| // ImGui - standalone example application for Glfw + Vulkan, using programmable pipeline | 
 | // If you are new to ImGui, see examples/README.txt and documentation at the top of imgui.cpp. | 
 |  | 
 | #include "imgui.h" | 
 | #include "imgui_impl_glfw_vulkan.h" | 
 |  | 
 | #include <stdio.h>          // printf, fprintf | 
 | #include <stdlib.h>         // abort | 
 | #define GLFW_INCLUDE_NONE | 
 | #define GLFW_INCLUDE_VULKAN | 
 | #include <GLFW/glfw3.h> | 
 |  | 
 | #define IMGUI_MAX_POSSIBLE_BACK_BUFFERS 16 | 
 | //#define IMGUI_UNLIMITED_FRAME_RATE | 
 | #ifdef _DEBUG | 
 | #define IMGUI_VULKAN_DEBUG_REPORT | 
 | #endif | 
 |  | 
 | static VkAllocationCallbacks*   g_Allocator = NULL; | 
 | static VkInstance               g_Instance = VK_NULL_HANDLE; | 
 | static VkSurfaceKHR             g_Surface = VK_NULL_HANDLE; | 
 | static VkPhysicalDevice         g_Gpu = VK_NULL_HANDLE; | 
 | static VkDevice                 g_Device = VK_NULL_HANDLE; | 
 | static VkSwapchainKHR           g_Swapchain = VK_NULL_HANDLE; | 
 | static VkRenderPass             g_RenderPass = VK_NULL_HANDLE; | 
 | static uint32_t                 g_QueueFamily = 0; | 
 | static VkQueue                  g_Queue = VK_NULL_HANDLE; | 
 | static VkDebugReportCallbackEXT g_Debug_Report = VK_NULL_HANDLE; | 
 |  | 
 | static VkSurfaceFormatKHR       g_SurfaceFormat; | 
 | static VkImageSubresourceRange  g_ImageRange = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1}; | 
 | static VkPresentModeKHR         g_PresentMode; | 
 |  | 
 | static VkPipelineCache          g_PipelineCache = VK_NULL_HANDLE; | 
 | static VkDescriptorPool         g_DescriptorPool = VK_NULL_HANDLE; | 
 |  | 
 | static int                      fb_width = 0, fb_height = 0; | 
 | static bool                     g_ResizeWanted = false; | 
 | static int                      g_ResizeWidth = 0, g_ResizeHeight = 0; | 
 | static uint32_t                 g_BackbufferIndices[IMGUI_VK_QUEUED_FRAMES];    // keep track of recently rendered swapchain frame indices | 
 | static uint32_t                 g_BackBufferCount = 0; | 
 | static VkImage                  g_BackBuffer[IMGUI_MAX_POSSIBLE_BACK_BUFFERS] = {}; | 
 | static VkImageView              g_BackBufferView[IMGUI_MAX_POSSIBLE_BACK_BUFFERS] = {}; | 
 | static VkFramebuffer            g_Framebuffer[IMGUI_MAX_POSSIBLE_BACK_BUFFERS] = {}; | 
 |  | 
 | static uint32_t                 g_FrameIndex = 0; | 
 | static VkCommandPool            g_CommandPool[IMGUI_VK_QUEUED_FRAMES]; | 
 | static VkCommandBuffer          g_CommandBuffer[IMGUI_VK_QUEUED_FRAMES]; | 
 | static VkFence                  g_Fence[IMGUI_VK_QUEUED_FRAMES]; | 
 | static VkSemaphore              g_PresentCompleteSemaphore[IMGUI_VK_QUEUED_FRAMES]; | 
 | static VkSemaphore              g_RenderCompleteSemaphore[IMGUI_VK_QUEUED_FRAMES]; | 
 |  | 
 | static VkClearValue             g_ClearValue = {}; | 
 |  | 
 | static void check_vk_result(VkResult err) | 
 | { | 
 |     if (err == 0) return; | 
 |     printf("VkResult %d\n", err); | 
 |     if (err < 0) | 
 |         abort(); | 
 | } | 
 |  | 
 | static void resize_vulkan(int w, int h) | 
 | { | 
 |     VkResult err; | 
 |     VkSwapchainKHR old_swapchain = g_Swapchain; | 
 |     err = vkDeviceWaitIdle(g_Device); | 
 |     check_vk_result(err); | 
 |  | 
 |     // Destroy old Framebuffer: | 
 |     for (uint32_t i = 0; i < g_BackBufferCount; i++) | 
 |         if (g_BackBufferView[i]) | 
 |             vkDestroyImageView(g_Device, g_BackBufferView[i], g_Allocator); | 
 |     for (uint32_t i = 0; i < g_BackBufferCount; i++) | 
 |         if (g_Framebuffer[i]) | 
 |             vkDestroyFramebuffer(g_Device, g_Framebuffer[i], g_Allocator); | 
 |     if (g_RenderPass) | 
 |         vkDestroyRenderPass(g_Device, g_RenderPass, g_Allocator); | 
 |  | 
 |     // Create Swapchain: | 
 |     { | 
 |         VkSwapchainCreateInfoKHR info = {}; | 
 |         info.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR; | 
 |         info.surface = g_Surface; | 
 |         info.imageFormat = g_SurfaceFormat.format; | 
 |         info.imageColorSpace = g_SurfaceFormat.colorSpace; | 
 |         info.imageArrayLayers = 1; | 
 |         info.imageUsage |= VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT; | 
 |         info.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE; | 
 |         info.preTransform = VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR; | 
 |         info.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR; | 
 |         info.presentMode = g_PresentMode; | 
 |         info.clipped = VK_TRUE; | 
 |         info.oldSwapchain = old_swapchain; | 
 |         VkSurfaceCapabilitiesKHR cap; | 
 |         err = vkGetPhysicalDeviceSurfaceCapabilitiesKHR(g_Gpu, g_Surface, &cap); | 
 |         check_vk_result(err); | 
 |         if (cap.maxImageCount > 0) | 
 |             info.minImageCount = (cap.minImageCount + 2 < cap.maxImageCount) ? (cap.minImageCount + 2) : cap.maxImageCount; | 
 |         else | 
 |             info.minImageCount = cap.minImageCount + 2; | 
 |  | 
 |         if (cap.currentExtent.width == 0xffffffff) | 
 |         { | 
 |             fb_width = w; | 
 |             fb_height = h; | 
 |             info.imageExtent.width = fb_width; | 
 |             info.imageExtent.height = fb_height; | 
 |         } | 
 |         else | 
 |         { | 
 |             fb_width = cap.currentExtent.width; | 
 |             fb_height = cap.currentExtent.height; | 
 |             info.imageExtent.width = fb_width; | 
 |             info.imageExtent.height = fb_height; | 
 |         } | 
 |         err = vkCreateSwapchainKHR(g_Device, &info, g_Allocator, &g_Swapchain); | 
 |         check_vk_result(err); | 
 |         err = vkGetSwapchainImagesKHR(g_Device, g_Swapchain, &g_BackBufferCount, NULL); | 
 |         check_vk_result(err); | 
 |         err = vkGetSwapchainImagesKHR(g_Device, g_Swapchain, &g_BackBufferCount, g_BackBuffer); | 
 |         check_vk_result(err); | 
 |     } | 
 |     if (old_swapchain) | 
 |         vkDestroySwapchainKHR(g_Device, old_swapchain, g_Allocator); | 
 |  | 
 |     // Create the Render Pass: | 
 |     { | 
 |         VkAttachmentDescription attachment = {}; | 
 |         attachment.format = g_SurfaceFormat.format; | 
 |         attachment.samples = VK_SAMPLE_COUNT_1_BIT; | 
 |         attachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR; | 
 |         attachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE; | 
 |         attachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; | 
 |         attachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE; | 
 |         attachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; | 
 |         attachment.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR; | 
 |         VkAttachmentReference color_attachment = {}; | 
 |         color_attachment.attachment = 0; | 
 |         color_attachment.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; | 
 |         VkSubpassDescription subpass = {}; | 
 |         subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS; | 
 |         subpass.colorAttachmentCount = 1; | 
 |         subpass.pColorAttachments = &color_attachment; | 
 |         VkSubpassDependency dependency = {}; | 
 |         dependency.srcSubpass = VK_SUBPASS_EXTERNAL; | 
 |         dependency.dstSubpass = 0; | 
 |         dependency.srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT; | 
 |         dependency.dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT; | 
 |         dependency.srcAccessMask = 0; | 
 |         dependency.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT; | 
 |         VkRenderPassCreateInfo info = {}; | 
 |         info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO; | 
 |         info.attachmentCount = 1; | 
 |         info.pAttachments = &attachment; | 
 |         info.subpassCount = 1; | 
 |         info.pSubpasses = &subpass; | 
 |         info.dependencyCount = 1; | 
 |         info.pDependencies = &dependency; | 
 |         err = vkCreateRenderPass(g_Device, &info, g_Allocator, &g_RenderPass); | 
 |         check_vk_result(err); | 
 |     } | 
 |  | 
 |     // Create The Image Views | 
 |     { | 
 |         VkImageViewCreateInfo info = {}; | 
 |         info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO; | 
 |         info.viewType = VK_IMAGE_VIEW_TYPE_2D; | 
 |         info.format = g_SurfaceFormat.format; | 
 |         info.components.r = VK_COMPONENT_SWIZZLE_R; | 
 |         info.components.g = VK_COMPONENT_SWIZZLE_G; | 
 |         info.components.b = VK_COMPONENT_SWIZZLE_B; | 
 |         info.components.a = VK_COMPONENT_SWIZZLE_A; | 
 |         info.subresourceRange = g_ImageRange; | 
 |         for (uint32_t i = 0; i < g_BackBufferCount; i++) | 
 |         { | 
 |             info.image = g_BackBuffer[i]; | 
 |             err = vkCreateImageView(g_Device, &info, g_Allocator, &g_BackBufferView[i]); | 
 |             check_vk_result(err); | 
 |         } | 
 |     } | 
 |  | 
 |     // Create Framebuffer: | 
 |     { | 
 |         VkImageView attachment[1]; | 
 |         VkFramebufferCreateInfo info = {}; | 
 |         info.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO; | 
 |         info.renderPass = g_RenderPass; | 
 |         info.attachmentCount = 1; | 
 |         info.pAttachments = attachment; | 
 |         info.width = fb_width; | 
 |         info.height = fb_height; | 
 |         info.layers = 1; | 
 |         for (uint32_t i = 0; i < g_BackBufferCount; i++) | 
 |         { | 
 |             attachment[0] = g_BackBufferView[i]; | 
 |             err = vkCreateFramebuffer(g_Device, &info, g_Allocator, &g_Framebuffer[i]); | 
 |             check_vk_result(err); | 
 |         } | 
 |     } | 
 | } | 
 |  | 
 | #ifdef IMGUI_VULKAN_DEBUG_REPORT | 
 | static VKAPI_ATTR VkBool32 VKAPI_CALL debug_report( | 
 |     VkDebugReportFlagsEXT flags, VkDebugReportObjectTypeEXT objectType, uint64_t object, size_t location, int32_t messageCode, const char* pLayerPrefix, const char* pMessage, void* pUserData) | 
 | { | 
 |     (void)flags; (void)object; (void)pUserData; (void)pLayerPrefix; (void)messageCode; (void)location; | 
 |     printf("[vulkan] ObjectType: %i\nMessage: %s\n\n", objectType, pMessage ); | 
 |     return VK_FALSE; | 
 | } | 
 | #endif // IMGUI_VULKAN_DEBUG_REPORT | 
 |  | 
 | static void setup_vulkan(GLFWwindow* window) | 
 | { | 
 |     VkResult err; | 
 |  | 
 |     // Create Vulkan Instance | 
 |     { | 
 |         uint32_t extensions_count; | 
 |         const char** glfw_extensions = glfwGetRequiredInstanceExtensions(&extensions_count); | 
 |  | 
 |         VkInstanceCreateInfo create_info = {}; | 
 |         create_info.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO; | 
 |         create_info.enabledExtensionCount = extensions_count; | 
 |         create_info.ppEnabledExtensionNames = glfw_extensions; | 
 |  | 
 | #ifdef IMGUI_VULKAN_DEBUG_REPORT | 
 |         // enabling multiple validation layers grouped as lunarg standard validation | 
 |         const char* layers[] = {"VK_LAYER_LUNARG_standard_validation"}; | 
 |         create_info.enabledLayerCount = 1; | 
 |         create_info.ppEnabledLayerNames = layers; | 
 |  | 
 |         // need additional storage for char pointer to debug report extension | 
 |         const char** extensions = (const char**)malloc(sizeof(const char*) * (extensions_count + 1)); | 
 |         for (size_t i = 0; i < extensions_count; i++) | 
 |             extensions[i] = glfw_extensions[i]; | 
 |         extensions[ extensions_count ] = "VK_EXT_debug_report"; | 
 |         create_info.enabledExtensionCount = extensions_count+1; | 
 |         create_info.ppEnabledExtensionNames = extensions; | 
 | #endif // IMGUI_VULKAN_DEBUG_REPORT | 
 |  | 
 |         err = vkCreateInstance(&create_info, g_Allocator, &g_Instance); | 
 |         check_vk_result(err); | 
 |  | 
 | #ifdef IMGUI_VULKAN_DEBUG_REPORT | 
 |         free(extensions); | 
 |  | 
 |         // create the debug report callback | 
 |         VkDebugReportCallbackCreateInfoEXT debug_report_ci ={}; | 
 |         debug_report_ci.sType = VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT; | 
 |         debug_report_ci.flags = VK_DEBUG_REPORT_ERROR_BIT_EXT | VK_DEBUG_REPORT_WARNING_BIT_EXT | VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT; | 
 |         debug_report_ci.pfnCallback = debug_report; | 
 |         debug_report_ci.pUserData = NULL; | 
 |          | 
 |         // get the proc address of the function pointer, required for used extensions | 
 |         PFN_vkCreateDebugReportCallbackEXT vkCreateDebugReportCallbackEXT =  | 
 |             (PFN_vkCreateDebugReportCallbackEXT)vkGetInstanceProcAddr(g_Instance, "vkCreateDebugReportCallbackEXT"); | 
 |  | 
 |         err = vkCreateDebugReportCallbackEXT( g_Instance, &debug_report_ci, g_Allocator, &g_Debug_Report ); | 
 |         check_vk_result(err); | 
 | #endif // IMGUI_VULKAN_DEBUG_REPORT | 
 |     } | 
 |  | 
 |     // Create Window Surface | 
 |     { | 
 |         err = glfwCreateWindowSurface(g_Instance, window, g_Allocator, &g_Surface); | 
 |         check_vk_result(err); | 
 |     } | 
 |  | 
 |     // Get GPU | 
 |     { | 
 |         uint32_t gpu_count; | 
 |         err = vkEnumeratePhysicalDevices(g_Instance, &gpu_count, NULL); | 
 |         check_vk_result(err); | 
 |  | 
 |         VkPhysicalDevice* gpus = (VkPhysicalDevice*)malloc(sizeof(VkPhysicalDevice) * gpu_count); | 
 |         err = vkEnumeratePhysicalDevices(g_Instance, &gpu_count, gpus); | 
 |         check_vk_result(err); | 
 |  | 
 |         // If a number >1 of GPUs got reported, you should find the best fit GPU for your purpose | 
 |         // e.g. VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU if available, or with the greatest memory available, etc. | 
 |         // for sake of simplicity we'll just take the first one, assuming it has a graphics queue family. | 
 |         g_Gpu = gpus[0]; | 
 |         free(gpus); | 
 |     } | 
 |  | 
 |     // Get queue | 
 |     { | 
 |         uint32_t count; | 
 |         vkGetPhysicalDeviceQueueFamilyProperties(g_Gpu, &count, NULL); | 
 |         VkQueueFamilyProperties* queues = (VkQueueFamilyProperties*)malloc(sizeof(VkQueueFamilyProperties) * count); | 
 |         vkGetPhysicalDeviceQueueFamilyProperties(g_Gpu, &count, queues); | 
 |         for (uint32_t i = 0; i < count; i++) | 
 |         { | 
 |             if (queues[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) | 
 |             { | 
 |                 g_QueueFamily = i; | 
 |                 break; | 
 |             } | 
 |         } | 
 |         free(queues); | 
 |     } | 
 |  | 
 |     // Check for WSI support | 
 |     { | 
 |         VkBool32 res; | 
 |         vkGetPhysicalDeviceSurfaceSupportKHR(g_Gpu, g_QueueFamily, g_Surface, &res); | 
 |         if (res != VK_TRUE) | 
 |         { | 
 |             fprintf(stderr, "Error no WSI support on physical device 0\n"); | 
 |             exit(-1); | 
 |         } | 
 |     } | 
 |  | 
 |     // Get Surface Format | 
 |     { | 
 |         // Per Spec Format and View Format are expected to be the same unless VK_IMAGE_CREATE_MUTABLE_BIT was set at image creation | 
 |         // Assuming that the default behavior is without setting this bit, there is no need for separate Spawchain image and image view format | 
 |         // additionally several new color spaces were introduced with Vulkan Spec v1.0.40 | 
 |         // hence we must make sure that a format with the mostly available color space, VK_COLOR_SPACE_SRGB_NONLINEAR_KHR, is found and used | 
 |         uint32_t count; | 
 |         vkGetPhysicalDeviceSurfaceFormatsKHR(g_Gpu, g_Surface, &count, NULL); | 
 |         VkSurfaceFormatKHR *formats = (VkSurfaceFormatKHR*)malloc(sizeof(VkSurfaceFormatKHR) * count); | 
 |         vkGetPhysicalDeviceSurfaceFormatsKHR(g_Gpu, g_Surface, &count, formats); | 
 |  | 
 |         // first check if only one format, VK_FORMAT_UNDEFINED, is available, which would imply that any format is available | 
 |         if (count == 1) | 
 |         { | 
 |             if( formats[0].format == VK_FORMAT_UNDEFINED ) | 
 |             { | 
 |                 g_SurfaceFormat.format = VK_FORMAT_B8G8R8A8_UNORM; | 
 |                 g_SurfaceFormat.colorSpace = VK_COLORSPACE_SRGB_NONLINEAR_KHR; | 
 |             } | 
 |             else | 
 |             {   // no point in searching another format | 
 |                 g_SurfaceFormat = formats[0]; | 
 |             } | 
 |         } | 
 |         else | 
 |         { | 
 |             // request several formats, the first found will be used  | 
 |             VkFormat requestSurfaceImageFormat[] = {VK_FORMAT_B8G8R8A8_UNORM, VK_FORMAT_R8G8B8A8_UNORM, VK_FORMAT_B8G8R8_UNORM, VK_FORMAT_R8G8B8_UNORM}; | 
 |             VkColorSpaceKHR requestSurfaceColorSpace = VK_COLORSPACE_SRGB_NONLINEAR_KHR; | 
 |             bool requestedFound = false; | 
 |             for (size_t i = 0; i < sizeof(requestSurfaceImageFormat) / sizeof(requestSurfaceImageFormat[0]); i++) | 
 |             { | 
 |                 if( requestedFound ) { | 
 |                     break; | 
 |                 } | 
 |                 for (uint32_t j = 0; j < count; j++) | 
 |                 { | 
 |                     if (formats[j].format == requestSurfaceImageFormat[i] && formats[j].colorSpace == requestSurfaceColorSpace) | 
 |                     { | 
 |                         g_SurfaceFormat = formats[j]; | 
 |                         requestedFound = true; | 
 |                     } | 
 |                 } | 
 |             } | 
 |  | 
 |             // if none of the requested image formats could be found, use the first available | 
 |             if (!requestedFound) | 
 |                 g_SurfaceFormat = formats[0]; | 
 |         } | 
 |         free(formats); | 
 |     } | 
 |  | 
 |  | 
 |     // Get Present Mode | 
 |     { | 
 |         // Request a certain mode and confirm that it is available. If not use VK_PRESENT_MODE_FIFO_KHR which is mandatory | 
 | #ifdef IMGUI_UNLIMITED_FRAME_RATE | 
 |         g_PresentMode = VK_PRESENT_MODE_MAILBOX_KHR; //VK_PRESENT_MODE_IMMEDIATE_KHR; | 
 | #else | 
 |         g_PresentMode = VK_PRESENT_MODE_FIFO_KHR; | 
 | #endif | 
 |         uint32_t count = 0; | 
 |         vkGetPhysicalDeviceSurfacePresentModesKHR(g_Gpu, g_Surface, &count, nullptr); | 
 |         VkPresentModeKHR* presentModes = (VkPresentModeKHR*)malloc(sizeof(VkQueueFamilyProperties) * count); | 
 |         vkGetPhysicalDeviceSurfacePresentModesKHR(g_Gpu, g_Surface, &count, presentModes); | 
 |         bool presentModeAvailable = false; | 
 |         for (size_t i = 0; i < count; i++)  | 
 |         { | 
 |             if (presentModes[i] == g_PresentMode) | 
 |             { | 
 |                 presentModeAvailable = true; | 
 |                 break; | 
 |             } | 
 |         } | 
 |         if (!presentModeAvailable) | 
 |             g_PresentMode = VK_PRESENT_MODE_FIFO_KHR;   // always available | 
 |     } | 
 |  | 
 |  | 
 |     // Create Logical Device | 
 |     { | 
 |         int device_extension_count = 1; | 
 |         const char* device_extensions[] = {"VK_KHR_swapchain"}; | 
 |         const uint32_t queue_index = 0; | 
 |         const uint32_t queue_count = 1; | 
 |         const float queue_priority[] = {1.0f}; | 
 |         VkDeviceQueueCreateInfo queue_info[1] = {}; | 
 |         queue_info[0].sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO; | 
 |         queue_info[0].queueFamilyIndex = g_QueueFamily; | 
 |         queue_info[0].queueCount = queue_count; | 
 |         queue_info[0].pQueuePriorities = queue_priority; | 
 |         VkDeviceCreateInfo create_info = {}; | 
 |         create_info.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO; | 
 |         create_info.queueCreateInfoCount = sizeof(queue_info)/sizeof(queue_info[0]); | 
 |         create_info.pQueueCreateInfos = queue_info; | 
 |         create_info.enabledExtensionCount = device_extension_count; | 
 |         create_info.ppEnabledExtensionNames = device_extensions; | 
 |         err = vkCreateDevice(g_Gpu, &create_info, g_Allocator, &g_Device); | 
 |         check_vk_result(err); | 
 |         vkGetDeviceQueue(g_Device, g_QueueFamily, queue_index, &g_Queue); | 
 |     } | 
 |  | 
 |     // Create Framebuffers | 
 |     { | 
 |         int w, h; | 
 |         glfwGetFramebufferSize(window, &w, &h); | 
 |         resize_vulkan(w, h); | 
 |     } | 
 |  | 
 |     // Create Command Buffers | 
 |     for (int i = 0; i < IMGUI_VK_QUEUED_FRAMES; i++) | 
 |     { | 
 |         { | 
 |             VkCommandPoolCreateInfo info = {}; | 
 |             info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO; | 
 |             info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT; | 
 |             info.queueFamilyIndex = g_QueueFamily; | 
 |             err = vkCreateCommandPool(g_Device, &info, g_Allocator, &g_CommandPool[i]); | 
 |             check_vk_result(err); | 
 |         } | 
 |         { | 
 |             VkCommandBufferAllocateInfo info = {}; | 
 |             info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO; | 
 |             info.commandPool = g_CommandPool[i]; | 
 |             info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY; | 
 |             info.commandBufferCount = 1; | 
 |             err = vkAllocateCommandBuffers(g_Device, &info, &g_CommandBuffer[i]); | 
 |             check_vk_result(err); | 
 |         } | 
 |         { | 
 |             VkFenceCreateInfo info = {}; | 
 |             info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO; | 
 |             info.flags = VK_FENCE_CREATE_SIGNALED_BIT; | 
 |             err = vkCreateFence(g_Device, &info, g_Allocator, &g_Fence[i]); | 
 |             check_vk_result(err); | 
 |         } | 
 |         { | 
 |             VkSemaphoreCreateInfo info = {}; | 
 |             info.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO; | 
 |             err = vkCreateSemaphore(g_Device, &info, g_Allocator, &g_PresentCompleteSemaphore[i]); | 
 |             check_vk_result(err); | 
 |             err = vkCreateSemaphore(g_Device, &info, g_Allocator, &g_RenderCompleteSemaphore[i]); | 
 |             check_vk_result(err); | 
 |         } | 
 |     } | 
 |  | 
 |     // Create Descriptor Pool | 
 |     { | 
 |         VkDescriptorPoolSize pool_size[11] = | 
 |         { | 
 |             { VK_DESCRIPTOR_TYPE_SAMPLER, 1000 }, | 
 |             { VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1000 }, | 
 |             { VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, 1000 }, | 
 |             { VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, 1000 }, | 
 |             { VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER, 1000 }, | 
 |             { VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER, 1000 }, | 
 |             { VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1000 }, | 
 |             { VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 1000 }, | 
 |             { VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, 1000 }, | 
 |             { VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC, 1000 }, | 
 |             { VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT, 1000 } | 
 |         }; | 
 |         VkDescriptorPoolCreateInfo pool_info = {}; | 
 |         pool_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO; | 
 |         pool_info.flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT; | 
 |         pool_info.maxSets = 1000 * 11; | 
 |         pool_info.poolSizeCount = 11; | 
 |         pool_info.pPoolSizes = pool_size; | 
 |         err = vkCreateDescriptorPool(g_Device, &pool_info, g_Allocator, &g_DescriptorPool); | 
 |         check_vk_result(err); | 
 |     } | 
 | } | 
 |  | 
 | static void cleanup_vulkan() | 
 | { | 
 |     vkDestroyDescriptorPool(g_Device, g_DescriptorPool, g_Allocator); | 
 |     for (int i = 0; i < IMGUI_VK_QUEUED_FRAMES; i++) | 
 |     { | 
 |         vkDestroyFence(g_Device, g_Fence[i], g_Allocator); | 
 |         vkFreeCommandBuffers(g_Device, g_CommandPool[i], 1, &g_CommandBuffer[i]); | 
 |         vkDestroyCommandPool(g_Device, g_CommandPool[i], g_Allocator); | 
 |         vkDestroySemaphore(g_Device, g_PresentCompleteSemaphore[i], g_Allocator); | 
 |         vkDestroySemaphore(g_Device, g_RenderCompleteSemaphore[i], g_Allocator); | 
 |     } | 
 |     for (uint32_t i = 0; i < g_BackBufferCount; i++) | 
 |     { | 
 |         vkDestroyImageView(g_Device, g_BackBufferView[i], g_Allocator); | 
 |         vkDestroyFramebuffer(g_Device, g_Framebuffer[i], g_Allocator); | 
 |     } | 
 |     vkDestroyRenderPass(g_Device, g_RenderPass, g_Allocator); | 
 |     vkDestroySwapchainKHR(g_Device, g_Swapchain, g_Allocator); | 
 |     vkDestroySurfaceKHR(g_Instance, g_Surface, g_Allocator); | 
 |  | 
 | #ifdef IMGUI_VULKAN_DEBUG_REPORT | 
 |     // get the proc address of the function pointer, required for used extensions | 
 |     auto vkDestroyDebugReportCallbackEXT = (PFN_vkDestroyDebugReportCallbackEXT)vkGetInstanceProcAddr(g_Instance, "vkDestroyDebugReportCallbackEXT"); | 
 |     vkDestroyDebugReportCallbackEXT(g_Instance, g_Debug_Report, g_Allocator); | 
 | #endif // IMGUI_VULKAN_DEBUG_REPORT | 
 |  | 
 |     vkDestroyDevice(g_Device, g_Allocator); | 
 |     vkDestroyInstance(g_Instance, g_Allocator); | 
 | } | 
 |  | 
 | static void frame_begin() | 
 | { | 
 |     VkResult err; | 
 |     for (;;) | 
 |     { | 
 |         err = vkWaitForFences(g_Device, 1, &g_Fence[g_FrameIndex], VK_TRUE, 100); | 
 |         if (err == VK_SUCCESS) break; | 
 |         if (err == VK_TIMEOUT) continue; | 
 |         check_vk_result(err); | 
 |     } | 
 |     { | 
 |         err = vkAcquireNextImageKHR(g_Device, g_Swapchain, UINT64_MAX, g_PresentCompleteSemaphore[g_FrameIndex], VK_NULL_HANDLE, &g_BackbufferIndices[g_FrameIndex]); | 
 |         check_vk_result(err); | 
 |     } | 
 |     { | 
 |         err = vkResetCommandPool(g_Device, g_CommandPool[g_FrameIndex], 0); | 
 |         check_vk_result(err); | 
 |         VkCommandBufferBeginInfo info = {}; | 
 |         info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; | 
 |         info.flags |= VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT; | 
 |         err = vkBeginCommandBuffer(g_CommandBuffer[g_FrameIndex], &info); | 
 |         check_vk_result(err); | 
 |     } | 
 |     { | 
 |         VkRenderPassBeginInfo info = {}; | 
 |         info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO; | 
 |         info.renderPass = g_RenderPass; | 
 |         info.framebuffer = g_Framebuffer[g_BackbufferIndices[g_FrameIndex]]; | 
 |         info.renderArea.extent.width = fb_width; | 
 |         info.renderArea.extent.height = fb_height; | 
 |         info.clearValueCount = 1; | 
 |         info.pClearValues = &g_ClearValue; | 
 |         vkCmdBeginRenderPass(g_CommandBuffer[g_FrameIndex], &info, VK_SUBPASS_CONTENTS_INLINE); | 
 |     } | 
 | } | 
 |  | 
 | static void frame_end() | 
 | { | 
 |     VkResult err; | 
 |     vkCmdEndRenderPass(g_CommandBuffer[g_FrameIndex]); | 
 |     { | 
 |         VkPipelineStageFlags wait_stage = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT; | 
 |         VkSubmitInfo info = {}; | 
 |         info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO; | 
 |         info.waitSemaphoreCount = 1; | 
 |         info.pWaitSemaphores = &g_PresentCompleteSemaphore[g_FrameIndex]; | 
 |         info.pWaitDstStageMask = &wait_stage; | 
 |         info.commandBufferCount = 1; | 
 |         info.pCommandBuffers = &g_CommandBuffer[g_FrameIndex]; | 
 |         info.signalSemaphoreCount = 1; | 
 |         info.pSignalSemaphores = &g_RenderCompleteSemaphore[g_FrameIndex]; | 
 |  | 
 |         err = vkEndCommandBuffer(g_CommandBuffer[g_FrameIndex]); | 
 |         check_vk_result(err); | 
 |         err = vkResetFences(g_Device, 1, &g_Fence[g_FrameIndex]); | 
 |         check_vk_result(err); | 
 |         err = vkQueueSubmit(g_Queue, 1, &info, g_Fence[g_FrameIndex]); | 
 |         check_vk_result(err); | 
 |     } | 
 | } | 
 |  | 
 | static void frame_present() | 
 | { | 
 |     VkResult err; | 
 |     VkSwapchainKHR swapchains[1] = {g_Swapchain}; | 
 |     uint32_t indices[1] = {g_BackbufferIndices[g_FrameIndex]}; | 
 |     VkPresentInfoKHR info = {}; | 
 |     info.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR; | 
 |     info.waitSemaphoreCount = 1; | 
 |     info.pWaitSemaphores = &g_RenderCompleteSemaphore[g_FrameIndex]; | 
 |     info.swapchainCount = 1; | 
 |     info.pSwapchains = swapchains; | 
 |     info.pImageIndices = indices; | 
 |     err = vkQueuePresentKHR(g_Queue, &info); | 
 |     check_vk_result(err); | 
 |  | 
 |     g_FrameIndex = (g_FrameIndex + 1) % IMGUI_VK_QUEUED_FRAMES; | 
 | } | 
 |  | 
 | static void glfw_error_callback(int error, const char* description) | 
 | { | 
 |     fprintf(stderr, "Error %d: %s\n", error, description); | 
 | } | 
 |  | 
 | static void glfw_resize_callback(GLFWwindow*, int w, int h) | 
 | { | 
 |     g_ResizeWanted = true; | 
 |     g_ResizeWidth = w; | 
 |     g_ResizeHeight = h; | 
 | } | 
 |  | 
 | int main(int, char**) | 
 | { | 
 |     // Setup window | 
 |     glfwSetErrorCallback(glfw_error_callback); | 
 |     if (!glfwInit()) | 
 |         return 1; | 
 |  | 
 |     glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API); | 
 |     GLFWwindow* window = glfwCreateWindow(1280, 720, "ImGui GLFW+Vulkan example", NULL, NULL); | 
 |  | 
 |     // Setup Vulkan | 
 |     if (!glfwVulkanSupported()) | 
 |     { | 
 |         printf("GLFW: Vulkan Not Supported\n"); | 
 |         return 1; | 
 |     } | 
 |     setup_vulkan(window); | 
 |     glfwSetFramebufferSizeCallback(window, glfw_resize_callback); | 
 |  | 
 |     // Setup ImGui binding | 
 |     ImGui::CreateContext(); | 
 |     ImGuiIO& io = ImGui::GetIO(); (void)io; | 
 |     ImGui_ImplGlfwVulkan_Init_Data init_data = {}; | 
 |     init_data.allocator = g_Allocator; | 
 |     init_data.gpu = g_Gpu; | 
 |     init_data.device = g_Device; | 
 |     init_data.render_pass = g_RenderPass; | 
 |     init_data.pipeline_cache = g_PipelineCache; | 
 |     init_data.descriptor_pool = g_DescriptorPool; | 
 |     init_data.check_vk_result = check_vk_result; | 
 |  | 
 |     //io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard;  // Enable Keyboard Controls | 
 |     ImGui_ImplGlfwVulkan_Init(window, true, &init_data); | 
 |  | 
 |     // Setup style | 
 |     ImGui::StyleColorsDark(); | 
 |     //ImGui::StyleColorsClassic(); | 
 |  | 
 |     // Load Fonts | 
 |     // - If no fonts are loaded, dear imgui will use the default font. You can also load multiple fonts and use ImGui::PushFont()/PopFont() to select them.  | 
 |     // - AddFontFromFileTTF() will return the ImFont* so you can store it if you need to select the font among multiple.  | 
 |     // - If the file cannot be loaded, the function will return NULL. Please handle those errors in your application (e.g. use an assertion, or display an error and quit). | 
 |     // - The fonts will be rasterized at a given size (w/ oversampling) and stored into a texture when calling ImFontAtlas::Build()/GetTexDataAsXXXX(), which ImGui_ImplXXXX_NewFrame below will call. | 
 |     // - Read 'misc/fonts/README.txt' for more instructions and details. | 
 |     // - Remember that in C/C++ if you want to include a backslash \ in a string literal you need to write a double backslash \\ ! | 
 |     //io.Fonts->AddFontDefault(); | 
 |     //io.Fonts->AddFontFromFileTTF("../../misc/fonts/Roboto-Medium.ttf", 16.0f); | 
 |     //io.Fonts->AddFontFromFileTTF("../../misc/fonts/Cousine-Regular.ttf", 15.0f); | 
 |     //io.Fonts->AddFontFromFileTTF("../../misc/fonts/DroidSans.ttf", 16.0f); | 
 |     //io.Fonts->AddFontFromFileTTF("../../misc/fonts/ProggyTiny.ttf", 10.0f); | 
 |     //ImFont* font = io.Fonts->AddFontFromFileTTF("c:\\Windows\\Fonts\\ArialUni.ttf", 18.0f, NULL, io.Fonts->GetGlyphRangesJapanese()); | 
 |     //IM_ASSERT(font != NULL); | 
 |  | 
 |     // Upload Fonts | 
 |     { | 
 |         VkResult err; | 
 |         err = vkResetCommandPool(g_Device, g_CommandPool[g_FrameIndex], 0); | 
 |         check_vk_result(err); | 
 |         VkCommandBufferBeginInfo begin_info = {}; | 
 |         begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; | 
 |         begin_info.flags |= VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT; | 
 |         err = vkBeginCommandBuffer(g_CommandBuffer[g_FrameIndex], &begin_info); | 
 |         check_vk_result(err); | 
 |  | 
 |         ImGui_ImplGlfwVulkan_CreateFontsTexture(g_CommandBuffer[g_FrameIndex]); | 
 |  | 
 |         VkSubmitInfo end_info = {}; | 
 |         end_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO; | 
 |         end_info.commandBufferCount = 1; | 
 |         end_info.pCommandBuffers = &g_CommandBuffer[g_FrameIndex]; | 
 |         err = vkEndCommandBuffer(g_CommandBuffer[g_FrameIndex]); | 
 |         check_vk_result(err); | 
 |         err = vkQueueSubmit(g_Queue, 1, &end_info, VK_NULL_HANDLE); | 
 |         check_vk_result(err); | 
 |  | 
 |         err = vkDeviceWaitIdle(g_Device); | 
 |         check_vk_result(err); | 
 |         ImGui_ImplGlfwVulkan_InvalidateFontUploadObjects(); | 
 |     } | 
 |  | 
 |     bool show_demo_window = true; | 
 |     bool show_another_window = false; | 
 |     ImVec4 clear_color = ImVec4(0.45f, 0.55f, 0.60f, 1.00f); | 
 |  | 
 |  | 
 |     // Main loop | 
 |     while (!glfwWindowShouldClose(window)) | 
 |     { | 
 |         // You can read the io.WantCaptureMouse, io.WantCaptureKeyboard flags to tell if dear imgui wants to use your inputs. | 
 |         // - When io.WantCaptureMouse is true, do not dispatch mouse input data to your main application. | 
 |         // - When io.WantCaptureKeyboard is true, do not dispatch keyboard input data to your main application. | 
 |         // Generally you may always pass all inputs to dear imgui, and hide them from your application based on those two flags. | 
 |         glfwPollEvents(); | 
 |  | 
 |         if (g_ResizeWanted) | 
 |             resize_vulkan(g_ResizeWidth, g_ResizeHeight); | 
 |         g_ResizeWanted = false; | 
 |  | 
 |         ImGui_ImplGlfwVulkan_NewFrame(); | 
 |  | 
 |         // 1. Show a simple window. | 
 |         // Tip: if we don't call ImGui::Begin()/ImGui::End() the widgets automatically appears in a window called "Debug". | 
 |         { | 
 |             static float f = 0.0f; | 
 |             static int counter = 0; | 
 |             ImGui::Text("Hello, world!");                           // Display some text (you can use a format string too) | 
 |             ImGui::SliderFloat("float", &f, 0.0f, 1.0f);            // Edit 1 float using a slider from 0.0f to 1.0f     | 
 |             ImGui::ColorEdit3("clear color", (float*)&clear_color); // Edit 3 floats representing a color | 
 |  | 
 |             ImGui::Checkbox("Demo Window", &show_demo_window);      // Edit bools storing our windows open/close state | 
 |             ImGui::Checkbox("Another Window", &show_another_window); | 
 |  | 
 |             if (ImGui::Button("Button"))                            // Buttons return true when clicked (NB: most widgets return true when edited/activated) | 
 |                 counter++; | 
 |             ImGui::SameLine(); | 
 |             ImGui::Text("counter = %d", counter); | 
 |  | 
 |             ImGui::Text("Application average %.3f ms/frame (%.1f FPS)", 1000.0f / ImGui::GetIO().Framerate, ImGui::GetIO().Framerate); | 
 |         } | 
 |  | 
 |         // 2. Show another simple window. In most cases you will use an explicit Begin/End pair to name your windows. | 
 |         if (show_another_window) | 
 |         { | 
 |             ImGui::Begin("Another Window", &show_another_window); | 
 |             ImGui::Text("Hello from another window!"); | 
 |             if (ImGui::Button("Close Me")) | 
 |                 show_another_window = false; | 
 |             ImGui::End(); | 
 |         } | 
 |  | 
 |         // 3. Show the ImGui demo window. Most of the sample code is in ImGui::ShowDemoWindow(). Read its code to learn more about Dear ImGui! | 
 |         if (show_demo_window) | 
 |         { | 
 |             ImGui::SetNextWindowPos(ImVec2(650, 20), ImGuiCond_FirstUseEver); // Normally user code doesn't need/want to call this because positions are saved in .ini file anyway. Here we just want to make the demo initial state a bit more friendly! | 
 |             ImGui::ShowDemoWindow(&show_demo_window); | 
 |         } | 
 |  | 
 |         memcpy(&g_ClearValue.color.float32[0], &clear_color, 4 * sizeof(float)); | 
 |         frame_begin(); | 
 |         ImGui_ImplGlfwVulkan_Render(g_CommandBuffer[g_FrameIndex]); | 
 |         frame_end(); | 
 |         frame_present(); | 
 |     } | 
 |  | 
 |     // Cleanup | 
 |     VkResult err = vkDeviceWaitIdle(g_Device); | 
 |     check_vk_result(err); | 
 |     ImGui_ImplGlfwVulkan_Shutdown(); | 
 |     ImGui::DestroyContext(); | 
 |     cleanup_vulkan(); | 
 |  | 
 |     glfwDestroyWindow(window); | 
 |     glfwTerminate(); | 
 |  | 
 |     return 0; | 
 | } |