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  1. 386ce49 Backends: DirectX9: fixed build typo in 0500e54. by ocornut · 10 hours ago master
  2. b2c3e37 Multi-Select: fix/amend 9700846. . (#9307, #1861) by ocornut · 11 hours ago
  3. 9700846 MultiSelect: added ImGuiMultiSelectFlags_SelectOnClickAlways mode. Prevents Drag and Drop of multiple items but allows BoxSelect to always reselect even when clicking inside a selecttion. (#9307, #1861) by ocornut · 11 hours ago
  4. 0b49679 MultiSelect: Box-Select: removed now seemingly unnecessary 'selected==false' check, which will also prevent implementation of ImGuiMultiSelectFlags_SelectOnClickAlways. (#9307) by ocornut · 11 hours ago
  5. 20d8bcb (Breaking) MultiSelect: renamed ImGuiMultiSelectFlags_SelectOnClick to ImGuiMultiSelectFlags_SelectOnAuto. (#1861, #6518) by ocornut · 12 hours ago
  6. 358d391 Backends: SDLRenderer2/3: fixed build, typo in 0500e54. by ocornut · 15 hours ago
  7. 4d1ba78 Revert changing default value of ImTextureID_Invalid to -1. Back to 0. (#9295, #9310, #9293, #8745, #8465, #7090) by ocornut · 16 hours ago
  8. 0500e54 Backends: DX9, Metal, SDLRenderer2/3: fixed more assumptions that ImTextureID_Invald == 0 + Amend Changelogs. (#9310, #9293) by ocornut · 16 hours ago
  9. 7fc3092 Backends: SDLGPU3: Prevent DestroyTexture from deleting invalid textures if ImTextureID_Invalid != 0. (#9310, #9293) by Starman · 28 hours ago
  10. b724f94 InputText: fixed selection highlight Y1 offset being very slightly off (since 1.92.3). (#9311) by ocornut · 17 hours ago
  11. 4252275 InputTextMultiline: fixed an issue calculating lines count when inactive, no word-wrap, and ending with a \n. by ocornut · 32 hours ago
  12. 6abe65a InputText: amend fix to avoid PVS-Studio sort of rightful false positive. Amend f4c2f50. (#9174) by ocornut · 33 hours ago
  13. f4c2f50 InputText: fixed a crash when handling ImGuiInputTextFlags_CallbackResize. (#9174) by ocornut · 33 hours ago
  14. 27cacb0 Fixed GetForegroundDrawList()/GetBackgroundDrawList() per-viewport buffers not being collected/ (#9303) by ocornut · 35 hours ago
  15. 709be8c Discard/GC of ImDrawList buffers for unused windows favor restoring them to ~Size*1.05 instead of Capacity when awakening again. (#9303) by ocornut · 2 days ago
  16. 994ca12 Fixed warning. (Amend 1677236) by ocornut · 3 days ago
  17. 6464276 InputText: cleanup/rework old comments + remove unnecessary indent in callback and main block setting apply_new_text. by ocornut · 4 days ago
  18. 1677236 Moved ImGuiButtonFlags_AllowOverlap from imgui_internal.h to imgui.h + standardize comments. by ocornut · 3 days ago
  19. 8957b3d InputScalar: minor rework to facilitate incoming change. Intended to have no side-effects. by ocornut · 4 days ago
  20. 4a2e3cc Examples: SDL2+WebGPU: fixes hi-dpi handling. (#9300) by Yan Pujante · 6 days ago