| # Microsoft Developer Studio Project File - Name="i18n" - Package Owner=<4> | 
 | # Microsoft Developer Studio Generated Build File, Format Version 6.00 | 
 | # ** DO NOT EDIT ** | 
 |  | 
 | # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 | 
 |  | 
 | CFG=i18n - Win32 Debug | 
 | !MESSAGE This is not a valid makefile. To build this project using NMAKE, | 
 | !MESSAGE use the Export Makefile command and run | 
 | !MESSAGE  | 
 | !MESSAGE NMAKE /f "i18n.mak". | 
 | !MESSAGE  | 
 | !MESSAGE You can specify a configuration when running NMAKE | 
 | !MESSAGE by defining the macro CFG on the command line. For example: | 
 | !MESSAGE  | 
 | !MESSAGE NMAKE /f "i18n.mak" CFG="i18n - Win32 Debug" | 
 | !MESSAGE  | 
 | !MESSAGE Possible choices for configuration are: | 
 | !MESSAGE  | 
 | !MESSAGE "i18n - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") | 
 | !MESSAGE "i18n - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") | 
 | !MESSAGE  | 
 |  | 
 | # Begin Project | 
 | # PROP AllowPerConfigDependencies 0 | 
 | # PROP Scc_ProjName "" | 
 | # PROP Scc_LocalPath "" | 
 | CPP=cl.exe | 
 | MTL=midl.exe | 
 | RSC=rc.exe | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | # PROP BASE Use_MFC 0 | 
 | # PROP BASE Use_Debug_Libraries 0 | 
 | # PROP BASE Output_Dir "Release" | 
 | # PROP BASE Intermediate_Dir "Release" | 
 | # PROP BASE Target_Dir "" | 
 | # PROP Use_MFC 0 | 
 | # PROP Use_Debug_Libraries 0 | 
 | # PROP Output_Dir "..\..\lib\Release" | 
 | # PROP Intermediate_Dir "Release" | 
 | # PROP Ignore_Export_Lib 0 | 
 | # PROP Target_Dir "" | 
 | # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "I18N_EXPORTS" /YX /FD /c | 
 | # ADD CPP /nologo /MD /Za /W3 /GX /I "..\..\source\common" /I "..\..\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "I18N_EXPORTS" /D "U_I18N_IMPLEMENTATION" /YX /FD /c | 
 | # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 | 
 | # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 | 
 | # ADD BASE RSC /l 0x409 /d "NDEBUG" | 
 | # ADD RSC /l 0x409 /d "NDEBUG" | 
 | BSC32=bscmake.exe | 
 | # ADD BASE BSC32 /nologo | 
 | # ADD BSC32 /nologo | 
 | LINK32=link.exe | 
 | # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 | 
 | # ADD LINK32 ..\..\lib\release\icuuc.lib /nologo /base:"0x4a900000" /dll /machine:I386 /out:"..\..\bin\Release/icui18n.dll" | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # PROP BASE Use_MFC 0 | 
 | # PROP BASE Use_Debug_Libraries 1 | 
 | # PROP BASE Output_Dir "Debug" | 
 | # PROP BASE Intermediate_Dir "Debug" | 
 | # PROP BASE Target_Dir "" | 
 | # PROP Use_MFC 0 | 
 | # PROP Use_Debug_Libraries 1 | 
 | # PROP Output_Dir "..\..\lib\Debug" | 
 | # PROP Intermediate_Dir "Debug" | 
 | # PROP Ignore_Export_Lib 0 | 
 | # PROP Target_Dir "" | 
 | # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "I18N_EXPORTS" /YX /FD /GZ /c | 
 | # ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "..\..\include" /I "..\..\source\common" /D "_WINDOWS" /D "_USRDLL" /D "I18N_EXPORTS" /D "U_I18N_IMPLEMENTATION" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "UDATA_MAP" /FR /YX /FD /GZ /c | 
 | # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 | 
 | # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 | 
 | # ADD BASE RSC /l 0x409 /d "_DEBUG" | 
 | # ADD RSC /l 0x409 /d "_DEBUG" | 
 | BSC32=bscmake.exe | 
 | # ADD BASE BSC32 /nologo | 
 | # ADD BSC32 /nologo | 
 | LINK32=link.exe | 
 | # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept | 
 | # ADD LINK32 ..\..\lib\debug\icuuc.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /base:"0x4a900000" /dll /debug /machine:I386 /out:"..\..\bin\Debug/icui18n.dll" /pdbtype:sept | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # Begin Target | 
 |  | 
 | # Name "i18n - Win32 Release" | 
 | # Name "i18n - Win32 Debug" | 
 | # Begin Group "Source Files" | 
 |  | 
 | # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\brkdict.cpp | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\brkiter.cpp | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # ADD CPP /Ze | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\calendar.cpp | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # ADD CPP /Ze | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\choicfmt.cpp | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # ADD CPP /Ze | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\colcache.cpp | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # ADD CPP /Ze | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\coleitr.cpp | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # ADD CPP /Ze | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\coll.cpp | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # ADD CPP /Ze | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\colrules.cpp | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # ADD CPP /Ze | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\cpdtrans.cpp | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # ADD CPP /Ze | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\datefmt.cpp | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # ADD CPP /Ze | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\dbbi.cpp | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # ADD CPP /Ze | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\dbbi_tbl.cpp | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # ADD CPP /Ze | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\dcfmtsym.cpp | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # ADD CPP /Ze | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\decimfmt.cpp | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # ADD CPP /Ze | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\dtfmtsym.cpp | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # ADD CPP /Ze | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\fmtable.cpp | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # ADD CPP /Ze | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\format.cpp | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # ADD CPP /Ze | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\gregocal.cpp | 
 | # ADD CPP /Ze | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\hangjamo.cpp | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # ADD CPP /Ze | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\hextouni.cpp | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # ADD CPP /Ze | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\jamohang.cpp | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # ADD CPP /Ze | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\mergecol.cpp | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # ADD CPP /Ze | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\msgfmt.cpp | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # ADD CPP /Ze | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\nultrans.cpp | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # ADD CPP /Ze | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\numfmt.cpp | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # ADD CPP /Ze | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\ptnentry.cpp | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # ADD CPP /Ze | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\rbbi.cpp | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # ADD CPP /Ze | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\rbbi_tbl.cpp | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # ADD CPP /Ze | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\rbt.cpp | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # ADD CPP /Ze | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\rbt_data.cpp | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # ADD CPP /Ze | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\rbt_pars.cpp | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # ADD CPP /Ze | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\rbt_rule.cpp | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # ADD CPP /Ze | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\rbt_set.cpp | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # ADD CPP /Ze | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\simpletz.cpp | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # ADD CPP /Ze | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\smpdtfmt.cpp | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # ADD CPP /Ze | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\sortkey.cpp | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # ADD CPP /Ze | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\tables.cpp | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # ADD CPP /Ze | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\tblcoll.cpp | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # ADD CPP /Ze | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\tcoldata.cpp | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # ADD CPP /Ze | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\timezone.cpp | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # ADD CPP /Ze | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\translit.cpp | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # ADD CPP /Ze | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\txtbdry.cpp | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\ubrk.cpp | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # ADD CPP /Ze | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\ucal.cpp | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # ADD CPP /Ze | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\ucol.cpp | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # ADD CPP /Ze | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\udat.cpp | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # ADD CPP /Ze | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\umsg.cpp | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # ADD CPP /Ze | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\unifltlg.cpp | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\unirange.cpp | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # ADD CPP /Ze | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\uniset.cpp | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # ADD CPP /Ze | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\unitohex.cpp | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # ADD CPP /Ze | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\unum.cpp | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # ADD CPP /Ze | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\utrans.cpp | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # ADD CPP /W3 | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # End Group | 
 | # Begin Group "Header Files" | 
 |  | 
 | # PROP Default_Filter "h;hpp;hxx;hm;inl" | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\brkdict.h | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\unicode\brkiter.h | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\brkiter.h | 
 |  | 
 | "..\..\include\unicode\brkiter.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy                unicode\brkiter.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\brkiter.h | 
 |  | 
 | "..\..\include\unicode\brkiter.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy                unicode\brkiter.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\unicode\calendar.h | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\calendar.h | 
 |  | 
 | "..\..\include\unicode\calendar.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy                unicode\calendar.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\calendar.h | 
 |  | 
 | "..\..\include\unicode\calendar.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy                unicode\calendar.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\unicode\choicfmt.h | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\choicfmt.h | 
 |  | 
 | "..\..\include\unicode\choicfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy                unicode\choicfmt.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\choicfmt.h | 
 |  | 
 | "..\..\include\unicode\choicfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy                unicode\choicfmt.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\colcache.h | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\unicode\coleitr.h | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\coleitr.h | 
 |  | 
 | "..\..\include\unicode\coleitr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy               unicode\coleitr.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\coleitr.h | 
 |  | 
 | "..\..\include\unicode\coleitr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy               unicode\coleitr.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\unicode\coll.h | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\coll.h | 
 |  | 
 | "..\..\include\unicode\coll.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy               unicode\coll.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\coll.h | 
 |  | 
 | "..\..\include\unicode\coll.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy               unicode\coll.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\colrules.h | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\unicode\cpdtrans.h | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\cpdtrans.h | 
 |  | 
 | "..\..\include\unicode\cpdtrans.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy                unicode\cpdtrans.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\cpdtrans.h | 
 |  | 
 | "..\..\include\unicode\cpdtrans.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy                unicode\cpdtrans.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\unicode\datefmt.h | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\datefmt.h | 
 |  | 
 | "..\..\include\unicode\datefmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy                unicode\datefmt.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\datefmt.h | 
 |  | 
 | "..\..\include\unicode\datefmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy                unicode\datefmt.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\unicode\dbbi.h | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\dbbi.h | 
 |  | 
 | "..\..\include\unicode\dbbi.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy                unicode\dbbi.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\dbbi.h | 
 |  | 
 | "..\..\include\unicode\dbbi.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy                unicode\dbbi.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\dbbi_tbl.h | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\unicode\dcfmtsym.h | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\dcfmtsym.h | 
 |  | 
 | "..\..\include\unicode\dcfmtsym.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy                unicode\dcfmtsym.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\dcfmtsym.h | 
 |  | 
 | "..\..\include\unicode\dcfmtsym.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy                unicode\dcfmtsym.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\unicode\decimfmt.h | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\decimfmt.h | 
 |  | 
 | "..\..\include\unicode\decimfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy               unicode\decimfmt.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\decimfmt.h | 
 |  | 
 | "..\..\include\unicode\decimfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy               unicode\decimfmt.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\unicode\dtfmtsym.h | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\dtfmtsym.h | 
 |  | 
 | "..\..\include\unicode\dtfmtsym.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy                unicode\dtfmtsym.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\dtfmtsym.h | 
 |  | 
 | "..\..\include\unicode\dtfmtsym.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy                unicode\dtfmtsym.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\unicode\fieldpos.h | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\fieldpos.h | 
 |  | 
 | "..\..\include\unicode\fieldpos.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy                unicode\fieldpos.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\fieldpos.h | 
 |  | 
 | "..\..\include\unicode\fieldpos.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy                unicode\fieldpos.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\unicode\fmtable.h | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\fmtable.h | 
 |  | 
 | "..\..\include\unicode\fmtable.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy               unicode\fmtable.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\fmtable.h | 
 |  | 
 | "..\..\include\unicode\fmtable.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy               unicode\fmtable.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\unicode\format.h | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\format.h | 
 |  | 
 | "..\..\include\unicode\format.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy               unicode\format.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\format.h | 
 |  | 
 | "..\..\include\unicode\format.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy               unicode\format.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\unicode\gregocal.h | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\gregocal.h | 
 |  | 
 | "..\..\include\unicode\gregocal.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy                unicode\gregocal.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\gregocal.h | 
 |  | 
 | "..\..\include\unicode\gregocal.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy                unicode\gregocal.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\unicode\hangjamo.h | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\hangjamo.h | 
 |  | 
 | "..\..\include\unicode\hangjamo.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy   unicode\hangjamo.h    ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\hangjamo.h | 
 |  | 
 | "..\..\include\unicode\hangjamo.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy   unicode\hangjamo.h    ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\unicode\hextouni.h | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\hextouni.h | 
 |  | 
 | "..\..\include\unicode\hextouni.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy                unicode\hextouni.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\hextouni.h | 
 |  | 
 | "..\..\include\unicode\hextouni.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy                unicode\hextouni.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\unicode\jamohang.h | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\jamohang.h | 
 |  | 
 | "..\..\include\unicode\jamohang.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy   unicode\jamohang.h    ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\jamohang.h | 
 |  | 
 | "..\..\include\unicode\jamohang.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy   unicode\jamohang.h    ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\mergecol.h | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\unicode\msgfmt.h | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\msgfmt.h | 
 |  | 
 | "..\..\include\unicode\msgfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy                unicode\msgfmt.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\msgfmt.h | 
 |  | 
 | "..\..\include\unicode\msgfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy                unicode\msgfmt.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\unicode\nultrans.h | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\nultrans.h | 
 |  | 
 | "..\..\include\unicode\nultrans.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy                unicode\nultrans.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\nultrans.h | 
 |  | 
 | "..\..\include\unicode\nultrans.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy                unicode\nultrans.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\unicode\numfmt.h | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\numfmt.h | 
 |  | 
 | "..\..\include\unicode\numfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy                unicode\numfmt.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\numfmt.h | 
 |  | 
 | "..\..\include\unicode\numfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy                unicode\numfmt.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\unicode\parseerr.h | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\parseerr.h | 
 |  | 
 | "..\..\include\unicode\parseerr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy   unicode\parseerr.h    ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\parseerr.h | 
 |  | 
 | "..\..\include\unicode\parseerr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy   unicode\parseerr.h    ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\unicode\parsepos.h | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\parsepos.h | 
 |  | 
 | "..\..\include\unicode\parsepos.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy                unicode\parsepos.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\parsepos.h | 
 |  | 
 | "..\..\include\unicode\parsepos.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy                unicode\parsepos.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\ptnentry.h | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\unicode\rbbi.h | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\rbbi.h | 
 |  | 
 | "..\..\include\unicode\rbbi.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy                unicode\rbbi.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\rbbi.h | 
 |  | 
 | "..\..\include\unicode\rbbi.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy                unicode\rbbi.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\rbbi_tbl.h | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\unicode\rbt.h | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\rbt.h | 
 |  | 
 | "..\..\include\unicode\rbt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy                unicode\rbt.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\rbt.h | 
 |  | 
 | "..\..\include\unicode\rbt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy                unicode\rbt.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\rbt_data.h | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\rbt_pars.h | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\rbt_rule.h | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\rbt_set.h | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\unicode\simpletz.h | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\simpletz.h | 
 |  | 
 | "..\..\include\unicode\simpletz.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy                unicode\simpletz.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\simpletz.h | 
 |  | 
 | "..\..\include\unicode\simpletz.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy                unicode\simpletz.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\unicode\smpdtfmt.h | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\smpdtfmt.h | 
 |  | 
 | "..\..\include\unicode\smpdtfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy                unicode\smpdtfmt.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\smpdtfmt.h | 
 |  | 
 | "..\..\include\unicode\smpdtfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy                unicode\smpdtfmt.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\unicode\sortkey.h | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\sortkey.h | 
 |  | 
 | "..\..\include\unicode\sortkey.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy               unicode\sortkey.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\sortkey.h | 
 |  | 
 | "..\..\include\unicode\sortkey.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy               unicode\sortkey.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\tables.h | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\unicode\tblcoll.h | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\tblcoll.h | 
 |  | 
 | "..\..\include\unicode\tblcoll.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy                unicode\tblcoll.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\tblcoll.h | 
 |  | 
 | "..\..\include\unicode\tblcoll.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy                unicode\tblcoll.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\tcoldata.h | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\unicode\timezone.h | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\timezone.h | 
 |  | 
 | "..\..\include\unicode\timezone.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy                unicode\timezone.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\timezone.h | 
 |  | 
 | "..\..\include\unicode\timezone.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy                unicode\timezone.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\unicode\translit.h | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\translit.h | 
 |  | 
 | "..\..\include\unicode\translit.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy                unicode\translit.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\translit.h | 
 |  | 
 | "..\..\include\unicode\translit.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy                unicode\translit.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\txtbdry.h | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\unicode\ubrk.h | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\ubrk.h | 
 |  | 
 | "..\..\include\unicode\ubrk.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy                unicode\ubrk.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\ubrk.h | 
 |  | 
 | "..\..\include\unicode\ubrk.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy                unicode\ubrk.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\unicode\ucal.h | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\ucal.h | 
 |  | 
 | "..\..\include\unicode\ucal.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy                unicode\ucal.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\ucal.h | 
 |  | 
 | "..\..\include\unicode\ucal.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy                unicode\ucal.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\unicode\ucol.h | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\ucol.h | 
 |  | 
 | "..\..\include\unicode\ucol.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy                unicode\ucol.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\ucol.h | 
 |  | 
 | "..\..\include\unicode\ucol.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy                unicode\ucol.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\unicode\udat.h | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\udat.h | 
 |  | 
 | "..\..\include\unicode\udat.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy                unicode\udat.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\udat.h | 
 |  | 
 | "..\..\include\unicode\udat.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy                unicode\udat.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\unicode\umsg.h | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\umsg.h | 
 |  | 
 | "..\..\include\unicode\umsg.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy                unicode\umsg.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\umsg.h | 
 |  | 
 | "..\..\include\unicode\umsg.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy                unicode\umsg.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\unicode\unifilt.h | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\unifilt.h | 
 |  | 
 | "..\..\include\unicode\unifilt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy                unicode\unifilt.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\unifilt.h | 
 |  | 
 | "..\..\include\unicode\unifilt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy                unicode\unifilt.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\unicode\unifltlg.h | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\unifltlg.h | 
 |  | 
 | "..\..\include\unicode\unifltlg.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy                unicode\unifltlg.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\unifltlg.h | 
 |  | 
 | "..\..\include\unicode\unifltlg.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy                unicode\unifltlg.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\unirange.h | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\unicode\uniset.h | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\uniset.h | 
 |  | 
 | "..\..\include\unicode\uniset.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy                unicode\uniset.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\uniset.h | 
 |  | 
 | "..\..\include\unicode\uniset.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy                unicode\uniset.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\unicode\unitohex.h | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\unitohex.h | 
 |  | 
 | "..\..\include\unicode\unitohex.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy                unicode\unitohex.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\unitohex.h | 
 |  | 
 | "..\..\include\unicode\unitohex.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy                unicode\unitohex.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\unicode\unum.h | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\unum.h | 
 |  | 
 | "..\..\include\unicode\unum.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy                unicode\unum.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\unum.h | 
 |  | 
 | "..\..\include\unicode\unum.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy                unicode\unum.h                ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # Begin Source File | 
 |  | 
 | SOURCE=.\unicode\utrans.h | 
 |  | 
 | !IF  "$(CFG)" == "i18n - Win32 Release" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\utrans.h | 
 |  | 
 | "..\..\include\unicode\utrans.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy    unicode\utrans.h    ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ELSEIF  "$(CFG)" == "i18n - Win32 Debug" | 
 |  | 
 | # Begin Custom Build | 
 | InputPath=.\unicode\utrans.h | 
 |  | 
 | "..\..\include\unicode\utrans.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | 
 | 	copy    unicode\utrans.h    ..\..\include\unicode | 
 |  | 
 | # End Custom Build | 
 |  | 
 | !ENDIF  | 
 |  | 
 | # End Source File | 
 | # End Group | 
 | # Begin Group "Resource Files" | 
 |  | 
 | # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" | 
 | # End Group | 
 | # End Target | 
 | # End Project |