Selectable: add support for specifying text alignment on selectables (#2347)

Adds a style variable to Selectable that allows clients to specify the
text alignment within Selectables, adds a section in the demo to
demonstrate selectable text alignment, and a pair of sliders in the
style editor to change selectable alignment on the fly.

In terms of implementation, this one is extremely simple: Selectable was
already calling an API that supports text alignment, but had hard-coded
it to top-left. This changes that to just pass the style variable
straight through to RenderTextClipped. Backwards-compatibility is
preserved by defaulting the text_align parameter to (0, 0), i.e.,
top-left.

This also fixes a bug with selectable text rendering that caused
right-aligned text in a selectable to be clipped incorrectly, because
the wrong clipping rectangle was being used.
diff --git a/imgui.cpp b/imgui.cpp
index afc6458..19cb784 100644
--- a/imgui.cpp
+++ b/imgui.cpp
@@ -1109,6 +1109,7 @@
     AntiAliasedLines        = true;             // Enable anti-aliasing on lines/borders. Disable if you are really short on CPU/GPU.
     AntiAliasedFill         = true;             // Enable anti-aliasing on filled shapes (rounded rectangles, circles, etc.)
     CurveTessellationTol    = 1.25f;            // Tessellation tolerance when using PathBezierCurveTo() without a specific number of segments. Decrease for highly tessellated curves (higher quality, more polygons), increase to reduce quality.
+    SelectableTextAlign     = ImVec2(0,0);      // Alignment of selectable text when button is larger than text.
 
     // Default theme
     ImGui::StyleColorsDark(this);
@@ -5794,28 +5795,29 @@
 
 static const ImGuiStyleVarInfo GStyleVarInfo[] =
 {
-    { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImGuiStyle, Alpha) },              // ImGuiStyleVar_Alpha
-    { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImGuiStyle, WindowPadding) },      // ImGuiStyleVar_WindowPadding
-    { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImGuiStyle, WindowRounding) },     // ImGuiStyleVar_WindowRounding
-    { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImGuiStyle, WindowBorderSize) },   // ImGuiStyleVar_WindowBorderSize
-    { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImGuiStyle, WindowMinSize) },      // ImGuiStyleVar_WindowMinSize
-    { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImGuiStyle, WindowTitleAlign) },   // ImGuiStyleVar_WindowTitleAlign
-    { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImGuiStyle, ChildRounding) },      // ImGuiStyleVar_ChildRounding
-    { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImGuiStyle, ChildBorderSize) },    // ImGuiStyleVar_ChildBorderSize
-    { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImGuiStyle, PopupRounding) },      // ImGuiStyleVar_PopupRounding
-    { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImGuiStyle, PopupBorderSize) },    // ImGuiStyleVar_PopupBorderSize
-    { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImGuiStyle, FramePadding) },       // ImGuiStyleVar_FramePadding
-    { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImGuiStyle, FrameRounding) },      // ImGuiStyleVar_FrameRounding
-    { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImGuiStyle, FrameBorderSize) },    // ImGuiStyleVar_FrameBorderSize
-    { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImGuiStyle, ItemSpacing) },        // ImGuiStyleVar_ItemSpacing
-    { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImGuiStyle, ItemInnerSpacing) },   // ImGuiStyleVar_ItemInnerSpacing
-    { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImGuiStyle, IndentSpacing) },      // ImGuiStyleVar_IndentSpacing
-    { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImGuiStyle, ScrollbarSize) },      // ImGuiStyleVar_ScrollbarSize
-    { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImGuiStyle, ScrollbarRounding) },  // ImGuiStyleVar_ScrollbarRounding
-    { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImGuiStyle, GrabMinSize) },        // ImGuiStyleVar_GrabMinSize
-    { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImGuiStyle, GrabRounding) },       // ImGuiStyleVar_GrabRounding
-    { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImGuiStyle, TabRounding) },        // ImGuiStyleVar_TabRounding
-    { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImGuiStyle, ButtonTextAlign) },    // ImGuiStyleVar_ButtonTextAlign
+    { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImGuiStyle, Alpha) },               // ImGuiStyleVar_Alpha
+    { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImGuiStyle, WindowPadding) },       // ImGuiStyleVar_WindowPadding
+    { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImGuiStyle, WindowRounding) },      // ImGuiStyleVar_WindowRounding
+    { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImGuiStyle, WindowBorderSize) },    // ImGuiStyleVar_WindowBorderSize
+    { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImGuiStyle, WindowMinSize) },       // ImGuiStyleVar_WindowMinSize
+    { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImGuiStyle, WindowTitleAlign) },    // ImGuiStyleVar_WindowTitleAlign
+    { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImGuiStyle, ChildRounding) },       // ImGuiStyleVar_ChildRounding
+    { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImGuiStyle, ChildBorderSize) },     // ImGuiStyleVar_ChildBorderSize
+    { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImGuiStyle, PopupRounding) },       // ImGuiStyleVar_PopupRounding
+    { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImGuiStyle, PopupBorderSize) },     // ImGuiStyleVar_PopupBorderSize
+    { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImGuiStyle, FramePadding) },        // ImGuiStyleVar_FramePadding
+    { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImGuiStyle, FrameRounding) },       // ImGuiStyleVar_FrameRounding
+    { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImGuiStyle, FrameBorderSize) },     // ImGuiStyleVar_FrameBorderSize
+    { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImGuiStyle, ItemSpacing) },         // ImGuiStyleVar_ItemSpacing
+    { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImGuiStyle, ItemInnerSpacing) },    // ImGuiStyleVar_ItemInnerSpacing
+    { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImGuiStyle, IndentSpacing) },       // ImGuiStyleVar_IndentSpacing
+    { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImGuiStyle, ScrollbarSize) },       // ImGuiStyleVar_ScrollbarSize
+    { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImGuiStyle, ScrollbarRounding) },   // ImGuiStyleVar_ScrollbarRounding
+    { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImGuiStyle, GrabMinSize) },         // ImGuiStyleVar_GrabMinSize
+    { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImGuiStyle, GrabRounding) },        // ImGuiStyleVar_GrabRounding
+    { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImGuiStyle, TabRounding) },         // ImGuiStyleVar_TabRounding
+    { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImGuiStyle, ButtonTextAlign) },     // ImGuiStyleVar_ButtonTextAlign
+    { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImGuiStyle, SelectableTextAlign) }, // ImGuiStyleVar_SelectableTextAlign
 };
 
 static const ImGuiStyleVarInfo* GetStyleVarInfo(ImGuiStyleVar idx)
diff --git a/imgui.h b/imgui.h
index e83ac23..6073c6e 100644
--- a/imgui.h
+++ b/imgui.h
@@ -1082,6 +1082,7 @@
     ImGuiStyleVar_GrabRounding,        // float     GrabRounding
     ImGuiStyleVar_TabRounding,         // float     TabRounding
     ImGuiStyleVar_ButtonTextAlign,     // ImVec2    ButtonTextAlign
+    ImGuiStyleVar_SelectableTextAlign, // ImVec2    SelectableTextAlign
     ImGuiStyleVar_COUNT
 
     // Obsolete names (will be removed)
@@ -1263,6 +1264,7 @@
     bool        AntiAliasedLines;           // Enable anti-aliasing on lines/borders. Disable if you are really tight on CPU/GPU.
     bool        AntiAliasedFill;            // Enable anti-aliasing on filled shapes (rounded rectangles, circles, etc.)
     float       CurveTessellationTol;       // Tessellation tolerance when using PathBezierCurveTo() without a specific number of segments. Decrease for highly tessellated curves (higher quality, more polygons), increase to reduce quality.
+    ImVec2      SelectableTextAlign;        // Alignment of selectable text when selectable is larger than text. Defaults to (0,0) for top-left alignment.
     ImVec4      Colors[ImGuiCol_COUNT];
 
     IMGUI_API ImGuiStyle();
diff --git a/imgui_demo.cpp b/imgui_demo.cpp
index e3785d3..c2c3726 100644
--- a/imgui_demo.cpp
+++ b/imgui_demo.cpp
@@ -893,6 +893,25 @@
             }
             ImGui::TreePop();
         }
+        if (ImGui::TreeNode("Alignment"))
+        {
+            static bool selected[3*3] = { true, false, true, false, true, false, true, false, true };
+            static char name[16];
+            for (int i = 0; i < 3; i++)
+            {
+                for (int j = 0; j < 3; j++)
+                {
+                    float x = (float) i / 2.f;
+                    float y = (float) j / 2.f;
+                    snprintf(name, IM_ARRAYSIZE(name), "(%.1f,%.1f)", x, y);
+                    ImGui::PushStyleVar(ImGuiStyleVar_SelectableTextAlign, ImVec2(x, y));
+                    ImGui::Selectable(name, &selected[3*i+j], 0, ImVec2(70,70));
+                    ImGui::PopStyleVar();
+                    if (j != 2) ImGui::SameLine();
+                }
+            }
+            ImGui::TreePop();
+        }
         ImGui::TreePop();
     }
 
@@ -2825,6 +2844,7 @@
             ImGui::Text("Alignment");
             ImGui::SliderFloat2("WindowTitleAlign", (float*)&style.WindowTitleAlign, 0.0f, 1.0f, "%.2f");
             ImGui::SliderFloat2("ButtonTextAlign", (float*)&style.ButtonTextAlign, 0.0f, 1.0f, "%.2f"); ImGui::SameLine(); ShowHelpMarker("Alignment applies when a button is larger than its text content.");
+            ImGui::SliderFloat2("SelectableTextAlign", (float*)&style.SelectableTextAlign, 0.0f, 1.0f, "%.2f"); ImGui::SameLine(); ShowHelpMarker("Alignment applies when a selectable is larger than its text content.");
             ImGui::Text("Safe Area Padding"); ImGui::SameLine(); ShowHelpMarker("Adjust if you cannot see the edges of your screen (e.g. on a TV where scaling has not been configured).");
             ImGui::SliderFloat2("DisplaySafeAreaPadding", (float*)&style.DisplaySafeAreaPadding, 0.0f, 30.0f, "%.0f");
             ImGui::EndTabItem();
diff --git a/imgui_widgets.cpp b/imgui_widgets.cpp
index 64ce6c4..ee18ea9 100644
--- a/imgui_widgets.cpp
+++ b/imgui_widgets.cpp
@@ -5100,7 +5100,7 @@
     }
 
     if (flags & ImGuiSelectableFlags_Disabled) PushStyleColor(ImGuiCol_Text, g.Style.Colors[ImGuiCol_TextDisabled]);
-    RenderTextClipped(bb_inner.Min, bb.Max, label, NULL, &label_size, ImVec2(0.0f,0.0f));
+    RenderTextClipped(bb_inner.Min, bb_inner.Max, label, NULL, &label_size, style.SelectableTextAlign, &bb);
     if (flags & ImGuiSelectableFlags_Disabled) PopStyleColor();
 
     // Automatically close popups