| /* |
| Simple DirectMedia Layer |
| Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely, subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not |
| claim that you wrote the original software. If you use this software |
| in a product, an acknowledgment in the product documentation would be |
| appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be |
| misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| |
| #ifndef SDL_pspvideo_h_ |
| #define SDL_pspvideo_h_ |
| |
| #include <GLES/egl.h> |
| |
| #include "SDL_internal.h" |
| #include "../SDL_sysvideo.h" |
| |
| struct SDL_VideoData |
| { |
| SDL_bool egl_initialized; /* OpenGL ES device initialization status */ |
| uint32_t egl_refcount; /* OpenGL ES reference count */ |
| |
| }; |
| |
| struct SDL_WindowData |
| { |
| SDL_bool uses_gles; /* if true window must support OpenGL ES */ |
| |
| }; |
| |
| /****************************************************************************/ |
| /* SDL_VideoDevice functions declaration */ |
| /****************************************************************************/ |
| |
| /* Display and window functions */ |
| int PSP_VideoInit(SDL_VideoDevice *_this); |
| void PSP_VideoQuit(SDL_VideoDevice *_this); |
| int PSP_GetDisplayModes(SDL_VideoDevice *_this, SDL_VideoDisplay *display); |
| int PSP_SetDisplayMode(SDL_VideoDevice *_this, SDL_VideoDisplay *display, SDL_DisplayMode *mode); |
| int PSP_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_PropertiesID create_props); |
| void PSP_SetWindowTitle(SDL_VideoDevice *_this, SDL_Window *window); |
| int PSP_SetWindowPosition(SDL_VideoDevice *_this, SDL_Window *window); |
| void PSP_SetWindowSize(SDL_VideoDevice *_this, SDL_Window *window); |
| void PSP_ShowWindow(SDL_VideoDevice *_this, SDL_Window *window); |
| void PSP_HideWindow(SDL_VideoDevice *_this, SDL_Window *window); |
| void PSP_RaiseWindow(SDL_VideoDevice *_this, SDL_Window *window); |
| void PSP_MaximizeWindow(SDL_VideoDevice *_this, SDL_Window *window); |
| void PSP_MinimizeWindow(SDL_VideoDevice *_this, SDL_Window *window); |
| void PSP_RestoreWindow(SDL_VideoDevice *_this, SDL_Window *window); |
| void PSP_DestroyWindow(SDL_VideoDevice *_this, SDL_Window *window); |
| |
| /* OpenGL/OpenGL ES functions */ |
| int PSP_GL_LoadLibrary(SDL_VideoDevice *_this, const char *path); |
| SDL_FunctionPointer PSP_GL_GetProcAddress(SDL_VideoDevice *_this, const char *proc); |
| void PSP_GL_UnloadLibrary(SDL_VideoDevice *_this); |
| SDL_GLContext PSP_GL_CreateContext(SDL_VideoDevice *_this, SDL_Window *window); |
| int PSP_GL_MakeCurrent(SDL_VideoDevice *_this, SDL_Window *window, SDL_GLContext context); |
| int PSP_GL_SetSwapInterval(SDL_VideoDevice *_this, int interval); |
| int PSP_GL_GetSwapInterval(SDL_VideoDevice *_this, int *interval); |
| int PSP_GL_SwapWindow(SDL_VideoDevice *_this, SDL_Window *window); |
| int PSP_GL_DeleteContext(SDL_VideoDevice *_this, SDL_GLContext context); |
| |
| /* PSP on screen keyboard */ |
| SDL_bool PSP_HasScreenKeyboardSupport(SDL_VideoDevice *_this); |
| void PSP_ShowScreenKeyboard(SDL_VideoDevice *_this, SDL_Window *window); |
| void PSP_HideScreenKeyboard(SDL_VideoDevice *_this, SDL_Window *window); |
| SDL_bool PSP_IsScreenKeyboardShown(SDL_VideoDevice *_this, SDL_Window *window); |
| |
| #endif /* SDL_pspvideo_h_ */ |