Windows: Fix unintended window size changes when resizing windows close to main viewport edges.
diff --git a/docs/CHANGELOG.txt b/docs/CHANGELOG.txt
index 35265e3..c145e36 100644
--- a/docs/CHANGELOG.txt
+++ b/docs/CHANGELOG.txt
@@ -55,17 +55,18 @@
   Set to 0.0f (default) to always make a close button appear on hover (same as Chrome, VS).
   Set to FLT_MAX to only display a close button when selected (merely hovering is not enough).
   Set to an intermediary value to toggle behavior based on width (same as Firefox).
-- Tab: Added a ImGuiTabItemFlags_NoTooltip flag to disable the tooltip for individual tab item 
+- Tab: Added a ImGuiTabItemFlags_NoTooltip flag to disable the tooltip for individual tab item
   (vs ImGuiTabBarFlags_NoTooltip for entire tab bar). [@Xipiryon]
-- Popups: All functions capable of opening popups (OpenPopup*, BeginPopupContext*) now take a new 
-  ImGuiPopupFlags sets of flags instead of a mouse button index. The API is automatically backward 
+- Windows: Fix unintended feedback loops when resizing windows close to main viewport edges. [@rokups]
+- Popups: All functions capable of opening popups (OpenPopup*, BeginPopupContext*) now take a new
+  ImGuiPopupFlags sets of flags instead of a mouse button index. The API is automatically backward
   compatible as ImGuiPopupFlags is guaranteed to hold mouse button index in the lower bits.
 - Popups: Added ImGuiPopupFlags_NoOpenOverExistingPopup for OpenPopup*/BeginPopupContext* functions
   to first test for the presence of another popup at the same level.
 - Popups: Added ImGuiPopupFlags_NoOpenOverItems for BeginPopupContextWindow() - similar to testing
   for !IsAnyItemHovered() prior to doing an OpenPopup.
-- Popups: Added ImGuiPopupFlags_AnyPopupId and ImGuiPopupFlags_AnyPopupLevel flags for IsPopupOpen(), 
-  allowing to check if any popup is open at the current level, if a given popup is open at any popup 
+- Popups: Added ImGuiPopupFlags_AnyPopupId and ImGuiPopupFlags_AnyPopupLevel flags for IsPopupOpen(),
+  allowing to check if any popup is open at the current level, if a given popup is open at any popup
   level, if any popup is open at all.
 - Popups: Fix an edge case where programatically closing a popup while clicking on its empty space
   would attempt to focus it and close other popups. (#2880)
@@ -73,7 +74,7 @@
 - Popups: Clarified some of the comments and function prototypes.
 - Modals: BeginPopupModal() doesn't set the ImGuiWindowFlags_NoSavedSettings flag anymore, and will
   not always be auto-centered. Note that modals are more similar to regular windows than they are to
-  popups, so api and behavior may evolve further toward embracing this. (#915, #3091) 
+  popups, so api and behavior may evolve further toward embracing this. (#915, #3091)
   Enforce centering using e.g. SetNextWindowPos(io.DisplaySize * 0.5f, ImGuiCond_Appearing, ImVec2(0.5f,0.5f)).
 - Metrics: Added a "Settings" section with some details about persistent ini settings.
 - Nav, Menus: Fix vertical wrap-around in menus or popups created with multiple appending calls to
diff --git a/imgui.cpp b/imgui.cpp
index a4ec717..3135ca4 100644
--- a/imgui.cpp
+++ b/imgui.cpp
@@ -5071,6 +5071,9 @@
             // Resize from any of the four corners
             // We don't use an incremental MouseDelta but rather compute an absolute target size based on mouse position
             ImVec2 corner_target = g.IO.MousePos - g.ActiveIdClickOffset + ImLerp(grip.InnerDir * grip_hover_outer_size, grip.InnerDir * -grip_hover_inner_size, grip.CornerPosN); // Corner of the window corresponding to our corner grip
+            ImVec2 clamp_min = ImVec2(grip.CornerPosN.x == 1 ? g.Style.DisplayWindowPadding.x : -FLT_MAX, grip.CornerPosN.y == 1 ? g.Style.DisplayWindowPadding.y : -FLT_MAX);
+            ImVec2 clamp_max = ImVec2(grip.CornerPosN.x == 0 ? g.IO.DisplaySize.x - g.Style.DisplayWindowPadding.x : FLT_MAX, grip.CornerPosN.y == 0 ? g.IO.DisplaySize.y - g.Style.DisplayWindowPadding.y : FLT_MAX);
+            corner_target = ImClamp(corner_target, clamp_min, clamp_max);
             CalcResizePosSizeFromAnyCorner(window, corner_target, grip.CornerPosN, &pos_target, &size_target);
         }
         if (resize_grip_n == 0 || held || hovered)
@@ -5096,6 +5099,9 @@
             if (border_n == 1) { border_posn = ImVec2(1, 0); border_target.x = (g.IO.MousePos.x - g.ActiveIdClickOffset.x + WINDOWS_RESIZE_FROM_EDGES_HALF_THICKNESS); } // Right
             if (border_n == 2) { border_posn = ImVec2(0, 1); border_target.y = (g.IO.MousePos.y - g.ActiveIdClickOffset.y + WINDOWS_RESIZE_FROM_EDGES_HALF_THICKNESS); } // Bottom
             if (border_n == 3) { border_posn = ImVec2(0, 0); border_target.x = (g.IO.MousePos.x - g.ActiveIdClickOffset.x + WINDOWS_RESIZE_FROM_EDGES_HALF_THICKNESS); } // Left
+            ImVec2 clamp_min = ImVec2(border_n == 1 ? g.Style.DisplayWindowPadding.x : -FLT_MAX, border_n == 2 ? g.Style.DisplayWindowPadding.y : -FLT_MAX);
+            ImVec2 clamp_max = ImVec2(border_n == 3 ? g.IO.DisplaySize.x - g.Style.DisplayWindowPadding.x : FLT_MAX, border_n == 0 ? g.IO.DisplaySize.y - g.Style.DisplayWindowPadding.y : FLT_MAX);
+            border_target = ImClamp(border_target, clamp_min, clamp_max);
             CalcResizePosSizeFromAnyCorner(window, border_target, border_posn, &pos_target, &size_target);
         }
     }
@@ -5117,6 +5123,7 @@
         {
             const float NAV_RESIZE_SPEED = 600.0f;
             nav_resize_delta *= ImFloor(NAV_RESIZE_SPEED * g.IO.DeltaTime * ImMin(g.IO.DisplayFramebufferScale.x, g.IO.DisplayFramebufferScale.y));
+            nav_resize_delta = ImClamp(nav_resize_delta, g.Style.DisplayWindowPadding - window->Pos - window->Size, ImVec2(FLT_MAX, FLT_MAX));
             g.NavWindowingToggleLayer = false;
             g.NavDisableMouseHover = true;
             resize_grip_col[0] = GetColorU32(ImGuiCol_ResizeGripActive);