Fixed ImVec2 operator[] warning.in Clang. (#6272)
Added by a38e3c2
diff --git a/imgui.h b/imgui.h
index ee19f68..2d20340 100644
--- a/imgui.h
+++ b/imgui.h
@@ -255,8 +255,8 @@
float x, y;
constexpr ImVec2() : x(0.0f), y(0.0f) { }
constexpr ImVec2(float _x, float _y) : x(_x), y(_y) { }
- float& operator[] (size_t idx) { IM_ASSERT(idx == 0 || idx == 1); return ((float*)(char*)this)[idx]; } // We very rarely use this [] operator, so the assert overhead is fine.
- float operator[] (size_t idx) const { IM_ASSERT(idx == 0 || idx == 1); return ((const float*)(const char*)this)[idx]; }
+ float& operator[] (size_t idx) { IM_ASSERT(idx == 0 || idx == 1); return ((float*)(void*)(char*)this)[idx]; } // We very rarely use this [] operator, so the assert overhead is fine.
+ float operator[] (size_t idx) const { IM_ASSERT(idx == 0 || idx == 1); return ((const float*)(const void*)(const char*)this)[idx]; }
#ifdef IM_VEC2_CLASS_EXTRA
IM_VEC2_CLASS_EXTRA // Define additional constructors and implicit cast operators in imconfig.h to convert back and forth between your math types and ImVec2.
#endif