| # Microsoft Developer Studio Project File - Name="i18n" - Package Owner=<4> |
| # Microsoft Developer Studio Generated Build File, Format Version 6.00 |
| # ** DO NOT EDIT ** |
| |
| # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 |
| |
| CFG=i18n - Win32 Debug |
| !MESSAGE This is not a valid makefile. To build this project using NMAKE, |
| !MESSAGE use the Export Makefile command and run |
| !MESSAGE |
| !MESSAGE NMAKE /f "i18n.mak". |
| !MESSAGE |
| !MESSAGE You can specify a configuration when running NMAKE |
| !MESSAGE by defining the macro CFG on the command line. For example: |
| !MESSAGE |
| !MESSAGE NMAKE /f "i18n.mak" CFG="i18n - Win32 Debug" |
| !MESSAGE |
| !MESSAGE Possible choices for configuration are: |
| !MESSAGE |
| !MESSAGE "i18n - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") |
| !MESSAGE "i18n - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") |
| !MESSAGE "i18n - Win64 Release" (based on "Win32 (x86) Dynamic-Link Library") |
| !MESSAGE "i18n - Win64 Debug" (based on "Win32 (x86) Dynamic-Link Library") |
| !MESSAGE |
| |
| # Begin Project |
| # PROP AllowPerConfigDependencies 0 |
| # PROP Scc_ProjName "" |
| # PROP Scc_LocalPath "" |
| CPP=cl.exe |
| MTL=midl.exe |
| RSC=rc.exe |
| |
| !IF "$(CFG)" == "i18n - Win32 Release" |
| |
| # PROP BASE Use_MFC 0 |
| # PROP BASE Use_Debug_Libraries 0 |
| # PROP BASE Output_Dir "Release" |
| # PROP BASE Intermediate_Dir "Release" |
| # PROP BASE Target_Dir "" |
| # PROP Use_MFC 0 |
| # PROP Use_Debug_Libraries 0 |
| # PROP Output_Dir "..\..\lib\" |
| # PROP Intermediate_Dir "Release" |
| # PROP Ignore_Export_Lib 0 |
| # PROP Target_Dir "" |
| # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "I18N_EXPORTS" /FD /c |
| # ADD CPP /nologo /G6 /MD /Za /W3 /GX /Zi /O2 /Ob2 /I "..\..\include" /I "..\..\source\common" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "I18N_EXPORTS" /D "U_I18N_IMPLEMENTATION" /FR /FD /GF /c |
| # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 |
| # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 |
| # ADD BASE RSC /l 0x409 /d "NDEBUG" |
| # ADD RSC /l 0x409 /i "../common" /d "NDEBUG" |
| BSC32=bscmake.exe |
| # ADD BASE BSC32 /nologo |
| # ADD BSC32 /nologo |
| LINK32=link.exe |
| # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 |
| # ADD LINK32 icuuc.lib /nologo /base:"0x4a900000" /dll /machine:I386 /out:"..\..\bin\icuin28.dll" /implib:"..\..\lib\icuin.lib" /libpath:"..\..\lib" |
| # SUBTRACT LINK32 /pdb:none /debug |
| |
| !ELSEIF "$(CFG)" == "i18n - Win32 Debug" |
| |
| # PROP BASE Use_MFC 0 |
| # PROP BASE Use_Debug_Libraries 1 |
| # PROP BASE Output_Dir "Debug" |
| # PROP BASE Intermediate_Dir "Debug" |
| # PROP BASE Target_Dir "" |
| # PROP Use_MFC 0 |
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| # PROP Output_Dir "..\..\lib\" |
| # PROP Intermediate_Dir "Debug" |
| # PROP Ignore_Export_Lib 0 |
| # PROP Target_Dir "" |
| # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "I18N_EXPORTS" /FD /GZ /c |
| # ADD CPP /nologo /G6 /MDd /Za /W3 /Gm /GX /ZI /Od /I "..\..\include" /I "..\..\source\common" /D "_WINDOWS" /D "_USRDLL" /D "I18N_EXPORTS" /D "U_I18N_IMPLEMENTATION" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "UDATA_MAP" /FR /FD /GF /GZ /c |
| # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 |
| # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 |
| # ADD BASE RSC /l 0x409 /d "_DEBUG" |
| # ADD RSC /l 0x409 /i "../common" /d "_DEBUG" |
| BSC32=bscmake.exe |
| # ADD BASE BSC32 /nologo |
| # ADD BSC32 /nologo |
| LINK32=link.exe |
| # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept |
| # ADD LINK32 icuucd.lib /nologo /base:"0x4a900000" /dll /debug /machine:I386 /out:"..\..\bin\icuin28d.dll" /implib:"..\..\lib\icuind.lib" /pdbtype:sept /libpath:"..\..\lib" |
| # SUBTRACT LINK32 /pdb:none |
| |
| !ELSEIF "$(CFG)" == "i18n - Win64 Release" |
| |
| # PROP BASE Use_MFC 0 |
| # PROP BASE Use_Debug_Libraries 0 |
| # PROP BASE Output_Dir "Release" |
| # PROP BASE Intermediate_Dir "Release" |
| # PROP BASE Target_Dir "" |
| # PROP Use_MFC 0 |
| # PROP Use_Debug_Libraries 0 |
| # PROP Output_Dir "..\..\lib\" |
| # PROP Intermediate_Dir "Release" |
| # PROP Ignore_Export_Lib 0 |
| # PROP Target_Dir "" |
| # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN64" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "I18N_EXPORTS" /FD /c |
| # ADD CPP /nologo /MD /Za /W3 /GX /Zi /O2 /I "..\..\include" /I "..\..\source\common" /D "WIN64" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "I18N_EXPORTS" /D "U_I18N_IMPLEMENTATION" /D "_IA64_" /D "WIN32" /D "_AFX_NO_DAO_SUPPORT" /FR /FD /GF /QIA64_fmaopt /Zm600 /c |
| # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win64 |
| # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win64 |
| # ADD BASE RSC /l 0x409 /d "NDEBUG" |
| # ADD RSC /l 0x409 /i "../common" /d "NDEBUG" |
| BSC32=bscmake.exe |
| # ADD BASE BSC32 /nologo |
| # ADD BSC32 /nologo |
| LINK32=link.exe |
| # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:IX86 /machine:IA64 |
| # ADD LINK32 icuuc.lib /nologo /base:"0x4a900000" /dll /machine:IX86 /out:"..\..\bin\icuin28.dll" /implib:"..\..\lib\icuin.lib" /libpath:"..\..\lib" /machine:IA64 |
| # SUBTRACT LINK32 /debug |
| |
| !ELSEIF "$(CFG)" == "i18n - Win64 Debug" |
| |
| # PROP BASE Use_MFC 0 |
| # PROP BASE Use_Debug_Libraries 1 |
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| # PROP Use_Debug_Libraries 1 |
| # PROP Output_Dir "..\..\lib\" |
| # PROP Intermediate_Dir "Debug" |
| # PROP Ignore_Export_Lib 0 |
| # PROP Target_Dir "" |
| # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN64" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "I18N_EXPORTS" /FD /GZ /c |
| # ADD CPP /nologo /MDd /Za /W3 /Gm /GX /Zi /Od /I "..\..\include" /I "..\..\source\common" /D "_WINDOWS" /D "_USRDLL" /D "I18N_EXPORTS" /D "U_I18N_IMPLEMENTATION" /D "WIN64" /D "_DEBUG" /D "_MBCS" /D "UDATA_MAP" /D "_IA64_" /D "WIN32" /D "_AFX_NO_DAO_SUPPORT" /FR /FD /GF /GZ /QIA64_fmaopt /Zm600 /c |
| # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win64 |
| # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win64 |
| # ADD BASE RSC /l 0x409 /d "_DEBUG" |
| # ADD RSC /l 0x409 /i "../common" /d "_DEBUG" |
| BSC32=bscmake.exe |
| # ADD BASE BSC32 /nologo |
| # ADD BSC32 /nologo |
| LINK32=link.exe |
| # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:IX86 /pdbtype:sept /machine:IA64 |
| # ADD LINK32 icuucd.lib /nologo /base:"0x4a900000" /dll /incremental:no /debug /machine:IX86 /out:"..\..\bin\icuin28d.dll" /implib:"..\..\lib\icuind.lib" /pdbtype:sept /libpath:"..\..\lib" /machine:IA64 |
| |
| !ENDIF |
| |
| # Begin Target |
| |
| # Name "i18n - Win32 Release" |
| # Name "i18n - Win32 Debug" |
| # Name "i18n - Win64 Release" |
| # Name "i18n - Win64 Debug" |
| # Begin Group "collation" |
| |
| # PROP Default_Filter "" |
| # Begin Source File |
| |
| SOURCE=.\bocsu.c |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\bocsu.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\coleitr.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\unicode\coleitr.h |
| |
| !IF "$(CFG)" == "i18n - Win32 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\coleitr.h |
| |
| "..\..\include\unicode\coleitr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win32 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\coleitr.h |
| |
| "..\..\include\unicode\coleitr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win64 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\coleitr.h |
| |
| "..\..\include\unicode\coleitr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win64 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\coleitr.h |
| |
| "..\..\include\unicode\coleitr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ENDIF |
| |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\coll.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\unicode\coll.h |
| |
| !IF "$(CFG)" == "i18n - Win32 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\coll.h |
| |
| "..\..\include\unicode\coll.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win32 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\coll.h |
| |
| "..\..\include\unicode\coll.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win64 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\coll.h |
| |
| "..\..\include\unicode\coll.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win64 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\coll.h |
| |
| "..\..\include\unicode\coll.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ENDIF |
| |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\search.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\unicode\search.h |
| |
| !IF "$(CFG)" == "i18n - Win32 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\search.h |
| |
| "..\..\include\unicode\search.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win32 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\search.h |
| |
| "..\..\include\unicode\search.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win64 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\search.h |
| |
| "..\..\include\unicode\search.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win64 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\search.h |
| |
| "..\..\include\unicode\search.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ENDIF |
| |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\sortkey.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\unicode\sortkey.h |
| |
| !IF "$(CFG)" == "i18n - Win32 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\sortkey.h |
| |
| "..\..\include\unicode\sortkey.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win32 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\sortkey.h |
| |
| "..\..\include\unicode\sortkey.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win64 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\sortkey.h |
| |
| "..\..\include\unicode\sortkey.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win64 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\sortkey.h |
| |
| "..\..\include\unicode\sortkey.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ENDIF |
| |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\stsearch.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\unicode\stsearch.h |
| |
| !IF "$(CFG)" == "i18n - Win32 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\stsearch.h |
| |
| "..\..\include\unicode\stsearch.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win32 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\stsearch.h |
| |
| "..\..\include\unicode\stsearch.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win64 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\stsearch.h |
| |
| "..\..\include\unicode\stsearch.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win64 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\stsearch.h |
| |
| "..\..\include\unicode\stsearch.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ENDIF |
| |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\tblcoll.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\unicode\tblcoll.h |
| |
| !IF "$(CFG)" == "i18n - Win32 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\tblcoll.h |
| |
| "..\..\include\unicode\tblcoll.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win32 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\tblcoll.h |
| |
| "..\..\include\unicode\tblcoll.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win64 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\tblcoll.h |
| |
| "..\..\include\unicode\tblcoll.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win64 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\tblcoll.h |
| |
| "..\..\include\unicode\tblcoll.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ENDIF |
| |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\ucol.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\unicode\ucol.h |
| |
| !IF "$(CFG)" == "i18n - Win32 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\ucol.h |
| |
| "..\..\include\unicode\ucol.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win32 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\ucol.h |
| |
| "..\..\include\unicode\ucol.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win64 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\ucol.h |
| |
| "..\..\include\unicode\ucol.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win64 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\ucol.h |
| |
| "..\..\include\unicode\ucol.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ENDIF |
| |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\ucol_bld.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\ucol_bld.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\ucol_cnt.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\ucol_cnt.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\ucol_elm.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\ucol_elm.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\ucol_imp.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\ucol_tok.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\ucol_tok.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\ucol_wgt.c |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\ucol_wgt.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\ucoleitr.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\unicode\ucoleitr.h |
| |
| !IF "$(CFG)" == "i18n - Win32 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\ucoleitr.h |
| |
| "..\..\include\unicode\ucoleitr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win32 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\ucoleitr.h |
| |
| "..\..\include\unicode\ucoleitr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win64 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\ucoleitr.h |
| |
| "..\..\include\unicode\ucoleitr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win64 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\ucoleitr.h |
| |
| "..\..\include\unicode\ucoleitr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ENDIF |
| |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\usearch.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\unicode\usearch.h |
| |
| !IF "$(CFG)" == "i18n - Win32 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\usearch.h |
| |
| "..\..\include\unicode\usearch.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win32 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\usearch.h |
| |
| "..\..\include\unicode\usearch.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win64 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\usearch.h |
| |
| "..\..\include\unicode\usearch.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win64 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\usearch.h |
| |
| "..\..\include\unicode\usearch.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ENDIF |
| |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\usrchimp.h |
| # End Source File |
| # End Group |
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| |
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| # Begin Source File |
| |
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| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\buddhcal.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\islamcal.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\islamcal.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\astro.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\astro.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\calendar.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\chnsecal.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\chnsecal.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\hebrwcal.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\hebrwcal.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\unicode\calendar.h |
| |
| !IF "$(CFG)" == "i18n - Win32 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\calendar.h |
| |
| "..\..\include\unicode\calendar.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win32 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\calendar.h |
| |
| "..\..\include\unicode\calendar.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win64 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\calendar.h |
| |
| "..\..\include\unicode\calendar.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win64 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\calendar.h |
| |
| "..\..\include\unicode\calendar.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ENDIF |
| |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\choicfmt.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\unicode\choicfmt.h |
| |
| !IF "$(CFG)" == "i18n - Win32 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\choicfmt.h |
| |
| "..\..\include\unicode\choicfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win32 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\choicfmt.h |
| |
| "..\..\include\unicode\choicfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win64 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\choicfmt.h |
| |
| "..\..\include\unicode\choicfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win64 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\choicfmt.h |
| |
| "..\..\include\unicode\choicfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ENDIF |
| |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\datefmt.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\unicode\datefmt.h |
| |
| !IF "$(CFG)" == "i18n - Win32 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\datefmt.h |
| |
| "..\..\include\unicode\datefmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win32 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\datefmt.h |
| |
| "..\..\include\unicode\datefmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win64 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\datefmt.h |
| |
| "..\..\include\unicode\datefmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win64 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\datefmt.h |
| |
| "..\..\include\unicode\datefmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ENDIF |
| |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\dcfmtsym.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\unicode\dcfmtsym.h |
| |
| !IF "$(CFG)" == "i18n - Win32 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\dcfmtsym.h |
| |
| "..\..\include\unicode\dcfmtsym.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win32 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\dcfmtsym.h |
| |
| "..\..\include\unicode\dcfmtsym.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win64 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\dcfmtsym.h |
| |
| "..\..\include\unicode\dcfmtsym.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win64 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\dcfmtsym.h |
| |
| "..\..\include\unicode\dcfmtsym.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ENDIF |
| |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\decimfmt.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\unicode\decimfmt.h |
| |
| !IF "$(CFG)" == "i18n - Win32 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\decimfmt.h |
| |
| "..\..\include\unicode\decimfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win32 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\decimfmt.h |
| |
| "..\..\include\unicode\decimfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win64 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\decimfmt.h |
| |
| "..\..\include\unicode\decimfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win64 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\decimfmt.h |
| |
| "..\..\include\unicode\decimfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ENDIF |
| |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\digitlst.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\digitlst.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\dtfmtsym.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\unicode\dtfmtsym.h |
| |
| !IF "$(CFG)" == "i18n - Win32 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\dtfmtsym.h |
| |
| "..\..\include\unicode\dtfmtsym.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win32 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\dtfmtsym.h |
| |
| "..\..\include\unicode\dtfmtsym.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win64 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\dtfmtsym.h |
| |
| "..\..\include\unicode\dtfmtsym.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win64 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\dtfmtsym.h |
| |
| "..\..\include\unicode\dtfmtsym.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ENDIF |
| |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\unicode\fieldpos.h |
| |
| !IF "$(CFG)" == "i18n - Win32 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\fieldpos.h |
| |
| "..\..\include\unicode\fieldpos.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win32 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\fieldpos.h |
| |
| "..\..\include\unicode\fieldpos.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win64 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\fieldpos.h |
| |
| "..\..\include\unicode\fieldpos.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win64 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\fieldpos.h |
| |
| "..\..\include\unicode\fieldpos.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ENDIF |
| |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\fmtable.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\unicode\fmtable.h |
| |
| !IF "$(CFG)" == "i18n - Win32 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\fmtable.h |
| |
| "..\..\include\unicode\fmtable.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win32 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\fmtable.h |
| |
| "..\..\include\unicode\fmtable.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win64 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\fmtable.h |
| |
| "..\..\include\unicode\fmtable.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win64 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\fmtable.h |
| |
| "..\..\include\unicode\fmtable.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ENDIF |
| |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\format.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\unicode\format.h |
| |
| !IF "$(CFG)" == "i18n - Win32 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\format.h |
| |
| "..\..\include\unicode\format.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win32 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\format.h |
| |
| "..\..\include\unicode\format.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win64 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\format.h |
| |
| "..\..\include\unicode\format.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win64 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\format.h |
| |
| "..\..\include\unicode\format.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ENDIF |
| |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\gregocal.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\unicode\gregocal.h |
| |
| !IF "$(CFG)" == "i18n - Win32 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\gregocal.h |
| |
| "..\..\include\unicode\gregocal.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win32 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\gregocal.h |
| |
| "..\..\include\unicode\gregocal.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win64 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\gregocal.h |
| |
| "..\..\include\unicode\gregocal.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win64 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\gregocal.h |
| |
| "..\..\include\unicode\gregocal.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ENDIF |
| |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\gregoimp.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\gregoimp.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\japancal.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\japancal.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\msgfmt.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\unicode\msgfmt.h |
| |
| !IF "$(CFG)" == "i18n - Win32 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\msgfmt.h |
| |
| "..\..\include\unicode\msgfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win32 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\msgfmt.h |
| |
| "..\..\include\unicode\msgfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win64 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\msgfmt.h |
| |
| "..\..\include\unicode\msgfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win64 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\msgfmt.h |
| |
| "..\..\include\unicode\msgfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ENDIF |
| |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\nfrlist.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\nfrs.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\nfrs.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\nfrule.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\nfrule.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\nfsubs.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\nfsubs.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\numfmt.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\unicode\numfmt.h |
| |
| !IF "$(CFG)" == "i18n - Win32 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\numfmt.h |
| |
| "..\..\include\unicode\numfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win32 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\numfmt.h |
| |
| "..\..\include\unicode\numfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win64 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\numfmt.h |
| |
| "..\..\include\unicode\numfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win64 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\numfmt.h |
| |
| "..\..\include\unicode\numfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ENDIF |
| |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\olsontz.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\olsontz.h |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\rbnf.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\unicode\rbnf.h |
| |
| !IF "$(CFG)" == "i18n - Win32 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\rbnf.h |
| |
| "..\..\include\unicode\rbnf.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win32 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\rbnf.h |
| |
| "..\..\include\unicode\rbnf.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win64 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\rbnf.h |
| |
| "..\..\include\unicode\rbnf.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win64 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\rbnf.h |
| |
| "..\..\include\unicode\rbnf.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ENDIF |
| |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\simpletz.cpp |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\unicode\simpletz.h |
| |
| !IF "$(CFG)" == "i18n - Win32 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\simpletz.h |
| |
| "..\..\include\unicode\simpletz.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win32 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\simpletz.h |
| |
| "..\..\include\unicode\simpletz.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
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| |
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| |
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| |
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| |
| "..\..\include\unicode\unifltlg.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
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| "..\..\include\unicode\unifltlg.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
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| |
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| "..\..\include\unicode\unirepl.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
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| |
| # Begin Custom Build |
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| |
| "..\..\include\unicode\unirepl.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
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| |
| SOURCE=.\unicode\utrans.h |
| |
| !IF "$(CFG)" == "i18n - Win32 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\utrans.h |
| |
| "..\..\include\unicode\utrans.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win32 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\utrans.h |
| |
| "..\..\include\unicode\utrans.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win64 Release" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\utrans.h |
| |
| "..\..\include\unicode\utrans.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win64 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\utrans.h |
| |
| "..\..\include\unicode\utrans.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ENDIF |
| |
| # End Source File |
| # End Group |
| # Begin Group "locale" |
| |
| # PROP Default_Filter "" |
| # Begin Source File |
| |
| SOURCE=.\ulocdata.c |
| # End Source File |
| # Begin Source File |
| |
| SOURCE=.\unicode\ulocdata.h |
| |
| !IF "$(CFG)" == "i18n - Win32 Release" |
| |
| !ELSEIF "$(CFG)" == "i18n - Win32 Debug" |
| |
| # Begin Custom Build |
| InputPath=.\unicode\ulocdata.h |
| |
| "..\..\include\unicode\ulocdata.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" |
| copy $(InputPath) ..\..\include\unicode |
| |
| # End Custom Build |
| |
| !ELSEIF "$(CFG)" == "i18n - Win64 Release" |
| |
| !ELSEIF "$(CFG)" == "i18n - Win64 Debug" |
| |
| !ENDIF |
| |
| # End Source File |
| # End Group |
| # End Target |
| # End Project |