| // dear imgui: Renderer Backend for SDL using SDL_Renderer |
| // (Requires: SDL 2.0.17+) |
| |
| |
| #pragma once |
| #include "imgui.h" // IMGUI_IMPL_API |
| |
| struct SDL_Renderer; |
| |
| IMGUI_IMPL_API bool ImGui_ImplSDLRenderer_Init(SDL_Renderer *renderer); |
| IMGUI_IMPL_API void ImGui_ImplSDLRenderer_Shutdown(); |
| IMGUI_IMPL_API void ImGui_ImplSDLRenderer_NewFrame(); |
| IMGUI_IMPL_API void ImGui_ImplSDLRenderer_RenderDrawData(ImDrawData* draw_data); |
| |
| // Called by Init/NewFrame/Shutdown |
| IMGUI_IMPL_API bool ImGui_ImplSDLRenderer_CreateFontsTexture(); |
| IMGUI_IMPL_API void ImGui_ImplSDLRenderer_DestroyFontsTexture(); |
| IMGUI_IMPL_API bool ImGui_ImplSDLRenderer_CreateDeviceObjects(); |
| IMGUI_IMPL_API void ImGui_ImplSDLRenderer_DestroyDeviceObjects(); |