Fixed missing IMGUI_API for IsMouseDragPastThreshold().
diff --git a/imgui_internal.h b/imgui_internal.h
index e9139d6..f13aeed 100644
--- a/imgui_internal.h
+++ b/imgui_internal.h
@@ -1579,7 +1579,7 @@
IMGUI_API void SetNavIDWithRectRel(ImGuiID id, int nav_layer, const ImRect& rect_rel);
// Inputs
- inline bool IsMouseDragPastThreshold(int button, float lock_threshold = -1.0f);
+ IMGUI_API bool IsMouseDragPastThreshold(int button, float lock_threshold = -1.0f);
inline bool IsKeyPressedMap(ImGuiKey key, bool repeat = true) { const int key_index = GImGui->IO.KeyMap[key]; return (key_index >= 0) ? IsKeyPressed(key_index, repeat) : false; }
inline bool IsNavInputDown(ImGuiNavInput n) { return GImGui->IO.NavInputs[n] > 0.0f; }
inline bool IsNavInputPressed(ImGuiNavInput n, ImGuiInputReadMode mode) { return GetNavInputAmount(n, mode) > 0.0f; }