Additional duplicated comments about usage of std::string and input text resize callback (#2006, #1443, #1008)
diff --git a/imgui.h b/imgui.h
index 83bb255..b6931cc 100644
--- a/imgui.h
+++ b/imgui.h
@@ -468,7 +468,7 @@
     IMGUI_API bool          VSliderScalar(const char* label, const ImVec2& size, ImGuiDataType data_type, void* p_data, const void* p_min, const void* p_max, const char* format = NULL, float power = 1.0f);
 
     // Widgets: Input with Keyboard
-    // - If you want to use InputText() with a dynamic string type such as std::string or your own, see misc/cpp/imgui_stdlib.h
+    // - If you want to use InputText() with std::string or any custom dynamic string type, see misc/cpp/imgui_stdlib.h and comments in imgui_demo.cpp.
     // - Most of the ImGuiInputTextFlags flags are only useful for InputText() and not for InputFloatX, InputIntX, InputDouble etc.
     IMGUI_API bool          InputText(const char* label, char* buf, size_t buf_size, ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = NULL, void* user_data = NULL);
     IMGUI_API bool          InputTextMultiline(const char* label, char* buf, size_t buf_size, const ImVec2& size = ImVec2(0,0), ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = NULL, void* user_data = NULL);
diff --git a/imgui_demo.cpp b/imgui_demo.cpp
index 030ed0d..6704c20 100644
--- a/imgui_demo.cpp
+++ b/imgui_demo.cpp
@@ -514,6 +514,8 @@
         }
 
         {
+            // To wire InputText() with std::string or any other custom string type, 
+            // see the "Text Input > Resize Callback" section of this demo, and the misc/cpp/imgui_stdlib.h file.
             static char str0[128] = "Hello, world!";
             ImGui::InputText("input text", str0, IM_ARRAYSIZE(str0));
             ImGui::SameLine(); HelpMarker("USER:\nHold SHIFT or use mouse to select text.\n" "CTRL+Left/Right to word jump.\n" "CTRL+A or double-click to select all.\n" "CTRL+X,CTRL+C,CTRL+V clipboard.\n" "CTRL+Z,CTRL+Y undo/redo.\n" "ESCAPE to revert.\n\nPROGRAMMER:\nYou can use the ImGuiInputTextFlags_CallbackResize facility if you need to wire InputText() to a dynamic string type. See misc/cpp/imgui_stdlib.h for an example (this is not demonstrated in imgui_demo.cpp).");
@@ -989,6 +991,8 @@
         ImGui::TreePop();
     }
 
+    // To wire InputText() with std::string or any other custom string type, 
+    // see the "Text Input > Resize Callback" section of this demo, and the misc/cpp/imgui_stdlib.h file.
     if (ImGui::TreeNode("Text Input"))
     {
         if (ImGui::TreeNode("Multi-line Text Input"))
@@ -1008,7 +1012,7 @@
                 "\tlock cmpxchg8b eax\n";
 
             static ImGuiInputTextFlags flags = ImGuiInputTextFlags_AllowTabInput;
-            HelpMarker("You can use the ImGuiInputTextFlags_CallbackResize facility if you need to wire InputTextMultiline() to a dynamic string type. See misc/cpp/imgui_stdlib.h for an example. (This is not demonstrated in imgui_demo.cpp)");
+            HelpMarker("You can use the ImGuiInputTextFlags_CallbackResize facility if you need to wire InputTextMultiline() to a dynamic string type. See misc/cpp/imgui_stdlib.h for an example. (This is not demonstrated in imgui_demo.cpp because we don't want to include <string> in here)");
             ImGui::CheckboxFlags("ImGuiInputTextFlags_ReadOnly", (unsigned int*)&flags, ImGuiInputTextFlags_ReadOnly);
             ImGui::CheckboxFlags("ImGuiInputTextFlags_AllowTabInput", (unsigned int*)&flags, ImGuiInputTextFlags_AllowTabInput);
             ImGui::CheckboxFlags("ImGuiInputTextFlags_CtrlEnterForNewLine", (unsigned int*)&flags, ImGuiInputTextFlags_CtrlEnterForNewLine);
@@ -1037,8 +1041,9 @@
 
         if (ImGui::TreeNode("Resize Callback"))
         {
-            // If you have a custom string type you would typically create a ImGui::InputText() wrapper than takes your type as input.
-            // See misc/cpp/imgui_stdlib.h and .cpp for an implementation of this using std::string.
+            // To wire InputText() with std::string or any other custom string type, 
+            // you can use the ImGuiInputTextFlags_CallbackResize flag + create a custom ImGui::InputText() wrapper using your prefered type.
+            // See misc/cpp/imgui_stdlib.h for an implementation of this using std::string.
             HelpMarker("Demonstrate using ImGuiInputTextFlags_CallbackResize to wire your resizable string type to InputText().\n\nSee misc/cpp/imgui_stdlib.h for an implementation of this for std::string.");
             struct Funcs
             {