imgui.h: Comments
diff --git a/imgui.h b/imgui.h
index 5d7833e..7c20b68 100644
--- a/imgui.h
+++ b/imgui.h
@@ -6,9 +6,26 @@
// Read 'Programmer guide' in imgui.cpp for notes on how to setup ImGui in your codebase.
// Get latest version at https://github.com/ocornut/imgui
+/*
+
+Index of this file:
+// Header mess
+// Forward declarations and basic types
+// ImGui API (Dear ImGui end-user API)
+// Flags & Enumerations
+// ImGuiStyle
+// ImGuiIO
+// Misc data structures (ImGuiInputTextCallbackData, ImGuiSizeCallbackData, ImGuiPayload)
+// Obsolete functions
+// Helpers (ImVector, ImGuiOnceUponAFrame, ImGuiTextFilter, ImGuiTextBuffer, ImGuiStorage, ImGuiListClipper, ImColor)
+// Draw List API (ImDrawCmd, ImDrawIdx, ImDrawVert, ImDrawChannel, ImDrawListFlags, ImDrawList, ImDrawData)
+// Font API (ImFontConfig, ImFontGlyph, ImFontAtlasFlags, ImFontAtlas, ImFont)
+
+*/
+
#pragma once
-// Configuration file (edit imconfig.h or define IMGUI_USER_CONFIG to set your own filename)
+// Configuration file (edit imconfig.h or define IMGUI_USER_CONFIG to your own filename)
#ifdef IMGUI_USER_CONFIG
#include IMGUI_USER_CONFIG
#endif
@@ -16,6 +33,10 @@
#include "imconfig.h"
#endif
+//-----------------------------------------------------------------------------
+// Header mess
+//-----------------------------------------------------------------------------
+
#include <float.h> // FLT_MAX
#include <stdarg.h> // va_list
#include <stddef.h> // ptrdiff_t, NULL
@@ -36,7 +57,7 @@
#define IMGUI_IMPL_API IMGUI_API
#endif
-// Helpers
+// Helper Macros
#ifndef IM_ASSERT
#include <assert.h>
#define IM_ASSERT(_EXPR) assert(_EXPR) // You can override the default assert handler by editing imconfig.h
@@ -51,6 +72,7 @@
#define IM_ARRAYSIZE(_ARR) ((int)(sizeof(_ARR)/sizeof(*_ARR))) // Size of a static C-style array. Don't use on pointers!
#define IM_OFFSETOF(_TYPE,_MEMBER) ((size_t)&(((_TYPE*)0)->_MEMBER)) // Offset of _MEMBER within _TYPE. Standardized as offsetof() in modern C++.
+// Warnings
#if defined(__clang__)
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wold-style-cast"
@@ -59,7 +81,10 @@
#pragma GCC diagnostic ignored "-Wclass-memaccess"
#endif
-// Forward declarations
+//-----------------------------------------------------------------------------
+// Forward declarations and basic types
+//-----------------------------------------------------------------------------
+
struct ImDrawChannel; // Temporary storage for outputting drawing commands out of order, used by ImDrawList::ChannelsSplit()
struct ImDrawCmd; // A single draw command within a parent ImDrawList (generally maps to 1 GPU draw call)
struct ImDrawData; // All draw command lists required to render the frame
@@ -153,8 +178,11 @@
#endif
};
-// Dear ImGui end-user API
-// (In a namespace so you can add extra functions in your own separate file. Please don't modify imgui.cpp/.h!)
+//-----------------------------------------------------------------------------
+// ImGui: Dear ImGui end-user API
+// (Inside a namespace so you can add extra functions in your own separate file. Please don't modify imgui.cpp/.h!)
+//-----------------------------------------------------------------------------
+
namespace ImGui
{
// Context creation and access
@@ -609,6 +637,10 @@
} // namespace ImGui
+//-----------------------------------------------------------------------------
+// Flags & Enumerations
+//-----------------------------------------------------------------------------
+
// Flags for ImGui::Begin()
enum ImGuiWindowFlags_
{
@@ -1031,7 +1063,8 @@
#endif
};
-// Enumateration representation a Condition for ImGui::SetWindow***(), SetNextWindow***(), SetNextTreeNode***() functions
+// Enumateration for ImGui::SetWindow***(), SetNextWindow***(), SetNextTreeNode***() functions
+// Represent a condition.
// Important: Treat as a regular enum! Do NOT combine multiple values using binary operators! All the functions above treat 0 as a shortcut to ImGuiCond_Always.
enum ImGuiCond_
{
@@ -1046,8 +1079,13 @@
#endif
};
+//-----------------------------------------------------------------------------
+// ImGuiStyle
// You may modify the ImGui::GetStyle() main instance during initialization and before NewFrame().
-// During the frame, use ImGui::PushStyleVar(ImGuiStyleVar_XXXX)/PopStyleVar() to alter the main style values, and ImGui::PushStyleColor(ImGuiCol_XXX)/PopStyleColor() for colors.
+// During the frame, use ImGui::PushStyleVar(ImGuiStyleVar_XXXX)/PopStyleVar() to alter the main style values,
+// and ImGui::PushStyleColor(ImGuiCol_XXX)/PopStyleColor() for colors.
+//-----------------------------------------------------------------------------
+
struct ImGuiStyle
{
float Alpha; // Global alpha applies to everything in ImGui.
@@ -1085,8 +1123,12 @@
IMGUI_API void ScaleAllSizes(float scale_factor);
};
-// This is where your app communicate with Dear ImGui. Access via ImGui::GetIO().
-// Read 'Programmer guide' section in .cpp file for general usage.
+//-----------------------------------------------------------------------------
+// ImGuiIO
+// Communicate most settings and inputs/outputs to Dear ImGui using this structure.
+// Access via ImGui::GetIO(). Read 'Programmer guide' section in .cpp file for general usage.
+//-----------------------------------------------------------------------------
+
struct ImGuiIO
{
//------------------------------------------------------------------
@@ -1209,6 +1251,10 @@
IMGUI_API ImGuiIO();
};
+//-----------------------------------------------------------------------------
+// Misc data structures
+//-----------------------------------------------------------------------------
+
// Shared state of InputText(), passed as an argument to your callback when a ImGuiInputTextFlags_Callback* flag is used.
// The callback function should return 0 by default.
// Callbacks (follow a flag name and see comments in ImGuiInputTextFlags_ declarations for more details)
@@ -1254,7 +1300,7 @@
ImVec2 DesiredSize; // Read-write. Desired size, based on user's mouse position. Write to this field to restrain resizing.
};
-// Data payload for Drag and Drop operations
+// Data payload for Drag and Drop operations: AcceptDragDropPayload(), GetDragDropPayload()
struct ImGuiPayload
{
// Members
@@ -1578,7 +1624,7 @@
};
//-----------------------------------------------------------------------------
-// Draw List
+// Draw List API (ImDrawCmd, ImDrawIdx, ImDrawVert, ImDrawChannel, ImDrawListFlags, ImDrawList, ImDrawData)
// Hold a series of drawing commands. The user provides a renderer for ImDrawData which essentially contains an array of ImDrawList.
//-----------------------------------------------------------------------------
@@ -1764,6 +1810,10 @@
IMGUI_API void ScaleClipRects(const ImVec2& sc); // Helper to scale the ClipRect field of each ImDrawCmd. Use if your final output buffer is at a different scale than ImGui expects, or if there is a difference between your window resolution and framebuffer resolution.
};
+//-----------------------------------------------------------------------------
+// Font API (ImFontConfig, ImFontGlyph, ImFontAtlasFlags, ImFontAtlas, ImFont)
+//-----------------------------------------------------------------------------
+
struct ImFontConfig
{
void* FontData; // // TTF/OTF data