| # |
| # Cross Platform Makefile |
| # Compatible with MSYS2/MINGW, Ubuntu 14.04.1 and Mac OS X |
| # |
| # You will need GLFW (http://www.glfw.org): |
| # Linux: |
| # apt-get install libglfw-dev |
| # Mac OS X: |
| # brew install glfw |
| # MSYS2: |
| # pacman -S --noconfirm --needed mingw-w64-x86_64-toolchain mingw-w64-x86_64-glfw |
| # |
| |
| #CXX = g++ |
| #CXX = clang++ |
| |
| EXE = example_glfw_opengl3 |
| IMGUI_DIR = ../.. |
| SOURCES = main.cpp |
| SOURCES += $(IMGUI_DIR)/imgui.cpp $(IMGUI_DIR)/imgui_demo.cpp $(IMGUI_DIR)/imgui_draw.cpp $(IMGUI_DIR)/imgui_tables.cpp $(IMGUI_DIR)/imgui_widgets.cpp |
| SOURCES += $(IMGUI_DIR)/backends/imgui_impl_glfw.cpp $(IMGUI_DIR)/backends/imgui_impl_opengl3.cpp |
| OBJS = $(addsuffix .o, $(basename $(notdir $(SOURCES)))) |
| UNAME_S := $(shell uname -s) |
| LINUX_GL_LIBS = -lGL |
| |
| CXXFLAGS = -I$(IMGUI_DIR) -I$(IMGUI_DIR)/backends |
| CXXFLAGS += -g -Wall -Wformat |
| LIBS = |
| |
| ##--------------------------------------------------------------------- |
| ## OPENGL LOADER / OPENGL ES |
| ##--------------------------------------------------------------------- |
| |
| ## See below for OpenGL ES option (no loader required) - comment out |
| ## the following if you want to use OpenGL ES instead of Desktop GL. |
| |
| ## Using OpenGL loader: gl3w [default] |
| SOURCES += ../libs/gl3w/GL/gl3w.c |
| CXXFLAGS += -I../libs/gl3w -DIMGUI_IMPL_OPENGL_LOADER_GL3W |
| |
| ## Using OpenGL loader: glew |
| ## (This assumes a system-wide installation) |
| # CXXFLAGS += -DIMGUI_IMPL_OPENGL_LOADER_GLEW |
| # LIBS += -lGLEW |
| |
| ## Using OpenGL loader: glad |
| # SOURCES += ../libs/glad/src/glad.c |
| # CXXFLAGS += -I../libs/glad/include -DIMGUI_IMPL_OPENGL_LOADER_GLAD |
| |
| ## Using OpenGL loader: glad2 |
| # SOURCES += ../libs/glad/src/gl.c |
| # CXXFLAGS += -I../libs/glad/include -DIMGUI_IMPL_OPENGL_LOADER_GLAD2 |
| |
| ## Using OpenGL loader: glbinding |
| ## This assumes a system-wide installation |
| ## of either version 3.0.0 (or newer) |
| # CXXFLAGS += -DIMGUI_IMPL_OPENGL_LOADER_GLBINDING3 |
| # LIBS += -lglbinding |
| ## or the older version 2.x |
| # CXXFLAGS += -DIMGUI_IMPL_OPENGL_LOADER_GLBINDING2 |
| # LIBS += -lglbinding |
| |
| ## Using OpenGL ES, no loader required |
| ## This assumes a GL ES library available in the system, e.g. libGLESv2.so |
| # CXXFLAGS += -DIMGUI_IMPL_OPENGL_ES2 |
| # LINUX_GL_LIBS = -lGLESv2 |
| |
| ##--------------------------------------------------------------------- |
| ## BUILD FLAGS PER PLATFORM |
| ##--------------------------------------------------------------------- |
| |
| ifeq ($(UNAME_S), Linux) #LINUX |
| ECHO_MESSAGE = "Linux" |
| LIBS += $(LINUX_GL_LIBS) `pkg-config --static --libs glfw3` |
| |
| CXXFLAGS += `pkg-config --cflags glfw3` |
| CFLAGS = $(CXXFLAGS) |
| endif |
| |
| ifeq ($(UNAME_S), Darwin) #APPLE |
| ECHO_MESSAGE = "Mac OS X" |
| LIBS += -framework OpenGL -framework Cocoa -framework IOKit -framework CoreVideo |
| LIBS += -L/usr/local/lib -L/opt/local/lib -L/opt/homebrew/lib |
| #LIBS += -lglfw3 |
| LIBS += -lglfw |
| |
| CXXFLAGS += -I/usr/local/include -I/opt/local/include -I/opt/homebrew/include |
| CFLAGS = $(CXXFLAGS) |
| endif |
| |
| ifeq ($(OS), Windows_NT) |
| ECHO_MESSAGE = "MinGW" |
| LIBS += -lglfw3 -lgdi32 -lopengl32 -limm32 |
| |
| CXXFLAGS += `pkg-config --cflags glfw3` |
| CFLAGS = $(CXXFLAGS) |
| endif |
| |
| ##--------------------------------------------------------------------- |
| ## BUILD RULES |
| ##--------------------------------------------------------------------- |
| |
| %.o:%.cpp |
| $(CXX) $(CXXFLAGS) -c -o $@ $< |
| |
| %.o:$(IMGUI_DIR)/%.cpp |
| $(CXX) $(CXXFLAGS) -c -o $@ $< |
| |
| %.o:$(IMGUI_DIR)/backends/%.cpp |
| $(CXX) $(CXXFLAGS) -c -o $@ $< |
| |
| %.o:../libs/gl3w/GL/%.c |
| $(CC) $(CFLAGS) -c -o $@ $< |
| |
| %.o:../libs/glad/src/%.c |
| $(CC) $(CFLAGS) -c -o $@ $< |
| |
| all: $(EXE) |
| @echo Build complete for $(ECHO_MESSAGE) |
| |
| $(EXE): $(OBJS) |
| $(CXX) -o $@ $^ $(CXXFLAGS) $(LIBS) |
| |
| clean: |
| rm -f $(EXE) $(OBJS) |