Examples: Win32+DX12: Fixed resizing main window, enabled debug layer. (#3087, #3115)
diff --git a/docs/CHANGELOG.txt b/docs/CHANGELOG.txt
index f274ba3..43c70d3 100644
--- a/docs/CHANGELOG.txt
+++ b/docs/CHANGELOG.txt
@@ -94,6 +94,7 @@
- Backends: SDL: Added ImGui_ImplSDL2_InitForMetal() for API consistency (even though the function
currently does nothing).
- Backends: SDL: Fixed mapping for ImGuiKey_KeyPadEnter. (#3031) [@Davido71]
+- Examples: Win32+DX12: Fixed resizing main window, enabled debug layer. (#3087, #3115) [@sergeyn]
- Examples: SDL+DX11: Fixed resizing main window. (#3057) [@joeslay]
- Examples: Added SDL+Metal example application. (#3017) [@coding-jackalope]
diff --git a/examples/example_win32_directx12/main.cpp b/examples/example_win32_directx12/main.cpp
index 139dea6..8642ad4 100644
--- a/examples/example_win32_directx12/main.cpp
+++ b/examples/example_win32_directx12/main.cpp
@@ -9,7 +9,9 @@
#include <dxgi1_4.h>
#include <tchar.h>
-//#define DX12_ENABLE_DEBUG_LAYER
+#ifdef _DEBUG
+#define DX12_ENABLE_DEBUG_LAYER
+#endif
#ifdef DX12_ENABLE_DEBUG_LAYER
#include <dxgidebug.h>
@@ -441,6 +443,7 @@
case WM_SIZE:
if (g_pd3dDevice != NULL && wParam != SIZE_MINIMIZED)
{
+ WaitForLastSubmittedFrame();
ImGui_ImplDX12_InvalidateDeviceObjects();
CleanupRenderTarget();
ResizeSwapChain(hWnd, (UINT)LOWORD(lParam), (UINT)HIWORD(lParam));