| //----------------------------------------------------------------------------- | 
 | // USER IMPLEMENTATION | 
 | // This file contains compile-time options for ImGui. | 
 | // Other options (memory allocation overrides, callbacks, etc.) can be set at runtime via the ImGuiIO structure - ImGui::GetIO(). | 
 | //----------------------------------------------------------------------------- | 
 |  | 
 | #pragma once | 
 |  | 
 | //---- Define your own ImVector<> type if you don't want to use the provided implementation defined in imgui.h | 
 | //#include <vector> | 
 | //#define ImVector  std::vector | 
 | //#define ImVector  MyVector | 
 |  | 
 | //---- Define assertion handler. Defaults to calling assert(). | 
 | //#define IM_ASSERT(_EXPR)  MyAssert(_EXPR) | 
 |  | 
 | //---- Define attributes of all API symbols declarations, e.g. for DLL under Windows. | 
 | //#define IMGUI_API __declspec( dllexport ) | 
 | //#define IMGUI_API __declspec( dllimport ) | 
 |  | 
 | //---- Don't implement default clipboard handlers for Windows (so as not to link with OpenClipboard() and others Win32 functions) | 
 | //#define IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCS | 
 |  | 
 | //---- Include imgui_user.inl at the end of imgui.cpp so you can include code that extends ImGui using its private data/functions. | 
 | //#define IMGUI_INCLUDE_IMGUI_USER_INL | 
 |  | 
 | //---- Include imgui_user.h at the end of imgui.h | 
 | //#define IMGUI_INCLUDE_IMGUI_USER_H | 
 |  | 
 | //---- Define implicit cast operators to convert back<>forth from your math types and ImVec2/ImVec4. | 
 | /* | 
 | #define IM_VEC2_CLASS_EXTRA                                                 \ | 
 |         ImVec2(const MyVec2& f) { x = f.x; y = f.y; }                       \ | 
 |         operator MyVec2() const { return MyVec2(x,y); } | 
 |  | 
 | #define IM_VEC4_CLASS_EXTRA                                                 \ | 
 |         ImVec4(const MyVec4& f) { x = f.x; y = f.y; z = f.z; w = f.w; }     \ | 
 |         operator MyVec4() const { return MyVec4(x,y,z,w); } | 
 | */ | 
 |  | 
 | //---- Freely implement extra functions within the ImGui:: namespace. | 
 | //---- Declare helpers or widgets implemented in imgui_user.inl or elsewhere, so end-user doesn't need to include multiple files. | 
 | //---- e.g. you can create variants of the ImGui::Value() helper for your low-level math types, or your own widgets/helpers. | 
 | /* | 
 | namespace ImGui | 
 | { | 
 |     void    Value(const char* prefix, const MyVec2& v, const char* float_format = NULL); | 
 |     void    Value(const char* prefix, const MyVec4& v, const char* float_format = NULL); | 
 | } | 
 | */ | 
 |  |