Added build/ to gitignore (#3027), Examples: SDL2: Link with shell32.lib required by SDL2main.lib since SDL 2.0.12. [#3988, #3884] + added batch file for SDL+Vulkan.
diff --git a/.gitignore b/.gitignore
index 8d72019..86bed60 100644
--- a/.gitignore
+++ b/.gitignore
@@ -26,6 +26,9 @@
 *.VC.db
 *.VC.VC.opendb
 
+## Commonly used CMake directories
+/build*/
+
 ## Xcode artifacts
 project.xcworkspace
 xcuserdata
diff --git a/docs/CHANGELOG.txt b/docs/CHANGELOG.txt
index ff7a64d..8dcbbae 100644
--- a/docs/CHANGELOG.txt
+++ b/docs/CHANGELOG.txt
@@ -59,6 +59,7 @@
   VkPhysicalDeviceLimits::nonCoherentAtomSize. (#3957) [@AgentX1994]
 - Examples: Add OpenGL ES 2.0 support to modern GL examples. (#2837, #3951) [@lethal-guitar, @hinxx]
 - Examples: Vulkan: Rebuild swapchain on VK_SUBOPTIMAL_KHR. (#3881)
+- Examples: SDL2: Link with shell32.lib required by SDL2main.lib since SDL 2.0.12. [#3988]
 - Docs: Improvements to minor mistakes in documentation comments (#3923) [@ANF-Studios]
 
 
diff --git a/examples/example_sdl_directx11/build_win32.bat b/examples/example_sdl_directx11/build_win32.bat
index 7433c74..b930827 100644
--- a/examples/example_sdl_directx11/build_win32.bat
+++ b/examples/example_sdl_directx11/build_win32.bat
@@ -3,6 +3,6 @@
 @set OUT_EXE=example_sdl_directx11
 @set INCLUDES=/I..\.. /I..\..\backends /I%SDL2_DIR%\include /I "%WindowsSdkDir%Include\um" /I "%WindowsSdkDir%Include\shared" /I "%DXSDK_DIR%Include"
 @set SOURCES=main.cpp ..\..\backends\imgui_impl_sdl.cpp ..\..\backends\imgui_impl_dx11.cpp ..\..\imgui*.cpp
-@set LIBS=/LIBPATH:%SDL2_DIR%\lib\x86 SDL2.lib SDL2main.lib /LIBPATH:"%DXSDK_DIR%/Lib/x86" d3d11.lib d3dcompiler.lib
+@set LIBS=/LIBPATH:%SDL2_DIR%\lib\x86 SDL2.lib SDL2main.lib /LIBPATH:"%DXSDK_DIR%/Lib/x86" d3d11.lib d3dcompiler.lib shell32.lib
 mkdir %OUT_DIR%
 cl /nologo /Zi /MD %INCLUDES% %SOURCES% /Fe%OUT_DIR%/%OUT_EXE%.exe /Fo%OUT_DIR%/ /link %LIBS% /subsystem:console
diff --git a/examples/example_sdl_opengl2/build_win32.bat b/examples/example_sdl_opengl2/build_win32.bat
index d7fb003..47529e2 100644
--- a/examples/example_sdl_opengl2/build_win32.bat
+++ b/examples/example_sdl_opengl2/build_win32.bat
@@ -3,6 +3,6 @@
 @set OUT_EXE=example_sdl_opengl2
 @set INCLUDES=/I..\.. /I..\..\backends /I%SDL2_DIR%\include
 @set SOURCES=main.cpp ..\..\backends\imgui_impl_sdl.cpp ..\..\backends\imgui_impl_opengl2.cpp ..\..\imgui*.cpp
-@set LIBS=/LIBPATH:%SDL2_DIR%\lib\x86 SDL2.lib SDL2main.lib opengl32.lib
+@set LIBS=/LIBPATH:%SDL2_DIR%\lib\x86 SDL2.lib SDL2main.lib opengl32.lib shell32.lib
 mkdir %OUT_DIR%
 cl /nologo /Zi /MD %INCLUDES% %SOURCES% /Fe%OUT_DIR%/%OUT_EXE%.exe /Fo%OUT_DIR%/ /link %LIBS% /subsystem:console
diff --git a/examples/example_sdl_opengl3/build_win32.bat b/examples/example_sdl_opengl3/build_win32.bat
index 8f54960..72e89b1 100644
--- a/examples/example_sdl_opengl3/build_win32.bat
+++ b/examples/example_sdl_opengl3/build_win32.bat
@@ -3,6 +3,6 @@
 @set OUT_EXE=example_sdl_opengl3
 @set INCLUDES=/I..\.. /I..\..\backends /I%SDL2_DIR%\include /I..\libs\gl3w
 @set SOURCES=main.cpp ..\..\backends\imgui_impl_sdl.cpp ..\..\backends\imgui_impl_opengl3.cpp ..\..\imgui*.cpp ..\libs\gl3w\GL\gl3w.c
-@set LIBS=/LIBPATH:%SDL2_DIR%\lib\x86 SDL2.lib SDL2main.lib opengl32.lib
+@set LIBS=/LIBPATH:%SDL2_DIR%\lib\x86 SDL2.lib SDL2main.lib opengl32.lib shell32.lib
 mkdir %OUT_DIR%
 cl /nologo /Zi /MD %INCLUDES% %SOURCES% /Fe%OUT_DIR%/%OUT_EXE%.exe /Fo%OUT_DIR%/ /link %LIBS% /subsystem:console
diff --git a/examples/example_sdl_vulkan/build_win32.bat b/examples/example_sdl_vulkan/build_win32.bat
new file mode 100644
index 0000000..21b5ea3
--- /dev/null
+++ b/examples/example_sdl_vulkan/build_win32.bat
@@ -0,0 +1,10 @@
+@REM Build for Visual Studio compiler. Run your copy of vcvars32.bat or vcvarsall.bat to setup command-line compiler.
+
+@set OUT_EXE=example_sdl_vulkan
+@set INCLUDES=/I..\.. /I..\..\backends /I%SDL2_DIR%\include /I %VULKAN_SDK%\include
+@set SOURCES=main.cpp ..\..\backends\imgui_impl_sdl.cpp ..\..\backends\imgui_impl_vulkan.cpp ..\..\imgui*.cpp
+@set LIBS=/LIBPATH:%SDL2_DIR%\lib\x86 /libpath:%VULKAN_SDK%\lib32 SDL2.lib SDL2main.lib shell32.lib vulkan-1.lib
+
+@set OUT_DIR=Debug
+mkdir %OUT_DIR%
+cl /nologo /Zi /MD %INCLUDES% %SOURCES% /Fe%OUT_DIR%/%OUT_EXE%.exe /Fo%OUT_DIR%/ /link %LIBS% /subsystem:console