|  | /* | 
|  | ****************************************************************************** | 
|  | * Copyright (C) 1999-2001, International Business Machines Corporation and   * | 
|  | * others. All Rights Reserved.                                               * | 
|  | ****************************************************************************** | 
|  | *   Date        Name        Description | 
|  | *   10/22/99    alan        Creation. | 
|  | ********************************************************************** | 
|  | */ | 
|  |  | 
|  | #include "uvector.h" | 
|  | #include "cmemory.h" | 
|  |  | 
|  | U_NAMESPACE_BEGIN | 
|  |  | 
|  | #define DEFUALT_CAPACITY 8 | 
|  |  | 
|  | UVector::UVector(UErrorCode &status) : | 
|  | count(0), | 
|  | capacity(0), | 
|  | elements(0), | 
|  | deleter(0), | 
|  | comparer(0) | 
|  | { | 
|  | _init(DEFUALT_CAPACITY, status); | 
|  | } | 
|  |  | 
|  | UVector::UVector(int32_t initialCapacity, UErrorCode &status) : | 
|  | count(0), | 
|  | capacity(0), | 
|  | elements(0), | 
|  | deleter(0), | 
|  | comparer(0) | 
|  | { | 
|  | _init(initialCapacity, status); | 
|  | } | 
|  |  | 
|  | UVector::UVector(UObjectDeleter d, UKeyComparator c, UErrorCode &status) : | 
|  | count(0), | 
|  | capacity(0), | 
|  | elements(0), | 
|  | deleter(d), | 
|  | comparer(c) | 
|  | { | 
|  | _init(DEFUALT_CAPACITY, status); | 
|  | } | 
|  |  | 
|  | UVector::UVector(UObjectDeleter d, UKeyComparator c, int32_t initialCapacity, UErrorCode &status) : | 
|  | count(0), | 
|  | capacity(0), | 
|  | elements(0), | 
|  | deleter(d), | 
|  | comparer(c) | 
|  | { | 
|  | _init(initialCapacity, status); | 
|  | } | 
|  |  | 
|  | void UVector::_init(int32_t initialCapacity, UErrorCode &status) { | 
|  | // Fix bogus initialCapacity values; avoid malloc(0) | 
|  | if (initialCapacity < 1) { | 
|  | initialCapacity = DEFUALT_CAPACITY; | 
|  | } | 
|  | elements = (UHashTok *)uprv_malloc(sizeof(UHashTok)*initialCapacity); | 
|  | if (elements == 0) { | 
|  | status = U_MEMORY_ALLOCATION_ERROR; | 
|  | } else { | 
|  | capacity = initialCapacity; | 
|  | } | 
|  | } | 
|  |  | 
|  | UVector::~UVector() { | 
|  | removeAllElements(); | 
|  | uprv_free(elements); | 
|  | elements = 0; | 
|  | } | 
|  |  | 
|  | void UVector::addElement(void* obj, UErrorCode &status) { | 
|  | if (ensureCapacity(count + 1, status)) { | 
|  | elements[count++].pointer = obj; | 
|  | } | 
|  | } | 
|  |  | 
|  | void UVector::addElement(int32_t elem, UErrorCode &status) { | 
|  | if (ensureCapacity(count + 1, status)) { | 
|  | elements[count++].integer = elem; | 
|  | } | 
|  | } | 
|  |  | 
|  | void UVector::setElementAt(void* obj, int32_t index) { | 
|  | if (0 <= index && index < count) { | 
|  | if (elements[index].pointer != 0 && deleter != 0) { | 
|  | (*deleter)(elements[index].pointer); | 
|  | } | 
|  | elements[index].pointer = obj; | 
|  | } | 
|  | /* else index out of range */ | 
|  | } | 
|  |  | 
|  | void UVector::setElementAt(int32_t elem, int32_t index) { | 
|  | if (0 <= index && index < count) { | 
|  | if (elements[index].pointer != 0 && deleter != 0) { | 
|  | (*deleter)(elements[index].pointer); | 
|  | } | 
|  | elements[index].integer = elem; | 
|  | } | 
|  | /* else index out of range */ | 
|  | } | 
|  |  | 
|  | void UVector::insertElementAt(void* obj, int32_t index, UErrorCode &status) { | 
|  | // must have 0 <= index <= count | 
|  | if (0 <= index && index <= count && ensureCapacity(count + 1, status)) { | 
|  | for (int32_t i=count; i>index; --i) { | 
|  | elements[i] = elements[i-1]; | 
|  | } | 
|  | elements[index].pointer = obj; | 
|  | ++count; | 
|  | } | 
|  | /* else index out of range */ | 
|  | } | 
|  |  | 
|  | void* UVector::elementAt(int32_t index) const { | 
|  | return (0 <= index && index < count) ? elements[index].pointer : 0; | 
|  | } | 
|  |  | 
|  | int32_t UVector::elementAti(int32_t index) const { | 
|  | return (0 <= index && index < count) ? elements[index].integer : 0; | 
|  | } | 
|  |  | 
|  | void UVector::removeElementAt(int32_t index) { | 
|  | void* e = orphanElementAt(index); | 
|  | if (e != 0 && deleter != 0) { | 
|  | (*deleter)(e); | 
|  | } | 
|  | } | 
|  |  | 
|  | UBool UVector::removeElement(void* obj) { | 
|  | int32_t i = indexOf(obj); | 
|  | if (i >= 0) { | 
|  | removeElementAt(i); | 
|  | return TRUE; | 
|  | } | 
|  | return FALSE; | 
|  | } | 
|  |  | 
|  | void UVector::removeAllElements(void) { | 
|  | if (deleter != 0) { | 
|  | for (int32_t i=0; i<count; ++i) { | 
|  | if (elements[i].pointer != 0) { | 
|  | (*deleter)(elements[i].pointer); | 
|  | } | 
|  | } | 
|  | } | 
|  | count = 0; | 
|  | } | 
|  |  | 
|  | int32_t UVector::indexOf(void* obj, int32_t startIndex) const { | 
|  | if (comparer != 0) { | 
|  | UHashTok key; | 
|  | key.pointer = obj; | 
|  | for (int32_t i=startIndex; i<count; ++i) { | 
|  | if ((*comparer)(key, elements[i])) { | 
|  | return i; | 
|  | } | 
|  | } | 
|  | } | 
|  | return -1; | 
|  | } | 
|  |  | 
|  | int32_t UVector::indexOf(int32_t obj, int32_t startIndex) const { | 
|  | if (comparer != 0) { | 
|  | UHashTok key; | 
|  | key.integer = obj; | 
|  | for (int32_t i=startIndex; i<count; ++i) { | 
|  | if ((*comparer)(key, elements[i])) { | 
|  | return i; | 
|  | } | 
|  | } | 
|  | } | 
|  | return -1; | 
|  | } | 
|  |  | 
|  | UBool UVector::ensureCapacity(int32_t minimumCapacity, UErrorCode &status) { | 
|  | if (capacity >= minimumCapacity) { | 
|  | return TRUE; | 
|  | } else { | 
|  | int32_t newCap = capacity * 2; | 
|  | if (newCap < minimumCapacity) { | 
|  | newCap = minimumCapacity; | 
|  | } | 
|  | UHashTok* newElems = (UHashTok *)uprv_malloc(sizeof(UHashTok)*newCap); | 
|  | if (newElems == 0) { | 
|  | status = U_MEMORY_ALLOCATION_ERROR; | 
|  | return FALSE; | 
|  | } | 
|  | uprv_memcpy(newElems, elements, sizeof(elements[0]) * count); | 
|  | uprv_free(elements); | 
|  | elements = newElems; | 
|  | capacity = newCap; | 
|  | return TRUE; | 
|  | } | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Change the size of this vector as follows: If newSize is smaller, | 
|  | * then truncate the array, possibly deleting held elements for i >= | 
|  | * newSize.  If newSize is larger, grow the array, filling in new | 
|  | * slots with NULL. | 
|  | */ | 
|  | void UVector::setSize(int32_t newSize) { | 
|  | int32_t i; | 
|  | if (newSize < 0) { | 
|  | return; | 
|  | } | 
|  | if (newSize > count) { | 
|  | UErrorCode ec = U_ZERO_ERROR; | 
|  | if (!ensureCapacity(newSize, ec)) { | 
|  | return; | 
|  | } | 
|  | UHashTok empty; | 
|  | empty.pointer = NULL; | 
|  | empty.integer = 0; | 
|  | for (i=count; i<newSize; ++i) { | 
|  | elements[i] = empty; | 
|  | } | 
|  | } else { | 
|  | /* Most efficient to count down */ | 
|  | for (i=count-1; i>=newSize; --i) { | 
|  | removeElementAt(i); | 
|  | } | 
|  | } | 
|  | count = newSize; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Fill in the given array with all elements of this vector. | 
|  | */ | 
|  | void** UVector::toArray(void** result) const { | 
|  | void** a = result; | 
|  | for (int i=0; i<count; ++i) { | 
|  | *a++ = elements[i].pointer; | 
|  | } | 
|  | return result; | 
|  | } | 
|  |  | 
|  | UObjectDeleter UVector::setDeleter(UObjectDeleter d) { | 
|  | UObjectDeleter old = deleter; | 
|  | deleter = d; | 
|  | return old; | 
|  | } | 
|  |  | 
|  | UKeyComparator UVector::setComparer(UKeyComparator d) { | 
|  | UKeyComparator old = comparer; | 
|  | comparer = d; | 
|  | return old; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Removes the element at the given index from this vector and | 
|  | * transfer ownership of it to the caller.  After this call, the | 
|  | * caller owns the result and must delete it and the vector entry | 
|  | * at 'index' is removed, shifting all subsequent entries back by | 
|  | * one index and shortening the size of the vector by one.  If the | 
|  | * index is out of range or if there is no item at the given index | 
|  | * then 0 is returned and the vector is unchanged. | 
|  | */ | 
|  | void* UVector::orphanElementAt(int32_t index) { | 
|  | void* e = 0; | 
|  | if (0 <= index && index < count) { | 
|  | e = elements[index].pointer; | 
|  | for (int32_t i=index; i<count-1; ++i) { | 
|  | elements[i] = elements[i+1]; | 
|  | } | 
|  | --count; | 
|  | } | 
|  | /* else index out of range */ | 
|  | return e; | 
|  | } | 
|  |  | 
|  | UStack::UStack(UErrorCode &status) : | 
|  | UVector(status) | 
|  | { | 
|  | } | 
|  |  | 
|  | UStack::UStack(int32_t initialCapacity, UErrorCode &status) : | 
|  | UVector(initialCapacity, status) | 
|  | { | 
|  | } | 
|  |  | 
|  | UStack::UStack(UObjectDeleter d, UKeyComparator c, UErrorCode &status) : | 
|  | UVector(d, c, status) | 
|  | { | 
|  | } | 
|  |  | 
|  | UStack::UStack(UObjectDeleter d, UKeyComparator c, int32_t initialCapacity, UErrorCode &status) : | 
|  | UVector(d, c, initialCapacity, status) | 
|  | { | 
|  | } | 
|  |  | 
|  | void* UStack::pop(void) { | 
|  | int32_t n = size() - 1; | 
|  | void* result = 0; | 
|  | if (n >= 0) { | 
|  | result = elementAt(n); | 
|  | removeElementAt(n); | 
|  | } | 
|  | return result; | 
|  | } | 
|  |  | 
|  | int32_t UStack::popi(void) { | 
|  | int32_t n = size() - 1; | 
|  | int32_t result = 0; | 
|  | if (n >= 0) { | 
|  | result = elementAti(n); | 
|  | removeElementAt(n); | 
|  | } | 
|  | return result; | 
|  | } | 
|  |  | 
|  | int32_t UStack::search(void* obj) const { | 
|  | int32_t i = indexOf(obj); | 
|  | return (i >= 0) ? size() - i : i; | 
|  | } | 
|  |  | 
|  | U_NAMESPACE_END | 
|  |  |