Renamed ImFontAtlas::CustomRect to ImFontAtlasCustomRect. Keep redirection typedef (will obsolete).
diff --git a/docs/CHANGELOG.txt b/docs/CHANGELOG.txt
index 844a3dd..9bf1fd6 100644
--- a/docs/CHANGELOG.txt
+++ b/docs/CHANGELOG.txt
@@ -40,6 +40,7 @@
- IMGUI_ONCE_UPON_A_FRAME macro.
If you were still using the old names, read "API Breaking Changes" section of imgui.cpp to find out
the new names and equivalent.
+- Renamed ImFontAtlas::CustomRect to ImFontAtlasCustomRect. Keep redirection typedef (will obsolete).
Other Changes:
- Window: Fixed InnerClipRect right-most coordinates using wrong padding setting (introduced in 1.71).
diff --git a/imgui.cpp b/imgui.cpp
index 6ec5e24..f0c7caf 100644
--- a/imgui.cpp
+++ b/imgui.cpp
@@ -369,6 +369,7 @@
When you are not sure about a old symbol or function name, try using the Search/Find function of your IDE to look for comments or references in all imgui files.
You can read releases logs https://github.com/ocornut/imgui/releases for more details.
+ - 2019/07/12 (1.72) - renamed ImFontAtlas::CustomRect to ImFontAtlasCustomRect. Keep redirection typedef (will obsolete).
- 2019/06/14 (1.72) - removed redirecting functions/enums names that were marked obsolete in 1.51 (June 2017): ImGuiCol_Column*, ImGuiSetCond_*, IsItemHoveredRect(), IsPosHoveringAnyWindow(), IsMouseHoveringAnyWindow(), IsMouseHoveringWindow(), IMGUI_ONCE_UPON_A_FRAME. Grep this log for details and new names.
- 2019/06/07 (1.71) - rendering of child window outer decorations (bg color, border, scrollbars) is now performed as part of the parent window. If you have
overlapping child windows in a same parent, and relied on their relative z-order to be mapped to their submission order, this will affect your rendering.
diff --git a/imgui.h b/imgui.h
index a1ee795..3aa10ab 100644
--- a/imgui.h
+++ b/imgui.h
@@ -2027,6 +2027,19 @@
IMGUI_API void BuildRanges(ImVector<ImWchar>* out_ranges); // Output new ranges
};
+// See ImFontAtlas::AddCustomRectXXX functions.
+struct ImFontAtlasCustomRect
+{
+ unsigned int ID; // Input // User ID. Use <0x10000 to map into a font glyph, >=0x10000 for other/internal/custom texture data.
+ unsigned short Width, Height; // Input // Desired rectangle dimension
+ unsigned short X, Y; // Output // Packed position in Atlas
+ float GlyphAdvanceX; // Input // For custom font glyphs only (ID<0x10000): glyph xadvance
+ ImVec2 GlyphOffset; // Input // For custom font glyphs only (ID<0x10000): glyph display offset
+ ImFont* Font; // Input // For custom font glyphs only (ID<0x10000): target font
+ ImFontAtlasCustomRect() { ID = 0xFFFFFFFF; Width = Height = 0; X = Y = 0xFFFF; GlyphAdvanceX = 0.0f; GlyphOffset = ImVec2(0,0); Font = NULL; }
+ bool IsPacked() const { return X != 0xFFFF; }
+};
+
enum ImFontAtlasFlags_
{
ImFontAtlasFlags_None = 0,
@@ -2091,7 +2104,7 @@
IMGUI_API const ImWchar* GetGlyphRangesChineseSimplifiedCommon();// Default + Half-Width + Japanese Hiragana/Katakana + set of 2500 CJK Unified Ideographs for common simplified Chinese
IMGUI_API const ImWchar* GetGlyphRangesCyrillic(); // Default + about 400 Cyrillic characters
IMGUI_API const ImWchar* GetGlyphRangesThai(); // Default + Thai characters
- IMGUI_API const ImWchar* GetGlyphRangesVietnamese(); // Default + Vietname characters
+ IMGUI_API const ImWchar* GetGlyphRangesVietnamese(); // Default + Vietnamese characters
//-------------------------------------------
// [BETA] Custom Rectangles/Glyphs API
@@ -2102,24 +2115,13 @@
// You can also request your rectangles to be mapped as font glyph (given a font + Unicode point),
// so you can render e.g. custom colorful icons and use them as regular glyphs.
// Read misc/fonts/README.txt for more details about using colorful icons.
- struct CustomRect
- {
- unsigned int ID; // Input // User ID. Use <0x10000 to map into a font glyph, >=0x10000 for other/internal/custom texture data.
- unsigned short Width, Height; // Input // Desired rectangle dimension
- unsigned short X, Y; // Output // Packed position in Atlas
- float GlyphAdvanceX; // Input // For custom font glyphs only (ID<0x10000): glyph xadvance
- ImVec2 GlyphOffset; // Input // For custom font glyphs only (ID<0x10000): glyph display offset
- ImFont* Font; // Input // For custom font glyphs only (ID<0x10000): target font
- CustomRect() { ID = 0xFFFFFFFF; Width = Height = 0; X = Y = 0xFFFF; GlyphAdvanceX = 0.0f; GlyphOffset = ImVec2(0,0); Font = NULL; }
- bool IsPacked() const { return X != 0xFFFF; }
- };
- IMGUI_API int AddCustomRectRegular(unsigned int id, int width, int height); // Id needs to be >= 0x10000. Id >= 0x80000000 are reserved for ImGui and ImDrawList
- IMGUI_API int AddCustomRectFontGlyph(ImFont* font, ImWchar id, int width, int height, float advance_x, const ImVec2& offset = ImVec2(0,0)); // Id needs to be < 0x10000 to register a rectangle to map into a specific font.
- const CustomRect* GetCustomRectByIndex(int index) const { if (index < 0) return NULL; return &CustomRects[index]; }
+ IMGUI_API int AddCustomRectRegular(unsigned int id, int width, int height); // Id needs to be >= 0x10000. Id >= 0x80000000 are reserved for ImGui and ImDrawList
+ IMGUI_API int AddCustomRectFontGlyph(ImFont* font, ImWchar id, int width, int height, float advance_x, const ImVec2& offset = ImVec2(0,0)); // Id needs to be < 0x10000 to register a rectangle to map into a specific font.
+ const ImFontAtlasCustomRect*GetCustomRectByIndex(int index) const { if (index < 0) return NULL; return &CustomRects[index]; }
// [Internal]
- IMGUI_API void CalcCustomRectUV(const CustomRect* rect, ImVec2* out_uv_min, ImVec2* out_uv_max);
- IMGUI_API bool GetMouseCursorTexData(ImGuiMouseCursor cursor, ImVec2* out_offset, ImVec2* out_size, ImVec2 out_uv_border[2], ImVec2 out_uv_fill[2]);
+ IMGUI_API void CalcCustomRectUV(const ImFontAtlasCustomRect* rect, ImVec2* out_uv_min, ImVec2* out_uv_max);
+ IMGUI_API bool GetMouseCursorTexData(ImGuiMouseCursor cursor, ImVec2* out_offset, ImVec2* out_size, ImVec2 out_uv_border[2], ImVec2 out_uv_fill[2]);
//-------------------------------------------
// Members
@@ -2140,11 +2142,12 @@
ImVec2 TexUvScale; // = (1.0f/TexWidth, 1.0f/TexHeight)
ImVec2 TexUvWhitePixel; // Texture coordinates to a white pixel
ImVector<ImFont*> Fonts; // Hold all the fonts returned by AddFont*. Fonts[0] is the default font upon calling ImGui::NewFrame(), use ImGui::PushFont()/PopFont() to change the current font.
- ImVector<CustomRect> CustomRects; // Rectangles for packing custom texture data into the atlas.
+ ImVector<ImFontAtlasCustomRect> CustomRects; // Rectangles for packing custom texture data into the atlas.
ImVector<ImFontConfig> ConfigData; // Internal data
int CustomRectIds[1]; // Identifiers of custom texture rectangle used by ImFontAtlas/ImDrawList
#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
+ typedef ImFontAtlasCustomRect CustomRect; // OBSOLETED in 1.72+
typedef ImFontGlyphRangesBuilder GlyphRangesBuilder; // OBSOLETED in 1.67+
#endif
};
diff --git a/imgui_draw.cpp b/imgui_draw.cpp
index 51ff2cd..e7c5e82 100644
--- a/imgui_draw.cpp
+++ b/imgui_draw.cpp
@@ -1720,7 +1720,7 @@
IM_ASSERT(id >= 0x10000);
IM_ASSERT(width > 0 && width <= 0xFFFF);
IM_ASSERT(height > 0 && height <= 0xFFFF);
- CustomRect r;
+ ImFontAtlasCustomRect r;
r.ID = id;
r.Width = (unsigned short)width;
r.Height = (unsigned short)height;
@@ -1733,7 +1733,7 @@
IM_ASSERT(font != NULL);
IM_ASSERT(width > 0 && width <= 0xFFFF);
IM_ASSERT(height > 0 && height <= 0xFFFF);
- CustomRect r;
+ ImFontAtlasCustomRect r;
r.ID = id;
r.Width = (unsigned short)width;
r.Height = (unsigned short)height;
@@ -1744,7 +1744,7 @@
return CustomRects.Size - 1; // Return index
}
-void ImFontAtlas::CalcCustomRectUV(const CustomRect* rect, ImVec2* out_uv_min, ImVec2* out_uv_max)
+void ImFontAtlas::CalcCustomRectUV(const ImFontAtlasCustomRect* rect, ImVec2* out_uv_min, ImVec2* out_uv_max)
{
IM_ASSERT(TexWidth > 0 && TexHeight > 0); // Font atlas needs to be built before we can calculate UV coordinates
IM_ASSERT(rect->IsPacked()); // Make sure the rectangle has been packed
@@ -1760,7 +1760,7 @@
return false;
IM_ASSERT(CustomRectIds[0] != -1);
- ImFontAtlas::CustomRect& r = CustomRects[CustomRectIds[0]];
+ ImFontAtlasCustomRect& r = CustomRects[CustomRectIds[0]];
IM_ASSERT(r.ID == FONT_ATLAS_DEFAULT_TEX_DATA_ID);
ImVec2 pos = FONT_ATLAS_DEFAULT_TEX_CURSOR_DATA[cursor_type][0] + ImVec2((float)r.X, (float)r.Y);
ImVec2 size = FONT_ATLAS_DEFAULT_TEX_CURSOR_DATA[cursor_type][1];
@@ -2119,7 +2119,7 @@
stbrp_context* pack_context = (stbrp_context*)stbrp_context_opaque;
IM_ASSERT(pack_context != NULL);
- ImVector<ImFontAtlas::CustomRect>& user_rects = atlas->CustomRects;
+ ImVector<ImFontAtlasCustomRect>& user_rects = atlas->CustomRects;
IM_ASSERT(user_rects.Size >= 1); // We expect at least the default custom rects to be registered, else something went wrong.
ImVector<stbrp_rect> pack_rects;
@@ -2145,7 +2145,7 @@
{
IM_ASSERT(atlas->CustomRectIds[0] >= 0);
IM_ASSERT(atlas->TexPixelsAlpha8 != NULL);
- ImFontAtlas::CustomRect& r = atlas->CustomRects[atlas->CustomRectIds[0]];
+ ImFontAtlasCustomRect& r = atlas->CustomRects[atlas->CustomRectIds[0]];
IM_ASSERT(r.ID == FONT_ATLAS_DEFAULT_TEX_DATA_ID);
IM_ASSERT(r.IsPacked());
@@ -2180,7 +2180,7 @@
// Register custom rectangle glyphs
for (int i = 0; i < atlas->CustomRects.Size; i++)
{
- const ImFontAtlas::CustomRect& r = atlas->CustomRects[i];
+ const ImFontAtlasCustomRect& r = atlas->CustomRects[i];
if (r.Font == NULL || r.ID > 0x10000)
continue;