| # | 
 | # Cross Platform Makefile | 
 | # Compatible with MSYS2/MINGW, Ubuntu 14.04.1 and Mac OS X | 
 | # | 
 | # You will need GLFW (http://www.glfw.org): | 
 | # Linux: | 
 | #   apt-get install libglfw-dev | 
 | # Mac OS X: | 
 | #   brew install glfw | 
 | # MSYS2: | 
 | #   pacman -S --noconfirm --needed mingw-w64-x86_64-toolchain mingw-w64-x86_64-glfw | 
 | # | 
 |  | 
 | #CXX = g++ | 
 | #CXX = clang++ | 
 |  | 
 | EXE = opengl3_example | 
 | SOURCES = main.cpp imgui_impl_glfw_gl3.cpp | 
 | SOURCES += ../../imgui.cpp ../../imgui_demo.cpp ../../imgui_draw.cpp | 
 | SOURCES += ../libs/gl3w/GL/gl3w.c | 
 | OBJS = $(addsuffix .o, $(basename $(notdir $(SOURCES)))) | 
 |  | 
 | UNAME_S := $(shell uname -s) | 
 |  | 
 |  | 
 | ifeq ($(UNAME_S), Linux) #LINUX | 
 | 	ECHO_MESSAGE = "Linux" | 
 | 	LIBS = -lGL `pkg-config --static --libs glfw3` | 
 |  | 
 | 	CXXFLAGS = -I../../ -I../libs/gl3w `pkg-config --cflags glfw3` | 
 | 	CXXFLAGS += -Wall -Wformat | 
 | 	CFLAGS = $(CXXFLAGS) | 
 | endif | 
 |  | 
 | ifeq ($(UNAME_S), Darwin) #APPLE | 
 | 	ECHO_MESSAGE = "Mac OS X" | 
 | 	LIBS = -framework OpenGL -framework Cocoa -framework IOKit -framework CoreVideo | 
 | 	#LIBS += -L/usr/local/lib -lglfw3 | 
 | 	LIBS += -L/usr/local/lib -lglfw | 
 |  | 
 | 	CXXFLAGS = -I../../ -I../libs/gl3w -I/usr/local/include | 
 | 	CXXFLAGS += -Wall -Wformat | 
 | 	CFLAGS = $(CXXFLAGS) | 
 | endif | 
 |  | 
 | ifeq ($(findstring MINGW,$(UNAME_S)),MINGW) | 
 |    ECHO_MESSAGE = "Windows" | 
 |    LIBS = -lglfw3 -lgdi32 -lopengl32 -limm32 | 
 |  | 
 |    CXXFLAGS = -I../../ -I../libs/gl3w `pkg-config --cflags glfw3` | 
 |    CXXFLAGS += -Wall -Wformat | 
 |    CFLAGS = $(CXXFLAGS) | 
 | endif | 
 |  | 
 |  | 
 | %.o:%.cpp | 
 | 	$(CXX) $(CXXFLAGS) -c -o $@ $< | 
 |  | 
 | %.o:../../%.cpp | 
 | 	$(CXX) $(CXXFLAGS) -c -o $@ $< | 
 |  | 
 | %.o:../libs/gl3w/GL/%.c | 
 | 	$(CC) $(CFLAGS) -c -o $@ $< | 
 |  | 
 | all: $(EXE) | 
 | 	@echo Build complete for $(ECHO_MESSAGE) | 
 |  | 
 | $(EXE): $(OBJS) | 
 | 	$(CXX) -o $@ $^ $(CXXFLAGS) $(LIBS) | 
 |  | 
 | clean: | 
 | 	rm -f $(EXE) $(OBJS) |