InputText: Fixed deactivated but-last-active InputText instance holding on displaying the last active version of the text and not reflecting change in the source. Fix/amend 2e9a175. [+test]
diff --git a/imgui_widgets.cpp b/imgui_widgets.cpp
index 26eb5c2..8ad51a2 100644
--- a/imgui_widgets.cpp
+++ b/imgui_widgets.cpp
@@ -3647,7 +3647,7 @@
const int buf_display_max_length = 2 * 1024 * 1024;
// Select which buffer we are going to display. We set buf to NULL to prevent accidental usage from now on.
- const char* buf_display = (state != NULL && !is_readonly) ? state->TextA.Data : buf;
+ const char* buf_display = (g.ActiveId == id && state && !is_readonly) ? state->TextA.Data : buf;
IM_ASSERT(buf_display);
buf = NULL;