|  | 
 | /* | 
 |  * HanLayoutEngine.h: OpenType processing for Han fonts. | 
 |  * | 
 |  * (C) Copyright IBM Corp. 1998-2008 - All Rights Reserved. | 
 |  */ | 
 |  | 
 | #ifndef __HANLAYOUTENGINE_H | 
 | #define __HANLAYOUTENGINE_H | 
 |  | 
 | #include "LETypes.h" | 
 | #include "LEFontInstance.h" | 
 | #include "LayoutEngine.h" | 
 | #include "OpenTypeLayoutEngine.h" | 
 |  | 
 | #include "GlyphSubstitutionTables.h" | 
 |  | 
 | U_NAMESPACE_BEGIN | 
 |  | 
 | class LEGlyphStorage; | 
 |  | 
 | /** | 
 |  * This class implements OpenType layout for Han fonts. It overrides | 
 |  * the characerProcessing method to assign the correct OpenType feature | 
 |  * tags for the CJK language-specific forms. | 
 |  * | 
 |  * @internal | 
 |  */ | 
 | class HanOpenTypeLayoutEngine : public OpenTypeLayoutEngine | 
 | { | 
 | public: | 
 |     /** | 
 |      * This is the main constructor. It constructs an instance of HanOpenTypeLayoutEngine for | 
 |      * a particular font, script and language. It takes the GSUB table as a parameter since | 
 |      * LayoutEngine::layoutEngineFactory has to read the GSUB table to know that it has a | 
 |      * Han OpenType font. | 
 |      * | 
 |      * @param fontInstance - the font | 
 |      * @param scriptCode - the script | 
 |      * @param langaugeCode - the language | 
 |      * @param gsubTable - the GSUB table | 
 |      * @param success - set to an error code if the operation fails | 
 |      * | 
 |      * @see LayoutEngine::layoutEngineFactory | 
 |      * @see OpenTypeLayoutEngine | 
 |      * @see ScriptAndLangaugeTags.h for script and language codes | 
 |      * | 
 |      * @internal | 
 |      */ | 
 |     HanOpenTypeLayoutEngine(const LEFontInstance *fontInstance, le_int32 scriptCode, le_int32 languageCode, | 
 |                             le_int32 typoFlags, const GlyphSubstitutionTableHeader *gsubTablem, LEErrorCode &success); | 
 |  | 
 |  | 
 |     /** | 
 |      * The destructor, virtual for correct polymorphic invocation. | 
 |      * | 
 |      * @internal | 
 |      */ | 
 |     virtual ~HanOpenTypeLayoutEngine(); | 
 |  | 
 |     /** | 
 |      * ICU "poor man's RTTI", returns a UClassID for the actual class. | 
 |      * | 
 |      * @stable ICU 2.8 | 
 |      */ | 
 |     virtual UClassID getDynamicClassID() const; | 
 |  | 
 |     /** | 
 |      * ICU "poor man's RTTI", returns a UClassID for this class. | 
 |      * | 
 |      * @stable ICU 2.8 | 
 |      */ | 
 |     static UClassID getStaticClassID(); | 
 |  | 
 | protected: | 
 |  | 
 |     /** | 
 |      * This method does Han OpenType character processing. It assigns the OpenType feature | 
 |      * tags to the characters to generate the correct language-specific variants. | 
 |      * | 
 |      * Input parameters: | 
 |      * @param chars - the input character context | 
 |      * @param offset - the index of the first character to process | 
 |      * @param count - the number of characters to process | 
 |      * @param max - the number of characters in the input context | 
 |      * @param rightToLeft - <code>TRUE</code> if the characters are in a right to left directional run | 
 |      * @param glyphStorage - the object holding the glyph storage. The char index and auxillary data arrays will be set. | 
 |      * | 
 |      * Output parameters: | 
 |      * @param outChars - the output character arrayt | 
 |      * @param charIndices - the output character index array | 
 |      * @param featureTags - the output feature tag array | 
 |      * @param success - set to an error code if the operation fails | 
 |      * | 
 |      * @return the output character count | 
 |      * | 
 |      * @internal | 
 |      */ | 
 |     virtual le_int32 characterProcessing(const LEUnicode chars[], le_int32 offset, le_int32 count, le_int32 max, le_bool rightToLeft, | 
 |             LEUnicode *&outChars, LEGlyphStorage &glyphStorage, LEErrorCode &success); | 
 |  | 
 | }; | 
 |  | 
 | U_NAMESPACE_END | 
 | #endif |