| /* |
| Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely. |
| */ |
| /******************************************************************************** |
| * * |
| * Test of the overlay used for moved pictures, test more closed to real life. * |
| * Running trojan moose :) Coded by Mike Gorchak. * |
| * * |
| ********************************************************************************/ |
| |
| #include <SDL3/SDL_test.h> |
| #include <SDL3/SDL_test_common.h> |
| #include <SDL3/SDL_main.h> |
| #include "testutils.h" |
| |
| #ifdef SDL_PLATFORM_EMSCRIPTEN |
| #include <emscripten/emscripten.h> |
| #endif |
| |
| #include <stdlib.h> |
| |
| #define MOOSEPIC_W 64 |
| #define MOOSEPIC_H 88 |
| |
| #define MOOSEFRAME_SIZE (MOOSEPIC_W * MOOSEPIC_H) |
| #define MOOSEFRAMES_COUNT 10 |
| |
| /* *INDENT-OFF* */ /* clang-format off */ |
| static SDL_Color MooseColors[84] = { |
| {49, 49, 49, SDL_ALPHA_OPAQUE} |
| , {66, 24, 0, SDL_ALPHA_OPAQUE} |
| , {66, 33, 0, SDL_ALPHA_OPAQUE} |
| , {66, 66, 66, SDL_ALPHA_OPAQUE} |
| , |
| {66, 115, 49, SDL_ALPHA_OPAQUE} |
| , {74, 33, 0, SDL_ALPHA_OPAQUE} |
| , {74, 41, 16, SDL_ALPHA_OPAQUE} |
| , {82, 33, 8, SDL_ALPHA_OPAQUE} |
| , |
| {82, 41, 8, SDL_ALPHA_OPAQUE} |
| , {82, 49, 16, SDL_ALPHA_OPAQUE} |
| , {82, 82, 82, SDL_ALPHA_OPAQUE} |
| , {90, 41, 8, SDL_ALPHA_OPAQUE} |
| , |
| {90, 41, 16, SDL_ALPHA_OPAQUE} |
| , {90, 57, 24, SDL_ALPHA_OPAQUE} |
| , {99, 49, 16, SDL_ALPHA_OPAQUE} |
| , {99, 66, 24, SDL_ALPHA_OPAQUE} |
| , |
| {99, 66, 33, SDL_ALPHA_OPAQUE} |
| , {99, 74, 33, SDL_ALPHA_OPAQUE} |
| , {107, 57, 24, SDL_ALPHA_OPAQUE} |
| , {107, 82, 41, SDL_ALPHA_OPAQUE} |
| , |
| {115, 57, 33, SDL_ALPHA_OPAQUE} |
| , {115, 66, 33, SDL_ALPHA_OPAQUE} |
| , {115, 66, 41, SDL_ALPHA_OPAQUE} |
| , {115, 74, 0, SDL_ALPHA_OPAQUE} |
| , |
| {115, 90, 49, SDL_ALPHA_OPAQUE} |
| , {115, 115, 115, SDL_ALPHA_OPAQUE} |
| , {123, 82, 0, SDL_ALPHA_OPAQUE} |
| , {123, 99, 57, SDL_ALPHA_OPAQUE} |
| , |
| {132, 66, 41, SDL_ALPHA_OPAQUE} |
| , {132, 74, 41, SDL_ALPHA_OPAQUE} |
| , {132, 90, 8, SDL_ALPHA_OPAQUE} |
| , {132, 99, 33, SDL_ALPHA_OPAQUE} |
| , |
| {132, 99, 66, SDL_ALPHA_OPAQUE} |
| , {132, 107, 66, SDL_ALPHA_OPAQUE} |
| , {140, 74, 49, SDL_ALPHA_OPAQUE} |
| , {140, 99, 16, SDL_ALPHA_OPAQUE} |
| , |
| {140, 107, 74, SDL_ALPHA_OPAQUE} |
| , {140, 115, 74, SDL_ALPHA_OPAQUE} |
| , {148, 107, 24, SDL_ALPHA_OPAQUE} |
| , {148, 115, 82, SDL_ALPHA_OPAQUE} |
| , |
| {148, 123, 74, SDL_ALPHA_OPAQUE} |
| , {148, 123, 90, SDL_ALPHA_OPAQUE} |
| , {156, 115, 33, SDL_ALPHA_OPAQUE} |
| , {156, 115, 90, SDL_ALPHA_OPAQUE} |
| , |
| {156, 123, 82, SDL_ALPHA_OPAQUE} |
| , {156, 132, 82, SDL_ALPHA_OPAQUE} |
| , {156, 132, 99, SDL_ALPHA_OPAQUE} |
| , {156, 156, 156, SDL_ALPHA_OPAQUE} |
| , |
| {165, 123, 49, SDL_ALPHA_OPAQUE} |
| , {165, 123, 90, SDL_ALPHA_OPAQUE} |
| , {165, 132, 82, SDL_ALPHA_OPAQUE} |
| , {165, 132, 90, SDL_ALPHA_OPAQUE} |
| , |
| {165, 132, 99, SDL_ALPHA_OPAQUE} |
| , {165, 140, 90, SDL_ALPHA_OPAQUE} |
| , {173, 132, 57, SDL_ALPHA_OPAQUE} |
| , {173, 132, 99, SDL_ALPHA_OPAQUE} |
| , |
| {173, 140, 107, SDL_ALPHA_OPAQUE} |
| , {173, 140, 115, SDL_ALPHA_OPAQUE} |
| , {173, 148, 99, SDL_ALPHA_OPAQUE} |
| , {173, 173, 173, SDL_ALPHA_OPAQUE} |
| , |
| {181, 140, 74, SDL_ALPHA_OPAQUE} |
| , {181, 148, 115, SDL_ALPHA_OPAQUE} |
| , {181, 148, 123, SDL_ALPHA_OPAQUE} |
| , {181, 156, 107, SDL_ALPHA_OPAQUE} |
| , |
| {189, 148, 123, SDL_ALPHA_OPAQUE} |
| , {189, 156, 82, SDL_ALPHA_OPAQUE} |
| , {189, 156, 123, SDL_ALPHA_OPAQUE} |
| , {189, 156, 132, SDL_ALPHA_OPAQUE} |
| , |
| {189, 189, 189, SDL_ALPHA_OPAQUE} |
| , {198, 156, 123, SDL_ALPHA_OPAQUE} |
| , {198, 165, 132, SDL_ALPHA_OPAQUE} |
| , {206, 165, 99, SDL_ALPHA_OPAQUE} |
| , |
| {206, 165, 132, SDL_ALPHA_OPAQUE} |
| , {206, 173, 140, SDL_ALPHA_OPAQUE} |
| , {206, 206, 206, SDL_ALPHA_OPAQUE} |
| , {214, 173, 115, SDL_ALPHA_OPAQUE} |
| , |
| {214, 173, 140, SDL_ALPHA_OPAQUE} |
| , {222, 181, 148, SDL_ALPHA_OPAQUE} |
| , {222, 189, 132, SDL_ALPHA_OPAQUE} |
| , {222, 189, 156, SDL_ALPHA_OPAQUE} |
| , |
| {222, 222, 222, SDL_ALPHA_OPAQUE} |
| , {231, 198, 165, SDL_ALPHA_OPAQUE} |
| , {231, 231, 231, SDL_ALPHA_OPAQUE} |
| , {239, 206, 173, SDL_ALPHA_OPAQUE} |
| }; |
| /* *INDENT-ON* */ /* clang-format on */ |
| |
| static SDLTest_CommonState *state; |
| static Uint64 next_fps_check; |
| static Uint32 frames; |
| static const Uint32 fps_check_delay = 5000; |
| |
| static Uint32 yuv_format = SDL_PIXELFORMAT_YV12; |
| static SDL_Surface *MooseYUVSurfaces[MOOSEFRAMES_COUNT]; |
| static SDL_Texture *MooseTexture = NULL; |
| static SDL_FRect displayrect; |
| static int window_w; |
| static int window_h; |
| static int paused = 0; |
| static int done = 0; |
| static int fpsdelay; |
| static SDL_bool streaming = SDL_TRUE; |
| static Uint8 *RawMooseData = NULL; |
| |
| /* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */ |
| static void |
| quit(int rc) |
| { |
| int i; |
| |
| /* If rc is 0, just let main return normally rather than calling exit. |
| * This allows testing of platforms where SDL_main is required and does meaningful cleanup. |
| */ |
| |
| SDL_free(RawMooseData); |
| |
| for (i = 0; i < MOOSEFRAMES_COUNT; i++) { |
| SDL_DestroySurface(MooseYUVSurfaces[i]); |
| } |
| |
| SDLTest_CommonQuit(state); |
| |
| /* Let 'main()' return normally */ |
| if (rc != 0) { |
| exit(rc); |
| } |
| } |
| |
| static void MoveSprites(SDL_Renderer *renderer) |
| { |
| static int i = 0; |
| |
| if (streaming) { |
| if (!paused) { |
| i = (i + 1) % MOOSEFRAMES_COUNT; |
| /* Test both upload paths for NV12/NV21 formats */ |
| if ((yuv_format == SDL_PIXELFORMAT_NV12 || yuv_format == SDL_PIXELFORMAT_NV21) && |
| (i % 2) == 0) { |
| #ifdef TEST_RECT_UPDATE |
| SDL_Rect rect; |
| |
| if (i == 0) { |
| rect.x = 0; |
| rect.y = 0; |
| rect.w = MOOSEPIC_W; |
| rect.h = MOOSEPIC_H; |
| } else { |
| rect.x = MOOSEPIC_W / 4; |
| rect.y = MOOSEPIC_H / 4; |
| rect.w = MOOSEPIC_W / 2; |
| rect.h = MOOSEPIC_H / 2; |
| } |
| SDL_UpdateNVTexture(MooseTexture, &rect, |
| (Uint8 *)MooseYUVSurfaces[i]->pixels + rect.y * MooseYUVSurfaces[i]->pitch + rect.x, MooseYUVSurfaces[i]->pitch, |
| (Uint8 *)MooseYUVSurfaces[i]->pixels + MOOSEFRAME_SIZE + (rect.y + 1) / 2 * MooseYUVSurfaces[i]->pitch + (rect.x + 1) / 2, MooseYUVSurfaces[i]->pitch); |
| #else |
| SDL_UpdateNVTexture(MooseTexture, NULL, |
| MooseYUVSurfaces[i]->pixels, MooseYUVSurfaces[i]->pitch, |
| (Uint8 *)MooseYUVSurfaces[i]->pixels + MOOSEFRAME_SIZE, MooseYUVSurfaces[i]->pitch); |
| #endif |
| } else { |
| SDL_UpdateTexture(MooseTexture, NULL, MooseYUVSurfaces[i]->pixels, MooseYUVSurfaces[i]->pitch); |
| } |
| } |
| SDL_RenderClear(renderer); |
| SDL_RenderTexture(renderer, MooseTexture, NULL, &displayrect); |
| SDL_RenderPresent(renderer); |
| } else { |
| SDL_Texture *tmp; |
| |
| /* Test SDL_CreateTextureFromSurface */ |
| if (!paused) { |
| i = (i + 1) % MOOSEFRAMES_COUNT; |
| } |
| |
| tmp = SDL_CreateTextureFromSurface(renderer, MooseYUVSurfaces[i]); |
| if (!tmp) { |
| SDL_Log("Error %s", SDL_GetError()); |
| quit(7); |
| } |
| |
| SDL_RenderClear(renderer); |
| SDL_RenderTexture(renderer, tmp, NULL, &displayrect); |
| SDL_RenderPresent(renderer); |
| SDL_DestroyTexture(tmp); |
| } |
| } |
| |
| |
| static void loop(void) |
| { |
| Uint64 now; |
| int i; |
| SDL_Event event; |
| |
| SDL_Renderer *renderer = state->renderers[0]; /* only 1 window */ |
| |
| /* Check for events */ |
| while (SDL_PollEvent(&event)) { |
| SDLTest_CommonEvent(state, &event, &done); |
| |
| switch (event.type) { |
| case SDL_EVENT_WINDOW_RESIZED: |
| SDL_SetRenderViewport(renderer, NULL); |
| window_w = event.window.data1; |
| window_h = event.window.data2; |
| displayrect.w = (float)window_w; |
| displayrect.h = (float)window_h; |
| break; |
| case SDL_EVENT_MOUSE_BUTTON_DOWN: |
| displayrect.x = event.button.x - window_w / 2; |
| displayrect.y = event.button.y - window_h / 2; |
| break; |
| case SDL_EVENT_MOUSE_MOTION: |
| if (event.motion.state) { |
| displayrect.x = event.motion.x - window_w / 2; |
| displayrect.y = event.motion.y - window_h / 2; |
| } |
| break; |
| case SDL_EVENT_KEY_DOWN: |
| if (event.key.keysym.sym == SDLK_SPACE) { |
| paused = !paused; |
| break; |
| } |
| if (event.key.keysym.sym != SDLK_ESCAPE) { |
| break; |
| } |
| break; |
| default: |
| break; |
| } |
| } |
| |
| #ifndef SDL_PLATFORM_EMSCRIPTEN |
| SDL_Delay(fpsdelay); |
| #endif |
| |
| for (i = 0; i < state->num_windows; ++i) { |
| if (state->windows[i] == NULL) { |
| continue; |
| } |
| MoveSprites(state->renderers[i]); |
| } |
| #ifdef SDL_PLATFORM_EMSCRIPTEN |
| if (done) { |
| emscripten_cancel_main_loop(); |
| } |
| #endif |
| |
| frames++; |
| now = SDL_GetTicks(); |
| if (now >= next_fps_check) { |
| /* Print out some timing information */ |
| const Uint64 then = next_fps_check - fps_check_delay; |
| const double fps = ((double)frames * 1000) / (now - then); |
| SDL_Log("%2.2f frames per second\n", fps); |
| next_fps_check = now + fps_check_delay; |
| frames = 0; |
| } |
| } |
| |
| |
| int main(int argc, char **argv) |
| { |
| SDL_IOStream *handle; |
| int i; |
| int j; |
| int fps = 12; |
| int nodelay = 0; |
| int scale = 5; |
| char *filename = NULL; |
| |
| /* Initialize test framework */ |
| state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO); |
| if (!state) { |
| return 1; |
| } |
| |
| SDL_zeroa(MooseYUVSurfaces); |
| |
| for (i = 1; i < argc;) { |
| int consumed; |
| |
| consumed = SDLTest_CommonArg(state, i); |
| if (consumed == 0) { |
| consumed = -1; |
| if (SDL_strcmp(argv[i], "--fps") == 0) { |
| if (argv[i + 1]) { |
| consumed = 2; |
| fps = SDL_atoi(argv[i + 1]); |
| if (fps == 0) { |
| SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "The --fps option requires an argument [from 1 to 1000], default is 12.\n"); |
| quit(10); |
| } |
| if ((fps < 0) || (fps > 1000)) { |
| SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "The --fps option must be in range from 1 to 1000, default is 12.\n"); |
| quit(10); |
| } |
| } else { |
| SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "The --fps option requires an argument [from 1 to 1000], default is 12.\n"); |
| quit(10); |
| } |
| } else if (SDL_strcmp(argv[i], "--nodelay") == 0) { |
| consumed = 1; |
| nodelay = 1; |
| } else if (SDL_strcmp(argv[i], "--nostreaming") == 0) { |
| consumed = 1; |
| streaming = SDL_FALSE; |
| } else if (SDL_strcmp(argv[i], "--scale") == 0) { |
| consumed = 2; |
| if (argv[i + 1]) { |
| scale = SDL_atoi(argv[i + 1]); |
| if (scale == 0) { |
| SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "The --scale option requires an argument [from 1 to 50], default is 5.\n"); |
| quit(10); |
| } |
| if ((scale < 0) || (scale > 50)) { |
| SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "The --scale option must be in range from 1 to 50, default is 5.\n"); |
| quit(10); |
| } |
| } else { |
| SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "The --fps option requires an argument [from 1 to 1000], default is 12.\n"); |
| quit(10); |
| } |
| } else if (SDL_strcmp(argv[i], "--yuvformat") == 0) { |
| consumed = 2; |
| if (argv[i + 1]) { |
| char *fmt = argv[i + 1]; |
| |
| if (SDL_strcmp(fmt, "YV12") == 0) { |
| yuv_format = SDL_PIXELFORMAT_YV12; |
| } else if (SDL_strcmp(fmt, "IYUV") == 0) { |
| yuv_format = SDL_PIXELFORMAT_IYUV; |
| } else if (SDL_strcmp(fmt, "YUY2") == 0) { |
| yuv_format = SDL_PIXELFORMAT_YUY2; |
| } else if (SDL_strcmp(fmt, "UYVY") == 0) { |
| yuv_format = SDL_PIXELFORMAT_UYVY; |
| } else if (SDL_strcmp(fmt, "YVYU") == 0) { |
| yuv_format = SDL_PIXELFORMAT_YVYU; |
| } else if (SDL_strcmp(fmt, "NV12") == 0) { |
| yuv_format = SDL_PIXELFORMAT_NV12; |
| } else if (SDL_strcmp(fmt, "NV21") == 0) { |
| yuv_format = SDL_PIXELFORMAT_NV21; |
| } else { |
| SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "The --yuvformat option requires one of the: YV12 (default), IYUV, YUY2, UYVY, YVYU, NV12, NV21)\n"); |
| quit(10); |
| } |
| } else { |
| SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "The --yuvformat option requires one of the: YV12 (default), IYUV, YUY2, UYVY, YVYU, NV12, NV21)\n"); |
| quit(10); |
| } |
| } |
| |
| } |
| if (consumed < 0) { |
| static const char *options[] = { |
| "[--fps <frames per second>]", |
| "[--nodelay]", |
| "[--yuvformat <fmt>] (one of the: YV12 (default), IYUV, YUY2, UYVY, YVYU, NV12, NV21)", |
| "[--scale <scale factor>] (initial scale of the overlay)", |
| "[--nostreaming] path that use SDL_CreateTextureFromSurface() not STREAMING texture", |
| NULL |
| }; |
| SDLTest_CommonLogUsage(state, argv[0], options); |
| quit(1); |
| } |
| i += consumed; |
| } |
| |
| /* Force window size */ |
| state->window_w = MOOSEPIC_W * scale; |
| state->window_h = MOOSEPIC_H * scale; |
| |
| if (!SDLTest_CommonInit(state)) { |
| quit(2); |
| } |
| |
| RawMooseData = (Uint8 *)SDL_malloc(MOOSEFRAME_SIZE * MOOSEFRAMES_COUNT); |
| if (!RawMooseData) { |
| SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Can't allocate memory for movie !\n"); |
| quit(1); |
| } |
| |
| /* load the trojan moose images */ |
| filename = GetResourceFilename(NULL, "moose.dat"); |
| if (!filename) { |
| SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Out of memory\n"); |
| quit(2); |
| } |
| handle = SDL_IOFromFile(filename, "rb"); |
| SDL_free(filename); |
| if (!handle) { |
| SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Can't find the file moose.dat !\n"); |
| quit(2); |
| } |
| |
| SDL_ReadIO(handle, RawMooseData, MOOSEFRAME_SIZE * MOOSEFRAMES_COUNT); |
| |
| SDL_CloseIO(handle); |
| |
| /* Create the window and renderer */ |
| window_w = MOOSEPIC_W * scale; |
| window_h = MOOSEPIC_H * scale; |
| |
| if (state->num_windows != 1) { |
| SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Only one window allowed\n"); |
| quit(1); |
| } |
| |
| for (i = 0; i < state->num_windows; ++i) { |
| SDL_Renderer *renderer = state->renderers[i]; |
| |
| if (streaming) { |
| MooseTexture = SDL_CreateTexture(renderer, yuv_format, SDL_TEXTUREACCESS_STREAMING, MOOSEPIC_W, MOOSEPIC_H); |
| if (!MooseTexture) { |
| SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't set create texture: %s\n", SDL_GetError()); |
| quit(5); |
| } |
| } |
| } |
| |
| /* Uncomment this to check vertex color with a YUV texture */ |
| /* SDL_SetTextureColorMod(MooseTexture, 0xff, 0x80, 0x80); */ |
| |
| for (i = 0; i < MOOSEFRAMES_COUNT; i++) { |
| /* Create RGB SDL_Surface */ |
| SDL_Surface *mooseRGBSurface = SDL_CreateSurface(MOOSEPIC_W, MOOSEPIC_H, SDL_PIXELFORMAT_RGB24); |
| if (!mooseRGBSurface) { |
| quit(6); |
| } |
| |
| /* Load Moose into a RGB SDL_Surface */ |
| { |
| Uint8 *rgb = mooseRGBSurface->pixels; |
| Uint8 *frame = RawMooseData + i * MOOSEFRAME_SIZE; |
| for (j = 0; j < MOOSEFRAME_SIZE; ++j) { |
| rgb[0] = MooseColors[frame[j]].r; |
| rgb[1] = MooseColors[frame[j]].g; |
| rgb[2] = MooseColors[frame[j]].b; |
| rgb += 3; |
| } |
| } |
| |
| /* Convert to YUV SDL_Surface */ |
| MooseYUVSurfaces[i] = SDL_ConvertSurfaceFormat(mooseRGBSurface, yuv_format); |
| if (MooseYUVSurfaces[i] == NULL) { |
| quit(7); |
| } |
| |
| SDL_DestroySurface(mooseRGBSurface); |
| } |
| |
| SDL_free(RawMooseData); |
| RawMooseData = NULL; |
| |
| /* set the start frame */ |
| i = 0; |
| if (nodelay) { |
| fpsdelay = 0; |
| } else { |
| fpsdelay = 1000 / fps; |
| } |
| |
| displayrect.x = 0; |
| displayrect.y = 0; |
| displayrect.w = (float)window_w; |
| displayrect.h = (float)window_h; |
| |
| /* Ignore key up events, they don't even get filtered */ |
| SDL_SetEventEnabled(SDL_EVENT_KEY_UP, SDL_FALSE); |
| |
| /* Main render loop */ |
| frames = 0; |
| next_fps_check = SDL_GetTicks() + fps_check_delay; |
| done = 0; |
| |
| /* Loop, waiting for QUIT or RESIZE */ |
| #ifdef SDL_PLATFORM_EMSCRIPTEN |
| emscripten_set_main_loop(loop, nodelay ? 0 : fps, 1); |
| #else |
| while (!done) { |
| loop(); |
| } |
| #endif |
| |
| quit(0); |
| return 0; |
| } |