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/*
Simple DirectMedia Layer
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#ifndef SDL_VIDEO_DRIVER_WINDOWS
#if defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_GDK)
int SDL_RegisterApp(const char *name, Uint32 style, void *hInst)
{
(void)name;
(void)style;
(void)hInst;
return 0;
}
void SDL_UnregisterApp(void)
{
}
void SDL_SetWindowsMessageHook(SDL_WindowsMessageHook callback, void *userdata)
{
}
#endif /* SDL_PLATFORM_WIN32 || SDL_PLATFORM_GDK */
SDL_DECLSPEC SDL_bool SDLCALL SDL_DXGIGetOutputInfo(SDL_DisplayID displayID, int *adapterIndex, int *outputIndex);
SDL_bool SDL_DXGIGetOutputInfo(SDL_DisplayID displayID, int *adapterIndex, int *outputIndex)
{
(void)displayID;
(void)adapterIndex;
(void)outputIndex;
SDL_Unsupported();
return SDL_FALSE;
}
SDL_DECLSPEC int SDLCALL SDL_Direct3D9GetAdapterIndex(SDL_DisplayID displayID);
int SDL_Direct3D9GetAdapterIndex(SDL_DisplayID displayID)
{
(void)displayID;
return SDL_Unsupported();
}
#elif defined(SDL_PLATFORM_XBOXONE) || defined(SDL_PLATFORM_XBOXSERIES)
SDL_DECLSPEC int SDLCALL SDL_Direct3D9GetAdapterIndex(SDL_DisplayID displayID);
int SDL_Direct3D9GetAdapterIndex(SDL_DisplayID displayID)
{
(void)displayID;
return SDL_Unsupported();
}
#endif /* !SDL_VIDEO_DRIVER_WINDOWS */
#ifndef SDL_PLATFORM_GDK
SDL_DECLSPEC int SDLCALL SDL_GDKGetTaskQueue(void *outTaskQueue);
int SDL_GDKGetTaskQueue(void *outTaskQueue)
{
(void)outTaskQueue;
return SDL_Unsupported();
}
#endif
#ifndef SDL_VIDEO_DRIVER_UIKIT
SDL_DECLSPEC void SDLCALL SDL_OnApplicationDidChangeStatusBarOrientation(void);
void SDL_OnApplicationDidChangeStatusBarOrientation(void)
{
SDL_Unsupported();
}
#endif
#ifndef SDL_VIDEO_DRIVER_UIKIT
SDL_DECLSPEC int SDLCALL SDL_iOSSetAnimationCallback(SDL_Window *window, int interval, void (*callback)(void *), void *callbackParam);
int SDL_iOSSetAnimationCallback(SDL_Window *window, int interval, void (*callback)(void *), void *callbackParam)
{
(void)window;
(void)interval;
(void)callback;
(void)callbackParam;
return SDL_Unsupported();
}
SDL_DECLSPEC void SDLCALL SDL_iOSSetEventPump(SDL_bool enabled);
void SDL_iOSSetEventPump(SDL_bool enabled)
{
(void)enabled;
SDL_Unsupported();
}
#endif