Fix 83efdcec from overflowing buffer + make it a single undo records + comments (#3008)
diff --git a/docs/CHANGELOG.txt b/docs/CHANGELOG.txt
index 9a60ef2..1970a63 100644
--- a/docs/CHANGELOG.txt
+++ b/docs/CHANGELOG.txt
@@ -76,7 +76,8 @@
   those improvements in 1.73 makes them unnecessary. (#2722, #2770). [@rokups]
 - ColorEdit: "Copy As" context-menu tool shows hex values with a '#' prefix instead of '0x'.
 - ColorEdit: "Copy As" content-menu tool shows hex values both with/without alpha when available.
-- InputText: Fix crash when executing undo action after clearing input with ESC (#3008). [@rokups]
+- InputText: Fix corruption or crash when executing undo after clearing input with ESC, as a
+  byproduct we are allowing to later undo the revert with a CTRL+Z. (#3008).
 - MenuBar: Fix minor clipping issue where occasionally a menu text can overlap the right-most border.
 - Window: Fix SetNextWindowBgAlpha(1.0f) failing to override alpha component. (#3007) [@Albog]
 - Window: When testing for the presence of the ImGuiWindowFlags_NoBringToFrontOnFocus flag we
diff --git a/imgui_widgets.cpp b/imgui_widgets.cpp
index 777530b..67bba18 100644
--- a/imgui_widgets.cpp
+++ b/imgui_widgets.cpp
@@ -3271,8 +3271,25 @@
 #define STB_TEXTEDIT_IMPLEMENTATION
 #include "imstb_textedit.h"
 
+// stb_textedit internally allows for a single undo record to do addition and deletion, but somehow, calling 
+// the stb_textedit_paste() function creates two separate records, so we perform it manually. (FIXME: Report to nothings/stb?) 
+static void stb_textedit_replace(STB_TEXTEDIT_STRING* str, STB_TexteditState* state, const STB_TEXTEDIT_CHARTYPE* text, int text_len)
+{
+    stb_text_makeundo_replace(str, state, 0, str->CurLenW, text_len);
+    ImStb::STB_TEXTEDIT_DELETECHARS(str, 0, str->CurLenW);
+    if (text_len <= 0)
+        return;
+    if (ImStb::STB_TEXTEDIT_INSERTCHARS(str, 0, text, text_len))
+    {
+        state->cursor = text_len;
+        state->has_preferred_x = 0;
+        return;
+    }
+    IM_ASSERT(0); // Failed to insert character, normally shouldn't happen because of how we currently use stb_textedit_replace()
 }
 
+} // namespace ImStb
+
 void ImGuiInputTextState::OnKeyPressed(int key)
 {
     stb_textedit_key(this, &Stb, key);
@@ -3826,27 +3843,16 @@
             // Restore initial value. Only return true if restoring to the initial value changes the current buffer contents.
             if (!is_readonly && strcmp(buf, state->InitialTextA.Data) != 0)
             {
+                // Push records into the undo stack so we can CTRL+Z the revert operation itself
                 apply_new_text = state->InitialTextA.Data;
                 apply_new_text_length = state->InitialTextA.Size - 1;
-
-                // Select all text
-                state->OnKeyPressed(STB_TEXTEDIT_K_TEXTSTART);
-                state->OnKeyPressed(STB_TEXTEDIT_K_TEXTEND | STB_TEXTEDIT_K_SHIFT);
-
-                // Paste converted text or empty buffer
-                if (state->InitialTextA.size() > 1)
+                ImVector<ImWchar> w_text;
+                if (apply_new_text_length > 0)
                 {
-                    ImVector<ImWchar> w_text;
-                    const char* apply_new_text_end = apply_new_text + apply_new_text_length + 1;
-                    w_text.resize(ImTextCountCharsFromUtf8(apply_new_text, apply_new_text_end));
-                    ImTextStrFromUtf8(w_text.Data, w_text.Size, apply_new_text, apply_new_text_end);
-                    ImStb::stb_textedit_paste(state, &state->Stb, w_text.Data, w_text.Size);
+                    w_text.resize(ImTextCountCharsFromUtf8(apply_new_text, apply_new_text + apply_new_text_length) + 1);
+                    ImTextStrFromUtf8(w_text.Data, w_text.Size, apply_new_text, apply_new_text + apply_new_text_length);
                 }
-                else
-                {
-                    ImWchar empty = 0;
-                    ImStb::stb_textedit_paste(state, &state->Stb, &empty, 0);
-                }
+                stb_textedit_replace(state, &state->Stb, w_text.Data, (apply_new_text_length > 0) ? (w_text.Size - 1) : 0);
             }
         }