| /* |
| Simple DirectMedia Layer |
| Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely, subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not |
| claim that you wrote the original software. If you use this software |
| in a product, an acknowledgment in the product documentation would be |
| appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be |
| misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| #include "SDL_internal.h" |
| |
| #ifndef SDL_netbsdaudio_h_ |
| #define SDL_netbsdaudio_h_ |
| |
| #include "../SDL_sysaudio.h" |
| |
| struct SDL_PrivateAudioData |
| { |
| // The file descriptor for the audio device |
| int audio_fd; |
| |
| // Raw mixing buffer |
| Uint8 *mixbuf; |
| int mixlen; |
| |
| // Support for audio timing using a timer, in addition to SDL_IOReady() |
| float frame_ticks; |
| float next_frame; |
| }; |
| |
| #define FUDGE_TICKS 10 // The scheduler overhead ticks per frame |
| |
| #endif // SDL_netbsdaudio_h_ |