Version 1.91.1
diff --git a/docs/CHANGELOG.txt b/docs/CHANGELOG.txt
index 4c2537a..d7fec4c 100644
--- a/docs/CHANGELOG.txt
+++ b/docs/CHANGELOG.txt
@@ -36,9 +36,11 @@
- Please report any issue!
-----------------------------------------------------------------------
- VERSION 1.91.1 WIP (In Progress)
+ VERSION 1.91.1 (Released 2024-09-04)
-----------------------------------------------------------------------
+Decorated log and release notes: https://github.com/ocornut/imgui/releases/tag/v1.91.1
+
Breaking changes:
- BeginChild(): renamed ImGuiChildFlags_Border to ImGuiChildFlags_Borders for consistency. [@cfillion]
@@ -54,7 +56,6 @@
- io.PlatformOpenInShellFn -> platform_io.Platform_OpenInShellFn (#7660)
- io.PlatformSetImeDataFn -> platform_io.Platform_SetImeDataFn
- io.PlatformLocaleDecimalPoint -> platform_io.Platform_LocaleDecimalPoint (#7389, #6719, #2278)
- - clipboard function signature changed:
- access those via GetPlatformIO() instead of GetIO().
(Because PlatformOpenInShellFn and PlatformSetImeDataFn were introduced very recently and
often automatically set by core library and backends, we are exceptionally not maintaining
@@ -63,14 +64,14 @@
- old ImageButton() used ImTextureId as item id (created issue with e.g. multiple buttons in same scope, transient texture id values, opaque computation of ID)
- new ImageButton() requires an explicit 'const char* str_id'
- old ImageButton() had frame_padding' override argument.
- - new ImageButton() always use style.FramePadding, which you can freely override with PushStyleVar()/PopStyleVar().
+ - new ImageButton() always use style.FramePadding, which you can modify using PushStyleVar()/PopStyleVar().
Other changes:
- IO: Added GetPlatformIO() and ImGuiPlatformIO, pulled from 'docking' branch, which
is a centralized spot to connect os/platform/renderer related functions.
Clipboard, IME and OpenInShell hooks are moved here. (#7660)
-- IO, InputText: fixed an issue where typing text in a InputText() would defer character
+- IO, InputText: fixed an issue where typing text in an InputText() would defer character
processing by one frame, because of the trickling input queue. Reworked interleaved
keys<>char trickling to take account for keys known to input characters. (#7889, #4921, #4858)
- Windows: adjust default ClipRect to better match rendering of thick borders (which are in
@@ -78,10 +79,10 @@
edge rather than inner. (#7887, #7888 + #3312, #7540, #3756, #6170, #6365)
- Made BeginItemTooltip() and IsItemHovered() with delay flag infer an implicit ID (for
ID-less items such as Text element) in a way that works when item resizes. (#7945, #1485)
-- MultiSelect+TreeNode+Drag and Drop: fixed an issue where carrying a drag and drop
- payload over an already open tree node would incorrectly select it. (#7850)
-- MultiSelect+TreeNode: default open behavior is OpenOnDoubleClick + OpenOnArrow
- when used in a multi-select context without any OpenOnXXX flags set. (#7850)
+- MultiSelect+TreeNode+Drag and Drop: fixed an issue where carrying a drag and drop payload
+ over an already open tree node using multi-select would incorrectly select it. (#7850)
+- MultiSelect+TreeNode: default open behavior is _OpenOnDoubleClick + _OpenOnArrow when
+ used in a multi-select context without any ImGuiTreeNode_OpenOnXXX flags set. (#7850)
- Tables: fixes/revert a 1.90 change were outer border would be moved bottom and right
by an extra pixel + rework the change so that contents doesn't overlap the bottom and
right border in a scrolling table. (#6765, #3752, #7428)
@@ -93,11 +94,12 @@
- InputText: fixed an issue programmatically refocusing a multi-line input which was just active. (#4761, #7870)
- TextLink(), TextLinkOpenURL(): change mouse cursor to Hand shape when hovered. (#7885, #7660)
- Tooltips, Drag and Drop: made it possible to override BeginTooltip() position while inside
- a drag and drop source or target: a SetNextWindowPos() call won't be overriden. (#6973)
+ a drag and drop source or target: a SetNextWindowPos() call won't be overridden. (#6973)
- PlotHistogram, PlotLines: register item ID and use button behavior in a more idiomatic manner,
fixes preventing e.g. GetItemID() and other ID-based helper to work. (#7935, #3072)
-- Style: added PushStyleVarX(), PushStyleVarY() helpers to modify only one component of a ImVec2 var.
-- Fonts: made it possible to use PushFont()/PopFont() calls accross Begin() calls. (#3224, #3875, #6398, #7903)
+- Style: added PushStyleVarX(), PushStyleVarY() helpers to conveniently modify only
+ one component of a ImVec2 var.
+- Fonts: made it possible to use PushFont()/PopFont() calls across Begin() calls. (#3224, #3875, #6398, #7903)
- Backends:
- Backends: GLFW: added ImGui_ImplGlfw_Sleep() helper function because GLFW does not
provide a way to do a portable sleep. (#7844)
diff --git a/imgui.cpp b/imgui.cpp
index 767dbf7..ac76ddd 100644
--- a/imgui.cpp
+++ b/imgui.cpp
@@ -1,4 +1,4 @@
-// dear imgui, v1.91.1 WIP
+// dear imgui, v1.91.1
// (main code and documentation)
// Help:
diff --git a/imgui.h b/imgui.h
index cfee0fc..a6766e2 100644
--- a/imgui.h
+++ b/imgui.h
@@ -1,4 +1,4 @@
-// dear imgui, v1.91.1 WIP
+// dear imgui, v1.91.1
// (headers)
// Help:
@@ -28,8 +28,8 @@
// Library Version
// (Integer encoded as XYYZZ for use in #if preprocessor conditionals, e.g. '#if IMGUI_VERSION_NUM >= 12345')
-#define IMGUI_VERSION "1.91.1 WIP"
-#define IMGUI_VERSION_NUM 19105
+#define IMGUI_VERSION "1.91.1"
+#define IMGUI_VERSION_NUM 19110
#define IMGUI_HAS_TABLE
/*
diff --git a/imgui_demo.cpp b/imgui_demo.cpp
index 5c9bcd3..9ca7380 100644
--- a/imgui_demo.cpp
+++ b/imgui_demo.cpp
@@ -1,4 +1,4 @@
-// dear imgui, v1.91.1 WIP
+// dear imgui, v1.91.1
// (demo code)
// Help:
diff --git a/imgui_draw.cpp b/imgui_draw.cpp
index 65d6870..e033c35 100644
--- a/imgui_draw.cpp
+++ b/imgui_draw.cpp
@@ -1,4 +1,4 @@
-// dear imgui, v1.91.1 WIP
+// dear imgui, v1.91.1
// (drawing and font code)
/*
diff --git a/imgui_internal.h b/imgui_internal.h
index cb7923c..a99cb26 100644
--- a/imgui_internal.h
+++ b/imgui_internal.h
@@ -1,4 +1,4 @@
-// dear imgui, v1.91.1 WIP
+// dear imgui, v1.91.1
// (internal structures/api)
// You may use this file to debug, understand or extend Dear ImGui features but we don't provide any guarantee of forward compatibility.
diff --git a/imgui_tables.cpp b/imgui_tables.cpp
index aaa40de..5685c2a 100644
--- a/imgui_tables.cpp
+++ b/imgui_tables.cpp
@@ -1,4 +1,4 @@
-// dear imgui, v1.91.1 WIP
+// dear imgui, v1.91.1
// (tables and columns code)
/*
diff --git a/imgui_widgets.cpp b/imgui_widgets.cpp
index fd52c93..7f2b127 100644
--- a/imgui_widgets.cpp
+++ b/imgui_widgets.cpp
@@ -1,4 +1,4 @@
-// dear imgui, v1.91.1 WIP
+// dear imgui, v1.91.1
// (widgets code)
/*