Added io.AddKeyModEvent() and updated backends accordingly.
diff --git a/backends/imgui_impl_allegro5.cpp b/backends/imgui_impl_allegro5.cpp
index 71e32cb..91f57a9 100644
--- a/backends/imgui_impl_allegro5.cpp
+++ b/backends/imgui_impl_allegro5.cpp
@@ -567,10 +567,12 @@
     // Setup inputs
     ALLEGRO_KEYBOARD_STATE keys;
     al_get_keyboard_state(&keys);
-    io.KeyCtrl = al_key_down(&keys, ALLEGRO_KEY_LCTRL) || al_key_down(&keys, ALLEGRO_KEY_RCTRL);
-    io.KeyShift = al_key_down(&keys, ALLEGRO_KEY_LSHIFT) || al_key_down(&keys, ALLEGRO_KEY_RSHIFT);
-    io.KeyAlt = al_key_down(&keys, ALLEGRO_KEY_ALT) || al_key_down(&keys, ALLEGRO_KEY_ALTGR);
-    io.KeySuper = al_key_down(&keys, ALLEGRO_KEY_LWIN) || al_key_down(&keys, ALLEGRO_KEY_RWIN);
+    ImGuiKeyModFlags key_mods =
+        ((al_key_down(&keys, ALLEGRO_KEY_LCTRL) || al_key_down(&keys, ALLEGRO_KEY_RCTRL)) ? ImGuiKeyModFlags_Ctrl : 0) |
+        ((al_key_down(&keys, ALLEGRO_KEY_LSHIFT) || al_key_down(&keys, ALLEGRO_KEY_RSHIFT)) ? ImGuiKeyModFlags_Shift : 0) |
+        ((al_key_down(&keys, ALLEGRO_KEY_ALT) || al_key_down(&keys, ALLEGRO_KEY_ALTGR)) ? ImGuiKeyModFlags_Alt : 0) |
+        ((al_key_down(&keys, ALLEGRO_KEY_LWIN) || al_key_down(&keys, ALLEGRO_KEY_RWIN)) ? ImGuiKeyModFlags_Super : 0);
+    io.AddKeyModEvent(key_mods);
 
     ImGui_ImplAllegro5_UpdateMouseCursor();
 }
diff --git a/backends/imgui_impl_android.cpp b/backends/imgui_impl_android.cpp
index 0a2bcba..a6811b3 100644
--- a/backends/imgui_impl_android.cpp
+++ b/backends/imgui_impl_android.cpp
@@ -278,11 +278,7 @@
         io.AddKeyEvent(&key_queue.second.front());
         key_queue.second.pop();
     }
-
-    io.KeyCtrl  = ((g_KeyModFlags & ImGuiKeyModFlags_Ctrl)  != 0);
-    io.KeyShift = ((g_KeyModFlags & ImGuiKeyModFlags_Shift) != 0);
-    io.KeyAlt   = ((g_KeyModFlags & ImGuiKeyModFlags_Alt)   != 0);
-    io.KeySuper = ((g_KeyModFlags & ImGuiKeyModFlags_Super) != 0);
+    io.AddKeyModEvent(g_KeyModFlags);
 
     // Setup display size (every frame to accommodate for window resizing)
     int32_t window_width = ANativeWindow_getWidth(g_Window);
diff --git a/backends/imgui_impl_glfw.cpp b/backends/imgui_impl_glfw.cpp
index 1421272..db8ddde 100644
--- a/backends/imgui_impl_glfw.cpp
+++ b/backends/imgui_impl_glfw.cpp
@@ -547,10 +547,12 @@
 {
     ImGui_ImplGlfw_Data* bd = ImGui_ImplGlfw_GetBackendData();
     ImGuiIO& io = ImGui::GetIO();
-    io.KeyShift = ((glfwGetKey(bd->Window, GLFW_KEY_LEFT_SHIFT) == GLFW_PRESS) || (glfwGetKey(bd->Window, GLFW_KEY_RIGHT_SHIFT) == GLFW_PRESS));
-    io.KeyCtrl  = ((glfwGetKey(bd->Window, GLFW_KEY_LEFT_CONTROL) == GLFW_PRESS) || (glfwGetKey(bd->Window, GLFW_KEY_RIGHT_CONTROL) == GLFW_PRESS));
-    io.KeyAlt   = ((glfwGetKey(bd->Window, GLFW_KEY_LEFT_ALT) == GLFW_PRESS) || (glfwGetKey(bd->Window, GLFW_KEY_RIGHT_ALT) == GLFW_PRESS));
-    io.KeySuper = ((glfwGetKey(bd->Window, GLFW_KEY_LEFT_SUPER) == GLFW_PRESS) || (glfwGetKey(bd->Window, GLFW_KEY_RIGHT_SUPER) == GLFW_PRESS));
+    ImGuiKeyModFlags key_mods =
+        (((glfwGetKey(bd->Window, GLFW_KEY_LEFT_CONTROL) == GLFW_PRESS) || (glfwGetKey(bd->Window, GLFW_KEY_RIGHT_CONTROL) == GLFW_PRESS)) ? ImGuiKeyModFlags_Ctrl : 0) |
+        (((glfwGetKey(bd->Window, GLFW_KEY_LEFT_SHIFT) == GLFW_PRESS) || (glfwGetKey(bd->Window, GLFW_KEY_RIGHT_SHIFT) == GLFW_PRESS)) ? ImGuiKeyModFlags_Shift : 0) |
+        (((glfwGetKey(bd->Window, GLFW_KEY_LEFT_ALT) == GLFW_PRESS) || (glfwGetKey(bd->Window, GLFW_KEY_RIGHT_ALT) == GLFW_PRESS)) ? ImGuiKeyModFlags_Alt : 0) |
+        (((glfwGetKey(bd->Window, GLFW_KEY_LEFT_SUPER) == GLFW_PRESS) || (glfwGetKey(bd->Window, GLFW_KEY_RIGHT_SUPER) == GLFW_PRESS)) ? ImGuiKeyModFlags_Super : 0);
+    io.AddKeyModEvent(key_mods);
 }
 
 void ImGui_ImplGlfw_NewFrame()
diff --git a/backends/imgui_impl_glut.cpp b/backends/imgui_impl_glut.cpp
index 21cf0a9..cab989d 100644
--- a/backends/imgui_impl_glut.cpp
+++ b/backends/imgui_impl_glut.cpp
@@ -205,11 +205,12 @@
 static void ImGui_ImplGLUT_UpdateKeyboardMods()
 {
     ImGuiIO& io = ImGui::GetIO();
-    int mods = glutGetModifiers();
-    io.KeyCtrl = (mods & GLUT_ACTIVE_CTRL) != 0;
-    io.KeyShift = (mods & GLUT_ACTIVE_SHIFT) != 0;
-    io.KeyAlt = (mods & GLUT_ACTIVE_ALT) != 0;
-    io.KeySuper = false;
+    int glut_key_mods = glutGetModifiers();
+    ImGuiKeyModFlags key_mods =
+        ((glut_key_mods & GLUT_ACTIVE_CTRL) ? ImGuiKeyModFlags_Ctrl : 0) |
+        ((glut_key_mods & GLUT_ACTIVE_SHIFT) ? ImGuiKeyModFlags_Shift : 0) |
+        ((glut_key_mods & GLUT_ACTIVE_ALT) ? ImGuiKeyModFlags_Alt : 0);
+    io.AddKeyModEvent(key_mods);
 }
 
 static void ImGui_ImplGLUT_AddKeyEvent(ImGuiKey key, bool down, int native_keycode)
diff --git a/backends/imgui_impl_osx.mm b/backends/imgui_impl_osx.mm
index 9a9aeae..2c77255 100644
--- a/backends/imgui_impl_osx.mm
+++ b/backends/imgui_impl_osx.mm
@@ -496,10 +496,7 @@
 static void ImGui_ImplOSX_UpdateKeyModifiers()
 {
     ImGuiIO& io = ImGui::GetIO();
-    io.KeyCtrl  = (g_KeyModifiers & ImGuiKeyModFlags_Ctrl)  != 0;
-    io.KeyShift = (g_KeyModifiers & ImGuiKeyModFlags_Shift) != 0;
-    io.KeyAlt   = (g_KeyModifiers & ImGuiKeyModFlags_Alt)   != 0;
-    io.KeySuper = (g_KeyModifiers & ImGuiKeyModFlags_Super) != 0;
+    io.AddKeyModEvent(g_KeyModifiers);
 }
 
 void ImGui_ImplOSX_NewFrame(NSView* view)
diff --git a/backends/imgui_impl_sdl.cpp b/backends/imgui_impl_sdl.cpp
index 19cbce0..4ad2a75 100644
--- a/backends/imgui_impl_sdl.cpp
+++ b/backends/imgui_impl_sdl.cpp
@@ -506,13 +506,15 @@
 
 static void ImGui_ImplSDL2_UpdateKeyModifiers()
 {
-    SDL_Keymod keymod = SDL_GetModState();
-
     ImGuiIO& io = ImGui::GetIO();
-    io.KeyShift = (keymod & KMOD_SHIFT) != 0;
-    io.KeyCtrl  = (keymod & KMOD_CTRL) != 0;
-    io.KeyAlt   = (keymod & KMOD_ALT) != 0;
-    io.KeySuper = (keymod & KMOD_GUI) != 0;
+    SDL_Keymod sdl_key_mods = SDL_GetModState();
+    ImGuiKeyModFlags key_mods =
+        ((sdl_key_mods & KMOD_CTRL) ? ImGuiKeyModFlags_Ctrl : 0) |
+        ((sdl_key_mods & KMOD_SHIFT) ? ImGuiKeyModFlags_Shift : 0) |
+        ((sdl_key_mods & KMOD_ALT) ? ImGuiKeyModFlags_Alt : 0) |
+        ((sdl_key_mods & KMOD_GUI) ? ImGuiKeyModFlags_Super : 0);
+    io.AddKeyModEvent(key_mods);
+
 }
 
 void ImGui_ImplSDL2_NewFrame()
diff --git a/backends/imgui_impl_win32.cpp b/backends/imgui_impl_win32.cpp
index e91dd2f..c18b462 100644
--- a/backends/imgui_impl_win32.cpp
+++ b/backends/imgui_impl_win32.cpp
@@ -232,10 +232,12 @@
 static void ImGui_ImplWin32_UpdateKeyModifiers()
 {
     ImGuiIO& io = ImGui::GetIO();
-    io.KeyShift = IsVkDown(VK_LSHIFT) || IsVkDown(VK_RSHIFT);
-    io.KeyCtrl  = IsVkDown(VK_LCONTROL) || IsVkDown(VK_RCONTROL);
-    io.KeyAlt   = IsVkDown(VK_LMENU) || IsVkDown(VK_RMENU);
-    io.KeySuper = IsVkDown(VK_LWIN) || IsVkDown(VK_RWIN);
+    ImGuiKeyModFlags key_mods =
+        ((IsVkDown(VK_LCONTROL) || IsVkDown(VK_RCONTROL)) ? ImGuiKeyModFlags_Ctrl : 0) |
+        ((IsVkDown(VK_LSHIFT) || IsVkDown(VK_RSHIFT)) ? ImGuiKeyModFlags_Shift : 0) |
+        ((IsVkDown(VK_LMENU) || IsVkDown(VK_RMENU)) ? ImGuiKeyModFlags_Alt : 0) |
+        ((IsVkDown(VK_LWIN) || IsVkDown(VK_RWIN)) ? ImGuiKeyModFlags_Super : 0);
+    io.AddKeyModEvent(key_mods);
 }
 
 static void ImGui_ImplWin32_UpdateMousePos()
diff --git a/docs/CHANGELOG.txt b/docs/CHANGELOG.txt
index f4c3b13..e796724 100644
--- a/docs/CHANGELOG.txt
+++ b/docs/CHANGELOG.txt
@@ -38,7 +38,8 @@
 Breaking Changes:
 
 - Reworked IO keyboard input system. (#2625, #3724) [@thedmd]
-  - Added io.AddKeyEvent() function obsoleting writing directly to io.KeyMap[], io.KeysDown[] arrays.
+  - Added io.AddKeyEvent() function, obsoleting writing directly to io.KeyMap[], io.KeysDown[] arrays.
+  - Added io.AddKeyModEvent() functio,  obsoleting writing directly to io.KeyCtrl, io.KeyShift etc.
   - Added full range of key enums in ImGuiKey (e.g. ImGuiKey_F1).
   - Added GetKeyName() helper function.
   - Obsoleted GetKeyIndex(): it is now unnecessary and will now return the same value.
diff --git a/imgui.cpp b/imgui.cpp
index befa40d..f06f4c7 100644
--- a/imgui.cpp
+++ b/imgui.cpp
@@ -390,6 +390,7 @@
                         - IsKeyPressed(MY_NATIVE_KEY_XXX)              -> use IsKeyPressed(ImGuiKey_XXX)
                         - IsKeyPressed(GetKeyIndex(ImGuiKey_XXX))      -> use IsKeyPressed(ImGuiKey_XXX)
                         - Backend writing to io.KeyMap[],io.KeysDown[] -> backend should call io.AddKeyEvent()
+                     - inputs: added io.AddKeyModEvent() instead of writing directly to io.KeyCtrl, io.KeyShift, io.KeyAlt, io.KeySuper.
  - 2022/01/05 (1.87) - inputs: renamed ImGuiKey_KeyPadEnter to ImGuiKey_KeypadEnter to align with new symbols. Kept redirection enum.
  - 2022/01/05 (1.87) - removed io.ImeSetInputScreenPosFn() in favor of more flexible io.SetPlatformImeDataFn(). Removed 'void* io.ImeWindowHandle' in favor of writing to 'void* ImGuiViewport::PlatformHandleRaw'.
  - 2022/01/01 (1.87) - commented out redirecting functions/enums names that were marked obsolete in 1.69, 1.70, 1.71, 1.72 (March-July 2019)
@@ -1264,6 +1265,15 @@
 #endif
 }
 
+void ImGuiIO::AddKeyModEvent(ImGuiKeyModFlags modifiers)
+{
+    KeyMods = modifiers;
+    KeyCtrl = (modifiers & ImGuiKeyModFlags_Ctrl) != 0;
+    KeyShift = (modifiers & ImGuiKeyModFlags_Shift) != 0;
+    KeyAlt = (modifiers & ImGuiKeyModFlags_Alt) != 0;
+    KeySuper = (modifiers & ImGuiKeyModFlags_Super) != 0;
+}
+
 void ImGuiIO::AddFocusEvent(bool focused)
 {
     // We intentionally overwrite this and process in NewFrame(), in order to give a chance
diff --git a/imgui.h b/imgui.h
index f24d905..d14cdf4 100644
--- a/imgui.h
+++ b/imgui.h
@@ -2019,6 +2019,7 @@
 
     // Input Functions
     IMGUI_API void  AddKeyEvent(const ImGuiIOKeyEvent* event);  // Queue a new key down/up event
+    IMGUI_API void  AddKeyModEvent(ImGuiKeyModFlags modifiers); // Queue a change of Ctrl/Shift/Alt/Super modifiers
     IMGUI_API void  AddFocusEvent(bool focused);                // Queue an hosting application/platform windows gain or loss of focus
     IMGUI_API void  AddInputCharacter(unsigned int c);          // Queue new character input
     IMGUI_API void  AddInputCharacterUTF16(ImWchar16 c);        // Queue new character input from an UTF-16 character, it can be a surrogate