| /* |
| Simple DirectMedia Layer |
| Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely, subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not |
| claim that you wrote the original software. If you use this software |
| in a product, an acknowledgment in the product documentation would be |
| appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be |
| misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| #include "SDL_internal.h" |
| |
| #ifdef SDL_TIMER_N3DS |
| |
| #include <3ds.h> |
| |
| |
| Uint64 SDL_GetPerformanceCounter(void) |
| { |
| return svcGetSystemTick(); |
| } |
| |
| Uint64 SDL_GetPerformanceFrequency(void) |
| { |
| return SYSCLOCK_ARM11; |
| } |
| |
| void SDL_DelayNS(Uint64 ns) |
| { |
| svcSleepThread(ns); |
| } |
| |
| #endif /* SDL_TIMER_N3DS */ |