|  | /* | 
|  | ****************************************************************************** | 
|  | * | 
|  | *   Copyright (C) 1999-2001, International Business Machines | 
|  | *   Corporation and others.  All Rights Reserved. | 
|  | * | 
|  | ******************************************************************************/ | 
|  |  | 
|  |  | 
|  | /*---------------------------------------------------------------------------------- | 
|  | * | 
|  | *  UDataMemory     A class-like struct that serves as a handle to a piece of memory | 
|  | *                  that contains some ICU data (resource, converters, whatever.) | 
|  | * | 
|  | *                  When an application opens ICU data (with udata_open, for example, | 
|  | *                  a UDataMemory * is returned. | 
|  | * | 
|  | *----------------------------------------------------------------------------------*/ | 
|  | #ifndef __UDATAMEM_H__ | 
|  | #define __UDATAMEM_H__ | 
|  |  | 
|  | #include "unicode/udata.h" | 
|  | #include "ucmndata.h" | 
|  |  | 
|  | struct UDataMemory { | 
|  | const commonDataFuncs  *vFuncs;      /* Function Pointers for accessing TOC             */ | 
|  |  | 
|  | const DataHeader *pHeader;     /* Header of the memory being described by this    */ | 
|  | /*   UDataMemory object.                           */ | 
|  | const void       *toc;         /* For common memory, table of contents for        */ | 
|  | /*   the pieces within.                            */ | 
|  | UBool             heapAllocated;  /* True if this UDataMemory Object is on the    */ | 
|  | /*  heap and thus needs to be deleted when closed. */ | 
|  |  | 
|  | void             *mapAddr;     /* For mapped or allocated memory, the start addr. */ | 
|  | /* Only non-null if a close operation should unmap */ | 
|  | /*  the associated data.                           */ | 
|  | void             *map;         /* Handle, or other data, OS dependent.            */ | 
|  | /* Only non-null if a close operation should unmap */ | 
|  | /*  the associated data, and additional info       */ | 
|  | /*   beyond the mapAddr is needed to do that.      */ | 
|  | }; | 
|  |  | 
|  | UDataMemory     *UDataMemory_createNewInstance(UErrorCode *pErr); | 
|  | void             UDatamemory_assign  (UDataMemory *dest, UDataMemory *source); | 
|  | void             UDataMemory_init    (UDataMemory *This); | 
|  | UBool            UDataMemory_isLoaded(UDataMemory *This); | 
|  | void             UDataMemory_setData (UDataMemory *This, const void *dataAddr); | 
|  |  | 
|  |  | 
|  | const DataHeader *UDataMemory_normalizeDataPointer(const void *p); | 
|  | #endif | 
|  |  |