dir "" | 
 | # PROP Use_MFC | 
 | # PROP Use_Debug_Libraries 1 | 
 | # PROP Output_Dir "resources___Win32_Debug" | 
 | # PROP Intermediate_Dir "resources___Win32_Debug" | 
 | # PROP Cmd_Line "nmake /f "resources.mak"" | 
 | # PROP Rebuild_Opt "/a" | 
 | # PROP Target_File "resources.exe" | 
 | # PROP Bsc_Name "" | 
 | # PROP Target_Dir "" | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # Begin Target | 
 |  | 
 | # Name "resources - Win32 Release" | 
 | # Name "resources - Win32 Debug" | 
 |  | 
 | !IF  "$(CFG)" == "resources - Win32 Release" | 
 |  | 
 | !ELSEIF  "$(CFG)" == "resources - Win32 Debug" | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # Begin Group "Source Files" | 
 |  | 
 | # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" | 
 | # End Group | 
 | # Begin Group "Header Files" | 
 |  | 
 | # PROP Default_Filter "h;hpp;hxx;hm;inl" | 
 | # End Group | 
 | # Begin Group "Resource Files" | 
 |  | 
 | # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" | 
 | # End Group | 
 | # End Target | 
 | # End Project |