1. 7b2347c Simple procedural text rendering API by csmartdalton · 4 hours ago master
  2. 1510178 Add a test for nested events triggering listener in parent by philter · 4 hours ago
  3. 9915759 Fix for nested events in CPP by philter · 5 hours ago
  4. adb2822 Add a build_rive.sh script to unify the premake5 build process by csmartdalton · 6 hours ago
  5. ef86d92 viewmodel transitions runtime by bodymovin · 11 hours ago
  6. 46df7e5 Implement layout scale type in CPP runtime by philter · 32 hours ago
  7. d42be0a Make an HBFont from a CTFontRef. by luigi-rosso · 2 days ago
  8. 9f0db02 Nested artboard types: node, leaf, layout by luigi-rosso · 2 days ago
  9. 560a993 Xxxx improve hittest performance by bodymovin · 3 days ago
  10. 8e0d982 Makeshadersinpremake by csmartdalton · 3 days ago
  11. 93014af Layout drawable by philter · 3 days ago
  12. 2b9cfe1 add bindable properties for state machines by bodymovin · 4 days ago
  13. 5fb0ffa skip custom events when creating hitshapes by bodymovin · 4 days ago
  14. 042a3f7 fix spilled time for animations with speed applied to them by bodymovin · 8 days ago
  15. 332db4c update data bind mode to flags by bodymovin · 9 days ago
  16. 88375e7 Only set Core Audio session category for iOS targets by dskuza · 9 days ago
  17. 595ac88 Run tests, bench, gms, & goldens on a physical Pixel 8 on CI by csmartdalton · 10 days ago
  18. 590a4fd Set audio to mix on for iOS (simulator) and Catalyst by dskuza · 10 days ago
  19. fa95d87 Vulkan! by csmartdalton · 10 days ago
  20. d80d404 Use "python3" in make_viewer_skia.sh (instead of "python") by csmartdalton · 11 days ago
  21. bd30190 Fix build on web. by luigi-rosso · 11 days ago
  22. 1e21cf7 explicit linux arch by luigi-rosso · 12 days ago
  23. ca928c1 handle linux warnings by luigi-rosso · 12 days ago
  24. 39af1a4 add pic by luigi-rosso · 2 weeks ago
  25. 3d37b51 Fixing windows build with rive_native. by luigi-rosso · 2 weeks ago
  26. c2c9ec7 Renderer in editor by luigi-rosso · 2 weeks ago
  27. fb37ec8 Fix crash when skinnable isn’t found. by luigi-rosso · 2 weeks ago
  28. 6600bc3 change how forAll iterates over children by bodymovin · 2 weeks ago
  29. 85a28fb Fix jpeg and png decode overflows and error handling. by luigi-rosso · 2 weeks ago
  30. ca54937 add missing validations by bodymovin · 3 weeks ago
  31. 716bb4d use varuint for writing/reading objectid, total properties and property key in animation reset by avivian · 4 weeks ago
  32. d18ecfb Xxxx transitions with base virtual animation by bodymovin · 4 weeks ago
  33. c7176bd Layout bitfield to props with keying by philter · 4 weeks ago
  34. b9ff2f4 disable fallback font during artboard rendering by bodymovin · 4 weeks ago
  35. e438959 Miscellaneous Layout UX Fixes by philter · 4 weeks ago
  36. 60ca97d Add yoga to thumbnail generator build by philter · 4 weeks ago
  37. bb814c3 change how viewmodel instances target their viewmodel by bodymovin · 4 weeks ago
  38. 3c092fd Xxxx databinding add boolean by bodymovin · 5 weeks ago
  39. 8edc70f Xxxx data binding data context by bodymovin · 5 weeks ago
  40. c7ecdf4 Animation for Layouts by philter · 5 weeks ago
  41. 40c94ab Renames for Yoga and libjpeg by philter · 5 weeks ago
  42. ba19285 Update LayoutComponentStyle bitfields to be compatible with older C++ versions by philter · 5 weeks ago
  43. 2d4e534 databinding by bodymovin · 5 weeks ago
  44. e1e125a Optimize image encoding/decoding in debug builds by csmartdalton · 6 weeks ago
  45. c825b0a Replace computeIntrinsicSize with measureLayout by luigi-rosso · 6 weeks ago
  46. c134293 Yoga layout runtimes by luigi-rosso · 6 weeks ago
  47. 3bba1c9 Nested linear animations report events up to parent artboards by philter · 7 weeks ago
  48. 7101954 more renames for harfbuzz by luigi-rosso · 7 weeks ago
  49. 5fbbf5f mark shape as dirty after flagged as target by bodymovin · 7 weeks ago
  50. afd3a5c don’t defer updates when a shape/path is used for hit detect by luigi-rosso · 7 weeks ago
  51. fa6e598 Get rid of MetricsPath. by luigi-rosso · 7 weeks ago
  52. dd5cc31 fix bounds calculation ahead of time by bodymovin · 7 weeks ago
  53. 41a6932 Fix libjpg on Mac Sonoma by csmartdalton · 8 weeks ago
  54. 3f9e940 Use unique_ptr in import stack. by luigi-rosso · 9 weeks ago
  55. eb046e6 Fail early with bad blend modes. by luigi-rosso · 9 weeks ago
  56. 526edf1 Fix warnings about invalid toolsets by csmartdalton · 9 weeks ago
  57. 7867298 fix for unexpected triggered events by bodymovin · 9 weeks ago
  58. 35f22ae validating core objects property keys on load by luigi-rosso · 9 weeks ago
  59. 61d6fbb Make ContourMeasure more robust by csmartdalton · 9 weeks ago
  60. 2c45ce8 use world bounds for coarse grained collision test by bodymovin · 2 months ago
  61. e682a6f initialize seed with chrono by bodymovin · 2 months ago
  62. 6ecd588 Simple libjpeg by luigi-rosso · 2 months ago
  63. 4aeeadd fix advancing nested animations by mjtalbot · 3 months ago
  64. 6573543 remove harfbuzz flag by bodymovin · 3 months ago
  65. f8e8391 Don't defer path update if Shape has a dependent skin by philter · 3 months ago
  66. 8e68ab7 Fix an assert in contour_measure.cpp by csmartdalton · 3 months ago
  67. 49a9ac5 Add strokes, gradients, and blend modes to path_fuzz by csmartdalton · 3 months ago
  68. 448cda2 Wasm fallback and min safari version by mjtalbot · 3 months ago
  69. 1fadc01 Add a "path_fuzz" mode to the PLS fuzzer by csmartdalton · 3 months ago
  70. 785bee1 Fix ios analyzer by luigi-rosso · 3 months ago
  71. 0a88f0e Add static/dynamic runtime config based on actual target config. by luigi-rosso · 3 months ago
  72. efe0382 fix state machine advanceAndApply by mjtalbot · 3 months ago
  73. 331c05a Xxxx support target align from position by bodymovin · 3 months ago
  74. c5c6a96 Handle NaN in PLS paths and transforms by csmartdalton · 3 months ago
  75. aaacf51 GameKit on Windows by luigi-rosso · 3 months ago
  76. d32253e fix follow path not working with path as target and shape with 0 opacity by bodymovin · 3 months ago
  77. f0fa7aa initialize audio manager only if an instance needs it by bodymovin · 3 months ago
  78. 2f5f3f2 Fix audio instances by luigi-rosso · 3 months ago
  79. 6276d83 add out of band audio support ios - abstracted audio! by mjtalbot · 3 months ago
  80. 6fcc4fa Xxxx randomization updates part 2 by bodymovin · 3 months ago
  81. 8a0f927 Xxxx support random transitions by bodymovin · 3 months ago
  82. 5e69b3d support randomizing transitions by bodymovin · 3 months ago
  83. f8e8401 propagate volume to nested artboards by bodymovin · 3 months ago
  84. ae49ac7 Stop audio in iOS when backgrounded. by luigi-rosso · 3 months ago
  85. 70dfed9 Exposing artboard volume by luigi-rosso · 4 months ago
  86. 195548a Fixing audio runtimes. by luigi-rosso · 4 months ago
  87. 097c1fe negative speed fix by bodymovin · 4 months ago
  88. a96799e Audio asset volume + VU by luigi-rosso · 4 months ago
  89. 40cc4f8 treat cubic curve as quad when control point equals endpoint by bodymovin · 4 months ago
  90. 820ce85 Export proxy and testing at runtime. by luigi-rosso · 4 months ago
  91. fc1d270 Export audio clip by luigi-rosso · 4 months ago
  92. 1674c39 propagate parent input change to nested input by bodymovin · 4 months ago
  93. b48fd9c Get wasm sizes back down. by luigi-rosso · 4 months ago
  94. 8f9d5dd No simd canvas by luigi-rosso · 4 months ago
  95. 4f8e43d More LTO tweaks by csmartdalton · 4 months ago
  96. 68ba1f9 Add a @rive-app/webgl2 package that uses PLS by zplata · 4 months ago
  97. dcd45e1 Remove the Queue from Metal PLS by csmartdalton · 4 months ago
  98. f21904e support for interrupting transitions on state change by bodymovin · 4 months ago
  99. 16d3222 chore: update README by HayesGordon · 5 months ago
  100. 9e000b0 Unity webgl! by luigi-rosso · 5 months ago