Backends: support for multiple imgui context (586, 1851, 2004, 3012, 3934, 4141) (barely tested)
diff --git a/backends/imgui_impl_dx10.cpp b/backends/imgui_impl_dx10.cpp index 760f36f..41ffd51 100644 --- a/backends/imgui_impl_dx10.cpp +++ b/backends/imgui_impl_dx10.cpp
@@ -62,11 +62,10 @@ ImGui_ImplDX10_Data() { memset(this, 0, sizeof(*this)); VertexBufferSize = 5000; IndexBufferSize = 10000; } }; -// Wrapping access to backend data (to facilitate multiple-contexts stored in io.BackendPlatformUserData) -static ImGui_ImplDX10_Data* g_Data; -static ImGui_ImplDX10_Data* ImGui_ImplDX10_CreateBackendData() { IM_ASSERT(g_Data == NULL); g_Data = IM_NEW(ImGui_ImplDX10_Data); return g_Data; } -static ImGui_ImplDX10_Data* ImGui_ImplDX10_GetBackendData() { return ImGui::GetCurrentContext() != NULL ? g_Data : NULL; } -static void ImGui_ImplDX10_DestroyBackendData() { IM_DELETE(g_Data); g_Data = NULL; } +// Wrapping access to backend data (to facilitate multiple-contexts stored in io.BackendRendererUserData) +static ImGui_ImplDX10_Data* ImGui_ImplDX10_CreateBackendData() { return IM_NEW(ImGui_ImplDX10_Data)(); } +static ImGui_ImplDX10_Data* ImGui_ImplDX10_GetBackendData() { return (ImGui_ImplDX10_Data*)ImGui::GetIO().BackendRendererUserData; } +static void ImGui_ImplDX10_DestroyBackendData() { IM_DELETE(ImGui_ImplDX10_GetBackendData()); } struct VERTEX_CONSTANT_BUFFER {
diff --git a/backends/imgui_impl_dx11.cpp b/backends/imgui_impl_dx11.cpp index 867fb7a..26f824e 100644 --- a/backends/imgui_impl_dx11.cpp +++ b/backends/imgui_impl_dx11.cpp
@@ -63,11 +63,10 @@ ImGui_ImplDX11_Data() { memset(this, 0, sizeof(*this)); VertexBufferSize = 5000; IndexBufferSize = 10000; } }; -// Wrapping access to backend data (to facilitate multiple-contexts stored in io.BackendPlatformUserData) -static ImGui_ImplDX11_Data* g_Data; -static ImGui_ImplDX11_Data* ImGui_ImplDX11_CreateBackendData() { IM_ASSERT(g_Data == NULL); g_Data = IM_NEW(ImGui_ImplDX11_Data); return g_Data; } -static ImGui_ImplDX11_Data* ImGui_ImplDX11_GetBackendData() { return ImGui::GetCurrentContext() != NULL ? g_Data : NULL; } -static void ImGui_ImplDX11_DestroyBackendData() { IM_DELETE(g_Data); g_Data = NULL; } +// Wrapping access to backend data (to facilitate multiple-contexts stored in io.BackendRendererUserData) +static ImGui_ImplDX11_Data* ImGui_ImplDX11_CreateBackendData() { return IM_NEW(ImGui_ImplDX11_Data)(); } +static ImGui_ImplDX11_Data* ImGui_ImplDX11_GetBackendData() { return (ImGui_ImplDX11_Data*)ImGui::GetIO().BackendRendererUserData; } +static void ImGui_ImplDX11_DestroyBackendData() { IM_DELETE(ImGui_ImplDX11_GetBackendData()); } struct VERTEX_CONSTANT_BUFFER {
diff --git a/backends/imgui_impl_dx12.cpp b/backends/imgui_impl_dx12.cpp index c7dcca1..922a63b 100644 --- a/backends/imgui_impl_dx12.cpp +++ b/backends/imgui_impl_dx12.cpp
@@ -74,11 +74,10 @@ ImGui_ImplDX12_Data() { memset(this, 0, sizeof(*this)); frameIndex = UINT_MAX; } }; -// Wrapping access to backend data (to facilitate multiple-contexts stored in io.BackendPlatformUserData) -static ImGui_ImplDX12_Data* g_Data; -static ImGui_ImplDX12_Data* ImGui_ImplDX12_CreateBackendData() { IM_ASSERT(g_Data == NULL); g_Data = IM_NEW(ImGui_ImplDX12_Data); return g_Data; } -static ImGui_ImplDX12_Data* ImGui_ImplDX12_GetBackendData() { return ImGui::GetCurrentContext() != NULL ? g_Data : NULL; } -static void ImGui_ImplDX12_DestroyBackendData() { IM_DELETE(g_Data); g_Data = NULL; } +// Wrapping access to backend data (to facilitate multiple-contexts stored in io.BackendRendererUserData) +static ImGui_ImplDX12_Data* ImGui_ImplDX12_CreateBackendData() { return IM_NEW(ImGui_ImplDX12_Data)(); } +static ImGui_ImplDX12_Data* ImGui_ImplDX12_GetBackendData() { return (ImGui_ImplDX12_Data*)ImGui::GetIO().BackendRendererUserData; } +static void ImGui_ImplDX12_DestroyBackendData() { IM_DELETE(ImGui_ImplDX12_GetBackendData()); } template<typename T> static void SafeRelease(T*& res)
diff --git a/backends/imgui_impl_dx9.cpp b/backends/imgui_impl_dx9.cpp index a2d426d..067b25e 100644 --- a/backends/imgui_impl_dx9.cpp +++ b/backends/imgui_impl_dx9.cpp
@@ -49,11 +49,10 @@ ImGui_ImplDX9_Data() { memset(this, 0, sizeof(*this)); VertexBufferSize = 5000; IndexBufferSize = 10000; } }; -// Wrapping access to backend data (to facilitate multiple-contexts stored in io.BackendPlatformUserData) -static ImGui_ImplDX9_Data* g_Data; -static ImGui_ImplDX9_Data* ImGui_ImplDX9_CreateBackendData() { IM_ASSERT(g_Data == NULL); g_Data = IM_NEW(ImGui_ImplDX9_Data); return g_Data; } -static ImGui_ImplDX9_Data* ImGui_ImplDX9_GetBackendData() { return ImGui::GetCurrentContext() != NULL ? g_Data : NULL; } -static void ImGui_ImplDX9_DestroyBackendData() { IM_DELETE(g_Data); g_Data = NULL; } +// Wrapping access to backend data (to facilitate multiple-contexts stored in io.BackendRendererUserData) +static ImGui_ImplDX9_Data* ImGui_ImplDX9_CreateBackendData() { return IM_NEW(ImGui_ImplDX9_Data)(); } +static ImGui_ImplDX9_Data* ImGui_ImplDX9_GetBackendData() { return (ImGui_ImplDX9_Data*)ImGui::GetIO().BackendRendererUserData; } +static void ImGui_ImplDX9_DestroyBackendData() { IM_DELETE(ImGui_ImplDX9_GetBackendData()); } struct CUSTOMVERTEX {
diff --git a/backends/imgui_impl_glfw.cpp b/backends/imgui_impl_glfw.cpp index 07b61df..cbf2a31 100644 --- a/backends/imgui_impl_glfw.cpp +++ b/backends/imgui_impl_glfw.cpp
@@ -87,10 +87,9 @@ }; // Wrapping access to backend data (to facilitate multiple-contexts stored in io.BackendPlatformUserData) -static ImGui_ImplGlfw_Data* g_Data; -static ImGui_ImplGlfw_Data* ImGui_ImplGlfw_CreateBackendData() { IM_ASSERT(g_Data == NULL); g_Data = IM_NEW(ImGui_ImplGlfw_Data); return g_Data; } -static ImGui_ImplGlfw_Data* ImGui_ImplGlfw_GetBackendData() { return ImGui::GetCurrentContext() != NULL ? g_Data : NULL; } -static void ImGui_ImplGlfw_DestroyBackendData() { IM_DELETE(g_Data); g_Data = NULL; } +static ImGui_ImplGlfw_Data* ImGui_ImplGlfw_CreateBackendData() { return IM_NEW(ImGui_ImplGlfw_Data)(); } +static ImGui_ImplGlfw_Data* ImGui_ImplGlfw_GetBackendData() { return (ImGui_ImplGlfw_Data*)ImGui::GetIO().BackendPlatformUserData; } +static void ImGui_ImplGlfw_DestroyBackendData() { IM_DELETE(ImGui_ImplGlfw_GetBackendData()); } // Functions static const char* ImGui_ImplGlfw_GetClipboardText(void* user_data)
diff --git a/backends/imgui_impl_opengl2.cpp b/backends/imgui_impl_opengl2.cpp index e45c042..d0be3f3 100644 --- a/backends/imgui_impl_opengl2.cpp +++ b/backends/imgui_impl_opengl2.cpp
@@ -63,11 +63,10 @@ ImGui_ImplOpenGL2_Data() { memset(this, 0, sizeof(*this)); } }; -// Wrapping access to backend data (to facilitate multiple-contexts stored in io.BackendPlatformUserData) -static ImGui_ImplOpenGL2_Data* g_Data; -static ImGui_ImplOpenGL2_Data* ImGui_ImplOpenGL2_CreateBackendData() { IM_ASSERT(g_Data == NULL); g_Data = IM_NEW(ImGui_ImplOpenGL2_Data); return g_Data; } -static ImGui_ImplOpenGL2_Data* ImGui_ImplOpenGL2_GetBackendData() { return ImGui::GetCurrentContext() != NULL ? g_Data : NULL; } -static void ImGui_ImplOpenGL2_DestroyBackendData() { IM_DELETE(g_Data); g_Data = NULL; } +// Wrapping access to backend data (to facilitate multiple-contexts stored in io.BackendRendererUserData) +static ImGui_ImplOpenGL2_Data* ImGui_ImplOpenGL2_CreateBackendData() { return IM_NEW(ImGui_ImplOpenGL2_Data)(); } +static ImGui_ImplOpenGL2_Data* ImGui_ImplOpenGL2_GetBackendData() { return (ImGui_ImplOpenGL2_Data*)ImGui::GetIO().BackendRendererUserData; } +static void ImGui_ImplOpenGL2_DestroyBackendData() { IM_DELETE(ImGui_ImplOpenGL2_GetBackendData()); } // Functions bool ImGui_ImplOpenGL2_Init()
diff --git a/backends/imgui_impl_opengl3.cpp b/backends/imgui_impl_opengl3.cpp index ee0fd6f..7b69579 100644 --- a/backends/imgui_impl_opengl3.cpp +++ b/backends/imgui_impl_opengl3.cpp
@@ -189,11 +189,10 @@ ImGui_ImplOpenGL3_Data() { memset(this, 0, sizeof(*this)); } }; -// Wrapping access to backend data (to facilitate multiple-contexts stored in io.BackendPlatformUserData) -static ImGui_ImplOpenGL3_Data* g_Data; -static ImGui_ImplOpenGL3_Data* ImGui_ImplOpenGL3_CreateBackendData() { IM_ASSERT(g_Data == NULL); g_Data = IM_NEW(ImGui_ImplOpenGL3_Data); return g_Data; } -static ImGui_ImplOpenGL3_Data* ImGui_ImplOpenGL3_GetBackendData() { IM_ASSERT(ImGui::GetCurrentContext() != NULL); return g_Data; } -static void ImGui_ImplOpenGL3_DestroyBackendData() { IM_DELETE(g_Data); g_Data = NULL; } +// Wrapping access to backend data (to facilitate multiple-contexts stored in io.BackendRendererUserData) +static ImGui_ImplOpenGL3_Data* ImGui_ImplOpenGL3_CreateBackendData() { return IM_NEW(ImGui_ImplOpenGL3_Data)(); } +static ImGui_ImplOpenGL3_Data* ImGui_ImplOpenGL3_GetBackendData() { return (ImGui_ImplOpenGL3_Data*)ImGui::GetIO().BackendRendererUserData; } +static void ImGui_ImplOpenGL3_DestroyBackendData() { IM_DELETE(ImGui_ImplOpenGL3_GetBackendData()); } // Functions bool ImGui_ImplOpenGL3_Init(const char* glsl_version)
diff --git a/backends/imgui_impl_sdl.cpp b/backends/imgui_impl_sdl.cpp index 9392216..b58e49f 100644 --- a/backends/imgui_impl_sdl.cpp +++ b/backends/imgui_impl_sdl.cpp
@@ -73,10 +73,9 @@ }; // Wrapping access to backend data data (to facilitate multiple-contexts stored in io.BackendPlatformUserData) -static ImGui_ImplSDL2_Data* g_Data; -static ImGui_ImplSDL2_Data* ImGui_ImplSDL2_CreateBackendData() { IM_ASSERT(g_Data == NULL); g_Data = IM_NEW(ImGui_ImplSDL2_Data); return g_Data; } -static ImGui_ImplSDL2_Data* ImGui_ImplSDL2_GetBackendData() { return ImGui::GetCurrentContext() != NULL ? g_Data : NULL; } -static void ImGui_ImplSDL2_DestroyBackendData() { IM_DELETE(g_Data); g_Data = NULL; } +static ImGui_ImplSDL2_Data* ImGui_ImplSDL2_CreateBackendData() { return IM_NEW(ImGui_ImplSDL2_Data)(); } +static ImGui_ImplSDL2_Data* ImGui_ImplSDL2_GetBackendData() { return (ImGui_ImplSDL2_Data*)ImGui::GetIO().BackendPlatformUserData; } +static void ImGui_ImplSDL2_DestroyBackendData() { IM_DELETE(ImGui_ImplSDL2_GetBackendData()); } // Functions static const char* ImGui_ImplSDL2_GetClipboardText(void*)
diff --git a/backends/imgui_impl_vulkan.cpp b/backends/imgui_impl_vulkan.cpp index f5d63b2..5f2886e 100644 --- a/backends/imgui_impl_vulkan.cpp +++ b/backends/imgui_impl_vulkan.cpp
@@ -110,11 +110,10 @@ } }; -// Wrapping access to backend data (to facilitate multiple-contexts stored in io.BackendPlatformUserData) -static ImGui_ImplVulkan_Data* g_Data; -static ImGui_ImplVulkan_Data* ImGui_ImplVulkan_CreateBackendData() { IM_ASSERT(g_Data == NULL); g_Data = IM_NEW(ImGui_ImplVulkan_Data); return g_Data; } -static ImGui_ImplVulkan_Data* ImGui_ImplVulkan_GetBackendData() { return ImGui::GetCurrentContext() ? g_Data : NULL; } -static void ImGui_ImplVulkan_DestroyBackendData() { IM_DELETE(g_Data); g_Data = NULL; } +// Wrapping access to backend data (to facilitate multiple-contexts stored in io.BackendRendererUserData) +static ImGui_ImplVulkan_Data* ImGui_ImplVulkan_CreateBackendData() { return IM_NEW(ImGui_ImplVulkan_Data)(); } +static ImGui_ImplVulkan_Data* ImGui_ImplVulkan_GetBackendData() { return (ImGui_ImplVulkan_Data*)ImGui::GetIO().BackendPlatformUserData; } +static void ImGui_ImplVulkan_DestroyBackendData() { IM_DELETE(ImGui_ImplVulkan_GetBackendData()); } // Forward Declarations bool ImGui_ImplVulkan_CreateDeviceObjects();
diff --git a/backends/imgui_impl_win32.cpp b/backends/imgui_impl_win32.cpp index edd6635..a284b60 100644 --- a/backends/imgui_impl_win32.cpp +++ b/backends/imgui_impl_win32.cpp
@@ -83,10 +83,11 @@ }; // Wrapping access to backend data (to facilitate multiple-contexts stored in io.BackendPlatformUserData) -static ImGui_ImplWin32_Data* g_Data; -static ImGui_ImplWin32_Data* ImGui_ImplWin32_CreateBackendData() { IM_ASSERT(g_Data == NULL); g_Data = IM_NEW(ImGui_ImplWin32_Data); return g_Data; } -static ImGui_ImplWin32_Data* ImGui_ImplWin32_GetBackendData() { return ImGui::GetCurrentContext() ? g_Data : NULL; } -static void ImGui_ImplWin32_DestroyBackendData() { IM_DELETE(g_Data); g_Data = NULL; } +// FIXME: mouse cursor is a shared resource. +// FIXME: facilitate calling ImGui_ImplWin32_WndProcHandler() handler and letting us do the right dispatch +static ImGui_ImplWin32_Data* ImGui_ImplWin32_CreateBackendData() { return IM_NEW(ImGui_ImplWin32_Data)(); } +static ImGui_ImplWin32_Data* ImGui_ImplWin32_GetBackendData() { return (ImGui_ImplWin32_Data*)ImGui::GetIO().BackendPlatformUserData; } +static void ImGui_ImplWin32_DestroyBackendData() { IM_DELETE(ImGui_ImplWin32_GetBackendData()); } // Functions bool ImGui_ImplWin32_Init(void* hwnd)