| // © 2016 and later: Unicode, Inc. and others. | 
 | // License & terms of use: http://www.unicode.org/copyright.html | 
 | /* | 
 | ********************************************************************** | 
 | * Copyright (c) 2002-2011, International Business Machines | 
 | * Corporation and others.  All Rights Reserved. | 
 | ********************************************************************** | 
 | * Author: Alan Liu | 
 | * Created: October 30 2002 | 
 | * Since: ICU 2.4 | 
 | * 2010nov19 Markus Scherer  Rewrite for formatVersion 2. | 
 | ********************************************************************** | 
 | */ | 
 | #ifndef PROPNAME_H | 
 | #define PROPNAME_H | 
 |  | 
 | #include "unicode/utypes.h" | 
 | #include "unicode/bytestrie.h" | 
 | #include "unicode/uchar.h" | 
 | #include "udataswp.h" | 
 | #include "uprops.h" | 
 |  | 
 | /* | 
 |  * This header defines the in-memory layout of the property names data | 
 |  * structure representing the UCD data files PropertyAliases.txt and | 
 |  * PropertyValueAliases.txt.  It is used by: | 
 |  *   propname.cpp - reads data | 
 |  *   genpname     - creates data | 
 |  */ | 
 |  | 
 | /* low-level char * property name comparison -------------------------------- */ | 
 |  | 
 | U_CDECL_BEGIN | 
 |  | 
 | /** | 
 |  * \var uprv_comparePropertyNames | 
 |  * Unicode property names and property value names are compared "loosely". | 
 |  * | 
 |  * UCD.html 4.0.1 says: | 
 |  *   For all property names, property value names, and for property values for | 
 |  *   Enumerated, Binary, or Catalog properties, use the following | 
 |  *   loose matching rule: | 
 |  * | 
 |  *   LM3. Ignore case, whitespace, underscore ('_'), and hyphens. | 
 |  * | 
 |  * This function does just that, for (char *) name strings. | 
 |  * It is almost identical to ucnv_compareNames() but also ignores | 
 |  * C0 White_Space characters (U+0009..U+000d, and U+0085 on EBCDIC). | 
 |  * | 
 |  * @internal | 
 |  */ | 
 |  | 
 | U_CAPI int32_t U_EXPORT2 | 
 | uprv_compareASCIIPropertyNames(const char *name1, const char *name2); | 
 |  | 
 | U_CAPI int32_t U_EXPORT2 | 
 | uprv_compareEBCDICPropertyNames(const char *name1, const char *name2); | 
 |  | 
 | #if U_CHARSET_FAMILY==U_ASCII_FAMILY | 
 | #   define uprv_comparePropertyNames uprv_compareASCIIPropertyNames | 
 | #elif U_CHARSET_FAMILY==U_EBCDIC_FAMILY | 
 | #   define uprv_comparePropertyNames uprv_compareEBCDICPropertyNames | 
 | #else | 
 | #   error U_CHARSET_FAMILY is not valid | 
 | #endif | 
 |  | 
 | U_CDECL_END | 
 |  | 
 | /* UDataMemory structure and signatures ------------------------------------- */ | 
 |  | 
 | #define PNAME_DATA_NAME "pnames" | 
 | #define PNAME_DATA_TYPE "icu" | 
 |  | 
 | /* Fields in UDataInfo: */ | 
 |  | 
 | /* PNAME_SIG[] is encoded as numeric literals for compatibility with the HP compiler */ | 
 | #define PNAME_SIG_0 ((uint8_t)0x70) /* p */ | 
 | #define PNAME_SIG_1 ((uint8_t)0x6E) /* n */ | 
 | #define PNAME_SIG_2 ((uint8_t)0x61) /* a */ | 
 | #define PNAME_SIG_3 ((uint8_t)0x6D) /* m */ | 
 |  | 
 | U_NAMESPACE_BEGIN | 
 |  | 
 | class PropNameData { | 
 | public: | 
 |     enum { | 
 |         // Byte offsets from the start of the data, after the generic header. | 
 |         IX_VALUE_MAPS_OFFSET, | 
 |         IX_BYTE_TRIES_OFFSET, | 
 |         IX_NAME_GROUPS_OFFSET, | 
 |         IX_RESERVED3_OFFSET, | 
 |         IX_RESERVED4_OFFSET, | 
 |         IX_TOTAL_SIZE, | 
 |  | 
 |         // Other values. | 
 |         IX_MAX_NAME_LENGTH, | 
 |         IX_RESERVED7, | 
 |         IX_COUNT | 
 |     }; | 
 |  | 
 |     static const char *getPropertyName(int32_t property, int32_t nameChoice); | 
 |     static const char *getPropertyValueName(int32_t property, int32_t value, int32_t nameChoice); | 
 |  | 
 |     static int32_t getPropertyEnum(const char *alias); | 
 |     static int32_t getPropertyValueEnum(int32_t property, const char *alias); | 
 |  | 
 | private: | 
 |     static int32_t findProperty(int32_t property); | 
 |     static int32_t findPropertyValueNameGroup(int32_t valueMapIndex, int32_t value); | 
 |     static const char *getName(const char *nameGroup, int32_t nameIndex); | 
 |     static UBool containsName(BytesTrie &trie, const char *name); | 
 |  | 
 |     static int32_t getPropertyOrValueEnum(int32_t bytesTrieOffset, const char *alias); | 
 |  | 
 |     static const int32_t indexes[]; | 
 |     static const int32_t valueMaps[]; | 
 |     static const uint8_t bytesTries[]; | 
 |     static const char nameGroups[]; | 
 | }; | 
 |  | 
 | /* | 
 |  * pnames.icu formatVersion 2 | 
 |  * | 
 |  * formatVersion 2 is new in ICU 4.8. | 
 |  * In ICU 4.8, the pnames.icu data file is used only in ICU4J. | 
 |  * ICU4C 4.8 has the same data structures hardcoded in source/common/propname_data.h. | 
 |  * | 
 |  * For documentation of pnames.icu formatVersion 1 see ICU4C 4.6 (2010-dec-01) | 
 |  * or earlier versions of this header file (source/common/propname.h). | 
 |  * | 
 |  * The pnames.icu begins with the standard ICU DataHeader/UDataInfo. | 
 |  * After that: | 
 |  * | 
 |  * int32_t indexes[8]; | 
 |  * | 
 |  *      (See the PropNameData::IX_... constants.) | 
 |  * | 
 |  *      The first 6 indexes are byte offsets from the beginning of the data | 
 |  *      (beginning of indexes[]) to following structures. | 
 |  *      The length of each structure is the difference between its offset | 
 |  *      and the next one. | 
 |  *      All offsets are filled in: Where there is no data between two offsets, | 
 |  *      those two offsets are the same. | 
 |  *      The last offset (indexes[PropNameData::IX_TOTAL_SIZE]) indicates the | 
 |  *      total number of bytes in the file. (Not counting the standard headers.) | 
 |  * | 
 |  *      The sixth index (indexes[PropNameData::IX_MAX_NAME_LENGTH]) has the | 
 |  *      maximum length of any Unicode property (or property value) alias. | 
 |  *      (Without normalization, that is, including underscores etc.) | 
 |  * | 
 |  * int32_t valueMaps[]; | 
 |  * | 
 |  *      The valueMaps[] begins with a map from UProperty enums to properties, | 
 |  *      followed by the per-property value maps from property values to names, | 
 |  *      for those properties that have named values. | 
 |  *      (Binary & enumerated, plus General_Category_Mask.) | 
 |  * | 
 |  *      valueMaps[0] contains the number of UProperty enum ranges. | 
 |  *      For each range: | 
 |  *        int32_t start, limit -- first and last+1 UProperty enum of a dense range | 
 |  *        Followed by (limit-start) pairs of | 
 |  *          int32_t nameGroupOffset; | 
 |  *            Offset into nameGroups[] for the property's names/aliases. | 
 |  *          int32_t valueMapIndex; | 
 |  *            Offset of the property's value map in the valueMaps[] array. | 
 |  *            If the valueMapIndex is 0, then the property does not have named values. | 
 |  * | 
 |  *      For each property's value map: | 
 |  *      int32_t bytesTrieOffset; -- Offset into bytesTries[] for name->value mapping. | 
 |  *      int32_t numRanges; | 
 |  *        If numRanges is in the range 1..15, then that many ranges of values follow. | 
 |  *        Per range: | 
 |  *          int32_t start, limit -- first and last+1 UProperty enum of a range | 
 |  *          Followed by (limit-start) entries of | 
 |  *            int32_t nameGroupOffset; | 
 |  *              Offset into nameGroups[] for the property value's names/aliases. | 
 |  *              If the nameGroupOffset is 0, then this is not a named value for this property. | 
 |  *              (That is, the ranges need not be dense.) | 
 |  *        If numRanges is >=0x10, then (numRanges-0x10) sorted values | 
 |  *        and then (numRanges-0x10) corresponding nameGroupOffsets follow. | 
 |  *        Values are sorted as signed integers. | 
 |  *        In this case, the set of values is dense; no nameGroupOffset will be 0. | 
 |  * | 
 |  *      For both properties and property values, ranges are sorted by their start/limit values. | 
 |  * | 
 |  * uint8_t bytesTries[]; | 
 |  * | 
 |  *      This is a sequence of BytesTrie structures, byte-serialized tries for | 
 |  *      mapping from names/aliases to values. | 
 |  *      The first one maps from property names/aliases to UProperty enum constants. | 
 |  *      The following ones are indexed by property value map bytesTrieOffsets | 
 |  *      for mapping each property's names/aliases to their property values. | 
 |  * | 
 |  * char nameGroups[]; | 
 |  * | 
 |  *      This is a sequence of property name groups. | 
 |  *      Each group is a list of names/aliases (invariant-character strings) for | 
 |  *      one property or property value, in the order of UCharNameChoice. | 
 |  *      The first byte of each group is the number of names in the group. | 
 |  *      It is followed by that many NUL-terminated strings. | 
 |  *      The first string is for the short name; if there is no short name, | 
 |  *      then the first string is empty. | 
 |  *      The second string is the long name. Further strings are additional aliases. | 
 |  * | 
 |  *      The first name group is for a property rather than a property value, | 
 |  *      so that a nameGroupOffset of 0 can be used to indicate "no value" | 
 |  *      in a property's sparse value ranges. | 
 |  */ | 
 |  | 
 | U_NAMESPACE_END | 
 |  | 
 | #endif |