Internals: SeparatorEx(): expose thickness + add misc comments relating to Separators.
diff --git a/imgui_demo.cpp b/imgui_demo.cpp
index c35f99d..2d175c9 100644
--- a/imgui_demo.cpp
+++ b/imgui_demo.cpp
@@ -398,23 +398,21 @@
     IMGUI_DEMO_MARKER("Help");
     if (ImGui::CollapsingHeader("Help"))
     {
-        ImGui::Text("ABOUT THIS DEMO:");
+        ImGui::SeparatorText("ABOUT THIS DEMO:");
         ImGui::BulletText("Sections below are demonstrating many aspects of the library.");
         ImGui::BulletText("The \"Examples\" menu above leads to more demo contents.");
         ImGui::BulletText("The \"Tools\" menu above gives access to: About Box, Style Editor,\n"
                           "and Metrics/Debugger (general purpose Dear ImGui debugging tool).");
-        ImGui::Separator();
 
-        ImGui::Text("PROGRAMMER GUIDE:");
+        ImGui::SeparatorText("PROGRAMMER GUIDE:");
         ImGui::BulletText("See the ShowDemoWindow() code in imgui_demo.cpp. <- you are here!");
         ImGui::BulletText("See comments in imgui.cpp.");
         ImGui::BulletText("See example applications in the examples/ folder.");
         ImGui::BulletText("Read the FAQ at http://www.dearimgui.com/faq/");
         ImGui::BulletText("Set 'io.ConfigFlags |= NavEnableKeyboard' for keyboard controls.");
         ImGui::BulletText("Set 'io.ConfigFlags |= NavEnableGamepad' for gamepad controls.");
-        ImGui::Separator();
 
-        ImGui::Text("USER GUIDE:");
+        ImGui::SeparatorText("USER GUIDE:");
         ImGui::ShowUserGuide();
     }
 
diff --git a/imgui_internal.h b/imgui_internal.h
index 5d78f2c..3974854 100644
--- a/imgui_internal.h
+++ b/imgui_internal.h
@@ -903,7 +903,7 @@
     ImGuiSeparatorFlags_None                    = 0,
     ImGuiSeparatorFlags_Horizontal              = 1 << 0,   // Axis default to current layout type, so generally Horizontal unless e.g. in a menu bar
     ImGuiSeparatorFlags_Vertical                = 1 << 1,
-    ImGuiSeparatorFlags_SpanAllColumns          = 1 << 2,
+    ImGuiSeparatorFlags_SpanAllColumns          = 1 << 2,   // Make separator cover all columns of a legacy Columns() set.
 };
 
 // Flags for FocusWindow(). This is not called ImGuiFocusFlags to avoid confusion with public-facing ImGuiFocusedFlags.
@@ -3128,7 +3128,7 @@
     IMGUI_API bool          ButtonEx(const char* label, const ImVec2& size_arg = ImVec2(0, 0), ImGuiButtonFlags flags = 0);
     IMGUI_API bool          ArrowButtonEx(const char* str_id, ImGuiDir dir, ImVec2 size_arg, ImGuiButtonFlags flags = 0);
     IMGUI_API bool          ImageButtonEx(ImGuiID id, ImTextureID texture_id, const ImVec2& size, const ImVec2& uv0, const ImVec2& uv1, const ImVec4& bg_col, const ImVec4& tint_col, ImGuiButtonFlags flags = 0);
-    IMGUI_API void          SeparatorEx(ImGuiSeparatorFlags flags);
+    IMGUI_API void          SeparatorEx(ImGuiSeparatorFlags flags, float thickness);
     IMGUI_API void          SeparatorTextEx(ImGuiID id, const char* label, const char* label_end, float extra_width);
     IMGUI_API bool          CheckboxFlags(const char* label, ImS64* flags, ImS64 flags_value);
     IMGUI_API bool          CheckboxFlags(const char* label, ImU64* flags, ImU64 flags_value);
diff --git a/imgui_widgets.cpp b/imgui_widgets.cpp
index c451a5c..18e34e9 100644
--- a/imgui_widgets.cpp
+++ b/imgui_widgets.cpp
@@ -1392,8 +1392,9 @@
 }
 
 // Horizontal/vertical separating line
-// FIXME: Surprisingly, this seemingly simple widget is adjacent to MANY different legacy/tricky layout issues.
-void ImGui::SeparatorEx(ImGuiSeparatorFlags flags)
+// FIXME: Surprisingly, this seemingly trivial widget is a victim of many different legacy/tricky layout issues.
+// Note how thickness == 1.0f is handled specifically as not moving CursorPos by 'thickness', but other values are.
+void ImGui::SeparatorEx(ImGuiSeparatorFlags flags, float thickness)
 {
     ImGuiWindow* window = GetCurrentWindow();
     if (window->SkipItems)
@@ -1401,8 +1402,8 @@
 
     ImGuiContext& g = *GImGui;
     IM_ASSERT(ImIsPowerOfTwo(flags & (ImGuiSeparatorFlags_Horizontal | ImGuiSeparatorFlags_Vertical)));   // Check that only 1 option is selected
+    IM_ASSERT(thickness > 0.0f);
 
-    const float thickness = 1.0f; // Cannot use g.Style.SeparatorTextSize yet for various reasons.
     if (flags & ImGuiSeparatorFlags_Vertical)
     {
         // Vertical separator, for menu bars (use current line height).
@@ -1436,6 +1437,8 @@
             x2 = table->Columns[table->CurrentColumn].MaxX;
         }
 
+        // Before Tables API happened, we relied on Separator() to span all columns of a Columns() set.
+        // We currently don't need to provide the same feature for tables because tables naturally have border features.
         ImGuiOldColumns* columns = (flags & ImGuiSeparatorFlags_SpanAllColumns) ? window->DC.CurrentColumns : NULL;
         if (columns)
             PushColumnsBackground();
@@ -1445,8 +1448,8 @@
         const float thickness_for_layout = (thickness == 1.0f) ? 0.0f : thickness; // FIXME: See 1.70/1.71 Separator() change: makes legacy 1-px separator not affect layout yet. Should change.
         const ImRect bb(ImVec2(x1, window->DC.CursorPos.y), ImVec2(x2, window->DC.CursorPos.y + thickness));
         ItemSize(ImVec2(0.0f, thickness_for_layout));
-        const bool item_visible = ItemAdd(bb, 0);
-        if (item_visible)
+
+        if (ItemAdd(bb, 0))
         {
             // Draw
             window->DrawList->AddRectFilled(bb.Min, bb.Max, GetColorU32(ImGuiCol_Separator));
@@ -1469,10 +1472,11 @@
     if (window->SkipItems)
         return;
 
-    // Those flags should eventually be overridable by the user
+    // Those flags should eventually be configurable by the user
+    // FIXME: We cannot g.Style.SeparatorTextBorderSize for thickness as it relates to SeparatorText() which is a decorated separator, not defaulting to 1.0f.
     ImGuiSeparatorFlags flags = (window->DC.LayoutType == ImGuiLayoutType_Horizontal) ? ImGuiSeparatorFlags_Vertical : ImGuiSeparatorFlags_Horizontal;
     flags |= ImGuiSeparatorFlags_SpanAllColumns; // NB: this only applies to legacy Columns() api as they relied on Separator() a lot.
-    SeparatorEx(flags);
+    SeparatorEx(flags, 1.0f);
 }
 
 void ImGui::SeparatorTextEx(ImGuiID id, const char* label, const char* label_end, float extra_w)
@@ -1532,8 +1536,8 @@
         return;
 
     // The SeparatorText() vs SeparatorTextEx() distinction is designed to be considerate that we may want:
-    // - allow headers to be draggable items (would require a stable ID + a noticeable highlight)
-    // - this high-level entry point to allow formatting? (may require ID separate from formatted string)
+    // - allow separator-text to be draggable items (would require a stable ID + a noticeable highlight)
+    // - this high-level entry point to allow formatting? (which in turns may require ID separate from formatted string)
     // - because of this we probably can't turn 'const char* label' into 'const char* fmt, ...'
     // Otherwise, we can decide that users wanting to drag this would layout a dedicated drag-item,
     // and then we can turn this into a format function.