| /* |
| Simple DirectMedia Layer |
| Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely, subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not |
| claim that you wrote the original software. If you use this software |
| in a product, an acknowledgment in the product documentation would be |
| appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be |
| misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| /* This driver supports the Nintendo Switch Pro controller. |
| Code and logic contributed by Valve Corporation under the SDL zlib license. |
| */ |
| #include "SDL_internal.h" |
| |
| #ifdef SDL_JOYSTICK_HIDAPI |
| |
| #include "../../SDL_hints_c.h" |
| #include "../SDL_sysjoystick.h" |
| #include "SDL_hidapijoystick_c.h" |
| #include "SDL_hidapi_rumble.h" |
| #include "SDL_hidapi_nintendo.h" |
| |
| #ifdef SDL_JOYSTICK_HIDAPI_SWITCH |
| |
| /* Define this if you want to log all packets from the controller */ |
| /*#define DEBUG_SWITCH_PROTOCOL*/ |
| |
| /* Define this to get log output for rumble logic */ |
| /*#define DEBUG_RUMBLE*/ |
| |
| /* The initialization sequence doesn't appear to work correctly on Windows unless |
| the reads and writes are on the same thread. |
| |
| ... and now I can't reproduce this, so I'm leaving it in, but disabled for now. |
| */ |
| /*#define SWITCH_SYNCHRONOUS_WRITES*/ |
| |
| /* How often you can write rumble commands to the controller. |
| If you send commands more frequently than this, you can turn off the controller |
| in Bluetooth mode, or the motors can miss the command in USB mode. |
| */ |
| #define RUMBLE_WRITE_FREQUENCY_MS 30 |
| |
| /* How often you have to refresh a long duration rumble to keep the motors running */ |
| #define RUMBLE_REFRESH_FREQUENCY_MS 50 |
| |
| #define SWITCH_GYRO_SCALE 14.2842f |
| #define SWITCH_ACCEL_SCALE 4096.f |
| |
| #define SWITCH_GYRO_SCALE_OFFSET 13371.0f |
| #define SWITCH_GYRO_SCALE_MULT 936.0f |
| #define SWITCH_ACCEL_SCALE_OFFSET 16384.0f |
| #define SWITCH_ACCEL_SCALE_MULT 4.0f |
| |
| enum |
| { |
| SDL_GAMEPAD_BUTTON_SWITCH_SHARE = 11, |
| SDL_GAMEPAD_BUTTON_SWITCH_RIGHT_PADDLE1, |
| SDL_GAMEPAD_BUTTON_SWITCH_LEFT_PADDLE1, |
| SDL_GAMEPAD_BUTTON_SWITCH_RIGHT_PADDLE2, |
| SDL_GAMEPAD_BUTTON_SWITCH_LEFT_PADDLE2, |
| SDL_GAMEPAD_NUM_SWITCH_BUTTONS, |
| }; |
| |
| typedef enum |
| { |
| k_eSwitchInputReportIDs_SubcommandReply = 0x21, |
| k_eSwitchInputReportIDs_FullControllerState = 0x30, |
| k_eSwitchInputReportIDs_FullControllerAndMcuState = 0x31, |
| k_eSwitchInputReportIDs_SimpleControllerState = 0x3F, |
| k_eSwitchInputReportIDs_CommandAck = 0x81, |
| } ESwitchInputReportIDs; |
| |
| typedef enum |
| { |
| k_eSwitchOutputReportIDs_RumbleAndSubcommand = 0x01, |
| k_eSwitchOutputReportIDs_Rumble = 0x10, |
| k_eSwitchOutputReportIDs_Proprietary = 0x80, |
| } ESwitchOutputReportIDs; |
| |
| typedef enum |
| { |
| k_eSwitchSubcommandIDs_BluetoothManualPair = 0x01, |
| k_eSwitchSubcommandIDs_RequestDeviceInfo = 0x02, |
| k_eSwitchSubcommandIDs_SetInputReportMode = 0x03, |
| k_eSwitchSubcommandIDs_SetHCIState = 0x06, |
| k_eSwitchSubcommandIDs_SPIFlashRead = 0x10, |
| k_eSwitchSubcommandIDs_SetPlayerLights = 0x30, |
| k_eSwitchSubcommandIDs_SetHomeLight = 0x38, |
| k_eSwitchSubcommandIDs_EnableIMU = 0x40, |
| k_eSwitchSubcommandIDs_SetIMUSensitivity = 0x41, |
| k_eSwitchSubcommandIDs_EnableVibration = 0x48, |
| } ESwitchSubcommandIDs; |
| |
| typedef enum |
| { |
| k_eSwitchProprietaryCommandIDs_Status = 0x01, |
| k_eSwitchProprietaryCommandIDs_Handshake = 0x02, |
| k_eSwitchProprietaryCommandIDs_HighSpeed = 0x03, |
| k_eSwitchProprietaryCommandIDs_ForceUSB = 0x04, |
| k_eSwitchProprietaryCommandIDs_ClearUSB = 0x05, |
| k_eSwitchProprietaryCommandIDs_ResetMCU = 0x06, |
| } ESwitchProprietaryCommandIDs; |
| |
| #define k_unSwitchOutputPacketDataLength 49 |
| #define k_unSwitchMaxOutputPacketLength 64 |
| #define k_unSwitchBluetoothPacketLength k_unSwitchOutputPacketDataLength |
| #define k_unSwitchUSBPacketLength k_unSwitchMaxOutputPacketLength |
| |
| #define k_unSPIStickFactoryCalibrationStartOffset 0x603D |
| #define k_unSPIStickFactoryCalibrationEndOffset 0x604E |
| #define k_unSPIStickFactoryCalibrationLength (k_unSPIStickFactoryCalibrationEndOffset - k_unSPIStickFactoryCalibrationStartOffset + 1) |
| |
| #define k_unSPIStickUserCalibrationStartOffset 0x8010 |
| #define k_unSPIStickUserCalibrationEndOffset 0x8025 |
| #define k_unSPIStickUserCalibrationLength (k_unSPIStickUserCalibrationEndOffset - k_unSPIStickUserCalibrationStartOffset + 1) |
| |
| #define k_unSPIIMUScaleStartOffset 0x6020 |
| #define k_unSPIIMUScaleEndOffset 0x6037 |
| #define k_unSPIIMUScaleLength (k_unSPIIMUScaleEndOffset - k_unSPIIMUScaleStartOffset + 1) |
| |
| #define k_unSPIIMUUserScaleStartOffset 0x8026 |
| #define k_unSPIIMUUserScaleEndOffset 0x8039 |
| #define k_unSPIIMUUserScaleLength (k_unSPIIMUUserScaleEndOffset - k_unSPIIMUUserScaleStartOffset + 1) |
| |
| #pragma pack(1) |
| typedef struct |
| { |
| Uint8 rgucButtons[2]; |
| Uint8 ucStickHat; |
| Uint8 rgucJoystickLeft[2]; |
| Uint8 rgucJoystickRight[2]; |
| } SwitchInputOnlyControllerStatePacket_t; |
| |
| typedef struct |
| { |
| Uint8 rgucButtons[2]; |
| Uint8 ucStickHat; |
| Sint16 sJoystickLeft[2]; |
| Sint16 sJoystickRight[2]; |
| } SwitchSimpleStatePacket_t; |
| |
| typedef struct |
| { |
| Uint8 ucCounter; |
| Uint8 ucBatteryAndConnection; |
| Uint8 rgucButtons[3]; |
| Uint8 rgucJoystickLeft[3]; |
| Uint8 rgucJoystickRight[3]; |
| Uint8 ucVibrationCode; |
| } SwitchControllerStatePacket_t; |
| |
| typedef struct |
| { |
| SwitchControllerStatePacket_t controllerState; |
| |
| struct |
| { |
| Sint16 sAccelX; |
| Sint16 sAccelY; |
| Sint16 sAccelZ; |
| |
| Sint16 sGyroX; |
| Sint16 sGyroY; |
| Sint16 sGyroZ; |
| } imuState[3]; |
| } SwitchStatePacket_t; |
| |
| typedef struct |
| { |
| Uint32 unAddress; |
| Uint8 ucLength; |
| } SwitchSPIOpData_t; |
| |
| typedef struct |
| { |
| SwitchControllerStatePacket_t m_controllerState; |
| |
| Uint8 ucSubcommandAck; |
| Uint8 ucSubcommandID; |
| |
| #define k_unSubcommandDataBytes 35 |
| union |
| { |
| Uint8 rgucSubcommandData[k_unSubcommandDataBytes]; |
| |
| struct |
| { |
| SwitchSPIOpData_t opData; |
| Uint8 rgucReadData[k_unSubcommandDataBytes - sizeof(SwitchSPIOpData_t)]; |
| } spiReadData; |
| |
| struct |
| { |
| Uint8 rgucFirmwareVersion[2]; |
| Uint8 ucDeviceType; |
| Uint8 ucFiller1; |
| Uint8 rgucMACAddress[6]; |
| Uint8 ucFiller2; |
| Uint8 ucColorLocation; |
| } deviceInfo; |
| |
| struct |
| { |
| SwitchSPIOpData_t opData; |
| Uint8 rgucLeftCalibration[9]; |
| Uint8 rgucRightCalibration[9]; |
| } stickFactoryCalibration; |
| |
| struct |
| { |
| SwitchSPIOpData_t opData; |
| Uint8 rgucLeftMagic[2]; |
| Uint8 rgucLeftCalibration[9]; |
| Uint8 rgucRightMagic[2]; |
| Uint8 rgucRightCalibration[9]; |
| } stickUserCalibration; |
| }; |
| } SwitchSubcommandInputPacket_t; |
| |
| typedef struct |
| { |
| Uint8 ucPacketType; |
| Uint8 ucCommandID; |
| Uint8 ucFiller; |
| |
| Uint8 ucDeviceType; |
| Uint8 rgucMACAddress[6]; |
| } SwitchProprietaryStatusPacket_t; |
| |
| typedef struct |
| { |
| Uint8 rgucData[4]; |
| } SwitchRumbleData_t; |
| |
| typedef struct |
| { |
| Uint8 ucPacketType; |
| Uint8 ucPacketNumber; |
| SwitchRumbleData_t rumbleData[2]; |
| } SwitchCommonOutputPacket_t; |
| |
| typedef struct |
| { |
| SwitchCommonOutputPacket_t commonData; |
| |
| Uint8 ucSubcommandID; |
| Uint8 rgucSubcommandData[k_unSwitchOutputPacketDataLength - sizeof(SwitchCommonOutputPacket_t) - 1]; |
| } SwitchSubcommandOutputPacket_t; |
| |
| typedef struct |
| { |
| Uint8 ucPacketType; |
| Uint8 ucProprietaryID; |
| |
| Uint8 rgucProprietaryData[k_unSwitchOutputPacketDataLength - 1 - 1]; |
| } SwitchProprietaryOutputPacket_t; |
| #pragma pack() |
| |
| typedef struct |
| { |
| SDL_HIDAPI_Device *device; |
| SDL_Joystick *joystick; |
| SDL_bool m_bInputOnly; |
| SDL_bool m_bUseButtonLabels; |
| SDL_bool m_bPlayerLights; |
| int m_nPlayerIndex; |
| SDL_bool m_bSyncWrite; |
| int m_nMaxWriteAttempts; |
| ESwitchDeviceInfoControllerType m_eControllerType; |
| Uint8 m_nInitialInputMode; |
| Uint8 m_nCurrentInputMode; |
| Uint8 m_rgucMACAddress[6]; |
| Uint8 m_nCommandNumber; |
| SwitchCommonOutputPacket_t m_RumblePacket; |
| Uint8 m_rgucReadBuffer[k_unSwitchMaxOutputPacketLength]; |
| SDL_bool m_bRumbleActive; |
| Uint64 m_ulRumbleSent; |
| SDL_bool m_bRumblePending; |
| SDL_bool m_bRumbleZeroPending; |
| Uint32 m_unRumblePending; |
| SDL_bool m_bReportSensors; |
| SDL_bool m_bHasSensorData; |
| Uint64 m_ulLastInput; |
| Uint64 m_ulLastIMUReset; |
| Uint64 m_ulIMUSampleTimestampNS; |
| Uint32 m_unIMUSamples; |
| Uint64 m_ulIMUUpdateIntervalNS; |
| Uint64 m_ulTimestampNS; |
| SDL_bool m_bVerticalMode; |
| |
| SwitchInputOnlyControllerStatePacket_t m_lastInputOnlyState; |
| SwitchSimpleStatePacket_t m_lastSimpleState; |
| SwitchStatePacket_t m_lastFullState; |
| |
| struct StickCalibrationData |
| { |
| struct |
| { |
| Sint16 sCenter; |
| Sint16 sMin; |
| Sint16 sMax; |
| } axis[2]; |
| } m_StickCalData[2]; |
| |
| struct StickExtents |
| { |
| struct |
| { |
| Sint16 sMin; |
| Sint16 sMax; |
| } axis[2]; |
| } m_StickExtents[2], m_SimpleStickExtents[2]; |
| |
| struct IMUScaleData |
| { |
| float fAccelScaleX; |
| float fAccelScaleY; |
| float fAccelScaleZ; |
| |
| float fGyroScaleX; |
| float fGyroScaleY; |
| float fGyroScaleZ; |
| } m_IMUScaleData; |
| } SDL_DriverSwitch_Context; |
| |
| static int ReadInput(SDL_DriverSwitch_Context *ctx) |
| { |
| /* Make sure we don't try to read at the same time a write is happening */ |
| if (SDL_AtomicGet(&ctx->device->rumble_pending) > 0) { |
| return 0; |
| } |
| |
| return SDL_hid_read_timeout(ctx->device->dev, ctx->m_rgucReadBuffer, sizeof(ctx->m_rgucReadBuffer), 0); |
| } |
| |
| static int WriteOutput(SDL_DriverSwitch_Context *ctx, const Uint8 *data, int size) |
| { |
| #ifdef SWITCH_SYNCHRONOUS_WRITES |
| return SDL_hid_write(ctx->device->dev, data, size); |
| #else |
| /* Use the rumble thread for general asynchronous writes */ |
| if (SDL_HIDAPI_LockRumble() != 0) { |
| return -1; |
| } |
| return SDL_HIDAPI_SendRumbleAndUnlock(ctx->device, data, size); |
| #endif /* SWITCH_SYNCHRONOUS_WRITES */ |
| } |
| |
| static SwitchSubcommandInputPacket_t *ReadSubcommandReply(SDL_DriverSwitch_Context *ctx, ESwitchSubcommandIDs expectedID) |
| { |
| /* Average response time for messages is ~30ms */ |
| Uint64 endTicks = SDL_GetTicks() + 100; |
| |
| int nRead = 0; |
| while ((nRead = ReadInput(ctx)) != -1) { |
| if (nRead > 0) { |
| if (ctx->m_rgucReadBuffer[0] == k_eSwitchInputReportIDs_SubcommandReply) { |
| SwitchSubcommandInputPacket_t *reply = (SwitchSubcommandInputPacket_t *)&ctx->m_rgucReadBuffer[1]; |
| if (reply->ucSubcommandID == expectedID && (reply->ucSubcommandAck & 0x80)) { |
| return reply; |
| } |
| } |
| } else { |
| SDL_Delay(1); |
| } |
| |
| if (SDL_GetTicks() >= endTicks) { |
| break; |
| } |
| } |
| return NULL; |
| } |
| |
| static SDL_bool ReadProprietaryReply(SDL_DriverSwitch_Context *ctx, ESwitchProprietaryCommandIDs expectedID) |
| { |
| /* Average response time for messages is ~30ms */ |
| Uint64 endTicks = SDL_GetTicks() + 100; |
| |
| int nRead = 0; |
| while ((nRead = ReadInput(ctx)) != -1) { |
| if (nRead > 0) { |
| if (ctx->m_rgucReadBuffer[0] == k_eSwitchInputReportIDs_CommandAck && ctx->m_rgucReadBuffer[1] == expectedID) { |
| return SDL_TRUE; |
| } |
| } else { |
| SDL_Delay(1); |
| } |
| |
| if (SDL_GetTicks() >= endTicks) { |
| break; |
| } |
| } |
| return SDL_FALSE; |
| } |
| |
| static void ConstructSubcommand(SDL_DriverSwitch_Context *ctx, ESwitchSubcommandIDs ucCommandID, const Uint8 *pBuf, Uint8 ucLen, SwitchSubcommandOutputPacket_t *outPacket) |
| { |
| SDL_memset(outPacket, 0, sizeof(*outPacket)); |
| |
| outPacket->commonData.ucPacketType = k_eSwitchOutputReportIDs_RumbleAndSubcommand; |
| outPacket->commonData.ucPacketNumber = ctx->m_nCommandNumber; |
| |
| SDL_memcpy(outPacket->commonData.rumbleData, ctx->m_RumblePacket.rumbleData, sizeof(ctx->m_RumblePacket.rumbleData)); |
| |
| outPacket->ucSubcommandID = ucCommandID; |
| if (pBuf) { |
| SDL_memcpy(outPacket->rgucSubcommandData, pBuf, ucLen); |
| } |
| |
| ctx->m_nCommandNumber = (ctx->m_nCommandNumber + 1) & 0xF; |
| } |
| |
| static SDL_bool WritePacket(SDL_DriverSwitch_Context *ctx, void *pBuf, Uint8 ucLen) |
| { |
| Uint8 rgucBuf[k_unSwitchMaxOutputPacketLength]; |
| const size_t unWriteSize = ctx->device->is_bluetooth ? k_unSwitchBluetoothPacketLength : k_unSwitchUSBPacketLength; |
| |
| if (ucLen > k_unSwitchOutputPacketDataLength) { |
| return SDL_FALSE; |
| } |
| |
| if (ucLen < unWriteSize) { |
| SDL_memcpy(rgucBuf, pBuf, ucLen); |
| SDL_memset(rgucBuf + ucLen, 0, unWriteSize - ucLen); |
| pBuf = rgucBuf; |
| ucLen = (Uint8)unWriteSize; |
| } |
| if (ctx->m_bSyncWrite) { |
| return SDL_hid_write(ctx->device->dev, (Uint8 *)pBuf, ucLen) >= 0; |
| } else { |
| return WriteOutput(ctx, (Uint8 *)pBuf, ucLen) >= 0; |
| } |
| } |
| |
| static SDL_bool WriteSubcommand(SDL_DriverSwitch_Context *ctx, ESwitchSubcommandIDs ucCommandID, const Uint8 *pBuf, Uint8 ucLen, SwitchSubcommandInputPacket_t **ppReply) |
| { |
| SwitchSubcommandInputPacket_t *reply = NULL; |
| int nTries; |
| |
| for (nTries = 1; !reply && nTries <= ctx->m_nMaxWriteAttempts; ++nTries) { |
| SwitchSubcommandOutputPacket_t commandPacket; |
| ConstructSubcommand(ctx, ucCommandID, pBuf, ucLen, &commandPacket); |
| |
| if (!WritePacket(ctx, &commandPacket, sizeof(commandPacket))) { |
| continue; |
| } |
| |
| reply = ReadSubcommandReply(ctx, ucCommandID); |
| } |
| |
| if (ppReply) { |
| *ppReply = reply; |
| } |
| return reply != NULL; |
| } |
| |
| static SDL_bool WriteProprietary(SDL_DriverSwitch_Context *ctx, ESwitchProprietaryCommandIDs ucCommand, Uint8 *pBuf, Uint8 ucLen, SDL_bool waitForReply) |
| { |
| int nTries; |
| |
| for (nTries = 1; nTries <= ctx->m_nMaxWriteAttempts; ++nTries) { |
| SwitchProprietaryOutputPacket_t packet; |
| |
| if ((!pBuf && ucLen > 0) || ucLen > sizeof(packet.rgucProprietaryData)) { |
| return SDL_FALSE; |
| } |
| |
| SDL_zero(packet); |
| packet.ucPacketType = k_eSwitchOutputReportIDs_Proprietary; |
| packet.ucProprietaryID = ucCommand; |
| if (pBuf) { |
| SDL_memcpy(packet.rgucProprietaryData, pBuf, ucLen); |
| } |
| |
| if (!WritePacket(ctx, &packet, sizeof(packet))) { |
| continue; |
| } |
| |
| if (!waitForReply || ReadProprietaryReply(ctx, ucCommand)) { |
| // SDL_Log("Succeeded%s after %d tries\n", ctx->m_bSyncWrite ? " (sync)" : "", nTries); |
| return SDL_TRUE; |
| } |
| } |
| // SDL_Log("Failed%s after %d tries\n", ctx->m_bSyncWrite ? " (sync)" : "", nTries); |
| return SDL_FALSE; |
| } |
| |
| static Uint8 EncodeRumbleHighAmplitude(Uint16 amplitude) |
| { |
| /* More information about these values can be found here: |
| * https://github.com/dekuNukem/Nintendo_Switch_Reverse_Engineering/blob/master/rumble_data_table.md |
| */ |
| Uint16 hfa[101][2] = { { 0, 0x0 }, { 514, 0x2 }, { 775, 0x4 }, { 921, 0x6 }, { 1096, 0x8 }, { 1303, 0x0a }, { 1550, 0x0c }, { 1843, 0x0e }, { 2192, 0x10 }, { 2606, 0x12 }, { 3100, 0x14 }, { 3686, 0x16 }, { 4383, 0x18 }, { 5213, 0x1a }, { 6199, 0x1c }, { 7372, 0x1e }, { 7698, 0x20 }, { 8039, 0x22 }, { 8395, 0x24 }, { 8767, 0x26 }, { 9155, 0x28 }, { 9560, 0x2a }, { 9984, 0x2c }, { 10426, 0x2e }, { 10887, 0x30 }, { 11369, 0x32 }, { 11873, 0x34 }, { 12398, 0x36 }, { 12947, 0x38 }, { 13520, 0x3a }, { 14119, 0x3c }, { 14744, 0x3e }, { 15067, 0x40 }, { 15397, 0x42 }, { 15734, 0x44 }, { 16079, 0x46 }, { 16431, 0x48 }, { 16790, 0x4a }, { 17158, 0x4c }, { 17534, 0x4e }, { 17918, 0x50 }, { 18310, 0x52 }, { 18711, 0x54 }, { 19121, 0x56 }, { 19540, 0x58 }, { 19967, 0x5a }, { 20405, 0x5c }, { 20851, 0x5e }, { 21308, 0x60 }, { 21775, 0x62 }, { 22251, 0x64 }, { 22739, 0x66 }, { 23236, 0x68 }, { 23745, 0x6a }, { 24265, 0x6c }, { 24797, 0x6e }, { 25340, 0x70 }, { 25894, 0x72 }, { 26462, 0x74 }, { 27041, 0x76 }, { 27633, 0x78 }, { 28238, 0x7a }, { 28856, 0x7c }, { 29488, 0x7e }, { 30134, 0x80 }, { 30794, 0x82 }, { 31468, 0x84 }, { 32157, 0x86 }, { 32861, 0x88 }, { 33581, 0x8a }, { 34316, 0x8c }, { 35068, 0x8e }, { 35836, 0x90 }, { 36620, 0x92 }, { 37422, 0x94 }, { 38242, 0x96 }, { 39079, 0x98 }, { 39935, 0x9a }, { 40809, 0x9c }, { 41703, 0x9e }, { 42616, 0xa0 }, { 43549, 0xa2 }, { 44503, 0xa4 }, { 45477, 0xa6 }, { 46473, 0xa8 }, { 47491, 0xaa }, { 48531, 0xac }, { 49593, 0xae }, { 50679, 0xb0 }, { 51789, 0xb2 }, { 52923, 0xb4 }, { 54082, 0xb6 }, { 55266, 0xb8 }, { 56476, 0xba }, { 57713, 0xbc }, { 58977, 0xbe }, { 60268, 0xc0 }, { 61588, 0xc2 }, { 62936, 0xc4 }, { 64315, 0xc6 }, { 65535, 0xc8 } }; |
| int index = 0; |
| for (; index < 101; index++) { |
| if (amplitude <= hfa[index][0]) { |
| return (Uint8)hfa[index][1]; |
| } |
| } |
| return (Uint8)hfa[100][1]; |
| } |
| |
| static Uint16 EncodeRumbleLowAmplitude(Uint16 amplitude) |
| { |
| /* More information about these values can be found here: |
| * https://github.com/dekuNukem/Nintendo_Switch_Reverse_Engineering/blob/master/rumble_data_table.md |
| */ |
| Uint16 lfa[101][2] = { { 0, 0x0040 }, { 514, 0x8040 }, { 775, 0x0041 }, { 921, 0x8041 }, { 1096, 0x0042 }, { 1303, 0x8042 }, { 1550, 0x0043 }, { 1843, 0x8043 }, { 2192, 0x0044 }, { 2606, 0x8044 }, { 3100, 0x0045 }, { 3686, 0x8045 }, { 4383, 0x0046 }, { 5213, 0x8046 }, { 6199, 0x0047 }, { 7372, 0x8047 }, { 7698, 0x0048 }, { 8039, 0x8048 }, { 8395, 0x0049 }, { 8767, 0x8049 }, { 9155, 0x004a }, { 9560, 0x804a }, { 9984, 0x004b }, { 10426, 0x804b }, { 10887, 0x004c }, { 11369, 0x804c }, { 11873, 0x004d }, { 12398, 0x804d }, { 12947, 0x004e }, { 13520, 0x804e }, { 14119, 0x004f }, { 14744, 0x804f }, { 15067, 0x0050 }, { 15397, 0x8050 }, { 15734, 0x0051 }, { 16079, 0x8051 }, { 16431, 0x0052 }, { 16790, 0x8052 }, { 17158, 0x0053 }, { 17534, 0x8053 }, { 17918, 0x0054 }, { 18310, 0x8054 }, { 18711, 0x0055 }, { 19121, 0x8055 }, { 19540, 0x0056 }, { 19967, 0x8056 }, { 20405, 0x0057 }, { 20851, 0x8057 }, { 21308, 0x0058 }, { 21775, 0x8058 }, { 22251, 0x0059 }, { 22739, 0x8059 }, { 23236, 0x005a }, { 23745, 0x805a }, { 24265, 0x005b }, { 24797, 0x805b }, { 25340, 0x005c }, { 25894, 0x805c }, { 26462, 0x005d }, { 27041, 0x805d }, { 27633, 0x005e }, { 28238, 0x805e }, { 28856, 0x005f }, { 29488, 0x805f }, { 30134, 0x0060 }, { 30794, 0x8060 }, { 31468, 0x0061 }, { 32157, 0x8061 }, { 32861, 0x0062 }, { 33581, 0x8062 }, { 34316, 0x0063 }, { 35068, 0x8063 }, { 35836, 0x0064 }, { 36620, 0x8064 }, { 37422, 0x0065 }, { 38242, 0x8065 }, { 39079, 0x0066 }, { 39935, 0x8066 }, { 40809, 0x0067 }, { 41703, 0x8067 }, { 42616, 0x0068 }, { 43549, 0x8068 }, { 44503, 0x0069 }, { 45477, 0x8069 }, { 46473, 0x006a }, { 47491, 0x806a }, { 48531, 0x006b }, { 49593, 0x806b }, { 50679, 0x006c }, { 51789, 0x806c }, { 52923, 0x006d }, { 54082, 0x806d }, { 55266, 0x006e }, { 56476, 0x806e }, { 57713, 0x006f }, { 58977, 0x806f }, { 60268, 0x0070 }, { 61588, 0x8070 }, { 62936, 0x0071 }, { 64315, 0x8071 }, { 65535, 0x0072 } }; |
| int index = 0; |
| for (; index < 101; index++) { |
| if (amplitude <= lfa[index][0]) { |
| return lfa[index][1]; |
| } |
| } |
| return lfa[100][1]; |
| } |
| |
| static void SetNeutralRumble(SwitchRumbleData_t *pRumble) |
| { |
| pRumble->rgucData[0] = 0x00; |
| pRumble->rgucData[1] = 0x01; |
| pRumble->rgucData[2] = 0x40; |
| pRumble->rgucData[3] = 0x40; |
| } |
| |
| static void EncodeRumble(SwitchRumbleData_t *pRumble, Uint16 usHighFreq, Uint8 ucHighFreqAmp, Uint8 ucLowFreq, Uint16 usLowFreqAmp) |
| { |
| if (ucHighFreqAmp > 0 || usLowFreqAmp > 0) { |
| // High-band frequency and low-band amplitude are actually nine-bits each so they |
| // take a bit from the high-band amplitude and low-band frequency bytes respectively |
| pRumble->rgucData[0] = usHighFreq & 0xFF; |
| pRumble->rgucData[1] = ucHighFreqAmp | ((usHighFreq >> 8) & 0x01); |
| |
| pRumble->rgucData[2] = ucLowFreq | ((usLowFreqAmp >> 8) & 0x80); |
| pRumble->rgucData[3] = usLowFreqAmp & 0xFF; |
| |
| #ifdef DEBUG_RUMBLE |
| SDL_Log("Freq: %.2X %.2X %.2X, Amp: %.2X %.2X %.2X\n", |
| usHighFreq & 0xFF, ((usHighFreq >> 8) & 0x01), ucLowFreq, |
| ucHighFreqAmp, ((usLowFreqAmp >> 8) & 0x80), usLowFreqAmp & 0xFF); |
| #endif |
| } else { |
| SetNeutralRumble(pRumble); |
| } |
| } |
| |
| static SDL_bool WriteRumble(SDL_DriverSwitch_Context *ctx) |
| { |
| /* Write into m_RumblePacket rather than a temporary buffer to allow the current rumble state |
| * to be retained for subsequent rumble or subcommand packets sent to the controller |
| */ |
| ctx->m_RumblePacket.ucPacketType = k_eSwitchOutputReportIDs_Rumble; |
| ctx->m_RumblePacket.ucPacketNumber = ctx->m_nCommandNumber; |
| ctx->m_nCommandNumber = (ctx->m_nCommandNumber + 1) & 0xF; |
| |
| /* Refresh the rumble state periodically */ |
| ctx->m_ulRumbleSent = SDL_GetTicks(); |
| |
| return WritePacket(ctx, (Uint8 *)&ctx->m_RumblePacket, sizeof(ctx->m_RumblePacket)); |
| } |
| |
| static ESwitchDeviceInfoControllerType CalculateControllerType(SDL_DriverSwitch_Context *ctx, ESwitchDeviceInfoControllerType eControllerType) |
| { |
| SDL_HIDAPI_Device *device = ctx->device; |
| |
| /* The N64 controller reports as a Pro controller over USB */ |
| if (eControllerType == k_eSwitchDeviceInfoControllerType_ProController && |
| device->product_id == USB_PRODUCT_NINTENDO_N64_CONTROLLER) { |
| eControllerType = k_eSwitchDeviceInfoControllerType_N64; |
| } |
| |
| if (eControllerType == k_eSwitchDeviceInfoControllerType_Unknown) { |
| /* This might be a Joy-Con that's missing from a charging grip slot */ |
| if (device->product_id == USB_PRODUCT_NINTENDO_SWITCH_JOYCON_GRIP) { |
| if (device->interface_number == 1) { |
| eControllerType = k_eSwitchDeviceInfoControllerType_JoyConLeft; |
| } else { |
| eControllerType = k_eSwitchDeviceInfoControllerType_JoyConRight; |
| } |
| } |
| } |
| return eControllerType; |
| } |
| |
| static SDL_bool BReadDeviceInfo(SDL_DriverSwitch_Context *ctx) |
| { |
| SwitchSubcommandInputPacket_t *reply = NULL; |
| |
| if (ctx->device->is_bluetooth) { |
| if (WriteSubcommand(ctx, k_eSwitchSubcommandIDs_RequestDeviceInfo, NULL, 0, &reply)) { |
| // Byte 2: Controller ID (1=LJC, 2=RJC, 3=Pro) |
| ctx->m_eControllerType = CalculateControllerType(ctx, (ESwitchDeviceInfoControllerType)reply->deviceInfo.ucDeviceType); |
| |
| // Bytes 4-9: MAC address (big-endian) |
| SDL_memcpy(ctx->m_rgucMACAddress, reply->deviceInfo.rgucMACAddress, sizeof(ctx->m_rgucMACAddress)); |
| |
| return SDL_TRUE; |
| } |
| } else { |
| if (WriteProprietary(ctx, k_eSwitchProprietaryCommandIDs_Status, NULL, 0, SDL_TRUE)) { |
| SwitchProprietaryStatusPacket_t *status = (SwitchProprietaryStatusPacket_t *)&ctx->m_rgucReadBuffer[0]; |
| size_t i; |
| |
| ctx->m_eControllerType = CalculateControllerType(ctx, (ESwitchDeviceInfoControllerType)status->ucDeviceType); |
| |
| for (i = 0; i < sizeof(ctx->m_rgucMACAddress); ++i) { |
| ctx->m_rgucMACAddress[i] = status->rgucMACAddress[sizeof(ctx->m_rgucMACAddress) - i - 1]; |
| } |
| |
| return SDL_TRUE; |
| } |
| } |
| return SDL_FALSE; |
| } |
| |
| static SDL_bool BTrySetupUSB(SDL_DriverSwitch_Context *ctx) |
| { |
| /* We have to send a connection handshake to the controller when communicating over USB |
| * before we're able to send it other commands. Luckily this command is not supported |
| * over Bluetooth, so we can use the controller's lack of response as a way to |
| * determine if the connection is over USB or Bluetooth |
| */ |
| if (!WriteProprietary(ctx, k_eSwitchProprietaryCommandIDs_Handshake, NULL, 0, SDL_TRUE)) { |
| return SDL_FALSE; |
| } |
| if (!WriteProprietary(ctx, k_eSwitchProprietaryCommandIDs_HighSpeed, NULL, 0, SDL_TRUE)) { |
| /* The 8BitDo M30 and SF30 Pro don't respond to this command, but otherwise work correctly */ |
| /*return SDL_FALSE;*/ |
| } |
| if (!WriteProprietary(ctx, k_eSwitchProprietaryCommandIDs_Handshake, NULL, 0, SDL_TRUE)) { |
| /* This fails on the right Joy-Con when plugged into the charging grip */ |
| /*return SDL_FALSE;*/ |
| } |
| if (!WriteProprietary(ctx, k_eSwitchProprietaryCommandIDs_ForceUSB, NULL, 0, SDL_FALSE)) { |
| return SDL_FALSE; |
| } |
| return SDL_TRUE; |
| } |
| |
| static SDL_bool SetVibrationEnabled(SDL_DriverSwitch_Context *ctx, Uint8 enabled) |
| { |
| return WriteSubcommand(ctx, k_eSwitchSubcommandIDs_EnableVibration, &enabled, sizeof(enabled), NULL); |
| } |
| static SDL_bool SetInputMode(SDL_DriverSwitch_Context *ctx, Uint8 input_mode) |
| { |
| if (input_mode == ctx->m_nCurrentInputMode) { |
| return SDL_TRUE; |
| } else { |
| ctx->m_nCurrentInputMode = input_mode; |
| |
| return WriteSubcommand(ctx, k_eSwitchSubcommandIDs_SetInputReportMode, &input_mode, sizeof(input_mode), NULL); |
| } |
| } |
| |
| static SDL_bool SetHomeLED(SDL_DriverSwitch_Context *ctx, Uint8 brightness) |
| { |
| Uint8 ucLedIntensity = 0; |
| Uint8 rgucBuffer[4]; |
| |
| if (brightness > 0) { |
| if (brightness < 65) { |
| ucLedIntensity = (brightness + 5) / 10; |
| } else { |
| ucLedIntensity = (Uint8)SDL_ceilf(0xF * SDL_powf((float)brightness / 100.f, 2.13f)); |
| } |
| } |
| |
| rgucBuffer[0] = (0x0 << 4) | 0x1; /* 0 mini cycles (besides first), cycle duration 8ms */ |
| rgucBuffer[1] = ((ucLedIntensity & 0xF) << 4) | 0x0; /* LED start intensity (0x0-0xF), 0 cycles (LED stays on at start intensity after first cycle) */ |
| rgucBuffer[2] = ((ucLedIntensity & 0xF) << 4) | 0x0; /* First cycle LED intensity, 0x0 intensity for second cycle */ |
| rgucBuffer[3] = (0x0 << 4) | 0x0; /* 8ms fade transition to first cycle, 8ms first cycle LED duration */ |
| |
| return WriteSubcommand(ctx, k_eSwitchSubcommandIDs_SetHomeLight, rgucBuffer, sizeof(rgucBuffer), NULL); |
| } |
| |
| static void SDLCALL SDL_HomeLEDHintChanged(void *userdata, const char *name, const char *oldValue, const char *hint) |
| { |
| SDL_DriverSwitch_Context *ctx = (SDL_DriverSwitch_Context *)userdata; |
| |
| if (hint && *hint) { |
| int value; |
| |
| if (SDL_strchr(hint, '.') != NULL) { |
| value = (int)(100.0f * SDL_atof(hint)); |
| if (value > 255) { |
| value = 255; |
| } |
| } else if (SDL_GetStringBoolean(hint, SDL_TRUE)) { |
| value = 100; |
| } else { |
| value = 0; |
| } |
| SetHomeLED(ctx, (Uint8)value); |
| } |
| } |
| |
| static void UpdateSlotLED(SDL_DriverSwitch_Context *ctx) |
| { |
| if (!ctx->m_bInputOnly) { |
| Uint8 led_data = 0; |
| |
| if (ctx->m_bPlayerLights && ctx->m_nPlayerIndex >= 0) { |
| led_data = (1 << (ctx->m_nPlayerIndex % 4)); |
| } |
| WriteSubcommand(ctx, k_eSwitchSubcommandIDs_SetPlayerLights, &led_data, sizeof(led_data), NULL); |
| } |
| } |
| |
| static void SDLCALL SDL_PlayerLEDHintChanged(void *userdata, const char *name, const char *oldValue, const char *hint) |
| { |
| SDL_DriverSwitch_Context *ctx = (SDL_DriverSwitch_Context *)userdata; |
| SDL_bool bPlayerLights = SDL_GetStringBoolean(hint, SDL_TRUE); |
| |
| if (bPlayerLights != ctx->m_bPlayerLights) { |
| ctx->m_bPlayerLights = bPlayerLights; |
| |
| UpdateSlotLED(ctx); |
| HIDAPI_UpdateDeviceProperties(ctx->device); |
| } |
| } |
| |
| static Uint8 GetInitialInputMode(SDL_DriverSwitch_Context *ctx) |
| { |
| Uint8 input_mode = 0; |
| |
| if (ReadInput(ctx) > 0) { |
| input_mode = ctx->m_rgucReadBuffer[0]; |
| } |
| return input_mode; |
| } |
| |
| static Uint8 GetDefaultInputMode(SDL_DriverSwitch_Context *ctx) |
| { |
| Uint8 input_mode; |
| |
| /* Determine the desired input mode */ |
| if (ctx->m_nInitialInputMode) { |
| input_mode = ctx->m_nInitialInputMode; |
| } else { |
| if (ctx->device->is_bluetooth) { |
| input_mode = k_eSwitchInputReportIDs_SimpleControllerState; |
| } else { |
| input_mode = k_eSwitchInputReportIDs_FullControllerState; |
| } |
| } |
| |
| /* The official Nintendo Switch Pro Controller supports FullControllerState over Bluetooth |
| * just fine. We really should use that, or else the epowerlevel code in HandleFullControllerState |
| * is completely pointless. We need full state if we want battery level and we only care about |
| * battery level over Bluetooth anyway. |
| */ |
| if (ctx->device->vendor_id == USB_VENDOR_NINTENDO) { |
| input_mode = k_eSwitchInputReportIDs_FullControllerState; |
| } |
| return input_mode; |
| } |
| |
| static Uint8 GetSensorInputMode(SDL_DriverSwitch_Context *ctx) |
| { |
| Uint8 input_mode; |
| |
| /* Determine the desired input mode */ |
| if (!ctx->m_nInitialInputMode || |
| ctx->m_nInitialInputMode == k_eSwitchInputReportIDs_SimpleControllerState) { |
| input_mode = k_eSwitchInputReportIDs_FullControllerState; |
| } else { |
| input_mode = ctx->m_nInitialInputMode; |
| } |
| return input_mode; |
| } |
| |
| static SDL_bool SetIMUEnabled(SDL_DriverSwitch_Context *ctx, SDL_bool enabled) |
| { |
| Uint8 imu_data = enabled ? 1 : 0; |
| return WriteSubcommand(ctx, k_eSwitchSubcommandIDs_EnableIMU, &imu_data, sizeof(imu_data), NULL); |
| } |
| |
| static SDL_bool LoadStickCalibration(SDL_DriverSwitch_Context *ctx) |
| { |
| Uint8 *pLeftStickCal; |
| Uint8 *pRightStickCal; |
| size_t stick, axis; |
| SwitchSubcommandInputPacket_t *user_reply = NULL; |
| SwitchSubcommandInputPacket_t *factory_reply = NULL; |
| SwitchSPIOpData_t readUserParams; |
| SwitchSPIOpData_t readFactoryParams; |
| |
| /* Read User Calibration Info */ |
| readUserParams.unAddress = k_unSPIStickUserCalibrationStartOffset; |
| readUserParams.ucLength = k_unSPIStickUserCalibrationLength; |
| |
| /* This isn't readable on all controllers, so ignore failure */ |
| WriteSubcommand(ctx, k_eSwitchSubcommandIDs_SPIFlashRead, (uint8_t *)&readUserParams, sizeof(readUserParams), &user_reply); |
| |
| /* Read Factory Calibration Info */ |
| readFactoryParams.unAddress = k_unSPIStickFactoryCalibrationStartOffset; |
| readFactoryParams.ucLength = k_unSPIStickFactoryCalibrationLength; |
| |
| if (!WriteSubcommand(ctx, k_eSwitchSubcommandIDs_SPIFlashRead, (uint8_t *)&readFactoryParams, sizeof(readFactoryParams), &factory_reply)) { |
| return SDL_FALSE; |
| } |
| |
| /* Automatically select the user calibration if magic bytes are set */ |
| if (user_reply && user_reply->stickUserCalibration.rgucLeftMagic[0] == 0xB2 && user_reply->stickUserCalibration.rgucLeftMagic[1] == 0xA1) { |
| pLeftStickCal = user_reply->stickUserCalibration.rgucLeftCalibration; |
| } else { |
| pLeftStickCal = factory_reply->stickFactoryCalibration.rgucLeftCalibration; |
| } |
| |
| if (user_reply && user_reply->stickUserCalibration.rgucRightMagic[0] == 0xB2 && user_reply->stickUserCalibration.rgucRightMagic[1] == 0xA1) { |
| pRightStickCal = user_reply->stickUserCalibration.rgucRightCalibration; |
| } else { |
| pRightStickCal = factory_reply->stickFactoryCalibration.rgucRightCalibration; |
| } |
| |
| /* Stick calibration values are 12-bits each and are packed by bit |
| * For whatever reason the fields are in a different order for each stick |
| * Left: X-Max, Y-Max, X-Center, Y-Center, X-Min, Y-Min |
| * Right: X-Center, Y-Center, X-Min, Y-Min, X-Max, Y-Max |
| */ |
| |
| /* Left stick */ |
| ctx->m_StickCalData[0].axis[0].sMax = ((pLeftStickCal[1] << 8) & 0xF00) | pLeftStickCal[0]; /* X Axis max above center */ |
| ctx->m_StickCalData[0].axis[1].sMax = (pLeftStickCal[2] << 4) | (pLeftStickCal[1] >> 4); /* Y Axis max above center */ |
| ctx->m_StickCalData[0].axis[0].sCenter = ((pLeftStickCal[4] << 8) & 0xF00) | pLeftStickCal[3]; /* X Axis center */ |
| ctx->m_StickCalData[0].axis[1].sCenter = (pLeftStickCal[5] << 4) | (pLeftStickCal[4] >> 4); /* Y Axis center */ |
| ctx->m_StickCalData[0].axis[0].sMin = ((pLeftStickCal[7] << 8) & 0xF00) | pLeftStickCal[6]; /* X Axis min below center */ |
| ctx->m_StickCalData[0].axis[1].sMin = (pLeftStickCal[8] << 4) | (pLeftStickCal[7] >> 4); /* Y Axis min below center */ |
| |
| /* Right stick */ |
| ctx->m_StickCalData[1].axis[0].sCenter = ((pRightStickCal[1] << 8) & 0xF00) | pRightStickCal[0]; /* X Axis center */ |
| ctx->m_StickCalData[1].axis[1].sCenter = (pRightStickCal[2] << 4) | (pRightStickCal[1] >> 4); /* Y Axis center */ |
| ctx->m_StickCalData[1].axis[0].sMin = ((pRightStickCal[4] << 8) & 0xF00) | pRightStickCal[3]; /* X Axis min below center */ |
| ctx->m_StickCalData[1].axis[1].sMin = (pRightStickCal[5] << 4) | (pRightStickCal[4] >> 4); /* Y Axis min below center */ |
| ctx->m_StickCalData[1].axis[0].sMax = ((pRightStickCal[7] << 8) & 0xF00) | pRightStickCal[6]; /* X Axis max above center */ |
| ctx->m_StickCalData[1].axis[1].sMax = (pRightStickCal[8] << 4) | (pRightStickCal[7] >> 4); /* Y Axis max above center */ |
| |
| /* Filter out any values that were uninitialized (0xFFF) in the SPI read */ |
| for (stick = 0; stick < 2; ++stick) { |
| for (axis = 0; axis < 2; ++axis) { |
| if (ctx->m_StickCalData[stick].axis[axis].sCenter == 0xFFF) { |
| ctx->m_StickCalData[stick].axis[axis].sCenter = 2048; |
| } |
| if (ctx->m_StickCalData[stick].axis[axis].sMax == 0xFFF) { |
| ctx->m_StickCalData[stick].axis[axis].sMax = (Sint16)(ctx->m_StickCalData[stick].axis[axis].sCenter * 0.7f); |
| } |
| if (ctx->m_StickCalData[stick].axis[axis].sMin == 0xFFF) { |
| ctx->m_StickCalData[stick].axis[axis].sMin = (Sint16)(ctx->m_StickCalData[stick].axis[axis].sCenter * 0.7f); |
| } |
| } |
| } |
| |
| for (stick = 0; stick < 2; ++stick) { |
| for (axis = 0; axis < 2; ++axis) { |
| ctx->m_StickExtents[stick].axis[axis].sMin = -(Sint16)(ctx->m_StickCalData[stick].axis[axis].sMin * 0.7f); |
| ctx->m_StickExtents[stick].axis[axis].sMax = (Sint16)(ctx->m_StickCalData[stick].axis[axis].sMax * 0.7f); |
| } |
| } |
| |
| for (stick = 0; stick < 2; ++stick) { |
| for (axis = 0; axis < 2; ++axis) { |
| ctx->m_SimpleStickExtents[stick].axis[axis].sMin = (Sint16)(SDL_MIN_SINT16 * 0.5f); |
| ctx->m_SimpleStickExtents[stick].axis[axis].sMax = (Sint16)(SDL_MAX_SINT16 * 0.5f); |
| } |
| } |
| |
| return SDL_TRUE; |
| } |
| |
| static SDL_bool LoadIMUCalibration(SDL_DriverSwitch_Context *ctx) |
| { |
| SwitchSubcommandInputPacket_t *reply = NULL; |
| |
| /* Read Calibration Info */ |
| SwitchSPIOpData_t readParams; |
| readParams.unAddress = k_unSPIIMUScaleStartOffset; |
| readParams.ucLength = k_unSPIIMUScaleLength; |
| |
| if (WriteSubcommand(ctx, k_eSwitchSubcommandIDs_SPIFlashRead, (uint8_t *)&readParams, sizeof(readParams), &reply)) { |
| Uint8 *pIMUScale; |
| Sint16 sAccelRawX, sAccelRawY, sAccelRawZ, sGyroRawX, sGyroRawY, sGyroRawZ; |
| |
| /* IMU scale gives us multipliers for converting raw values to real world values */ |
| pIMUScale = reply->spiReadData.rgucReadData; |
| |
| sAccelRawX = (pIMUScale[1] << 8) | pIMUScale[0]; |
| sAccelRawY = (pIMUScale[3] << 8) | pIMUScale[2]; |
| sAccelRawZ = (pIMUScale[5] << 8) | pIMUScale[4]; |
| |
| sGyroRawX = (pIMUScale[13] << 8) | pIMUScale[12]; |
| sGyroRawY = (pIMUScale[15] << 8) | pIMUScale[14]; |
| sGyroRawZ = (pIMUScale[17] << 8) | pIMUScale[16]; |
| |
| /* Check for user calibration data. If it's present and set, it'll override the factory settings */ |
| readParams.unAddress = k_unSPIIMUUserScaleStartOffset; |
| readParams.ucLength = k_unSPIIMUUserScaleLength; |
| if (WriteSubcommand(ctx, k_eSwitchSubcommandIDs_SPIFlashRead, (uint8_t *)&readParams, sizeof(readParams), &reply) && (pIMUScale[0] | pIMUScale[1] << 8) == 0xA1B2) { |
| pIMUScale = reply->spiReadData.rgucReadData; |
| |
| sAccelRawX = (pIMUScale[3] << 8) | pIMUScale[2]; |
| sAccelRawY = (pIMUScale[5] << 8) | pIMUScale[4]; |
| sAccelRawZ = (pIMUScale[7] << 8) | pIMUScale[6]; |
| |
| sGyroRawX = (pIMUScale[15] << 8) | pIMUScale[14]; |
| sGyroRawY = (pIMUScale[17] << 8) | pIMUScale[16]; |
| sGyroRawZ = (pIMUScale[19] << 8) | pIMUScale[18]; |
| } |
| |
| /* Accelerometer scale */ |
| ctx->m_IMUScaleData.fAccelScaleX = SWITCH_ACCEL_SCALE_MULT / (SWITCH_ACCEL_SCALE_OFFSET - (float)sAccelRawX) * SDL_STANDARD_GRAVITY; |
| ctx->m_IMUScaleData.fAccelScaleY = SWITCH_ACCEL_SCALE_MULT / (SWITCH_ACCEL_SCALE_OFFSET - (float)sAccelRawY) * SDL_STANDARD_GRAVITY; |
| ctx->m_IMUScaleData.fAccelScaleZ = SWITCH_ACCEL_SCALE_MULT / (SWITCH_ACCEL_SCALE_OFFSET - (float)sAccelRawZ) * SDL_STANDARD_GRAVITY; |
| |
| /* Gyro scale */ |
| ctx->m_IMUScaleData.fGyroScaleX = SWITCH_GYRO_SCALE_MULT / (SWITCH_GYRO_SCALE_OFFSET - (float)sGyroRawX) * SDL_PI_F / 180.0f; |
| ctx->m_IMUScaleData.fGyroScaleY = SWITCH_GYRO_SCALE_MULT / (SWITCH_GYRO_SCALE_OFFSET - (float)sGyroRawY) * SDL_PI_F / 180.0f; |
| ctx->m_IMUScaleData.fGyroScaleZ = SWITCH_GYRO_SCALE_MULT / (SWITCH_GYRO_SCALE_OFFSET - (float)sGyroRawZ) * SDL_PI_F / 180.0f; |
| |
| } else { |
| /* Use default values */ |
| const float accelScale = SDL_STANDARD_GRAVITY / SWITCH_ACCEL_SCALE; |
| const float gyroScale = SDL_PI_F / 180.0f / SWITCH_GYRO_SCALE; |
| |
| ctx->m_IMUScaleData.fAccelScaleX = accelScale; |
| ctx->m_IMUScaleData.fAccelScaleY = accelScale; |
| ctx->m_IMUScaleData.fAccelScaleZ = accelScale; |
| |
| ctx->m_IMUScaleData.fGyroScaleX = gyroScale; |
| ctx->m_IMUScaleData.fGyroScaleY = gyroScale; |
| ctx->m_IMUScaleData.fGyroScaleZ = gyroScale; |
| } |
| return SDL_TRUE; |
| } |
| |
| static Sint16 ApplyStickCalibration(SDL_DriverSwitch_Context *ctx, int nStick, int nAxis, Sint16 sRawValue) |
| { |
| sRawValue -= ctx->m_StickCalData[nStick].axis[nAxis].sCenter; |
| |
| if (sRawValue > ctx->m_StickExtents[nStick].axis[nAxis].sMax) { |
| ctx->m_StickExtents[nStick].axis[nAxis].sMax = sRawValue; |
| } |
| if (sRawValue < ctx->m_StickExtents[nStick].axis[nAxis].sMin) { |
| ctx->m_StickExtents[nStick].axis[nAxis].sMin = sRawValue; |
| } |
| |
| return (Sint16)HIDAPI_RemapVal(sRawValue, ctx->m_StickExtents[nStick].axis[nAxis].sMin, ctx->m_StickExtents[nStick].axis[nAxis].sMax, SDL_MIN_SINT16, SDL_MAX_SINT16); |
| } |
| |
| static Sint16 ApplySimpleStickCalibration(SDL_DriverSwitch_Context *ctx, int nStick, int nAxis, Sint16 sRawValue) |
| { |
| /* 0x8000 is the neutral value for all joystick axes */ |
| const Uint16 usJoystickCenter = 0x8000; |
| |
| sRawValue -= usJoystickCenter; |
| |
| if (sRawValue > ctx->m_SimpleStickExtents[nStick].axis[nAxis].sMax) { |
| ctx->m_SimpleStickExtents[nStick].axis[nAxis].sMax = sRawValue; |
| } |
| if (sRawValue < ctx->m_SimpleStickExtents[nStick].axis[nAxis].sMin) { |
| ctx->m_SimpleStickExtents[nStick].axis[nAxis].sMin = sRawValue; |
| } |
| |
| return (Sint16)HIDAPI_RemapVal(sRawValue, ctx->m_SimpleStickExtents[nStick].axis[nAxis].sMin, ctx->m_SimpleStickExtents[nStick].axis[nAxis].sMax, SDL_MIN_SINT16, SDL_MAX_SINT16); |
| } |
| |
| static Uint8 RemapButton(SDL_DriverSwitch_Context *ctx, Uint8 button) |
| { |
| if (ctx->m_bUseButtonLabels) { |
| /* Use button labels instead of positions, e.g. Nintendo Online Classic controllers */ |
| switch (button) { |
| case SDL_GAMEPAD_BUTTON_SOUTH: |
| return SDL_GAMEPAD_BUTTON_EAST; |
| case SDL_GAMEPAD_BUTTON_EAST: |
| return SDL_GAMEPAD_BUTTON_SOUTH; |
| case SDL_GAMEPAD_BUTTON_WEST: |
| return SDL_GAMEPAD_BUTTON_NORTH; |
| case SDL_GAMEPAD_BUTTON_NORTH: |
| return SDL_GAMEPAD_BUTTON_WEST; |
| default: |
| break; |
| } |
| } |
| return button; |
| } |
| |
| static int GetMaxWriteAttempts(SDL_HIDAPI_Device *device) |
| { |
| if (device->vendor_id == USB_VENDOR_NINTENDO && |
| device->product_id == USB_PRODUCT_NINTENDO_SWITCH_JOYCON_GRIP) { |
| /* This device is a little slow and we know we're always on USB */ |
| return 20; |
| } else { |
| return 5; |
| } |
| } |
| |
| static ESwitchDeviceInfoControllerType ReadJoyConControllerType(SDL_HIDAPI_Device *device) |
| { |
| ESwitchDeviceInfoControllerType eControllerType = k_eSwitchDeviceInfoControllerType_Unknown; |
| const int MAX_ATTEMPTS = 1; /* Don't try too long, in case this is a zombie Bluetooth controller */ |
| int attempts = 0; |
| |
| /* Create enough of a context to read the controller type from the device */ |
| SDL_DriverSwitch_Context *ctx = (SDL_DriverSwitch_Context *)SDL_calloc(1, sizeof(*ctx)); |
| if (ctx) { |
| ctx->device = device; |
| ctx->m_bSyncWrite = SDL_TRUE; |
| ctx->m_nMaxWriteAttempts = GetMaxWriteAttempts(device); |
| |
| for ( ; ; ) { |
| ++attempts; |
| if (device->is_bluetooth) { |
| SwitchSubcommandInputPacket_t *reply = NULL; |
| |
| if (WriteSubcommand(ctx, k_eSwitchSubcommandIDs_RequestDeviceInfo, NULL, 0, &reply)) { |
| eControllerType = CalculateControllerType(ctx, (ESwitchDeviceInfoControllerType)reply->deviceInfo.ucDeviceType); |
| } |
| } else { |
| if (WriteProprietary(ctx, k_eSwitchProprietaryCommandIDs_Status, NULL, 0, SDL_TRUE)) { |
| SwitchProprietaryStatusPacket_t *status = (SwitchProprietaryStatusPacket_t *)&ctx->m_rgucReadBuffer[0]; |
| |
| eControllerType = CalculateControllerType(ctx, (ESwitchDeviceInfoControllerType)status->ucDeviceType); |
| } |
| } |
| if (eControllerType == k_eSwitchDeviceInfoControllerType_Unknown && attempts < MAX_ATTEMPTS) { |
| /* Wait a bit and try again */ |
| SDL_Delay(100); |
| continue; |
| } |
| break; |
| } |
| SDL_free(ctx); |
| } |
| return eControllerType; |
| } |
| |
| static SDL_bool HasHomeLED(SDL_DriverSwitch_Context *ctx) |
| { |
| Uint16 vendor_id = ctx->device->vendor_id; |
| Uint16 product_id = ctx->device->product_id; |
| |
| /* The Power A Nintendo Switch Pro controllers don't have a Home LED */ |
| if (vendor_id == 0 && product_id == 0) { |
| return SDL_FALSE; |
| } |
| |
| /* HORI Wireless Switch Pad */ |
| if (vendor_id == 0x0f0d && product_id == 0x00f6) { |
| return SDL_FALSE; |
| } |
| |
| /* Third party controllers don't have a home LED and will shut off if we try to set it */ |
| if (ctx->m_eControllerType == k_eSwitchDeviceInfoControllerType_Unknown || |
| ctx->m_eControllerType == k_eSwitchDeviceInfoControllerType_LicProController) { |
| return SDL_FALSE; |
| } |
| |
| /* The Nintendo Online classic controllers don't have a Home LED */ |
| if (vendor_id == USB_VENDOR_NINTENDO && |
| ctx->m_eControllerType > k_eSwitchDeviceInfoControllerType_ProController) { |
| return SDL_FALSE; |
| } |
| |
| return SDL_TRUE; |
| } |
| |
| static SDL_bool AlwaysUsesLabels(Uint16 vendor_id, Uint16 product_id, ESwitchDeviceInfoControllerType eControllerType) |
| { |
| /* Some controllers don't have a diamond button configuration, so should always use labels */ |
| if (SDL_IsJoystickGameCube(vendor_id, product_id)) { |
| return SDL_TRUE; |
| } |
| switch (eControllerType) { |
| case k_eSwitchDeviceInfoControllerType_HVCLeft: |
| case k_eSwitchDeviceInfoControllerType_HVCRight: |
| case k_eSwitchDeviceInfoControllerType_NESLeft: |
| case k_eSwitchDeviceInfoControllerType_NESRight: |
| case k_eSwitchDeviceInfoControllerType_N64: |
| case k_eSwitchDeviceInfoControllerType_SEGA_Genesis: |
| return SDL_TRUE; |
| default: |
| return SDL_FALSE; |
| } |
| } |
| |
| static void HIDAPI_DriverNintendoClassic_RegisterHints(SDL_HintCallback callback, void *userdata) |
| { |
| SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_NINTENDO_CLASSIC, callback, userdata); |
| } |
| |
| static void HIDAPI_DriverNintendoClassic_UnregisterHints(SDL_HintCallback callback, void *userdata) |
| { |
| SDL_DelHintCallback(SDL_HINT_JOYSTICK_HIDAPI_NINTENDO_CLASSIC, callback, userdata); |
| } |
| |
| static SDL_bool HIDAPI_DriverNintendoClassic_IsEnabled(void) |
| { |
| return SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_NINTENDO_CLASSIC, SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI, SDL_HIDAPI_DEFAULT)); |
| } |
| |
| static SDL_bool HIDAPI_DriverNintendoClassic_IsSupportedDevice(SDL_HIDAPI_Device *device, const char *name, SDL_GamepadType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol) |
| { |
| if (vendor_id == USB_VENDOR_NINTENDO) { |
| if (product_id == USB_PRODUCT_NINTENDO_SWITCH_JOYCON_RIGHT) { |
| if (SDL_strncmp(name, "NES Controller", 14) == 0 || |
| SDL_strncmp(name, "HVC Controller", 14) == 0) { |
| return SDL_TRUE; |
| } |
| } |
| |
| if (product_id == USB_PRODUCT_NINTENDO_N64_CONTROLLER) { |
| return SDL_TRUE; |
| } |
| |
| if (product_id == USB_PRODUCT_NINTENDO_SEGA_GENESIS_CONTROLLER) { |
| return SDL_TRUE; |
| } |
| |
| if (product_id == USB_PRODUCT_NINTENDO_SNES_CONTROLLER) { |
| return SDL_TRUE; |
| } |
| } |
| |
| return SDL_FALSE; |
| } |
| |
| static void HIDAPI_DriverJoyCons_RegisterHints(SDL_HintCallback callback, void *userdata) |
| { |
| SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS, callback, userdata); |
| } |
| |
| static void HIDAPI_DriverJoyCons_UnregisterHints(SDL_HintCallback callback, void *userdata) |
| { |
| SDL_DelHintCallback(SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS, callback, userdata); |
| } |
| |
| static SDL_bool HIDAPI_DriverJoyCons_IsEnabled(void) |
| { |
| return SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS, SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI, SDL_HIDAPI_DEFAULT)); |
| } |
| |
| static SDL_bool HIDAPI_DriverJoyCons_IsSupportedDevice(SDL_HIDAPI_Device *device, const char *name, SDL_GamepadType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol) |
| { |
| if (vendor_id == USB_VENDOR_NINTENDO) { |
| if (product_id == USB_PRODUCT_NINTENDO_SWITCH_PRO && device && device->dev) { |
| /* This might be a Kinvoca Joy-Con that reports VID/PID as a Switch Pro controller */ |
| ESwitchDeviceInfoControllerType eControllerType = ReadJoyConControllerType(device); |
| if (eControllerType == k_eSwitchDeviceInfoControllerType_JoyConLeft || |
| eControllerType == k_eSwitchDeviceInfoControllerType_JoyConRight) { |
| return SDL_TRUE; |
| } |
| } |
| |
| if (product_id == USB_PRODUCT_NINTENDO_SWITCH_JOYCON_LEFT || |
| product_id == USB_PRODUCT_NINTENDO_SWITCH_JOYCON_RIGHT || |
| product_id == USB_PRODUCT_NINTENDO_SWITCH_JOYCON_GRIP) { |
| return SDL_TRUE; |
| } |
| } |
| return SDL_FALSE; |
| } |
| |
| static void HIDAPI_DriverSwitch_RegisterHints(SDL_HintCallback callback, void *userdata) |
| { |
| SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_SWITCH, callback, userdata); |
| } |
| |
| static void HIDAPI_DriverSwitch_UnregisterHints(SDL_HintCallback callback, void *userdata) |
| { |
| SDL_DelHintCallback(SDL_HINT_JOYSTICK_HIDAPI_SWITCH, callback, userdata); |
| } |
| |
| static SDL_bool HIDAPI_DriverSwitch_IsEnabled(void) |
| { |
| return SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_SWITCH, SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI, SDL_HIDAPI_DEFAULT)); |
| } |
| |
| static SDL_bool HIDAPI_DriverSwitch_IsSupportedDevice(SDL_HIDAPI_Device *device, const char *name, SDL_GamepadType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol) |
| { |
| /* The HORI Wireless Switch Pad enumerates as a HID device when connected via USB |
| with the same VID/PID as when connected over Bluetooth but doesn't actually |
| support communication over USB. The most reliable way to block this without allowing the |
| controller to continually attempt to reconnect is to filter it out by manufacturer/product string. |
| Note that the controller does have a different product string when connected over Bluetooth. |
| */ |
| if (SDL_strcmp(name, "HORI Wireless Switch Pad") == 0) { |
| return SDL_FALSE; |
| } |
| |
| /* If it's handled by another driver, it's not handled here */ |
| if (HIDAPI_DriverNintendoClassic_IsSupportedDevice(device, name, type, vendor_id, product_id, version, interface_number, interface_class, interface_subclass, interface_protocol) || |
| HIDAPI_DriverJoyCons_IsSupportedDevice(device, name, type, vendor_id, product_id, version, interface_number, interface_class, interface_subclass, interface_protocol)) { |
| return SDL_FALSE; |
| } |
| |
| return (type == SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_PRO); |
| } |
| |
| static void UpdateDeviceIdentity(SDL_HIDAPI_Device *device) |
| { |
| SDL_DriverSwitch_Context *ctx = (SDL_DriverSwitch_Context *)device->context; |
| |
| if (ctx->m_bInputOnly) { |
| if (SDL_IsJoystickGameCube(device->vendor_id, device->product_id)) { |
| device->type = SDL_GAMEPAD_TYPE_STANDARD; |
| } |
| } else { |
| char serial[18]; |
| |
| switch (ctx->m_eControllerType) { |
| case k_eSwitchDeviceInfoControllerType_JoyConLeft: |
| HIDAPI_SetDeviceName(device, "Nintendo Switch Joy-Con (L)"); |
| HIDAPI_SetDeviceProduct(device, USB_VENDOR_NINTENDO, USB_PRODUCT_NINTENDO_SWITCH_JOYCON_LEFT); |
| device->type = SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_JOYCON_LEFT; |
| break; |
| case k_eSwitchDeviceInfoControllerType_JoyConRight: |
| HIDAPI_SetDeviceName(device, "Nintendo Switch Joy-Con (R)"); |
| HIDAPI_SetDeviceProduct(device, USB_VENDOR_NINTENDO, USB_PRODUCT_NINTENDO_SWITCH_JOYCON_RIGHT); |
| device->type = SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_JOYCON_RIGHT; |
| break; |
| case k_eSwitchDeviceInfoControllerType_ProController: |
| case k_eSwitchDeviceInfoControllerType_LicProController: |
| HIDAPI_SetDeviceName(device, "Nintendo Switch Pro Controller"); |
| HIDAPI_SetDeviceProduct(device, USB_VENDOR_NINTENDO, USB_PRODUCT_NINTENDO_SWITCH_PRO); |
| device->type = SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_PRO; |
| break; |
| case k_eSwitchDeviceInfoControllerType_HVCLeft: |
| HIDAPI_SetDeviceName(device, "Nintendo HVC Controller (1)"); |
| device->type = SDL_GAMEPAD_TYPE_STANDARD; |
| break; |
| case k_eSwitchDeviceInfoControllerType_HVCRight: |
| HIDAPI_SetDeviceName(device, "Nintendo HVC Controller (2)"); |
| device->type = SDL_GAMEPAD_TYPE_STANDARD; |
| break; |
| case k_eSwitchDeviceInfoControllerType_NESLeft: |
| HIDAPI_SetDeviceName(device, "Nintendo NES Controller (L)"); |
| device->type = SDL_GAMEPAD_TYPE_STANDARD; |
| break; |
| case k_eSwitchDeviceInfoControllerType_NESRight: |
| HIDAPI_SetDeviceName(device, "Nintendo NES Controller (R)"); |
| device->type = SDL_GAMEPAD_TYPE_STANDARD; |
| break; |
| case k_eSwitchDeviceInfoControllerType_SNES: |
| HIDAPI_SetDeviceName(device, "Nintendo SNES Controller"); |
| HIDAPI_SetDeviceProduct(device, USB_VENDOR_NINTENDO, USB_PRODUCT_NINTENDO_SNES_CONTROLLER); |
| device->type = SDL_GAMEPAD_TYPE_STANDARD; |
| break; |
| case k_eSwitchDeviceInfoControllerType_N64: |
| HIDAPI_SetDeviceName(device, "Nintendo N64 Controller"); |
| HIDAPI_SetDeviceProduct(device, USB_VENDOR_NINTENDO, USB_PRODUCT_NINTENDO_N64_CONTROLLER); |
| device->type = SDL_GAMEPAD_TYPE_STANDARD; |
| break; |
| case k_eSwitchDeviceInfoControllerType_SEGA_Genesis: |
| HIDAPI_SetDeviceName(device, "Nintendo SEGA Genesis Controller"); |
| HIDAPI_SetDeviceProduct(device, USB_VENDOR_NINTENDO, USB_PRODUCT_NINTENDO_SEGA_GENESIS_CONTROLLER); |
| device->type = SDL_GAMEPAD_TYPE_STANDARD; |
| break; |
| case k_eSwitchDeviceInfoControllerType_Unknown: |
| /* We couldn't read the device info for this controller, might not be fully compliant */ |
| return; |
| default: |
| device->type = SDL_GAMEPAD_TYPE_STANDARD; |
| break; |
| } |
| device->guid.data[15] = ctx->m_eControllerType; |
| |
| (void)SDL_snprintf(serial, sizeof(serial), "%.2x-%.2x-%.2x-%.2x-%.2x-%.2x", |
| ctx->m_rgucMACAddress[0], |
| ctx->m_rgucMACAddress[1], |
| ctx->m_rgucMACAddress[2], |
| ctx->m_rgucMACAddress[3], |
| ctx->m_rgucMACAddress[4], |
| ctx->m_rgucMACAddress[5]); |
| HIDAPI_SetDeviceSerial(device, serial); |
| } |
| } |
| |
| static SDL_bool HIDAPI_DriverSwitch_InitDevice(SDL_HIDAPI_Device *device) |
| { |
| SDL_DriverSwitch_Context *ctx; |
| |
| ctx = (SDL_DriverSwitch_Context *)SDL_calloc(1, sizeof(*ctx)); |
| if (!ctx) { |
| return SDL_FALSE; |
| } |
| ctx->device = device; |
| device->context = ctx; |
| |
| ctx->m_nMaxWriteAttempts = GetMaxWriteAttempts(device); |
| ctx->m_bSyncWrite = SDL_TRUE; |
| |
| /* Find out whether or not we can send output reports */ |
| ctx->m_bInputOnly = SDL_IsJoystickNintendoSwitchProInputOnly(device->vendor_id, device->product_id); |
| if (!ctx->m_bInputOnly) { |
| /* Initialize rumble data, important for reading device info on the MOBAPAD M073 */ |
| SetNeutralRumble(&ctx->m_RumblePacket.rumbleData[0]); |
| SetNeutralRumble(&ctx->m_RumblePacket.rumbleData[1]); |
| |
| BReadDeviceInfo(ctx); |
| } |
| UpdateDeviceIdentity(device); |
| |
| /* Prefer the USB device over the Bluetooth device */ |
| if (device->is_bluetooth) { |
| if (HIDAPI_HasConnectedUSBDevice(device->serial)) { |
| return SDL_TRUE; |
| } |
| } else { |
| HIDAPI_DisconnectBluetoothDevice(device->serial); |
| } |
| return HIDAPI_JoystickConnected(device, NULL); |
| } |
| |
| static int HIDAPI_DriverSwitch_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id) |
| { |
| return -1; |
| } |
| |
| static void HIDAPI_DriverSwitch_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index) |
| { |
| SDL_DriverSwitch_Context *ctx = (SDL_DriverSwitch_Context *)device->context; |
| |
| if (!ctx->joystick) { |
| return; |
| } |
| |
| ctx->m_nPlayerIndex = player_index; |
| |
| UpdateSlotLED(ctx); |
| } |
| |
| static SDL_bool HIDAPI_DriverSwitch_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick) |
| { |
| SDL_DriverSwitch_Context *ctx = (SDL_DriverSwitch_Context *)device->context; |
| |
| SDL_AssertJoysticksLocked(); |
| |
| ctx->joystick = joystick; |
| |
| ctx->m_bSyncWrite = SDL_TRUE; |
| |
| if (!ctx->m_bInputOnly) { |
| ctx->m_nInitialInputMode = GetInitialInputMode(ctx); |
| ctx->m_nCurrentInputMode = ctx->m_nInitialInputMode; |
| |
| /* Initialize rumble data */ |
| SetNeutralRumble(&ctx->m_RumblePacket.rumbleData[0]); |
| SetNeutralRumble(&ctx->m_RumblePacket.rumbleData[1]); |
| |
| if (!device->is_bluetooth) { |
| if (!BTrySetupUSB(ctx)) { |
| SDL_SetError("Couldn't setup USB mode"); |
| return SDL_FALSE; |
| } |
| } |
| |
| if (!LoadStickCalibration(ctx)) { |
| SDL_SetError("Couldn't load stick calibration"); |
| return SDL_FALSE; |
| } |
| |
| if (ctx->m_eControllerType != k_eSwitchDeviceInfoControllerType_HVCLeft && |
| ctx->m_eControllerType != k_eSwitchDeviceInfoControllerType_HVCRight && |
| ctx->m_eControllerType != k_eSwitchDeviceInfoControllerType_NESLeft && |
| ctx->m_eControllerType != k_eSwitchDeviceInfoControllerType_NESRight && |
| ctx->m_eControllerType != k_eSwitchDeviceInfoControllerType_SNES && |
| ctx->m_eControllerType != k_eSwitchDeviceInfoControllerType_N64 && |
| ctx->m_eControllerType != k_eSwitchDeviceInfoControllerType_SEGA_Genesis) { |
| if (LoadIMUCalibration(ctx)) { |
| /* Use the right sensor in the combined Joy-Con pair */ |
| if (!device->parent || |
| ctx->m_eControllerType == k_eSwitchDeviceInfoControllerType_JoyConRight) { |
| SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_GYRO, 200.0f); |
| SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_ACCEL, 200.0f); |
| } |
| if (device->parent && |
| ctx->m_eControllerType == k_eSwitchDeviceInfoControllerType_JoyConLeft) { |
| SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_GYRO_L, 200.0f); |
| SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_ACCEL_L, 200.0f); |
| } |
| if (device->parent && |
| ctx->m_eControllerType == k_eSwitchDeviceInfoControllerType_JoyConRight) { |
| SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_GYRO_R, 200.0f); |
| SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_ACCEL_R, 200.0f); |
| } |
| } |
| } |
| |
| if (!SetVibrationEnabled(ctx, 1)) { |
| SDL_SetError("Couldn't enable vibration"); |
| return SDL_FALSE; |
| } |
| |
| /* Set desired input mode */ |
| if (!SetInputMode(ctx, GetDefaultInputMode(ctx))) { |
| SDL_SetError("Couldn't set input mode"); |
| return SDL_FALSE; |
| } |
| |
| /* Start sending USB reports */ |
| if (!device->is_bluetooth) { |
| /* ForceUSB doesn't generate an ACK, so don't wait for a reply */ |
| if (!WriteProprietary(ctx, k_eSwitchProprietaryCommandIDs_ForceUSB, NULL, 0, SDL_FALSE)) { |
| SDL_SetError("Couldn't start USB reports"); |
| return SDL_FALSE; |
| } |
| } |
| |
| /* Set the LED state */ |
| if (HasHomeLED(ctx)) { |
| if (ctx->m_eControllerType == k_eSwitchDeviceInfoControllerType_JoyConLeft || |
| ctx->m_eControllerType == k_eSwitchDeviceInfoControllerType_JoyConRight) { |
| SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_JOYCON_HOME_LED, |
| SDL_HomeLEDHintChanged, ctx); |
| } else { |
| SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_SWITCH_HOME_LED, |
| SDL_HomeLEDHintChanged, ctx); |
| } |
| } |
| } |
| |
| if (AlwaysUsesLabels(device->vendor_id, device->product_id, ctx->m_eControllerType)) { |
| ctx->m_bUseButtonLabels = SDL_TRUE; |
| } |
| |
| /* Initialize player index (needed for setting LEDs) */ |
| ctx->m_nPlayerIndex = SDL_GetJoystickPlayerIndex(joystick); |
| ctx->m_bPlayerLights = SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_SWITCH_PLAYER_LED, SDL_TRUE); |
| UpdateSlotLED(ctx); |
| |
| SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_SWITCH_PLAYER_LED, |
| SDL_PlayerLEDHintChanged, ctx); |
| |
| /* Initialize the joystick capabilities */ |
| joystick->nbuttons = SDL_GAMEPAD_NUM_SWITCH_BUTTONS; |
| joystick->naxes = SDL_GAMEPAD_AXIS_MAX; |
| joystick->nhats = 1; |
| |
| /* Set up for input */ |
| ctx->m_bSyncWrite = SDL_FALSE; |
| ctx->m_ulLastIMUReset = ctx->m_ulLastInput = SDL_GetTicks(); |
| ctx->m_ulIMUUpdateIntervalNS = SDL_MS_TO_NS(5); /* Start off at 5 ms update rate */ |
| |
| /* Set up for vertical mode */ |
| ctx->m_bVerticalMode = SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_VERTICAL_JOY_CONS, SDL_FALSE); |
| |
| return SDL_TRUE; |
| } |
| |
| static int HIDAPI_DriverSwitch_ActuallyRumbleJoystick(SDL_DriverSwitch_Context *ctx, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble) |
| { |
| /* Experimentally determined rumble values. These will only matter on some controllers as tested ones |
| * seem to disregard these and just use any non-zero rumble values as a binary flag for constant rumble |
| * |
| * More information about these values can be found here: |
| * https://github.com/dekuNukem/Nintendo_Switch_Reverse_Engineering/blob/master/rumble_data_table.md |
| */ |
| const Uint16 k_usHighFreq = 0x0074; |
| const Uint8 k_ucHighFreqAmp = EncodeRumbleHighAmplitude(high_frequency_rumble); |
| const Uint8 k_ucLowFreq = 0x3D; |
| const Uint16 k_usLowFreqAmp = EncodeRumbleLowAmplitude(low_frequency_rumble); |
| |
| if (low_frequency_rumble || high_frequency_rumble) { |
| EncodeRumble(&ctx->m_RumblePacket.rumbleData[0], k_usHighFreq, k_ucHighFreqAmp, k_ucLowFreq, k_usLowFreqAmp); |
| EncodeRumble(&ctx->m_RumblePacket.rumbleData[1], k_usHighFreq, k_ucHighFreqAmp, k_ucLowFreq, k_usLowFreqAmp); |
| } else { |
| SetNeutralRumble(&ctx->m_RumblePacket.rumbleData[0]); |
| SetNeutralRumble(&ctx->m_RumblePacket.rumbleData[1]); |
| } |
| |
| ctx->m_bRumbleActive = (low_frequency_rumble || high_frequency_rumble); |
| |
| if (!WriteRumble(ctx)) { |
| return SDL_SetError("Couldn't send rumble packet"); |
| } |
| return 0; |
| } |
| |
| static int HIDAPI_DriverSwitch_SendPendingRumble(SDL_DriverSwitch_Context *ctx) |
| { |
| if (SDL_GetTicks() < (ctx->m_ulRumbleSent + RUMBLE_WRITE_FREQUENCY_MS)) { |
| return 0; |
| } |
| |
| if (ctx->m_bRumblePending) { |
| Uint16 low_frequency_rumble = (Uint16)(ctx->m_unRumblePending >> 16); |
| Uint16 high_frequency_rumble = (Uint16)ctx->m_unRumblePending; |
| |
| #ifdef DEBUG_RUMBLE |
| SDL_Log("Sent pending rumble %d/%d, %d ms after previous rumble\n", low_frequency_rumble, high_frequency_rumble, SDL_GetTicks() - ctx->m_ulRumbleSent); |
| #endif |
| ctx->m_bRumblePending = SDL_FALSE; |
| ctx->m_unRumblePending = 0; |
| |
| return HIDAPI_DriverSwitch_ActuallyRumbleJoystick(ctx, low_frequency_rumble, high_frequency_rumble); |
| } |
| |
| if (ctx->m_bRumbleZeroPending) { |
| ctx->m_bRumbleZeroPending = SDL_FALSE; |
| |
| #ifdef DEBUG_RUMBLE |
| SDL_Log("Sent pending zero rumble, %d ms after previous rumble\n", SDL_GetTicks() - ctx->m_ulRumbleSent); |
| #endif |
| return HIDAPI_DriverSwitch_ActuallyRumbleJoystick(ctx, 0, 0); |
| } |
| |
| return 0; |
| } |
| |
| static int HIDAPI_DriverSwitch_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble) |
| { |
| SDL_DriverSwitch_Context *ctx = (SDL_DriverSwitch_Context *)device->context; |
| |
| if (ctx->m_bInputOnly) { |
| return SDL_Unsupported(); |
| } |
| |
| if (device->parent) { |
| if (ctx->m_eControllerType == k_eSwitchDeviceInfoControllerType_JoyConLeft) { |
| /* Just handle low frequency rumble */ |
| high_frequency_rumble = 0; |
| } else if (ctx->m_eControllerType == k_eSwitchDeviceInfoControllerType_JoyConRight) { |
| /* Just handle high frequency rumble */ |
| low_frequency_rumble = 0; |
| } |
| } |
| |
| if (ctx->m_bRumblePending) { |
| if (HIDAPI_DriverSwitch_SendPendingRumble(ctx) < 0) { |
| return -1; |
| } |
| } |
| |
| if (SDL_GetTicks() < (ctx->m_ulRumbleSent + RUMBLE_WRITE_FREQUENCY_MS)) { |
| if (low_frequency_rumble || high_frequency_rumble) { |
| Uint32 unRumblePending = ((Uint32)low_frequency_rumble << 16) | high_frequency_rumble; |
| |
| /* Keep the highest rumble intensity in the given interval */ |
| if (unRumblePending > ctx->m_unRumblePending) { |
| ctx->m_unRumblePending = unRumblePending; |
| } |
| ctx->m_bRumblePending = SDL_TRUE; |
| ctx->m_bRumbleZeroPending = SDL_FALSE; |
| } else { |
| /* When rumble is complete, turn it off */ |
| ctx->m_bRumbleZeroPending = SDL_TRUE; |
| } |
| return 0; |
| } |
| |
| #ifdef DEBUG_RUMBLE |
| SDL_Log("Sent rumble %d/%d\n", low_frequency_rumble, high_frequency_rumble); |
| #endif |
| |
| return HIDAPI_DriverSwitch_ActuallyRumbleJoystick(ctx, low_frequency_rumble, high_frequency_rumble); |
| } |
| |
| static int HIDAPI_DriverSwitch_RumbleJoystickTriggers(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble) |
| { |
| return SDL_Unsupported(); |
| } |
| |
| static Uint32 HIDAPI_DriverSwitch_GetJoystickCapabilities(SDL_HIDAPI_Device *device, SDL_Joystick *joystick) |
| { |
| SDL_DriverSwitch_Context *ctx = (SDL_DriverSwitch_Context *)device->context; |
| Uint32 result = 0; |
| |
| if (ctx->m_bPlayerLights && !ctx->m_bInputOnly) { |
| result |= SDL_JOYSTICK_CAP_PLAYER_LED; |
| } |
| |
| if (ctx->m_eControllerType == k_eSwitchDeviceInfoControllerType_ProController && !ctx->m_bInputOnly) { |
| /* Doesn't have an RGB LED, so don't return SDL_JOYSTICK_CAP_RGB_LED here */ |
| result |= SDL_JOYSTICK_CAP_RUMBLE; |
| } else if (ctx->m_eControllerType == k_eSwitchDeviceInfoControllerType_JoyConLeft || |
| ctx->m_eControllerType == k_eSwitchDeviceInfoControllerType_JoyConRight) { |
| result |= SDL_JOYSTICK_CAP_RUMBLE; |
| } |
| return result; |
| } |
| |
| static int HIDAPI_DriverSwitch_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue) |
| { |
| return SDL_Unsupported(); |
| } |
| |
| static int HIDAPI_DriverSwitch_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *data, int size) |
| { |
| SDL_DriverSwitch_Context *ctx = (SDL_DriverSwitch_Context *)device->context; |
| |
| if (size == sizeof(SwitchCommonOutputPacket_t)) { |
| const SwitchCommonOutputPacket_t *packet = (SwitchCommonOutputPacket_t *)data; |
| |
| if (packet->ucPacketType != k_eSwitchOutputReportIDs_Rumble) { |
| return SDL_SetError("Unknown Nintendo Switch Pro effect type"); |
| } |
| |
| SDL_copyp(&ctx->m_RumblePacket.rumbleData[0], &packet->rumbleData[0]); |
| SDL_copyp(&ctx->m_RumblePacket.rumbleData[1], &packet->rumbleData[1]); |
| if (!WriteRumble(ctx)) { |
| return -1; |
| } |
| |
| /* This overwrites any internal rumble */ |
| ctx->m_bRumblePending = SDL_FALSE; |
| ctx->m_bRumbleZeroPending = SDL_FALSE; |
| return 0; |
| } else if (size >= 2 && size <= 256) { |
| const Uint8 *payload = (const Uint8 *)data; |
| ESwitchSubcommandIDs cmd = (ESwitchSubcommandIDs)payload[0]; |
| |
| if (cmd == k_eSwitchSubcommandIDs_SetInputReportMode && !device->is_bluetooth) { |
| /* Going into simple mode over USB disables input reports, so don't do that */ |
| return 0; |
| } |
| if (cmd == k_eSwitchSubcommandIDs_SetHomeLight && !HasHomeLED(ctx)) { |
| /* Setting the home LED when it's not supported can cause the controller to reset */ |
| return 0; |
| } |
| |
| if (!WriteSubcommand(ctx, cmd, &payload[1], (Uint8)(size - 1), NULL)) { |
| return -1; |
| } |
| return 0; |
| } |
| return SDL_Unsupported(); |
| } |
| |
| static int HIDAPI_DriverSwitch_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, SDL_bool enabled) |
| { |
| SDL_DriverSwitch_Context *ctx = (SDL_DriverSwitch_Context *)device->context; |
| Uint8 input_mode; |
| |
| if (enabled) { |
| input_mode = GetSensorInputMode(ctx); |
| } else { |
| input_mode = GetDefaultInputMode(ctx); |
| } |
| SetInputMode(ctx, input_mode); |
| |
| SetIMUEnabled(ctx, enabled); |
| ctx->m_bReportSensors = enabled; |
| ctx->m_unIMUSamples = 0; |
| ctx->m_ulIMUSampleTimestampNS = SDL_GetTicksNS(); |
| |
| return 0; |
| } |
| |
| static void HandleInputOnlyControllerState(SDL_Joystick *joystick, SDL_DriverSwitch_Context *ctx, SwitchInputOnlyControllerStatePacket_t *packet) |
| { |
| Sint16 axis; |
| Uint64 timestamp = SDL_GetTicksNS(); |
| |
| if (packet->rgucButtons[0] != ctx->m_lastInputOnlyState.rgucButtons[0]) { |
| Uint8 data = packet->rgucButtons[0]; |
| SDL_SendJoystickButton(timestamp, joystick, RemapButton(ctx, SDL_GAMEPAD_BUTTON_SOUTH), (data & 0x02) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_SendJoystickButton(timestamp, joystick, RemapButton(ctx, SDL_GAMEPAD_BUTTON_EAST), (data & 0x04) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_SendJoystickButton(timestamp, joystick, RemapButton(ctx, SDL_GAMEPAD_BUTTON_WEST), (data & 0x01) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_SendJoystickButton(timestamp, joystick, RemapButton(ctx, SDL_GAMEPAD_BUTTON_NORTH), (data & 0x08) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_SHOULDER, (data & 0x10) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER, (data & 0x20) ? SDL_PRESSED : SDL_RELEASED); |
| |
| axis = (data & 0x40) ? 32767 : -32768; |
| SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFT_TRIGGER, axis); |
| |
| axis = (data & 0x80) ? 32767 : -32768; |
| SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHT_TRIGGER, axis); |
| } |
| |
| if (packet->rgucButtons[1] != ctx->m_lastInputOnlyState.rgucButtons[1]) { |
| Uint8 data = packet->rgucButtons[1]; |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_BACK, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_START, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_STICK, (data & 0x04) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_STICK, (data & 0x08) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GUIDE, (data & 0x10) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_SWITCH_SHARE, (data & 0x20) ? SDL_PRESSED : SDL_RELEASED); |
| } |
| |
| if (packet->ucStickHat != ctx->m_lastInputOnlyState.ucStickHat) { |
| Uint8 hat; |
| |
| switch (packet->ucStickHat) { |
| case 0: |
| hat = SDL_HAT_UP; |
| break; |
| case 1: |
| hat = SDL_HAT_RIGHTUP; |
| break; |
| case 2: |
| hat = SDL_HAT_RIGHT; |
| break; |
| case 3: |
| hat = SDL_HAT_RIGHTDOWN; |
| break; |
| case 4: |
| hat = SDL_HAT_DOWN; |
| break; |
| case 5: |
| hat = SDL_HAT_LEFTDOWN; |
| break; |
| case 6: |
| hat = SDL_HAT_LEFT; |
| break; |
| case 7: |
| hat = SDL_HAT_LEFTUP; |
| break; |
| default: |
| hat = SDL_HAT_CENTERED; |
| break; |
| } |
| SDL_SendJoystickHat(timestamp, joystick, 0, hat); |
| } |
| |
| if (packet->rgucJoystickLeft[0] != ctx->m_lastInputOnlyState.rgucJoystickLeft[0]) { |
| axis = (Sint16)HIDAPI_RemapVal(packet->rgucJoystickLeft[0], SDL_MIN_UINT8, SDL_MAX_UINT8, SDL_MIN_SINT16, SDL_MAX_SINT16); |
| SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTX, axis); |
| } |
| |
| if (packet->rgucJoystickLeft[1] != ctx->m_lastInputOnlyState.rgucJoystickLeft[1]) { |
| axis = (Sint16)HIDAPI_RemapVal(packet->rgucJoystickLeft[1], SDL_MIN_UINT8, SDL_MAX_UINT8, SDL_MIN_SINT16, SDL_MAX_SINT16); |
| SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTY, axis); |
| } |
| |
| if (packet->rgucJoystickRight[0] != ctx->m_lastInputOnlyState.rgucJoystickRight[0]) { |
| axis = (Sint16)HIDAPI_RemapVal(packet->rgucJoystickRight[0], SDL_MIN_UINT8, SDL_MAX_UINT8, SDL_MIN_SINT16, SDL_MAX_SINT16); |
| SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTX, axis); |
| } |
| |
| if (packet->rgucJoystickRight[1] != ctx->m_lastInputOnlyState.rgucJoystickRight[1]) { |
| axis = (Sint16)HIDAPI_RemapVal(packet->rgucJoystickRight[1], SDL_MIN_UINT8, SDL_MAX_UINT8, SDL_MIN_SINT16, SDL_MAX_SINT16); |
| SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTY, axis); |
| } |
| |
| ctx->m_lastInputOnlyState = *packet; |
| } |
| |
| static void HandleSimpleControllerState(SDL_Joystick *joystick, SDL_DriverSwitch_Context *ctx, SwitchSimpleStatePacket_t *packet) |
| { |
| Sint16 axis; |
| Uint64 timestamp = SDL_GetTicksNS(); |
| |
| if (packet->rgucButtons[0] != ctx->m_lastSimpleState.rgucButtons[0]) { |
| Uint8 data = packet->rgucButtons[0]; |
| SDL_SendJoystickButton(timestamp, joystick, RemapButton(ctx, SDL_GAMEPAD_BUTTON_SOUTH), (data & 0x01) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_SendJoystickButton(timestamp, joystick, RemapButton(ctx, SDL_GAMEPAD_BUTTON_EAST), (data & 0x02) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_SendJoystickButton(timestamp, joystick, RemapButton(ctx, SDL_GAMEPAD_BUTTON_WEST), (data & 0x04) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_SendJoystickButton(timestamp, joystick, RemapButton(ctx, SDL_GAMEPAD_BUTTON_NORTH), (data & 0x08) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_SHOULDER, (data & 0x10) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER, (data & 0x20) ? SDL_PRESSED : SDL_RELEASED); |
| |
| axis = (data & 0x40) ? 32767 : -32768; |
| SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFT_TRIGGER, axis); |
| |
| axis = (data & 0x80) ? 32767 : -32768; |
| SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHT_TRIGGER, axis); |
| } |
| |
| if (packet->rgucButtons[1] != ctx->m_lastSimpleState.rgucButtons[1]) { |
| Uint8 data = packet->rgucButtons[1]; |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_BACK, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_START, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_STICK, (data & 0x04) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_STICK, (data & 0x08) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GUIDE, (data & 0x10) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_SWITCH_SHARE, (data & 0x20) ? SDL_PRESSED : SDL_RELEASED); |
| } |
| |
| if (packet->ucStickHat != ctx->m_lastSimpleState.ucStickHat) { |
| Uint8 hat; |
| |
| switch (packet->ucStickHat) { |
| case 0: |
| hat = SDL_HAT_UP; |
| break; |
| case 1: |
| hat = SDL_HAT_RIGHTUP; |
| break; |
| case 2: |
| hat = SDL_HAT_RIGHT; |
| break; |
| case 3: |
| hat = SDL_HAT_RIGHTDOWN; |
| break; |
| case 4: |
| hat = SDL_HAT_DOWN; |
| break; |
| case 5: |
| hat = SDL_HAT_LEFTDOWN; |
| break; |
| case 6: |
| hat = SDL_HAT_LEFT; |
| break; |
| case 7: |
| hat = SDL_HAT_LEFTUP; |
| break; |
| default: |
| hat = SDL_HAT_CENTERED; |
| break; |
| } |
| SDL_SendJoystickHat(timestamp, joystick, 0, hat); |
| } |
| |
| axis = ApplySimpleStickCalibration(ctx, 0, 0, packet->sJoystickLeft[0]); |
| SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTX, axis); |
| |
| axis = ApplySimpleStickCalibration(ctx, 0, 1, packet->sJoystickLeft[1]); |
| SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTY, axis); |
| |
| axis = ApplySimpleStickCalibration(ctx, 1, 0, packet->sJoystickRight[0]); |
| SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTX, axis); |
| |
| axis = ApplySimpleStickCalibration(ctx, 1, 1, packet->sJoystickRight[1]); |
| SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTY, axis); |
| |
| ctx->m_lastSimpleState = *packet; |
| } |
| |
| static void SendSensorUpdate(Uint64 timestamp, SDL_Joystick *joystick, SDL_DriverSwitch_Context *ctx, SDL_SensorType type, Uint64 sensor_timestamp, const Sint16 *values) |
| { |
| float data[3]; |
| |
| /* Note the order of components has been shuffled to match PlayStation controllers, |
| * since that's our de facto standard from already supporting those controllers, and |
| * users will want consistent axis mappings across devices. |
| */ |
| if (type == SDL_SENSOR_GYRO || type == SDL_SENSOR_GYRO_L || type == SDL_SENSOR_GYRO_R) { |
| data[0] = -(ctx->m_IMUScaleData.fGyroScaleY * (float)values[1]); |
| data[1] = ctx->m_IMUScaleData.fGyroScaleZ * (float)values[2]; |
| data[2] = -(ctx->m_IMUScaleData.fGyroScaleX * (float)values[0]); |
| } else { |
| data[0] = -(ctx->m_IMUScaleData.fAccelScaleY * (float)values[1]); |
| data[1] = ctx->m_IMUScaleData.fAccelScaleZ * (float)values[2]; |
| data[2] = -(ctx->m_IMUScaleData.fAccelScaleX * (float)values[0]); |
| } |
| |
| /* Right Joy-Con flips some axes, so let's flip them back for consistency */ |
| if (ctx->m_eControllerType == k_eSwitchDeviceInfoControllerType_JoyConRight) { |
| data[0] = -data[0]; |
| data[1] = -data[1]; |
| } |
| |
| if (ctx->m_eControllerType == k_eSwitchDeviceInfoControllerType_JoyConLeft && |
| !ctx->device->parent && !ctx->m_bVerticalMode) { |
| /* Mini-gamepad mode, swap some axes around */ |
| float tmp = data[2]; |
| data[2] = -data[0]; |
| data[0] = tmp; |
| } |
| |
| if (ctx->m_eControllerType == k_eSwitchDeviceInfoControllerType_JoyConRight && |
| !ctx->device->parent && !ctx->m_bVerticalMode) { |
| /* Mini-gamepad mode, swap some axes around */ |
| float tmp = data[2]; |
| data[2] = data[0]; |
| data[0] = -tmp; |
| } |
| |
| SDL_SendJoystickSensor(timestamp, joystick, type, sensor_timestamp, data, 3); |
| } |
| |
| static void HandleCombinedControllerStateL(Uint64 timestamp, SDL_Joystick *joystick, SDL_DriverSwitch_Context *ctx, SwitchStatePacket_t *packet) |
| { |
| Sint16 axis; |
| |
| if (packet->controllerState.rgucButtons[1] != ctx->m_lastFullState.controllerState.rgucButtons[1]) { |
| Uint8 data = packet->controllerState.rgucButtons[1]; |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_BACK, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_STICK, (data & 0x08) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_SWITCH_SHARE, (data & 0x20) ? SDL_PRESSED : SDL_RELEASED); |
| } |
| |
| if (packet->controllerState.rgucButtons[2] != ctx->m_lastFullState.controllerState.rgucButtons[2]) { |
| Uint8 data = packet->controllerState.rgucButtons[2]; |
| Uint8 hat = 0; |
| |
| if (data & 0x01) { |
| hat |= SDL_HAT_DOWN; |
| } |
| if (data & 0x02) { |
| hat |= SDL_HAT_UP; |
| } |
| if (data & 0x04) { |
| hat |= SDL_HAT_RIGHT; |
| } |
| if (data & 0x08) { |
| hat |= SDL_HAT_LEFT; |
| } |
| SDL_SendJoystickHat(timestamp, joystick, 0, hat); |
| |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_SWITCH_LEFT_PADDLE2, (data & 0x10) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_SWITCH_LEFT_PADDLE1, (data & 0x20) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_SHOULDER, (data & 0x40) ? SDL_PRESSED : SDL_RELEASED); |
| axis = (data & 0x80) ? 32767 : -32768; |
| SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFT_TRIGGER, axis); |
| } |
| |
| axis = packet->controllerState.rgucJoystickLeft[0] | ((packet->controllerState.rgucJoystickLeft[1] & 0xF) << 8); |
| axis = ApplyStickCalibration(ctx, 0, 0, axis); |
| SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTX, axis); |
| |
| axis = ((packet->controllerState.rgucJoystickLeft[1] & 0xF0) >> 4) | (packet->controllerState.rgucJoystickLeft[2] << 4); |
| axis = ApplyStickCalibration(ctx, 0, 1, axis); |
| SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTY, ~axis); |
| } |
| |
| static void HandleMiniControllerStateL(Uint64 timestamp, SDL_Joystick *joystick, SDL_DriverSwitch_Context *ctx, SwitchStatePacket_t *packet) |
| { |
| Sint16 axis; |
| |
| if (packet->controllerState.rgucButtons[1] != ctx->m_lastFullState.controllerState.rgucButtons[1]) { |
| Uint8 data = packet->controllerState.rgucButtons[1]; |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_START, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_STICK, (data & 0x08) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GUIDE, (data & 0x20) ? SDL_PRESSED : SDL_RELEASED); |
| } |
| |
| if (packet->controllerState.rgucButtons[2] != ctx->m_lastFullState.controllerState.rgucButtons[2]) { |
| Uint8 data = packet->controllerState.rgucButtons[2]; |
| SDL_SendJoystickButton(timestamp, joystick, RemapButton(ctx, SDL_GAMEPAD_BUTTON_SOUTH), (data & 0x08) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_SendJoystickButton(timestamp, joystick, RemapButton(ctx, SDL_GAMEPAD_BUTTON_EAST), (data & 0x01) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_SendJoystickButton(timestamp, joystick, RemapButton(ctx, SDL_GAMEPAD_BUTTON_WEST), (data & 0x02) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_SendJoystickButton(timestamp, joystick, RemapButton(ctx, SDL_GAMEPAD_BUTTON_NORTH), (data & 0x04) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER, (data & 0x10) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_SHOULDER, (data & 0x20) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_SWITCH_LEFT_PADDLE1, (data & 0x40) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_SWITCH_LEFT_PADDLE2, (data & 0x80) ? SDL_PRESSED : SDL_RELEASED); |
| } |
| |
| axis = packet->controllerState.rgucJoystickLeft[0] | ((packet->controllerState.rgucJoystickLeft[1] & 0xF) << 8); |
| axis = ApplyStickCalibration(ctx, 0, 0, axis); |
| SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTY, ~axis); |
| |
| axis = ((packet->controllerState.rgucJoystickLeft[1] & 0xF0) >> 4) | (packet->controllerState.rgucJoystickLeft[2] << 4); |
| axis = ApplyStickCalibration(ctx, 0, 1, axis); |
| SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTX, ~axis); |
| } |
| |
| static void HandleCombinedControllerStateR(Uint64 timestamp, SDL_Joystick *joystick, SDL_DriverSwitch_Context *ctx, SwitchStatePacket_t *packet) |
| { |
| Sint16 axis; |
| |
| if (packet->controllerState.rgucButtons[0] != ctx->m_lastFullState.controllerState.rgucButtons[0]) { |
| Uint8 data = packet->controllerState.rgucButtons[0]; |
| SDL_SendJoystickButton(timestamp, joystick, RemapButton(ctx, SDL_GAMEPAD_BUTTON_SOUTH), (data & 0x04) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_SendJoystickButton(timestamp, joystick, RemapButton(ctx, SDL_GAMEPAD_BUTTON_EAST), (data & 0x08) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_SendJoystickButton(timestamp, joystick, RemapButton(ctx, SDL_GAMEPAD_BUTTON_WEST), (data & 0x01) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_SendJoystickButton(timestamp, joystick, RemapButton(ctx, SDL_GAMEPAD_BUTTON_NORTH), (data & 0x02) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_SWITCH_RIGHT_PADDLE1, (data & 0x10) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_SWITCH_RIGHT_PADDLE2, (data & 0x20) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER, (data & 0x40) ? SDL_PRESSED : SDL_RELEASED); |
| axis = (data & 0x80) ? 32767 : -32768; |
| SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHT_TRIGGER, axis); |
| } |
| |
| if (packet->controllerState.rgucButtons[1] != ctx->m_lastFullState.controllerState.rgucButtons[1]) { |
| Uint8 data = packet->controllerState.rgucButtons[1]; |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_START, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_STICK, (data & 0x04) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GUIDE, (data & 0x10) ? SDL_PRESSED : SDL_RELEASED); |
| } |
| |
| axis = packet->controllerState.rgucJoystickRight[0] | ((packet->controllerState.rgucJoystickRight[1] & 0xF) << 8); |
| axis = ApplyStickCalibration(ctx, 1, 0, axis); |
| SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTX, axis); |
| |
| axis = ((packet->controllerState.rgucJoystickRight[1] & 0xF0) >> 4) | (packet->controllerState.rgucJoystickRight[2] << 4); |
| axis = ApplyStickCalibration(ctx, 1, 1, axis); |
| SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTY, ~axis); |
| } |
| |
| static void HandleMiniControllerStateR(Uint64 timestamp, SDL_Joystick *joystick, SDL_DriverSwitch_Context *ctx, SwitchStatePacket_t *packet) |
| { |
| Sint16 axis; |
| |
| if (packet->controllerState.rgucButtons[0] != ctx->m_lastFullState.controllerState.rgucButtons[0]) { |
| Uint8 data = packet->controllerState.rgucButtons[0]; |
| SDL_SendJoystickButton(timestamp, joystick, RemapButton(ctx, SDL_GAMEPAD_BUTTON_SOUTH), (data & 0x08) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_SendJoystickButton(timestamp, joystick, RemapButton(ctx, SDL_GAMEPAD_BUTTON_EAST), (data & 0x02) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_SendJoystickButton(timestamp, joystick, RemapButton(ctx, SDL_GAMEPAD_BUTTON_WEST), (data & 0x04) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_SendJoystickButton(timestamp, joystick, RemapButton(ctx, SDL_GAMEPAD_BUTTON_NORTH), (data & 0x01) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER, (data & 0x10) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_SHOULDER, (data & 0x20) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_SWITCH_RIGHT_PADDLE1, (data & 0x40) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_SWITCH_RIGHT_PADDLE2, (data & 0x80) ? SDL_PRESSED : SDL_RELEASED); |
| } |
| |
| if (packet->controllerState.rgucButtons[1] != ctx->m_lastFullState.controllerState.rgucButtons[1]) { |
| Uint8 data = packet->controllerState.rgucButtons[1]; |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_START, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_STICK, (data & 0x04) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GUIDE, (data & 0x10) ? SDL_PRESSED : SDL_RELEASED); |
| } |
| |
| axis = packet->controllerState.rgucJoystickRight[0] | ((packet->controllerState.rgucJoystickRight[1] & 0xF) << 8); |
| axis = ApplyStickCalibration(ctx, 1, 0, axis); |
| SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTY, axis); |
| |
| axis = ((packet->controllerState.rgucJoystickRight[1] & 0xF0) >> 4) | (packet->controllerState.rgucJoystickRight[2] << 4); |
| axis = ApplyStickCalibration(ctx, 1, 1, axis); |
| SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTX, axis); |
| } |
| |
| static void HandleFullControllerState(SDL_Joystick *joystick, SDL_DriverSwitch_Context *ctx, SwitchStatePacket_t *packet) SDL_NO_THREAD_SAFETY_ANALYSIS /* We unlock and lock the device lock to be able to change IMU state */ |
| { |
| Uint64 timestamp = SDL_GetTicksNS(); |
| |
| if (ctx->m_eControllerType == k_eSwitchDeviceInfoControllerType_JoyConLeft) { |
| if (ctx->device->parent || ctx->m_bVerticalMode) { |
| HandleCombinedControllerStateL(timestamp, joystick, ctx, packet); |
| } else { |
| HandleMiniControllerStateL(timestamp, joystick, ctx, packet); |
| } |
| } else if (ctx->m_eControllerType == k_eSwitchDeviceInfoControllerType_JoyConRight) { |
| if (ctx->device->parent || ctx->m_bVerticalMode) { |
| HandleCombinedControllerStateR(timestamp, joystick, ctx, packet); |
| } else { |
| HandleMiniControllerStateR(timestamp, joystick, ctx, packet); |
| } |
| } else { |
| Sint16 axis; |
| |
| if (packet->controllerState.rgucButtons[0] != ctx->m_lastFullState.controllerState.rgucButtons[0]) { |
| Uint8 data = packet->controllerState.rgucButtons[0]; |
| SDL_SendJoystickButton(timestamp, joystick, RemapButton(ctx, SDL_GAMEPAD_BUTTON_SOUTH), (data & 0x04) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_SendJoystickButton(timestamp, joystick, RemapButton(ctx, SDL_GAMEPAD_BUTTON_EAST), (data & 0x08) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_SendJoystickButton(timestamp, joystick, RemapButton(ctx, SDL_GAMEPAD_BUTTON_WEST), (data & 0x01) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_SendJoystickButton(timestamp, joystick, RemapButton(ctx, SDL_GAMEPAD_BUTTON_NORTH), (data & 0x02) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER, (data & 0x40) ? SDL_PRESSED : SDL_RELEASED); |
| axis = (data & 0x80) ? 32767 : -32768; |
| SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHT_TRIGGER, axis); |
| } |
| |
| if (packet->controllerState.rgucButtons[1] != ctx->m_lastFullState.controllerState.rgucButtons[1]) { |
| Uint8 data = packet->controllerState.rgucButtons[1]; |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_BACK, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_START, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_STICK, (data & 0x04) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_STICK, (data & 0x08) ? SDL_PRESSED : SDL_RELEASED); |
| |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GUIDE, (data & 0x10) ? SDL_PRESSED : SDL_RELEASED); |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_SWITCH_SHARE, (data & 0x20) ? SDL_PRESSED : SDL_RELEASED); |
| } |
| |
| if (packet->controllerState.rgucButtons[2] != ctx->m_lastFullState.controllerState.rgucButtons[2]) { |
| Uint8 data = packet->controllerState.rgucButtons[2]; |
| Uint8 hat = 0; |
| |
| if (data & 0x01) { |
| hat |= SDL_HAT_DOWN; |
| } |
| if (data & 0x02) { |
| hat |= SDL_HAT_UP; |
| } |
| if (data & 0x04) { |
| hat |= SDL_HAT_RIGHT; |
| } |
| if (data & 0x08) { |
| hat |= SDL_HAT_LEFT; |
| } |
| SDL_SendJoystickHat(timestamp, joystick, 0, hat); |
| |
| SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_SHOULDER, (data & 0x40) ? SDL_PRESSED : SDL_RELEASED); |
| axis = (data & 0x80) ? 32767 : -32768; |
| SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFT_TRIGGER, axis); |
| } |
| |
| axis = packet->controllerState.rgucJoystickLeft[0] | ((packet->controllerState.rgucJoystickLeft[1] & 0xF) << 8); |
| axis = ApplyStickCalibration(ctx, 0, 0, axis); |
| SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTX, axis); |
| |
| axis = ((packet->controllerState.rgucJoystickLeft[1] & 0xF0) >> 4) | (packet->controllerState.rgucJoystickLeft[2] << 4); |
| axis = ApplyStickCalibration(ctx, 0, 1, axis); |
| SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTY, ~axis); |
| |
| axis = packet->controllerState.rgucJoystickRight[0] | ((packet->controllerState.rgucJoystickRight[1] & 0xF) << 8); |
| axis = ApplyStickCalibration(ctx, 1, 0, axis); |
| SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTX, axis); |
| |
| axis = ((packet->controllerState.rgucJoystickRight[1] & 0xF0) >> 4) | (packet->controllerState.rgucJoystickRight[2] << 4); |
| axis = ApplyStickCalibration(ctx, 1, 1, axis); |
| SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTY, ~axis); |
| } |
| |
| /* High nibble of battery/connection byte is battery level, low nibble is connection status |
| * LSB of connection nibble is USB/Switch connection status |
| * LSB of the battery nibble is used to report charging. |
| * The battery level is reported from 0(empty)-8(full) |
| */ |
| SDL_PowerState state; |
| int charging = (packet->controllerState.ucBatteryAndConnection & 0x10); |
| int level = (packet->controllerState.ucBatteryAndConnection & 0xE0) >> 4; |
| int percent = (int)SDL_roundf((level / 8.0f) * 100.0f); |
| |
| if (packet->controllerState.ucBatteryAndConnection & 0x01) { |
| joystick->connection_state = SDL_JOYSTICK_CONNECTION_WIRED; |
| } else { |
| joystick->connection_state = SDL_JOYSTICK_CONNECTION_WIRELESS; |
| } |
| |
| if (charging) { |
| if (level == 8) { |
| state = SDL_POWERSTATE_CHARGED; |
| } else { |
| state = SDL_POWERSTATE_CHARGING; |
| } |
| } else { |
| state = SDL_POWERSTATE_ON_BATTERY; |
| } |
| SDL_SendJoystickPowerInfo(joystick, state, percent); |
| |
| if (ctx->m_bReportSensors) { |
| SDL_bool bHasSensorData = (packet->imuState[0].sAccelZ != 0 || |
| packet->imuState[0].sAccelY != 0 || |
| packet->imuState[0].sAccelX != 0); |
| if (bHasSensorData) { |
| const Uint32 IMU_UPDATE_RATE_SAMPLE_FREQUENCY = 1000; |
| Uint64 sensor_timestamp[3]; |
| |
| ctx->m_bHasSensorData = SDL_TRUE; |
| |
| /* We got three IMU samples, calculate the IMU update rate and timestamps */ |
| ctx->m_unIMUSamples += 3; |
| if (ctx->m_unIMUSamples >= IMU_UPDATE_RATE_SAMPLE_FREQUENCY) { |
| Uint64 now = SDL_GetTicksNS(); |
| Uint64 elapsed = (now - ctx->m_ulIMUSampleTimestampNS); |
| |
| if (elapsed > 0) { |
| ctx->m_ulIMUUpdateIntervalNS = elapsed / ctx->m_unIMUSamples; |
| } |
| ctx->m_unIMUSamples = 0; |
| ctx->m_ulIMUSampleTimestampNS = now; |
| } |
| |
| ctx->m_ulTimestampNS += ctx->m_ulIMUUpdateIntervalNS; |
| sensor_timestamp[0] = ctx->m_ulTimestampNS; |
| ctx->m_ulTimestampNS += ctx->m_ulIMUUpdateIntervalNS; |
| sensor_timestamp[1] = ctx->m_ulTimestampNS; |
| ctx->m_ulTimestampNS += ctx->m_ulIMUUpdateIntervalNS; |
| sensor_timestamp[2] = ctx->m_ulTimestampNS; |
| |
| if (!ctx->device->parent || |
| ctx->m_eControllerType == k_eSwitchDeviceInfoControllerType_JoyConRight) { |
| SendSensorUpdate(timestamp, joystick, ctx, SDL_SENSOR_GYRO, sensor_timestamp[0], &packet->imuState[2].sGyroX); |
| SendSensorUpdate(timestamp, joystick, ctx, SDL_SENSOR_ACCEL, sensor_timestamp[0], &packet->imuState[2].sAccelX); |
| |
| SendSensorUpdate(timestamp, joystick, ctx, SDL_SENSOR_GYRO, sensor_timestamp[1], &packet->imuState[1].sGyroX); |
| SendSensorUpdate(timestamp, joystick, ctx, SDL_SENSOR_ACCEL, sensor_timestamp[1], &packet->imuState[1].sAccelX); |
| |
| SendSensorUpdate(timestamp, joystick, ctx, SDL_SENSOR_GYRO, sensor_timestamp[2], &packet->imuState[0].sGyroX); |
| SendSensorUpdate(timestamp, joystick, ctx, SDL_SENSOR_ACCEL, sensor_timestamp[2], &packet->imuState[0].sAccelX); |
| } |
| |
| if (ctx->device->parent && |
| ctx->m_eControllerType == k_eSwitchDeviceInfoControllerType_JoyConLeft) { |
| SendSensorUpdate(timestamp, joystick, ctx, SDL_SENSOR_GYRO_L, sensor_timestamp[0], &packet->imuState[2].sGyroX); |
| SendSensorUpdate(timestamp, joystick, ctx, SDL_SENSOR_ACCEL_L, sensor_timestamp[0], &packet->imuState[2].sAccelX); |
| |
| SendSensorUpdate(timestamp, joystick, ctx, SDL_SENSOR_GYRO_L, sensor_timestamp[1], &packet->imuState[1].sGyroX); |
| SendSensorUpdate(timestamp, joystick, ctx, SDL_SENSOR_ACCEL_L, sensor_timestamp[1], &packet->imuState[1].sAccelX); |
| |
| SendSensorUpdate(timestamp, joystick, ctx, SDL_SENSOR_GYRO_L, sensor_timestamp[2], &packet->imuState[0].sGyroX); |
| SendSensorUpdate(timestamp, joystick, ctx, SDL_SENSOR_ACCEL_L, sensor_timestamp[2], &packet->imuState[0].sAccelX); |
| } |
| if (ctx->device->parent && |
| ctx->m_eControllerType == k_eSwitchDeviceInfoControllerType_JoyConRight) { |
| SendSensorUpdate(timestamp, joystick, ctx, SDL_SENSOR_GYRO_R, sensor_timestamp[0], &packet->imuState[2].sGyroX); |
| SendSensorUpdate(timestamp, joystick, ctx, SDL_SENSOR_ACCEL_R, sensor_timestamp[0], &packet->imuState[2].sAccelX); |
| |
| SendSensorUpdate(timestamp, joystick, ctx, SDL_SENSOR_GYRO_R, sensor_timestamp[1], &packet->imuState[1].sGyroX); |
| SendSensorUpdate(timestamp, joystick, ctx, SDL_SENSOR_ACCEL_R, sensor_timestamp[1], &packet->imuState[1].sAccelX); |
| |
| SendSensorUpdate(timestamp, joystick, ctx, SDL_SENSOR_GYRO_R, sensor_timestamp[2], &packet->imuState[0].sGyroX); |
| SendSensorUpdate(timestamp, joystick, ctx, SDL_SENSOR_ACCEL_R, sensor_timestamp[2], &packet->imuState[0].sAccelX); |
| } |
| |
| } else if (ctx->m_bHasSensorData) { |
| /* Uh oh, someone turned off the IMU? */ |
| const int IMU_RESET_DELAY_MS = 3000; |
| Uint64 now = SDL_GetTicks(); |
| |
| if (now >= (ctx->m_ulLastIMUReset + IMU_RESET_DELAY_MS)) { |
| SDL_HIDAPI_Device *device = ctx->device; |
| |
| if (device->updating) { |
| SDL_UnlockMutex(device->dev_lock); |
| } |
| |
| SetIMUEnabled(ctx, SDL_TRUE); |
| |
| if (device->updating) { |
| SDL_LockMutex(device->dev_lock); |
| } |
| ctx->m_ulLastIMUReset = now; |
| } |
| |
| } else { |
| /* We have never gotten IMU data, probably not supported on this device */ |
| } |
| } |
| |
| ctx->m_lastFullState = *packet; |
| } |
| |
| static SDL_bool HIDAPI_DriverSwitch_UpdateDevice(SDL_HIDAPI_Device *device) |
| { |
| SDL_DriverSwitch_Context *ctx = (SDL_DriverSwitch_Context *)device->context; |
| SDL_Joystick *joystick = NULL; |
| int size; |
| int packet_count = 0; |
| Uint64 now = SDL_GetTicks(); |
| |
| if (device->num_joysticks > 0) { |
| joystick = SDL_GetJoystickFromInstanceID(device->joysticks[0]); |
| } |
| |
| while ((size = ReadInput(ctx)) > 0) { |
| #ifdef DEBUG_SWITCH_PROTOCOL |
| HIDAPI_DumpPacket("Nintendo Switch packet: size = %d", ctx->m_rgucReadBuffer, size); |
| #endif |
| ++packet_count; |
| ctx->m_ulLastInput = now; |
| |
| if (!joystick) { |
| continue; |
| } |
| |
| if (ctx->m_bInputOnly) { |
| HandleInputOnlyControllerState(joystick, ctx, (SwitchInputOnlyControllerStatePacket_t *)&ctx->m_rgucReadBuffer[0]); |
| } else { |
| ctx->m_nCurrentInputMode = ctx->m_rgucReadBuffer[0]; |
| |
| switch (ctx->m_rgucReadBuffer[0]) { |
| case k_eSwitchInputReportIDs_SimpleControllerState: |
| HandleSimpleControllerState(joystick, ctx, (SwitchSimpleStatePacket_t *)&ctx->m_rgucReadBuffer[1]); |
| break; |
| case k_eSwitchInputReportIDs_FullControllerState: |
| case k_eSwitchInputReportIDs_FullControllerAndMcuState: |
| HandleFullControllerState(joystick, ctx, (SwitchStatePacket_t *)&ctx->m_rgucReadBuffer[1]); |
| break; |
| default: |
| break; |
| } |
| } |
| } |
| |
| if (joystick) { |
| if (packet_count == 0) { |
| if (!ctx->m_bInputOnly && !device->is_bluetooth && |
| ctx->device->product_id != USB_PRODUCT_NINTENDO_SWITCH_JOYCON_GRIP) { |
| const int INPUT_WAIT_TIMEOUT_MS = 100; |
| if (now >= (ctx->m_ulLastInput + INPUT_WAIT_TIMEOUT_MS)) { |
| /* Steam may have put the controller back into non-reporting mode */ |
| SDL_bool wasSyncWrite = ctx->m_bSyncWrite; |
| |
| ctx->m_bSyncWrite = SDL_TRUE; |
| WriteProprietary(ctx, k_eSwitchProprietaryCommandIDs_ForceUSB, NULL, 0, SDL_FALSE); |
| ctx->m_bSyncWrite = wasSyncWrite; |
| } |
| } else if (device->is_bluetooth) { |
| const int INPUT_WAIT_TIMEOUT_MS = 3000; |
| if (now >= (ctx->m_ulLastInput + INPUT_WAIT_TIMEOUT_MS)) { |
| /* Bluetooth may have disconnected, try reopening the controller */ |
| size = -1; |
| } |
| } |
| } |
| |
| if (ctx->m_bRumblePending || ctx->m_bRumbleZeroPending) { |
| HIDAPI_DriverSwitch_SendPendingRumble(ctx); |
| } else if (ctx->m_bRumbleActive && |
| now >= (ctx->m_ulRumbleSent + RUMBLE_REFRESH_FREQUENCY_MS)) { |
| #ifdef DEBUG_RUMBLE |
| SDL_Log("Sent continuing rumble, %d ms after previous rumble\n", now - ctx->m_ulRumbleSent); |
| #endif |
| WriteRumble(ctx); |
| } |
| } |
| |
| /* Reconnect the Bluetooth device once the USB device is gone */ |
| if (device->num_joysticks == 0 && device->is_bluetooth && packet_count > 0 && |
| !HIDAPI_HasConnectedUSBDevice(device->serial)) { |
| HIDAPI_JoystickConnected(device, NULL); |
| } |
| |
| if (size < 0 && device->num_joysticks > 0) { |
| /* Read error, device is disconnected */ |
| HIDAPI_JoystickDisconnected(device, device->joysticks[0]); |
| } |
| return size >= 0; |
| } |
| |
| static void HIDAPI_DriverSwitch_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick) |
| { |
| SDL_DriverSwitch_Context *ctx = (SDL_DriverSwitch_Context *)device->context; |
| |
| if (!ctx->m_bInputOnly) { |
| /* Restore simple input mode for other applications */ |
| if (!ctx->m_nInitialInputMode || |
| ctx->m_nInitialInputMode == k_eSwitchInputReportIDs_SimpleControllerState) { |
| SetInputMode(ctx, k_eSwitchInputReportIDs_SimpleControllerState); |
| } |
| } |
| |
| if (ctx->m_eControllerType == k_eSwitchDeviceInfoControllerType_JoyConLeft || |
| ctx->m_eControllerType == k_eSwitchDeviceInfoControllerType_JoyConRight) { |
| SDL_DelHintCallback(SDL_HINT_JOYSTICK_HIDAPI_JOYCON_HOME_LED, |
| SDL_HomeLEDHintChanged, ctx); |
| } else { |
| SDL_DelHintCallback(SDL_HINT_JOYSTICK_HIDAPI_SWITCH_HOME_LED, |
| SDL_HomeLEDHintChanged, ctx); |
| } |
| |
| SDL_DelHintCallback(SDL_HINT_JOYSTICK_HIDAPI_SWITCH_PLAYER_LED, |
| SDL_PlayerLEDHintChanged, ctx); |
| |
| ctx->joystick = NULL; |
| } |
| |
| static void HIDAPI_DriverSwitch_FreeDevice(SDL_HIDAPI_Device *device) |
| { |
| } |
| |
| SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverNintendoClassic = { |
| SDL_HINT_JOYSTICK_HIDAPI_NINTENDO_CLASSIC, |
| SDL_TRUE, |
| HIDAPI_DriverNintendoClassic_RegisterHints, |
| HIDAPI_DriverNintendoClassic_UnregisterHints, |
| HIDAPI_DriverNintendoClassic_IsEnabled, |
| HIDAPI_DriverNintendoClassic_IsSupportedDevice, |
| HIDAPI_DriverSwitch_InitDevice, |
| HIDAPI_DriverSwitch_GetDevicePlayerIndex, |
| HIDAPI_DriverSwitch_SetDevicePlayerIndex, |
| HIDAPI_DriverSwitch_UpdateDevice, |
| HIDAPI_DriverSwitch_OpenJoystick, |
| HIDAPI_DriverSwitch_RumbleJoystick, |
| HIDAPI_DriverSwitch_RumbleJoystickTriggers, |
| HIDAPI_DriverSwitch_GetJoystickCapabilities, |
| HIDAPI_DriverSwitch_SetJoystickLED, |
| HIDAPI_DriverSwitch_SendJoystickEffect, |
| HIDAPI_DriverSwitch_SetJoystickSensorsEnabled, |
| HIDAPI_DriverSwitch_CloseJoystick, |
| HIDAPI_DriverSwitch_FreeDevice, |
| }; |
| |
| SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverJoyCons = { |
| SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS, |
| SDL_TRUE, |
| HIDAPI_DriverJoyCons_RegisterHints, |
| HIDAPI_DriverJoyCons_UnregisterHints, |
| HIDAPI_DriverJoyCons_IsEnabled, |
| HIDAPI_DriverJoyCons_IsSupportedDevice, |
| HIDAPI_DriverSwitch_InitDevice, |
| HIDAPI_DriverSwitch_GetDevicePlayerIndex, |
| HIDAPI_DriverSwitch_SetDevicePlayerIndex, |
| HIDAPI_DriverSwitch_UpdateDevice, |
| HIDAPI_DriverSwitch_OpenJoystick, |
| HIDAPI_DriverSwitch_RumbleJoystick, |
| HIDAPI_DriverSwitch_RumbleJoystickTriggers, |
| HIDAPI_DriverSwitch_GetJoystickCapabilities, |
| HIDAPI_DriverSwitch_SetJoystickLED, |
| HIDAPI_DriverSwitch_SendJoystickEffect, |
| HIDAPI_DriverSwitch_SetJoystickSensorsEnabled, |
| HIDAPI_DriverSwitch_CloseJoystick, |
| HIDAPI_DriverSwitch_FreeDevice, |
| }; |
| |
| SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverSwitch = { |
| SDL_HINT_JOYSTICK_HIDAPI_SWITCH, |
| SDL_TRUE, |
| HIDAPI_DriverSwitch_RegisterHints, |
| HIDAPI_DriverSwitch_UnregisterHints, |
| HIDAPI_DriverSwitch_IsEnabled, |
| HIDAPI_DriverSwitch_IsSupportedDevice, |
| HIDAPI_DriverSwitch_InitDevice, |
| HIDAPI_DriverSwitch_GetDevicePlayerIndex, |
| HIDAPI_DriverSwitch_SetDevicePlayerIndex, |
| HIDAPI_DriverSwitch_UpdateDevice, |
| HIDAPI_DriverSwitch_OpenJoystick, |
| HIDAPI_DriverSwitch_RumbleJoystick, |
| HIDAPI_DriverSwitch_RumbleJoystickTriggers, |
| HIDAPI_DriverSwitch_GetJoystickCapabilities, |
| HIDAPI_DriverSwitch_SetJoystickLED, |
| HIDAPI_DriverSwitch_SendJoystickEffect, |
| HIDAPI_DriverSwitch_SetJoystickSensorsEnabled, |
| HIDAPI_DriverSwitch_CloseJoystick, |
| HIDAPI_DriverSwitch_FreeDevice, |
| }; |
| |
| #endif /* SDL_JOYSTICK_HIDAPI_SWITCH */ |
| |
| #endif /* SDL_JOYSTICK_HIDAPI */ |