|  | 
 | /* | 
 |  * | 
 |  * (C) Copyright IBM Corp. 1998-2009 - All Rights Reserved | 
 |  * | 
 |  */ | 
 |  | 
 | #ifndef __INDICLAYOUTENGINE_H | 
 | #define __INDICLAYOUTENGINE_H | 
 |  | 
 | #include "LETypes.h" | 
 | #include "LEFontInstance.h" | 
 | #include "LEGlyphFilter.h" | 
 | #include "LayoutEngine.h" | 
 | #include "OpenTypeLayoutEngine.h" | 
 |  | 
 | #include "GlyphSubstitutionTables.h" | 
 | #include "GlyphDefinitionTables.h" | 
 | #include "GlyphPositioningTables.h" | 
 |  | 
 | U_NAMESPACE_BEGIN | 
 |  | 
 | class MPreFixups; | 
 | class LEGlyphStorage; | 
 |  | 
 | /** | 
 |  * This class implements OpenType layout for Indic OpenType fonts, as | 
 |  * specified by Microsoft in "Creating and Supporting OpenType Fonts for | 
 |  * Indic Scripts" (http://www.microsoft.com/typography/otspec/indicot/default.htm) | 
 |  * | 
 |  * This class overrides the characterProcessing method to do Indic character processing | 
 |  * and reordering, and the glyphProcessing method to implement post-GSUB processing for | 
 |  * left matras. (See the MS spec. for more details) | 
 |  * | 
 |  * @internal | 
 |  */ | 
 | class IndicOpenTypeLayoutEngine : public OpenTypeLayoutEngine | 
 | { | 
 | public: | 
 |     /** | 
 |      * This is the main constructor. It constructs an instance of IndicOpenTypeLayoutEngine for | 
 |      * a particular font, script and language. It takes the GSUB table as a parameter since | 
 |      * LayoutEngine::layoutEngineFactory has to read the GSUB table to know that it has an | 
 |      * Indic OpenType font. | 
 |      * | 
 |      * @param fontInstance - the font | 
 |      * @param scriptCode - the script | 
 |      * @param langaugeCode - the language | 
 |      * @param gsubTable - the GSUB table | 
 |      * @param success - set to an error code if the operation fails | 
 |      * | 
 |      * @see LayoutEngine::layoutEngineFactory | 
 |      * @see OpenTypeLayoutEngine | 
 |      * @see ScriptAndLangaugeTags.h for script and language codes | 
 |      * | 
 |      * @internal | 
 |      */ | 
 |     IndicOpenTypeLayoutEngine(const LEFontInstance *fontInstance, le_int32 scriptCode, le_int32 languageCode, | 
 |                             le_int32 typoFlags, le_bool version2, const GlyphSubstitutionTableHeader *gsubTable, LEErrorCode &success); | 
 |  | 
 |     /** | 
 |      * This constructor is used when the font requires a "canned" GSUB table which can't be known | 
 |      * until after this constructor has been invoked. | 
 |      * | 
 |      * @param fontInstance - the font | 
 |      * @param scriptCode - the script | 
 |      * @param langaugeCode - the language | 
 |      * @param success - set to an error code if the operation fails | 
 |      * | 
 |      * @see OpenTypeLayoutEngine | 
 |      * @see ScriptAndLangaugeTags.h for script and language codes | 
 |      * | 
 |      * @internal | 
 |      */ | 
 |     IndicOpenTypeLayoutEngine(const LEFontInstance *fontInstance, le_int32 scriptCode, le_int32 languageCode, | 
 | 			      le_int32 typoFlags, LEErrorCode &success); | 
 |  | 
 |     /** | 
 |      * The destructor, virtual for correct polymorphic invocation. | 
 |      * | 
 |      * @internal | 
 |      */ | 
 |    virtual ~IndicOpenTypeLayoutEngine(); | 
 |  | 
 |     /** | 
 |      * ICU "poor man's RTTI", returns a UClassID for the actual class. | 
 |      * | 
 |      * @stable ICU 2.8 | 
 |      */ | 
 |     virtual UClassID getDynamicClassID() const; | 
 |  | 
 |     /** | 
 |      * ICU "poor man's RTTI", returns a UClassID for this class. | 
 |      * | 
 |      * @stable ICU 2.8 | 
 |      */ | 
 |     static UClassID getStaticClassID(); | 
 |  | 
 | protected: | 
 |  | 
 |     /** | 
 |      * This method does Indic OpenType character processing. It assigns the OpenType feature | 
 |      * tags to the characters, and may generate output characters which have been reordered. For | 
 |      * some Indic scripts, it may also split some vowels, resulting in more output characters | 
 |      * than input characters. | 
 |      * | 
 |      * Input parameters: | 
 |      * @param chars - the input character context | 
 |      * @param offset - the index of the first character to process | 
 |      * @param count - the number of characters to process | 
 |      * @param max - the number of characters in the input context | 
 |      * @param rightToLeft - <code>TRUE</code> if the characters are in a right to left directional run | 
 |      * @param glyphStorage - the glyph storage object. The glyph and character index arrays will be set. | 
 |      *                       the auxillary data array will be set to the feature tags. | 
 |      * | 
 |      * Output parameters: | 
 |      * @param success - set to an error code if the operation fails | 
 |      * | 
 |      * @return the output character count | 
 |      * | 
 |      * @internal | 
 |      */ | 
 |     virtual le_int32 characterProcessing(const LEUnicode chars[], le_int32 offset, le_int32 count, le_int32 max, le_bool rightToLeft, | 
 |             LEUnicode *&outChars, LEGlyphStorage &glyphStorage, LEErrorCode &success); | 
 |  | 
 |     /** | 
 |      * This method does character to glyph mapping, applies the GSUB table and applies | 
 |      * any post GSUB fixups for left matras. It calls OpenTypeLayoutEngine::glyphProcessing | 
 |      * to do the character to glyph mapping, and apply the GSUB table. | 
 |      * | 
 |      * Note that in the case of "canned" GSUB tables, the output glyph indices may be | 
 |      * "fake" glyph indices that need to be converted to "real" glyph indices by the | 
 |      * glyphPostProcessing method. | 
 |      * | 
 |      * Input parameters: | 
 |      * @param chars - the input character context | 
 |      * @param offset - the index of the first character to process | 
 |      * @param count - the number of characters to process | 
 |      * @param max - the number of characters in the input context | 
 |      * @param rightToLeft - <code>TRUE</code> if the characters are in a right to left directional run | 
 |      * @param featureTags - the feature tag array | 
 |      * @param glyphStorage - the glyph storage object. The glyph and char index arrays will be set. | 
 |      * | 
 |      * Output parameters: | 
 |      * @param success - set to an error code if the operation fails | 
 |      * | 
 |      * @return the number of glyphs in the output glyph index array | 
 |      * | 
 |      * Note: if the character index array was already set by the characterProcessing | 
 |      * method, this method won't change it. | 
 |      * | 
 |      * @internal | 
 |      */ | 
 |     virtual le_int32 glyphProcessing(const LEUnicode chars[], le_int32 offset, le_int32 count, le_int32 max, le_bool rightToLeft, | 
 |             LEGlyphStorage &glyphStorage, LEErrorCode &success); | 
 |  | 
 |     le_bool fVersion2; | 
 |  | 
 | private: | 
 |  | 
 |     MPreFixups *fMPreFixups; | 
 |  | 
 | }; | 
 |  | 
 | U_NAMESPACE_END | 
 | #endif | 
 |  |