Clarification about Im helpers + moving GetColorXXX functions outside of that block.
diff --git a/imgui.cpp b/imgui.cpp
index c32b64c..3095784 100644
--- a/imgui.cpp
+++ b/imgui.cpp
@@ -1726,38 +1726,6 @@
     }
 }
 
-ImU32 ImGui::GetColorU32(ImGuiCol idx, float alpha_mul)
-{
-    ImGuiStyle& style = GImGui->Style;
-    ImVec4 c = style.Colors[idx];
-    c.w *= style.Alpha * alpha_mul;
-    return ColorConvertFloat4ToU32(c);
-}
-
-ImU32 ImGui::GetColorU32(const ImVec4& col)
-{
-    ImGuiStyle& style = GImGui->Style;
-    ImVec4 c = col;
-    c.w *= style.Alpha;
-    return ColorConvertFloat4ToU32(c);
-}
-
-const ImVec4& ImGui::GetStyleColorVec4(ImGuiCol idx)
-{
-    ImGuiStyle& style = GImGui->Style;
-    return style.Colors[idx];
-}
-
-ImU32 ImGui::GetColorU32(ImU32 col)
-{
-    float style_alpha = GImGui->Style.Alpha;
-    if (style_alpha >= 1.0f)
-        return col;
-    ImU32 a = (col & IM_COL32_A_MASK) >> IM_COL32_A_SHIFT;
-    a = (ImU32)(a * style_alpha); // We don't need to clamp 0..255 because Style.Alpha is in 0..1 range.
-    return (col & ~IM_COL32_A_MASK) | (a << IM_COL32_A_SHIFT);
-}
-
 //-----------------------------------------------------------------------------
 // [SECTION] ImGuiStorage
 // Helper: Key->value storage
@@ -2215,10 +2183,42 @@
 
 //-----------------------------------------------------------------------------
 // [SECTION] RENDER HELPERS
-// Those (internal) functions are currently quite a legacy mess - their signature and behavior will change.
+// Some of those (internal) functions are currently quite a legacy mess - their signature and behavior will change.
 // Also see imgui_draw.cpp for some more which have been reworked to not rely on ImGui:: state.
 //-----------------------------------------------------------------------------
 
+ImU32 ImGui::GetColorU32(ImGuiCol idx, float alpha_mul)
+{
+    ImGuiStyle& style = GImGui->Style;
+    ImVec4 c = style.Colors[idx];
+    c.w *= style.Alpha * alpha_mul;
+    return ColorConvertFloat4ToU32(c);
+}
+
+ImU32 ImGui::GetColorU32(const ImVec4& col)
+{
+    ImGuiStyle& style = GImGui->Style;
+    ImVec4 c = col;
+    c.w *= style.Alpha;
+    return ColorConvertFloat4ToU32(c);
+}
+
+const ImVec4& ImGui::GetStyleColorVec4(ImGuiCol idx)
+{
+    ImGuiStyle& style = GImGui->Style;
+    return style.Colors[idx];
+}
+
+ImU32 ImGui::GetColorU32(ImU32 col)
+{
+    ImGuiStyle& style = GImGui->Style;
+    if (style.Alpha >= 1.0f)
+        return col;
+    ImU32 a = (col & IM_COL32_A_MASK) >> IM_COL32_A_SHIFT;
+    a = (ImU32)(a * style.Alpha); // We don't need to clamp 0..255 because Style.Alpha is in 0..1 range.
+    return (col & ~IM_COL32_A_MASK) | (a << IM_COL32_A_SHIFT);
+}
+
 const char* ImGui::FindRenderedTextEnd(const char* text, const char* text_end)
 {
     const char* text_display_end = text;
diff --git a/imgui_internal.h b/imgui_internal.h
index ec35468..07fb288 100644
--- a/imgui_internal.h
+++ b/imgui_internal.h
@@ -192,6 +192,8 @@
 
 //-----------------------------------------------------------------------------
 // Generic helpers
+// Note that the ImXXX helpers functions are lower-level than ImGui functions.
+// ImGui functions or the ImGui context are never called/used from other ImXXX functions.
 //-----------------------------------------------------------------------------
 // - Helpers: Misc
 // - Helpers: Bit manipulation