Columns/Internals: (Breaking) renamed ImGuiColumnsFlags_* to ImGuiOldColumnFlags_*. (#125, #513, #913, #1204, #1444, #2142, #2707)
Affected: ImGuiColumnsFlags_None, ImGuiColumnsFlags_NoBorder, ImGuiColumnsFlags_NoResize, ImGuiColumnsFlags_NoPreserveWidths, ImGuiColumnsFlags_NoForceWithinWindow, ImGuiColumnsFlags_GrowParentContentsSize. Added redirection enums. Did not add redirection type.
diff --git a/docs/CHANGELOG.txt b/docs/CHANGELOG.txt
index 7564fae..2d4122d 100644
--- a/docs/CHANGELOG.txt
+++ b/docs/CHANGELOG.txt
@@ -50,6 +50,8 @@
- If you were still using the old names, while you are cleaning up, considering enabling
IMGUI_DISABLE_OBSOLETE_FUNCTIONS in imconfig.h even temporarily to have a pass at finding
and removing up old API calls, if any remaining.
+- Columns: renamed undocumented/internals ImGuiColumnsFlags_* to ImGuiOldColumnFlags_* in prevision of
+ incoming Tables API. Keep redirection enums (will obsolete). (#125, #513, #913, #1204, #1444, #2142, #2707)
- Renamed io.ConfigWindowsMemoryCompactTimer to io.ConfigMemoryCompactTimer as the feature will apply
to other data structures. (#2636)
diff --git a/imgui.cpp b/imgui.cpp
index dad7ff7..1743d34 100644
--- a/imgui.cpp
+++ b/imgui.cpp
@@ -371,6 +371,7 @@
When you are not sure about a old symbol or function name, try using the Search/Find function of your IDE to look for comments or references in all imgui files.
You can read releases logs https://github.com/ocornut/imgui/releases for more details.
+ - 2020/11/18 (1.80) - renamed undocumented/internals ImGuiColumnsFlags_* to ImGuiOldColumnFlags_* in prevision of incoming Tables API.
- 2020/11/03 (1.80) - renamed io.ConfigWindowsMemoryCompactTimer to io.ConfigMemoryCompactTimer as the feature will apply to other data structures
- 2020/10/14 (1.80) - backends: moved all backends files (imgui_impl_XXXX.cpp, imgui_impl_XXXX.h) from examples/ to backends/.
- 2020/10/12 (1.80) - removed redirecting functions/enums that were marked obsolete in 1.60 (April 2018):
diff --git a/imgui_internal.h b/imgui_internal.h
index afae777..ee2931b 100644
--- a/imgui_internal.h
+++ b/imgui_internal.h
@@ -117,9 +117,9 @@
// Use your programming IDE "Go to definition" facility on the names of the center columns to find the actual flags/enum lists.
typedef int ImGuiLayoutType; // -> enum ImGuiLayoutType_ // Enum: Horizontal or vertical
-typedef int ImGuiColumnsFlags; // -> enum ImGuiColumnsFlags_ // Flags: BeginColumns()
typedef int ImGuiItemFlags; // -> enum ImGuiItemFlags_ // Flags: for PushItemFlag()
typedef int ImGuiItemStatusFlags; // -> enum ImGuiItemStatusFlags_ // Flags: for DC.LastItemStatusFlags
+typedef int ImGuiOldColumnFlags; // -> enum ImGuiOldColumnFlags_ // Flags: for BeginColumns()
typedef int ImGuiNavHighlightFlags; // -> enum ImGuiNavHighlightFlags_ // Flags: for RenderNavHighlight()
typedef int ImGuiNavDirSourceFlags; // -> enum ImGuiNavDirSourceFlags_ // Flags: for GetNavInputAmount2d()
typedef int ImGuiNavMoveFlags; // -> enum ImGuiNavMoveFlags_ // Flags: for navigation requests
@@ -990,22 +990,32 @@
// [SECTION] Columns support
//-----------------------------------------------------------------------------
-enum ImGuiColumnsFlags_
+// Flags for internal's BeginColumns(). Prefix using BeginTable() nowadays!
+enum ImGuiOldColumnFlags_
{
- // Default: 0
- ImGuiColumnsFlags_None = 0,
- ImGuiColumnsFlags_NoBorder = 1 << 0, // Disable column dividers
- ImGuiColumnsFlags_NoResize = 1 << 1, // Disable resizing columns when clicking on the dividers
- ImGuiColumnsFlags_NoPreserveWidths = 1 << 2, // Disable column width preservation when adjusting columns
- ImGuiColumnsFlags_NoForceWithinWindow = 1 << 3, // Disable forcing columns to fit within window
- ImGuiColumnsFlags_GrowParentContentsSize= 1 << 4 // (WIP) Restore pre-1.51 behavior of extending the parent window contents size but _without affecting the columns width at all_. Will eventually remove.
+ ImGuiOldColumnFlags_None = 0,
+ ImGuiOldColumnFlags_NoBorder = 1 << 0, // Disable column dividers
+ ImGuiOldColumnFlags_NoResize = 1 << 1, // Disable resizing columns when clicking on the dividers
+ ImGuiOldColumnFlags_NoPreserveWidths = 1 << 2, // Disable column width preservation when adjusting columns
+ ImGuiOldColumnFlags_NoForceWithinWindow = 1 << 3, // Disable forcing columns to fit within window
+ ImGuiOldColumnFlags_GrowParentContentsSize = 1 << 4 // (WIP) Restore pre-1.51 behavior of extending the parent window contents size but _without affecting the columns width at all_. Will eventually remove.
+
+ // Obsolete names (will be removed)
+#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
+ , ImGuiColumnsFlags_None = ImGuiOldColumnFlags_None,
+ ImGuiColumnsFlags_NoBorder = ImGuiOldColumnFlags_NoBorder,
+ ImGuiColumnsFlags_NoResize = ImGuiOldColumnFlags_NoResize,
+ ImGuiColumnsFlags_NoPreserveWidths = ImGuiOldColumnFlags_NoPreserveWidths,
+ ImGuiColumnsFlags_NoForceWithinWindow = ImGuiOldColumnFlags_NoForceWithinWindow,
+ ImGuiColumnsFlags_GrowParentContentsSize = ImGuiOldColumnFlags_GrowParentContentsSize
+#endif
};
struct ImGuiColumnData
{
float OffsetNorm; // Column start offset, normalized 0.0 (far left) -> 1.0 (far right)
float OffsetNormBeforeResize;
- ImGuiColumnsFlags Flags; // Not exposed
+ ImGuiOldColumnFlags Flags; // Not exposed
ImRect ClipRect;
ImGuiColumnData() { memset(this, 0, sizeof(*this)); }
@@ -1014,7 +1024,7 @@
struct ImGuiColumns
{
ImGuiID ID;
- ImGuiColumnsFlags Flags;
+ ImGuiOldColumnFlags Flags;
bool IsFirstFrame;
bool IsBeingResized;
int Current;
@@ -1954,8 +1964,8 @@
// Internal Columns API (this is not exposed because we will encourage transitioning to the Tables API)
IMGUI_API void SetWindowClipRectBeforeSetChannel(ImGuiWindow* window, const ImRect& clip_rect);
- IMGUI_API void BeginColumns(const char* str_id, int count, ImGuiColumnsFlags flags = 0); // setup number of columns. use an identifier to distinguish multiple column sets. close with EndColumns().
- IMGUI_API void EndColumns(); // close columns
+ IMGUI_API void BeginColumns(const char* str_id, int count, ImGuiOldColumnFlags flags = 0); // setup number of columns. use an identifier to distinguish multiple column sets. close with EndColumns().
+ IMGUI_API void EndColumns(); // close columns
IMGUI_API void PushColumnClipRect(int column_index);
IMGUI_API void PushColumnsBackground();
IMGUI_API void PopColumnsBackground();
diff --git a/imgui_widgets.cpp b/imgui_widgets.cpp
index b8e7591..4213565 100644
--- a/imgui_widgets.cpp
+++ b/imgui_widgets.cpp
@@ -7930,7 +7930,7 @@
float x = g.IO.MousePos.x - g.ActiveIdClickOffset.x + COLUMNS_HIT_RECT_HALF_WIDTH - window->Pos.x;
x = ImMax(x, ImGui::GetColumnOffset(column_index - 1) + g.Style.ColumnsMinSpacing);
- if ((columns->Flags & ImGuiColumnsFlags_NoPreserveWidths))
+ if ((columns->Flags & ImGuiOldColumnFlags_NoPreserveWidths))
x = ImMin(x, ImGui::GetColumnOffset(column_index + 1) - g.Style.ColumnsMinSpacing);
return x;
@@ -7989,10 +7989,10 @@
column_index = columns->Current;
IM_ASSERT(column_index < columns->Columns.Size);
- const bool preserve_width = !(columns->Flags & ImGuiColumnsFlags_NoPreserveWidths) && (column_index < columns->Count - 1);
+ const bool preserve_width = !(columns->Flags & ImGuiOldColumnFlags_NoPreserveWidths) && (column_index < columns->Count - 1);
const float width = preserve_width ? GetColumnWidthEx(columns, column_index, columns->IsBeingResized) : 0.0f;
- if (!(columns->Flags & ImGuiColumnsFlags_NoForceWithinWindow))
+ if (!(columns->Flags & ImGuiOldColumnFlags_NoForceWithinWindow))
offset = ImMin(offset, columns->OffMaxX - g.Style.ColumnsMinSpacing * (columns->Count - column_index));
columns->Columns[column_index].OffsetNorm = GetColumnNormFromOffset(columns, offset - columns->OffMinX);
@@ -8074,7 +8074,7 @@
return id;
}
-void ImGui::BeginColumns(const char* str_id, int columns_count, ImGuiColumnsFlags flags)
+void ImGui::BeginColumns(const char* str_id, int columns_count, ImGuiOldColumnFlags flags)
{
ImGuiContext& g = *GImGui;
ImGuiWindow* window = GetCurrentWindow();
@@ -8220,16 +8220,16 @@
columns->Splitter.Merge(window->DrawList);
}
- const ImGuiColumnsFlags flags = columns->Flags;
+ const ImGuiOldColumnFlags flags = columns->Flags;
columns->LineMaxY = ImMax(columns->LineMaxY, window->DC.CursorPos.y);
window->DC.CursorPos.y = columns->LineMaxY;
- if (!(flags & ImGuiColumnsFlags_GrowParentContentsSize))
+ if (!(flags & ImGuiOldColumnFlags_GrowParentContentsSize))
window->DC.CursorMaxPos.x = columns->HostCursorMaxPosX; // Restore cursor max pos, as columns don't grow parent
// Draw columns borders and handle resize
// The IsBeingResized flag ensure we preserve pre-resize columns width so back-and-forth are not lossy
bool is_being_resized = false;
- if (!(flags & ImGuiColumnsFlags_NoBorder) && !window->SkipItems)
+ if (!(flags & ImGuiOldColumnFlags_NoBorder) && !window->SkipItems)
{
// We clip Y boundaries CPU side because very long triangles are mishandled by some GPU drivers.
const float y1 = ImMax(columns->HostCursorPosY, window->ClipRect.Min.y);
@@ -8247,12 +8247,12 @@
continue;
bool hovered = false, held = false;
- if (!(flags & ImGuiColumnsFlags_NoResize))
+ if (!(flags & ImGuiOldColumnFlags_NoResize))
{
ButtonBehavior(column_hit_rect, column_id, &hovered, &held);
if (hovered || held)
g.MouseCursor = ImGuiMouseCursor_ResizeEW;
- if (held && !(column->Flags & ImGuiColumnsFlags_NoResize))
+ if (held && !(column->Flags & ImGuiOldColumnFlags_NoResize))
dragging_column = n;
}
@@ -8282,14 +8282,13 @@
window->DC.CursorPos.x = IM_FLOOR(window->Pos.x + window->DC.Indent.x + window->DC.ColumnsOffset.x);
}
-// [2018-03: This is currently the only public API, while we are working on making BeginColumns/EndColumns user-facing]
void ImGui::Columns(int columns_count, const char* id, bool border)
{
ImGuiWindow* window = GetCurrentWindow();
IM_ASSERT(columns_count >= 1);
- ImGuiColumnsFlags flags = (border ? 0 : ImGuiColumnsFlags_NoBorder);
- //flags |= ImGuiColumnsFlags_NoPreserveWidths; // NB: Legacy behavior
+ ImGuiOldColumnFlags flags = (border ? 0 : ImGuiOldColumnFlags_NoBorder);
+ //flags |= ImGuiOldColumnFlags_NoPreserveWidths; // NB: Legacy behavior
ImGuiColumns* columns = window->DC.CurrentColumns;
if (columns != NULL && columns->Count == columns_count && columns->Flags == flags)
return;