| name: build |
| |
| on: [push, pull_request] |
| |
| jobs: |
| Windows: |
| runs-on: windows-2019 |
| env: |
| MSBUILD_PATH: C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\MSBuild\Current\Bin\ |
| steps: |
| - uses: actions/checkout@v1 |
| with: |
| fetch-depth: 1 |
| |
| - name: Fix Projects |
| shell: powershell |
| run: | |
| # Replace v110 toolset with v142. Only v141 and v142 toolsets are available on CI workers. |
| # Replace 8.1 platform sdk with 10.0.18362.0. Workers do not contain legacy SDKs. |
| # WARNING: This will need updating if toolset/sdk change in project files! |
| gci -recurse -filter "*.vcxproj" | ForEach-Object { |
| (Get-Content $_.FullName) -Replace "<PlatformToolset>v110</PlatformToolset>","<PlatformToolset>v142</PlatformToolset>" -Replace "<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>","<WindowsTargetPlatformVersion>10.0.18362.0</WindowsTargetPlatformVersion>" | Set-Content -Path $_.FullName |
| } |
| |
| - name: Build x86 |
| shell: cmd |
| run: | |
| "%MSBUILD_PATH%\MSBuild.exe" /p:Platform=Win32 /p:Configuration=Release examples/imgui_examples.sln |
| |
| - name: Build x64 |
| shell: cmd |
| run: | |
| "%MSBUILD_PATH%\MSBuild.exe" /p:Platform=x64 /p:Configuration=Release examples/imgui_examples.sln |
| |
| Linux: |
| runs-on: ubuntu-18.04 |
| steps: |
| - uses: actions/checkout@v1 |
| with: |
| fetch-depth: 1 |
| |
| - name: Install Dependencies |
| run: | |
| sudo apt-get update |
| sudo apt-get install -y libglfw3-dev libsdl2-dev |
| |
| - name: Build |
| run: | |
| make -C examples/example_null |
| make -C examples/example_glfw_opengl2 |
| make -C examples/example_glfw_opengl3 |
| make -C examples/example_sdl_opengl2 |
| make -C examples/example_sdl_opengl3 |
| |
| MacOS: |
| runs-on: macOS-10.14 |
| steps: |
| - uses: actions/checkout@v1 |
| with: |
| fetch-depth: 1 |
| |
| - name: Install Dependencies |
| run: | |
| brew install glfw3 |
| brew install sdl2 |
| |
| - name: Build |
| run: | |
| make -C examples/example_null |
| make -C examples/example_glfw_opengl2 |
| make -C examples/example_glfw_opengl3 |
| make -C examples/example_glfw_metal |
| make -C examples/example_sdl_opengl2 |
| make -C examples/example_sdl_opengl3 |
| xcodebuild -project examples/example_apple_metal/example_apple_metal.xcodeproj -target example_apple_metal_macos |
| xcodebuild -project examples/example_apple_opengl2/example_apple_opengl2.xcodeproj -target example_osx_opengl2 |
| |
| iOS: |
| runs-on: macOS-10.14 |
| steps: |
| - uses: actions/checkout@v1 |
| with: |
| fetch-depth: 1 |
| |
| - name: Build |
| run: | |
| # Code signing is required, but we disable it because it is irrelevant for CI builds. |
| xcodebuild -project examples/example_apple_metal/example_apple_metal.xcodeproj -target example_apple_metal_ios CODE_SIGN_IDENTITY="" CODE_SIGNING_REQUIRED=NO CODE_SIGNING_ALLOWED=NO |
| |
| Emscripten: |
| runs-on: ubuntu-18.04 |
| steps: |
| - uses: actions/checkout@v1 |
| with: |
| fetch-depth: 1 |
| |
| - name: Install Dependencies |
| run: | |
| wget -q https://s3.amazonaws.com/mozilla-games/emscripten/releases/emsdk-portable.tar.gz |
| tar -xvf emsdk-portable.tar.gz |
| emsdk-portable/emsdk update |
| emsdk-portable/emsdk install latest |
| emsdk-portable/emsdk activate latest |
| |
| - name: Build |
| run: | |
| source emsdk-portable/emsdk_env.sh |
| make -C examples/example_emscripten |