blob: c85eee17bda5f46577ef85ce011b8f4b3fa7c1f7 [file] [log] [blame]
#ifdef WITH_RIVE_AUDIO
#include "rive/math/simd.hpp"
#ifdef __APPLE__
#include <TargetConditionals.h>
#if TARGET_IPHONE_SIMULATOR || TARGET_OS_MACCATALYST || TARGET_OS_IPHONE
// Don't define MINIAUDIO_IMPLEMENTATION ON iOS
#elif TARGET_OS_MAC
#define MINIAUDIO_IMPLEMENTATION
#else
#error "Unknown Apple platform"
#endif
#else
#define MINIAUDIO_IMPLEMENTATION
#endif
#include "miniaudio.h"
#include "rive/audio/audio_engine.hpp"
#include "rive/audio/audio_sound.hpp"
#include "rive/audio/audio_source.hpp"
using namespace rive;
void AudioEngine::SoundCompleted(void* pUserData, ma_sound* pSound)
{
AudioSound* audioSound = (AudioSound*)pUserData;
audioSound->complete();
}
rcp<AudioEngine> AudioEngine::Make(uint32_t numChannels, uint32_t sampleRate)
{
ma_engine_config engineConfig = ma_engine_config_init();
engineConfig.channels = numChannels;
engineConfig.sampleRate = sampleRate;
#ifdef EXTERNAL_RIVE_AUDIO_ENGINE
engineConfig.noDevice = MA_TRUE;
#endif
ma_engine* engine = new ma_engine();
if (ma_engine_init(&engineConfig, engine) != MA_SUCCESS)
{
fprintf(stderr, "AudioEngine::Make - failed to init engine\n");
delete engine;
return nullptr;
}
return rcp<AudioEngine>(new AudioEngine(engine));
}
uint32_t AudioEngine::channels() const { return ma_engine_get_channels(m_engine); }
uint32_t AudioEngine::sampleRate() const { return ma_engine_get_sample_rate(m_engine); }
AudioEngine::AudioEngine(ma_engine* engine) :
m_device(ma_engine_get_device(engine)), m_engine(engine)
{}
rcp<AudioSound> AudioEngine::play(rcp<AudioSource> source,
uint64_t startTime,
uint64_t endTime,
uint64_t soundStartTime)
{
purgeCompletedSounds();
rive::rcp<rive::AudioEngine> rcEngine = rive::rcp<rive::AudioEngine>(this);
rcEngine->ref();
rcp<AudioSound> audioSound = rcp<AudioSound>(new AudioSound(rcEngine));
if (source->isBuffered())
{
rive::Span<float> samples = source->bufferedSamples();
ma_audio_buffer_config config =
ma_audio_buffer_config_init(ma_format_f32,
source->channels(),
samples.size() / source->channels(),
(const void*)samples.data(),
nullptr);
if (ma_audio_buffer_init(&config, audioSound->buffer()) != MA_SUCCESS)
{
fprintf(stderr, "AudioSource::play - Failed to initialize audio buffer.\n");
return nullptr;
}
if (ma_sound_init_from_data_source(m_engine,
audioSound->buffer(),
MA_SOUND_FLAG_NO_PITCH | MA_SOUND_FLAG_NO_SPATIALIZATION,
nullptr,
audioSound->sound()) != MA_SUCCESS)
{
return nullptr;
}
}
else
{
ma_decoder_config config = ma_decoder_config_init(ma_format_f32, channels(), sampleRate());
auto sourceBytes = source->bytes();
if (ma_decoder_init_memory(sourceBytes.data(),
sourceBytes.size(),
&config,
audioSound->decoder()) != MA_SUCCESS)
{
fprintf(stderr, "AudioSource::play - Failed to initialize decoder.\n");
return nullptr;
}
if (ma_sound_init_from_data_source(m_engine,
&audioSound->m_decoder,
MA_SOUND_FLAG_NO_PITCH | MA_SOUND_FLAG_NO_SPATIALIZATION,
nullptr,
audioSound->sound()) != MA_SUCCESS)
{
return nullptr;
}
}
if (soundStartTime != 0)
{
audioSound->seek(soundStartTime);
}
// one extra ref for sound as we're waiting for playback to complete.
audioSound->ref();
ma_sound_set_end_callback(audioSound->sound(), SoundCompleted, audioSound.get());
if (startTime != 0)
{
ma_sound_set_start_time_in_pcm_frames(audioSound->sound(), startTime);
}
if (endTime != 0)
{
ma_sound_set_stop_time_in_pcm_frames(audioSound->sound(), endTime);
}
if (ma_sound_start(audioSound->sound()) != MA_SUCCESS)
{
fprintf(stderr, "AudioSource::play - failed to start sound\n");
return nullptr;
}
return audioSound;
}
void AudioEngine::completeSound(rcp<AudioSound> sound) { m_completedSounds.push_back(sound); }
void AudioEngine::purgeCompletedSounds()
{
for (auto sound : m_completedSounds)
{
sound->unref();
}
m_completedSounds.clear();
}
AudioEngine::~AudioEngine()
{
ma_engine_uninit(m_engine);
delete m_engine;
}
uint64_t AudioEngine::timeInFrames()
{
return (uint64_t)ma_engine_get_time_in_pcm_frames(m_engine);
}
rcp<AudioEngine> AudioEngine::RuntimeEngine()
{
static rcp<AudioEngine> engine = AudioEngine::Make(defaultNumChannels, defaultSampleRate);
return engine;
}
#ifdef EXTERNAL_RIVE_AUDIO_ENGINE
bool AudioEngine::readAudioFrames(float* frames, uint64_t numFrames, uint64_t* framesRead)
{
return ma_engine_read_pcm_frames(m_engine,
(void*)frames,
(ma_uint64)numFrames,
(ma_uint64*)framesRead) == MA_SUCCESS;
}
bool AudioEngine::sumAudioFrames(float* frames, uint64_t numFrames)
{
size_t numChannels = (size_t)channels();
size_t count = (size_t)numFrames * numChannels;
if (m_readFrames.size() < count)
{
m_readFrames.resize(count);
}
ma_uint64 framesRead = 0;
if (ma_engine_read_pcm_frames(m_engine,
(void*)m_readFrames.data(),
(ma_uint64)numFrames,
&framesRead) != MA_SUCCESS)
{
return false;
}
count = framesRead * numChannels;
const size_t alignedCount = count - count % 4;
float* src = m_readFrames.data();
float* dst = frames;
float* srcEnd = src + alignedCount;
while (src != srcEnd)
{
float4 sum = simd::load4f(src) + simd::load4f(dst);
simd::store(dst, sum);
src += 4;
dst += 4;
}
for (size_t i = alignedCount; i < count; i++)
{
frames[i] += m_readFrames[i];
}
return true;
}
#endif
#endif