| /* |
| Simple DirectMedia Layer |
| Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely, subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not |
| claim that you wrote the original software. If you use this software |
| in a product, an acknowledgment in the product documentation would be |
| appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be |
| misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| #include "SDL_internal.h" |
| |
| #include "SDL_sysaudio.h" |
| |
| #define DIVBY2147483648 0.0000000004656612873077392578125f // 0x1p-31f |
| |
| // start fallback scalar converters |
| |
| // This code requires that floats are in the IEEE-754 binary32 format |
| SDL_COMPILE_TIME_ASSERT(float_bits, sizeof(float) == sizeof(Uint32)); |
| |
| union float_bits { |
| Uint32 u32; |
| float f32; |
| }; |
| |
| static void SDL_Convert_S8_to_F32_Scalar(float *dst, const Sint8 *src, int num_samples) |
| { |
| int i; |
| |
| LOG_DEBUG_AUDIO_CONVERT("S8", "F32"); |
| |
| for (i = num_samples - 1; i >= 0; --i) { |
| /* 1) Construct a float in the range [65536.0, 65538.0) |
| * 2) Shift the float range to [-1.0, 1.0) */ |
| union float_bits x; |
| x.u32 = (Uint8)src[i] ^ 0x47800080u; |
| dst[i] = x.f32 - 65537.0f; |
| } |
| } |
| |
| static void SDL_Convert_U8_to_F32_Scalar(float *dst, const Uint8 *src, int num_samples) |
| { |
| int i; |
| |
| LOG_DEBUG_AUDIO_CONVERT("U8", "F32"); |
| |
| for (i = num_samples - 1; i >= 0; --i) { |
| /* 1) Construct a float in the range [65536.0, 65538.0) |
| * 2) Shift the float range to [-1.0, 1.0) */ |
| union float_bits x; |
| x.u32 = src[i] ^ 0x47800000u; |
| dst[i] = x.f32 - 65537.0f; |
| } |
| } |
| |
| static void SDL_Convert_S16_to_F32_Scalar(float *dst, const Sint16 *src, int num_samples) |
| { |
| int i; |
| |
| LOG_DEBUG_AUDIO_CONVERT("S16", "F32"); |
| |
| for (i = num_samples - 1; i >= 0; --i) { |
| /* 1) Construct a float in the range [256.0, 258.0) |
| * 2) Shift the float range to [-1.0, 1.0) */ |
| union float_bits x; |
| x.u32 = (Uint16)src[i] ^ 0x43808000u; |
| dst[i] = x.f32 - 257.0f; |
| } |
| } |
| |
| static void SDL_Convert_S32_to_F32_Scalar(float *dst, const Sint32 *src, int num_samples) |
| { |
| int i; |
| |
| LOG_DEBUG_AUDIO_CONVERT("S32", "F32"); |
| |
| for (i = num_samples - 1; i >= 0; --i) { |
| dst[i] = (float)src[i] * DIVBY2147483648; |
| } |
| } |
| |
| // Create a bit-mask based on the sign-bit. Should optimize to a single arithmetic-shift-right |
| #define SIGNMASK(x) (Uint32)(0u - ((Uint32)(x) >> 31)) |
| |
| static void SDL_Convert_F32_to_S8_Scalar(Sint8 *dst, const float *src, int num_samples) |
| { |
| int i; |
| |
| LOG_DEBUG_AUDIO_CONVERT("F32", "S8"); |
| |
| for (i = 0; i < num_samples; ++i) { |
| /* 1) Shift the float range from [-1.0, 1.0] to [98303.0, 98305.0] |
| * 2) Shift the integer range from [0x47BFFF80, 0x47C00080] to [-128, 128] |
| * 3) Clamp the value to [-128, 127] */ |
| union float_bits x; |
| x.f32 = src[i] + 98304.0f; |
| |
| Uint32 y = x.u32 - 0x47C00000u; |
| Uint32 z = 0x7Fu - (y ^ SIGNMASK(y)); |
| y = y ^ (z & SIGNMASK(z)); |
| |
| dst[i] = (Sint8)(y & 0xFF); |
| } |
| } |
| |
| static void SDL_Convert_F32_to_U8_Scalar(Uint8 *dst, const float *src, int num_samples) |
| { |
| int i; |
| |
| LOG_DEBUG_AUDIO_CONVERT("F32", "U8"); |
| |
| for (i = 0; i < num_samples; ++i) { |
| /* 1) Shift the float range from [-1.0, 1.0] to [98303.0, 98305.0] |
| * 2) Shift the integer range from [0x47BFFF80, 0x47C00080] to [-128, 128] |
| * 3) Clamp the value to [-128, 127] |
| * 4) Shift the integer range from [-128, 127] to [0, 255] */ |
| union float_bits x; |
| x.f32 = src[i] + 98304.0f; |
| |
| Uint32 y = x.u32 - 0x47C00000u; |
| Uint32 z = 0x7Fu - (y ^ SIGNMASK(y)); |
| y = (y ^ 0x80u) ^ (z & SIGNMASK(z)); |
| |
| dst[i] = (Uint8)(y & 0xFF); |
| } |
| } |
| |
| static void SDL_Convert_F32_to_S16_Scalar(Sint16 *dst, const float *src, int num_samples) |
| { |
| int i; |
| |
| LOG_DEBUG_AUDIO_CONVERT("F32", "S16"); |
| |
| for (i = 0; i < num_samples; ++i) { |
| /* 1) Shift the float range from [-1.0, 1.0] to [383.0, 385.0] |
| * 2) Shift the integer range from [0x43BF8000, 0x43C08000] to [-32768, 32768] |
| * 3) Clamp values outside the [-32768, 32767] range */ |
| union float_bits x; |
| x.f32 = src[i] + 384.0f; |
| |
| Uint32 y = x.u32 - 0x43C00000u; |
| Uint32 z = 0x7FFFu - (y ^ SIGNMASK(y)); |
| y = y ^ (z & SIGNMASK(z)); |
| |
| dst[i] = (Sint16)(y & 0xFFFF); |
| } |
| } |
| |
| static void SDL_Convert_F32_to_S32_Scalar(Sint32 *dst, const float *src, int num_samples) |
| { |
| int i; |
| |
| LOG_DEBUG_AUDIO_CONVERT("F32", "S32"); |
| |
| for (i = 0; i < num_samples; ++i) { |
| /* 1) Shift the float range from [-1.0, 1.0] to [-2147483648.0, 2147483648.0] |
| * 2) Set values outside the [-2147483648.0, 2147483647.0] range to -2147483648.0 |
| * 3) Convert the float to an integer, and fixup values outside the valid range */ |
| union float_bits x; |
| x.f32 = src[i]; |
| |
| Uint32 y = x.u32 + 0x0F800000u; |
| Uint32 z = y - 0xCF000000u; |
| z &= SIGNMASK(y ^ z); |
| x.u32 = y - z; |
| |
| dst[i] = (Sint32)x.f32 ^ (Sint32)SIGNMASK(z); |
| } |
| } |
| |
| #undef SIGNMASK |
| |
| static void SDL_Convert_Swap16_Scalar(Uint16* dst, const Uint16* src, int num_samples) |
| { |
| int i; |
| |
| for (i = 0; i < num_samples; ++i) { |
| dst[i] = SDL_Swap16(src[i]); |
| } |
| } |
| |
| static void SDL_Convert_Swap32_Scalar(Uint32* dst, const Uint32* src, int num_samples) |
| { |
| int i; |
| |
| for (i = 0; i < num_samples; ++i) { |
| dst[i] = SDL_Swap32(src[i]); |
| } |
| } |
| |
| // end fallback scalar converters |
| |
| // Convert forwards, when sizeof(*src) >= sizeof(*dst) |
| #define CONVERT_16_FWD(CVT1, CVT16) \ |
| int i = 0; \ |
| if (num_samples >= 16) { \ |
| while ((uintptr_t)(&dst[i]) & 15) { CVT1 ++i; } \ |
| while ((i + 16) <= num_samples) { CVT16 i += 16; } \ |
| } \ |
| while (i < num_samples) { CVT1 ++i; } |
| |
| // Convert backwards, when sizeof(*src) <= sizeof(*dst) |
| #define CONVERT_16_REV(CVT1, CVT16) \ |
| int i = num_samples; \ |
| if (i >= 16) { \ |
| while ((uintptr_t)(&dst[i]) & 15) { --i; CVT1 } \ |
| while (i >= 16) { i -= 16; CVT16 } \ |
| } \ |
| while (i > 0) { --i; CVT1 } |
| |
| #ifdef SDL_SSE2_INTRINSICS |
| static void SDL_TARGETING("sse2") SDL_Convert_S8_to_F32_SSE2(float *dst, const Sint8 *src, int num_samples) |
| { |
| /* 1) Flip the sign bit to convert from S8 to U8 format |
| * 2) Construct a float in the range [65536.0, 65538.0) |
| * 3) Shift the float range to [-1.0, 1.0) |
| * dst[i] = i2f((src[i] ^ 0x80) | 0x47800000) - 65537.0 */ |
| const __m128i zero = _mm_setzero_si128(); |
| const __m128i flipper = _mm_set1_epi8(-0x80); |
| const __m128i caster = _mm_set1_epi16(0x4780 /* 0x47800000 = f2i(65536.0) */); |
| const __m128 offset = _mm_set1_ps(-65537.0); |
| |
| LOG_DEBUG_AUDIO_CONVERT("S8", "F32 (using SSE2)"); |
| |
| CONVERT_16_REV({ |
| _mm_store_ss(&dst[i], _mm_add_ss(_mm_castsi128_ps(_mm_cvtsi32_si128((Uint8)src[i] ^ 0x47800080u)), offset)); |
| }, { |
| const __m128i bytes = _mm_xor_si128(_mm_loadu_si128((const __m128i *)&src[i]), flipper); |
| |
| const __m128i shorts0 = _mm_unpacklo_epi8(bytes, zero); |
| const __m128i shorts1 = _mm_unpackhi_epi8(bytes, zero); |
| |
| const __m128 floats0 = _mm_add_ps(_mm_castsi128_ps(_mm_unpacklo_epi16(shorts0, caster)), offset); |
| const __m128 floats1 = _mm_add_ps(_mm_castsi128_ps(_mm_unpackhi_epi16(shorts0, caster)), offset); |
| const __m128 floats2 = _mm_add_ps(_mm_castsi128_ps(_mm_unpacklo_epi16(shorts1, caster)), offset); |
| const __m128 floats3 = _mm_add_ps(_mm_castsi128_ps(_mm_unpackhi_epi16(shorts1, caster)), offset); |
| |
| _mm_store_ps(&dst[i], floats0); |
| _mm_store_ps(&dst[i + 4], floats1); |
| _mm_store_ps(&dst[i + 8], floats2); |
| _mm_store_ps(&dst[i + 12], floats3); |
| }) |
| } |
| |
| static void SDL_TARGETING("sse2") SDL_Convert_U8_to_F32_SSE2(float *dst, const Uint8 *src, int num_samples) |
| { |
| /* 1) Construct a float in the range [65536.0, 65538.0) |
| * 2) Shift the float range to [-1.0, 1.0) |
| * dst[i] = i2f(src[i] | 0x47800000) - 65537.0 */ |
| const __m128i zero = _mm_setzero_si128(); |
| const __m128i caster = _mm_set1_epi16(0x4780 /* 0x47800000 = f2i(65536.0) */); |
| const __m128 offset = _mm_set1_ps(-65537.0); |
| |
| LOG_DEBUG_AUDIO_CONVERT("U8", "F32 (using SSE2)"); |
| |
| CONVERT_16_REV({ |
| _mm_store_ss(&dst[i], _mm_add_ss(_mm_castsi128_ps(_mm_cvtsi32_si128((Uint8)src[i] ^ 0x47800000u)), offset)); |
| }, { |
| const __m128i bytes = _mm_loadu_si128((const __m128i *)&src[i]); |
| |
| const __m128i shorts0 = _mm_unpacklo_epi8(bytes, zero); |
| const __m128i shorts1 = _mm_unpackhi_epi8(bytes, zero); |
| |
| const __m128 floats0 = _mm_add_ps(_mm_castsi128_ps(_mm_unpacklo_epi16(shorts0, caster)), offset); |
| const __m128 floats1 = _mm_add_ps(_mm_castsi128_ps(_mm_unpackhi_epi16(shorts0, caster)), offset); |
| const __m128 floats2 = _mm_add_ps(_mm_castsi128_ps(_mm_unpacklo_epi16(shorts1, caster)), offset); |
| const __m128 floats3 = _mm_add_ps(_mm_castsi128_ps(_mm_unpackhi_epi16(shorts1, caster)), offset); |
| |
| _mm_store_ps(&dst[i], floats0); |
| _mm_store_ps(&dst[i + 4], floats1); |
| _mm_store_ps(&dst[i + 8], floats2); |
| _mm_store_ps(&dst[i + 12], floats3); |
| }) |
| } |
| |
| static void SDL_TARGETING("sse2") SDL_Convert_S16_to_F32_SSE2(float *dst, const Sint16 *src, int num_samples) |
| { |
| /* 1) Flip the sign bit to convert from S16 to U16 format |
| * 2) Construct a float in the range [256.0, 258.0) |
| * 3) Shift the float range to [-1.0, 1.0) |
| * dst[i] = i2f((src[i] ^ 0x8000) | 0x43800000) - 257.0 */ |
| const __m128i flipper = _mm_set1_epi16(-0x8000); |
| const __m128i caster = _mm_set1_epi16(0x4380 /* 0x43800000 = f2i(256.0) */); |
| const __m128 offset = _mm_set1_ps(-257.0f); |
| |
| LOG_DEBUG_AUDIO_CONVERT("S16", "F32 (using SSE2)"); |
| |
| CONVERT_16_REV({ |
| _mm_store_ss(&dst[i], _mm_add_ss(_mm_castsi128_ps(_mm_cvtsi32_si128((Uint16)src[i] ^ 0x43808000u)), offset)); |
| }, { |
| const __m128i shorts0 = _mm_xor_si128(_mm_loadu_si128((const __m128i *)&src[i]), flipper); |
| const __m128i shorts1 = _mm_xor_si128(_mm_loadu_si128((const __m128i *)&src[i + 8]), flipper); |
| |
| const __m128 floats0 = _mm_add_ps(_mm_castsi128_ps(_mm_unpacklo_epi16(shorts0, caster)), offset); |
| const __m128 floats1 = _mm_add_ps(_mm_castsi128_ps(_mm_unpackhi_epi16(shorts0, caster)), offset); |
| const __m128 floats2 = _mm_add_ps(_mm_castsi128_ps(_mm_unpacklo_epi16(shorts1, caster)), offset); |
| const __m128 floats3 = _mm_add_ps(_mm_castsi128_ps(_mm_unpackhi_epi16(shorts1, caster)), offset); |
| |
| _mm_store_ps(&dst[i], floats0); |
| _mm_store_ps(&dst[i + 4], floats1); |
| _mm_store_ps(&dst[i + 8], floats2); |
| _mm_store_ps(&dst[i + 12], floats3); |
| }) |
| } |
| |
| static void SDL_TARGETING("sse2") SDL_Convert_S32_to_F32_SSE2(float *dst, const Sint32 *src, int num_samples) |
| { |
| // dst[i] = f32(src[i]) / f32(0x80000000) |
| const __m128 scaler = _mm_set1_ps(DIVBY2147483648); |
| |
| LOG_DEBUG_AUDIO_CONVERT("S32", "F32 (using SSE2)"); |
| |
| CONVERT_16_FWD({ |
| _mm_store_ss(&dst[i], _mm_mul_ss(_mm_cvt_si2ss(_mm_setzero_ps(), src[i]), scaler)); |
| }, { |
| const __m128i ints0 = _mm_loadu_si128((const __m128i *)&src[i]); |
| const __m128i ints1 = _mm_loadu_si128((const __m128i *)&src[i + 4]); |
| const __m128i ints2 = _mm_loadu_si128((const __m128i *)&src[i + 8]); |
| const __m128i ints3 = _mm_loadu_si128((const __m128i *)&src[i + 12]); |
| |
| const __m128 floats0 = _mm_mul_ps(_mm_cvtepi32_ps(ints0), scaler); |
| const __m128 floats1 = _mm_mul_ps(_mm_cvtepi32_ps(ints1), scaler); |
| const __m128 floats2 = _mm_mul_ps(_mm_cvtepi32_ps(ints2), scaler); |
| const __m128 floats3 = _mm_mul_ps(_mm_cvtepi32_ps(ints3), scaler); |
| |
| _mm_store_ps(&dst[i], floats0); |
| _mm_store_ps(&dst[i + 4], floats1); |
| _mm_store_ps(&dst[i + 8], floats2); |
| _mm_store_ps(&dst[i + 12], floats3); |
| }) |
| } |
| |
| static void SDL_TARGETING("sse2") SDL_Convert_F32_to_S8_SSE2(Sint8 *dst, const float *src, int num_samples) |
| { |
| /* 1) Shift the float range from [-1.0, 1.0] to [98303.0, 98305.0] |
| * 2) Extract the lowest 16 bits and clamp to [-128, 127] |
| * Overflow is correctly handled for inputs between roughly [-255.0, 255.0] |
| * dst[i] = clamp(i16(f2i(src[i] + 98304.0) & 0xFFFF), -128, 127) */ |
| const __m128 offset = _mm_set1_ps(98304.0f); |
| const __m128i mask = _mm_set1_epi16(0xFF); |
| |
| LOG_DEBUG_AUDIO_CONVERT("F32", "S8 (using SSE2)"); |
| |
| CONVERT_16_FWD({ |
| const __m128i ints = _mm_castps_si128(_mm_add_ss(_mm_load_ss(&src[i]), offset)); |
| dst[i] = (Sint8)(_mm_cvtsi128_si32(_mm_packs_epi16(ints, ints)) & 0xFF); |
| }, { |
| const __m128 floats0 = _mm_loadu_ps(&src[i]); |
| const __m128 floats1 = _mm_loadu_ps(&src[i + 4]); |
| const __m128 floats2 = _mm_loadu_ps(&src[i + 8]); |
| const __m128 floats3 = _mm_loadu_ps(&src[i + 12]); |
| |
| const __m128i ints0 = _mm_castps_si128(_mm_add_ps(floats0, offset)); |
| const __m128i ints1 = _mm_castps_si128(_mm_add_ps(floats1, offset)); |
| const __m128i ints2 = _mm_castps_si128(_mm_add_ps(floats2, offset)); |
| const __m128i ints3 = _mm_castps_si128(_mm_add_ps(floats3, offset)); |
| |
| const __m128i shorts0 = _mm_and_si128(_mm_packs_epi16(ints0, ints1), mask); |
| const __m128i shorts1 = _mm_and_si128(_mm_packs_epi16(ints2, ints3), mask); |
| |
| const __m128i bytes = _mm_packus_epi16(shorts0, shorts1); |
| |
| _mm_store_si128((__m128i*)&dst[i], bytes); |
| }) |
| } |
| |
| static void SDL_TARGETING("sse2") SDL_Convert_F32_to_U8_SSE2(Uint8 *dst, const float *src, int num_samples) |
| { |
| /* 1) Shift the float range from [-1.0, 1.0] to [98304.0, 98306.0] |
| * 2) Extract the lowest 16 bits and clamp to [0, 255] |
| * Overflow is correctly handled for inputs between roughly [-254.0, 254.0] |
| * dst[i] = clamp(i16(f2i(src[i] + 98305.0) & 0xFFFF), 0, 255) */ |
| const __m128 offset = _mm_set1_ps(98305.0f); |
| const __m128i mask = _mm_set1_epi16(0xFF); |
| |
| LOG_DEBUG_AUDIO_CONVERT("F32", "U8 (using SSE2)"); |
| |
| CONVERT_16_FWD({ |
| const __m128i ints = _mm_castps_si128(_mm_add_ss(_mm_load_ss(&src[i]), offset)); |
| dst[i] = (Uint8)(_mm_cvtsi128_si32(_mm_packus_epi16(ints, ints)) & 0xFF); |
| }, { |
| const __m128 floats0 = _mm_loadu_ps(&src[i]); |
| const __m128 floats1 = _mm_loadu_ps(&src[i + 4]); |
| const __m128 floats2 = _mm_loadu_ps(&src[i + 8]); |
| const __m128 floats3 = _mm_loadu_ps(&src[i + 12]); |
| |
| const __m128i ints0 = _mm_castps_si128(_mm_add_ps(floats0, offset)); |
| const __m128i ints1 = _mm_castps_si128(_mm_add_ps(floats1, offset)); |
| const __m128i ints2 = _mm_castps_si128(_mm_add_ps(floats2, offset)); |
| const __m128i ints3 = _mm_castps_si128(_mm_add_ps(floats3, offset)); |
| |
| const __m128i shorts0 = _mm_and_si128(_mm_packus_epi16(ints0, ints1), mask); |
| const __m128i shorts1 = _mm_and_si128(_mm_packus_epi16(ints2, ints3), mask); |
| |
| const __m128i bytes = _mm_packus_epi16(shorts0, shorts1); |
| |
| _mm_store_si128((__m128i*)&dst[i], bytes); |
| }) |
| } |
| |
| static void SDL_TARGETING("sse2") SDL_Convert_F32_to_S16_SSE2(Sint16 *dst, const float *src, int num_samples) |
| { |
| /* 1) Shift the float range from [-1.0, 1.0] to [256.0, 258.0] |
| * 2) Shift the int range from [0x43800000, 0x43810000] to [-32768,32768] |
| * 3) Clamp to range [-32768,32767] |
| * Overflow is correctly handled for inputs between roughly [-257.0, +inf) |
| * dst[i] = clamp(f2i(src[i] + 257.0) - 0x43808000, -32768, 32767) */ |
| const __m128 offset = _mm_set1_ps(257.0f); |
| |
| LOG_DEBUG_AUDIO_CONVERT("F32", "S16 (using SSE2)"); |
| |
| CONVERT_16_FWD({ |
| const __m128i ints = _mm_sub_epi32(_mm_castps_si128(_mm_add_ss(_mm_load_ss(&src[i]), offset)), _mm_castps_si128(offset)); |
| dst[i] = (Sint16)(_mm_cvtsi128_si32(_mm_packs_epi32(ints, ints)) & 0xFFFF); |
| }, { |
| const __m128 floats0 = _mm_loadu_ps(&src[i]); |
| const __m128 floats1 = _mm_loadu_ps(&src[i + 4]); |
| const __m128 floats2 = _mm_loadu_ps(&src[i + 8]); |
| const __m128 floats3 = _mm_loadu_ps(&src[i + 12]); |
| |
| const __m128i ints0 = _mm_sub_epi32(_mm_castps_si128(_mm_add_ps(floats0, offset)), _mm_castps_si128(offset)); |
| const __m128i ints1 = _mm_sub_epi32(_mm_castps_si128(_mm_add_ps(floats1, offset)), _mm_castps_si128(offset)); |
| const __m128i ints2 = _mm_sub_epi32(_mm_castps_si128(_mm_add_ps(floats2, offset)), _mm_castps_si128(offset)); |
| const __m128i ints3 = _mm_sub_epi32(_mm_castps_si128(_mm_add_ps(floats3, offset)), _mm_castps_si128(offset)); |
| |
| const __m128i shorts0 = _mm_packs_epi32(ints0, ints1); |
| const __m128i shorts1 = _mm_packs_epi32(ints2, ints3); |
| |
| _mm_store_si128((__m128i*)&dst[i], shorts0); |
| _mm_store_si128((__m128i*)&dst[i + 8], shorts1); |
| }) |
| } |
| |
| static void SDL_TARGETING("sse2") SDL_Convert_F32_to_S32_SSE2(Sint32 *dst, const float *src, int num_samples) |
| { |
| /* 1) Scale the float range from [-1.0, 1.0] to [-2147483648.0, 2147483648.0] |
| * 2) Convert to integer (values too small/large become 0x80000000 = -2147483648) |
| * 3) Fixup values which were too large (0x80000000 ^ 0xFFFFFFFF = 2147483647) |
| * dst[i] = i32(src[i] * 2147483648.0) ^ ((src[i] >= 2147483648.0) ? 0xFFFFFFFF : 0x00000000) */ |
| const __m128 limit = _mm_set1_ps(2147483648.0f); |
| |
| LOG_DEBUG_AUDIO_CONVERT("F32", "S32 (using SSE2)"); |
| |
| CONVERT_16_FWD({ |
| const __m128 floats = _mm_load_ss(&src[i]); |
| const __m128 values = _mm_mul_ss(floats, limit); |
| const __m128i ints = _mm_xor_si128(_mm_cvttps_epi32(values), _mm_castps_si128(_mm_cmpge_ss(values, limit))); |
| dst[i] = (Sint32)_mm_cvtsi128_si32(ints); |
| }, { |
| const __m128 floats0 = _mm_loadu_ps(&src[i]); |
| const __m128 floats1 = _mm_loadu_ps(&src[i + 4]); |
| const __m128 floats2 = _mm_loadu_ps(&src[i + 8]); |
| const __m128 floats3 = _mm_loadu_ps(&src[i + 12]); |
| |
| const __m128 values1 = _mm_mul_ps(floats0, limit); |
| const __m128 values2 = _mm_mul_ps(floats1, limit); |
| const __m128 values3 = _mm_mul_ps(floats2, limit); |
| const __m128 values4 = _mm_mul_ps(floats3, limit); |
| |
| const __m128i ints0 = _mm_xor_si128(_mm_cvttps_epi32(values1), _mm_castps_si128(_mm_cmpge_ps(values1, limit))); |
| const __m128i ints1 = _mm_xor_si128(_mm_cvttps_epi32(values2), _mm_castps_si128(_mm_cmpge_ps(values2, limit))); |
| const __m128i ints2 = _mm_xor_si128(_mm_cvttps_epi32(values3), _mm_castps_si128(_mm_cmpge_ps(values3, limit))); |
| const __m128i ints3 = _mm_xor_si128(_mm_cvttps_epi32(values4), _mm_castps_si128(_mm_cmpge_ps(values4, limit))); |
| |
| _mm_store_si128((__m128i*)&dst[i], ints0); |
| _mm_store_si128((__m128i*)&dst[i + 4], ints1); |
| _mm_store_si128((__m128i*)&dst[i + 8], ints2); |
| _mm_store_si128((__m128i*)&dst[i + 12], ints3); |
| }) |
| } |
| #endif |
| |
| // FIXME: SDL doesn't have SSSE3 detection, so use the next one up |
| #ifdef SDL_SSE4_1_INTRINSICS |
| static void SDL_TARGETING("ssse3") SDL_Convert_Swap16_SSSE3(Uint16* dst, const Uint16* src, int num_samples) |
| { |
| const __m128i shuffle = _mm_set_epi8(14, 15, 12, 13, 10, 11, 8, 9, 6, 7, 4, 5, 2, 3, 0, 1); |
| |
| CONVERT_16_FWD({ |
| dst[i] = SDL_Swap16(src[i]); |
| }, { |
| __m128i ints0 = _mm_loadu_si128((const __m128i*)&src[i]); |
| __m128i ints1 = _mm_loadu_si128((const __m128i*)&src[i + 8]); |
| |
| ints0 = _mm_shuffle_epi8(ints0, shuffle); |
| ints1 = _mm_shuffle_epi8(ints1, shuffle); |
| |
| _mm_store_si128((__m128i*)&dst[i], ints0); |
| _mm_store_si128((__m128i*)&dst[i + 8], ints1); |
| }) |
| } |
| |
| static void SDL_TARGETING("ssse3") SDL_Convert_Swap32_SSSE3(Uint32* dst, const Uint32* src, int num_samples) |
| { |
| const __m128i shuffle = _mm_set_epi8(12, 13, 14, 15, 8, 9, 10, 11, 4, 5, 6, 7, 0, 1, 2, 3); |
| |
| CONVERT_16_FWD({ |
| dst[i] = SDL_Swap32(src[i]); |
| }, { |
| __m128i ints0 = _mm_loadu_si128((const __m128i*)&src[i]); |
| __m128i ints1 = _mm_loadu_si128((const __m128i*)&src[i + 4]); |
| __m128i ints2 = _mm_loadu_si128((const __m128i*)&src[i + 8]); |
| __m128i ints3 = _mm_loadu_si128((const __m128i*)&src[i + 12]); |
| |
| ints0 = _mm_shuffle_epi8(ints0, shuffle); |
| ints1 = _mm_shuffle_epi8(ints1, shuffle); |
| ints2 = _mm_shuffle_epi8(ints2, shuffle); |
| ints3 = _mm_shuffle_epi8(ints3, shuffle); |
| |
| _mm_store_si128((__m128i*)&dst[i], ints0); |
| _mm_store_si128((__m128i*)&dst[i + 4], ints1); |
| _mm_store_si128((__m128i*)&dst[i + 8], ints2); |
| _mm_store_si128((__m128i*)&dst[i + 12], ints3); |
| }) |
| } |
| #endif |
| |
| #ifdef SDL_NEON_INTRINSICS |
| static void SDL_Convert_S8_to_F32_NEON(float *dst, const Sint8 *src, int num_samples) |
| { |
| LOG_DEBUG_AUDIO_CONVERT("S8", "F32 (using NEON)"); |
| |
| CONVERT_16_REV({ |
| vst1_lane_f32(&dst[i], vcvt_n_f32_s32(vdup_n_s32(src[i]), 7), 0); |
| }, { |
| int8x16_t bytes = vld1q_s8(&src[i]); |
| |
| int16x8_t shorts0 = vmovl_s8(vget_low_s8(bytes)); |
| int16x8_t shorts1 = vmovl_s8(vget_high_s8(bytes)); |
| |
| float32x4_t floats0 = vcvtq_n_f32_s32(vmovl_s16(vget_low_s16(shorts0)), 7); |
| float32x4_t floats1 = vcvtq_n_f32_s32(vmovl_s16(vget_high_s16(shorts0)), 7); |
| float32x4_t floats2 = vcvtq_n_f32_s32(vmovl_s16(vget_low_s16(shorts1)), 7); |
| float32x4_t floats3 = vcvtq_n_f32_s32(vmovl_s16(vget_high_s16(shorts1)), 7); |
| |
| vst1q_f32(&dst[i], floats0); |
| vst1q_f32(&dst[i + 4], floats1); |
| vst1q_f32(&dst[i + 8], floats2); |
| vst1q_f32(&dst[i + 12], floats3); |
| }) |
| } |
| |
| static void SDL_Convert_U8_to_F32_NEON(float *dst, const Uint8 *src, int num_samples) |
| { |
| LOG_DEBUG_AUDIO_CONVERT("U8", "F32 (using NEON)"); |
| |
| uint8x16_t flipper = vdupq_n_u8(0x80); |
| |
| CONVERT_16_REV({ |
| vst1_lane_f32(&dst[i], vcvt_n_f32_s32(vdup_n_s32((Sint8)(src[i] ^ 0x80)), 7), 0); |
| }, { |
| int8x16_t bytes = vreinterpretq_s8_u8(veorq_u8(vld1q_u8(&src[i]), flipper)); |
| |
| int16x8_t shorts0 = vmovl_s8(vget_low_s8(bytes)); |
| int16x8_t shorts1 = vmovl_s8(vget_high_s8(bytes)); |
| |
| float32x4_t floats0 = vcvtq_n_f32_s32(vmovl_s16(vget_low_s16(shorts0)), 7); |
| float32x4_t floats1 = vcvtq_n_f32_s32(vmovl_s16(vget_high_s16(shorts0)), 7); |
| float32x4_t floats2 = vcvtq_n_f32_s32(vmovl_s16(vget_low_s16(shorts1)), 7); |
| float32x4_t floats3 = vcvtq_n_f32_s32(vmovl_s16(vget_high_s16(shorts1)), 7); |
| |
| vst1q_f32(&dst[i], floats0); |
| vst1q_f32(&dst[i + 4], floats1); |
| vst1q_f32(&dst[i + 8], floats2); |
| vst1q_f32(&dst[i + 12], floats3); |
| }) |
| } |
| |
| static void SDL_Convert_S16_to_F32_NEON(float *dst, const Sint16 *src, int num_samples) |
| { |
| LOG_DEBUG_AUDIO_CONVERT("S16", "F32 (using NEON)"); |
| |
| CONVERT_16_REV({ |
| vst1_lane_f32(&dst[i], vcvt_n_f32_s32(vdup_n_s32(src[i]), 15), 0); |
| }, { |
| int16x8_t shorts0 = vld1q_s16(&src[i]); |
| int16x8_t shorts1 = vld1q_s16(&src[i + 8]); |
| |
| float32x4_t floats0 = vcvtq_n_f32_s32(vmovl_s16(vget_low_s16(shorts0)), 15); |
| float32x4_t floats1 = vcvtq_n_f32_s32(vmovl_s16(vget_high_s16(shorts0)), 15); |
| float32x4_t floats2 = vcvtq_n_f32_s32(vmovl_s16(vget_low_s16(shorts1)), 15); |
| float32x4_t floats3 = vcvtq_n_f32_s32(vmovl_s16(vget_high_s16(shorts1)), 15); |
| |
| vst1q_f32(&dst[i], floats0); |
| vst1q_f32(&dst[i + 4], floats1); |
| vst1q_f32(&dst[i + 8], floats2); |
| vst1q_f32(&dst[i + 12], floats3); |
| }) |
| } |
| |
| static void SDL_Convert_S32_to_F32_NEON(float *dst, const Sint32 *src, int num_samples) |
| { |
| LOG_DEBUG_AUDIO_CONVERT("S32", "F32 (using NEON)"); |
| |
| CONVERT_16_FWD({ |
| vst1_lane_f32(&dst[i], vcvt_n_f32_s32(vld1_dup_s32(&src[i]), 31), 0); |
| }, { |
| int32x4_t ints0 = vld1q_s32(&src[i]); |
| int32x4_t ints1 = vld1q_s32(&src[i + 4]); |
| int32x4_t ints2 = vld1q_s32(&src[i + 8]); |
| int32x4_t ints3 = vld1q_s32(&src[i + 12]); |
| |
| float32x4_t floats0 = vcvtq_n_f32_s32(ints0, 31); |
| float32x4_t floats1 = vcvtq_n_f32_s32(ints1, 31); |
| float32x4_t floats2 = vcvtq_n_f32_s32(ints2, 31); |
| float32x4_t floats3 = vcvtq_n_f32_s32(ints3, 31); |
| |
| vst1q_f32(&dst[i], floats0); |
| vst1q_f32(&dst[i + 4], floats1); |
| vst1q_f32(&dst[i + 8], floats2); |
| vst1q_f32(&dst[i + 12], floats3); |
| }) |
| } |
| |
| static void SDL_Convert_F32_to_S8_NEON(Sint8 *dst, const float *src, int num_samples) |
| { |
| LOG_DEBUG_AUDIO_CONVERT("F32", "S8 (using NEON)"); |
| |
| CONVERT_16_FWD({ |
| vst1_lane_s8(&dst[i], vreinterpret_s8_s32(vcvt_n_s32_f32(vld1_dup_f32(&src[i]), 31)), 3); |
| }, { |
| float32x4_t floats0 = vld1q_f32(&src[i]); |
| float32x4_t floats1 = vld1q_f32(&src[i + 4]); |
| float32x4_t floats2 = vld1q_f32(&src[i + 8]); |
| float32x4_t floats3 = vld1q_f32(&src[i + 12]); |
| |
| int32x4_t ints0 = vcvtq_n_s32_f32(floats0, 31); |
| int32x4_t ints1 = vcvtq_n_s32_f32(floats1, 31); |
| int32x4_t ints2 = vcvtq_n_s32_f32(floats2, 31); |
| int32x4_t ints3 = vcvtq_n_s32_f32(floats3, 31); |
| |
| int16x8_t shorts0 = vcombine_s16(vshrn_n_s32(ints0, 16), vshrn_n_s32(ints1, 16)); |
| int16x8_t shorts1 = vcombine_s16(vshrn_n_s32(ints2, 16), vshrn_n_s32(ints3, 16)); |
| |
| int8x16_t bytes = vcombine_s8(vshrn_n_s16(shorts0, 8), vshrn_n_s16(shorts1, 8)); |
| |
| vst1q_s8(&dst[i], bytes); |
| }) |
| } |
| |
| static void SDL_Convert_F32_to_U8_NEON(Uint8 *dst, const float *src, int num_samples) |
| { |
| LOG_DEBUG_AUDIO_CONVERT("F32", "U8 (using NEON)"); |
| |
| uint8x16_t flipper = vdupq_n_u8(0x80); |
| |
| CONVERT_16_FWD({ |
| vst1_lane_u8(&dst[i], |
| veor_u8(vreinterpret_u8_s32(vcvt_n_s32_f32(vld1_dup_f32(&src[i]), 31)), |
| vget_low_u8(flipper)), 3); |
| }, { |
| float32x4_t floats0 = vld1q_f32(&src[i]); |
| float32x4_t floats1 = vld1q_f32(&src[i + 4]); |
| float32x4_t floats2 = vld1q_f32(&src[i + 8]); |
| float32x4_t floats3 = vld1q_f32(&src[i + 12]); |
| |
| int32x4_t ints0 = vcvtq_n_s32_f32(floats0, 31); |
| int32x4_t ints1 = vcvtq_n_s32_f32(floats1, 31); |
| int32x4_t ints2 = vcvtq_n_s32_f32(floats2, 31); |
| int32x4_t ints3 = vcvtq_n_s32_f32(floats3, 31); |
| |
| int16x8_t shorts0 = vcombine_s16(vshrn_n_s32(ints0, 16), vshrn_n_s32(ints1, 16)); |
| int16x8_t shorts1 = vcombine_s16(vshrn_n_s32(ints2, 16), vshrn_n_s32(ints3, 16)); |
| |
| uint8x16_t bytes = veorq_u8(vreinterpretq_u8_s8( |
| vcombine_s8(vshrn_n_s16(shorts0, 8), vshrn_n_s16(shorts1, 8))), |
| flipper); |
| |
| vst1q_u8(&dst[i], bytes); |
| }) |
| } |
| |
| static void SDL_Convert_F32_to_S16_NEON(Sint16 *dst, const float *src, int num_samples) |
| { |
| LOG_DEBUG_AUDIO_CONVERT("F32", "S16 (using NEON)"); |
| |
| CONVERT_16_FWD({ |
| vst1_lane_s16(&dst[i], vreinterpret_s16_s32(vcvt_n_s32_f32(vld1_dup_f32(&src[i]), 31)), 1); |
| }, { |
| float32x4_t floats0 = vld1q_f32(&src[i]); |
| float32x4_t floats1 = vld1q_f32(&src[i + 4]); |
| float32x4_t floats2 = vld1q_f32(&src[i + 8]); |
| float32x4_t floats3 = vld1q_f32(&src[i + 12]); |
| |
| int32x4_t ints0 = vcvtq_n_s32_f32(floats0, 31); |
| int32x4_t ints1 = vcvtq_n_s32_f32(floats1, 31); |
| int32x4_t ints2 = vcvtq_n_s32_f32(floats2, 31); |
| int32x4_t ints3 = vcvtq_n_s32_f32(floats3, 31); |
| |
| int16x8_t shorts0 = vcombine_s16(vshrn_n_s32(ints0, 16), vshrn_n_s32(ints1, 16)); |
| int16x8_t shorts1 = vcombine_s16(vshrn_n_s32(ints2, 16), vshrn_n_s32(ints3, 16)); |
| |
| vst1q_s16(&dst[i], shorts0); |
| vst1q_s16(&dst[i + 8], shorts1); |
| }) |
| } |
| |
| static void SDL_Convert_F32_to_S32_NEON(Sint32 *dst, const float *src, int num_samples) |
| { |
| LOG_DEBUG_AUDIO_CONVERT("F32", "S32 (using NEON)"); |
| |
| CONVERT_16_FWD({ |
| vst1_lane_s32(&dst[i], vcvt_n_s32_f32(vld1_dup_f32(&src[i]), 31), 0); |
| }, { |
| float32x4_t floats0 = vld1q_f32(&src[i]); |
| float32x4_t floats1 = vld1q_f32(&src[i + 4]); |
| float32x4_t floats2 = vld1q_f32(&src[i + 8]); |
| float32x4_t floats3 = vld1q_f32(&src[i + 12]); |
| |
| int32x4_t ints0 = vcvtq_n_s32_f32(floats0, 31); |
| int32x4_t ints1 = vcvtq_n_s32_f32(floats1, 31); |
| int32x4_t ints2 = vcvtq_n_s32_f32(floats2, 31); |
| int32x4_t ints3 = vcvtq_n_s32_f32(floats3, 31); |
| |
| vst1q_s32(&dst[i], ints0); |
| vst1q_s32(&dst[i + 4], ints1); |
| vst1q_s32(&dst[i + 8], ints2); |
| vst1q_s32(&dst[i + 12], ints3); |
| }) |
| } |
| |
| static void SDL_Convert_Swap16_NEON(Uint16* dst, const Uint16* src, int num_samples) |
| { |
| CONVERT_16_FWD({ |
| dst[i] = SDL_Swap16(src[i]); |
| }, { |
| uint8x16_t ints0 = vld1q_u8((const Uint8*)&src[i]); |
| uint8x16_t ints1 = vld1q_u8((const Uint8*)&src[i + 8]); |
| |
| ints0 = vrev16q_u8(ints0); |
| ints1 = vrev16q_u8(ints1); |
| |
| vst1q_u8((Uint8*)&dst[i], ints0); |
| vst1q_u8((Uint8*)&dst[i + 8], ints1); |
| }) |
| } |
| |
| static void SDL_Convert_Swap32_NEON(Uint32* dst, const Uint32* src, int num_samples) |
| { |
| CONVERT_16_FWD({ |
| dst[i] = SDL_Swap32(src[i]); |
| }, { |
| uint8x16_t ints0 = vld1q_u8((const Uint8*)&src[i]); |
| uint8x16_t ints1 = vld1q_u8((const Uint8*)&src[i + 4]); |
| uint8x16_t ints2 = vld1q_u8((const Uint8*)&src[i + 8]); |
| uint8x16_t ints3 = vld1q_u8((const Uint8*)&src[i + 12]); |
| |
| ints0 = vrev32q_u8(ints0); |
| ints1 = vrev32q_u8(ints1); |
| ints2 = vrev32q_u8(ints2); |
| ints3 = vrev32q_u8(ints3); |
| |
| vst1q_u8((Uint8*)&dst[i], ints0); |
| vst1q_u8((Uint8*)&dst[i + 4], ints1); |
| vst1q_u8((Uint8*)&dst[i + 8], ints2); |
| vst1q_u8((Uint8*)&dst[i + 12], ints3); |
| }) |
| } |
| #endif |
| |
| #undef CONVERT_16_FWD |
| #undef CONVERT_16_REV |
| |
| // Function pointers set to a CPU-specific implementation. |
| static void (*SDL_Convert_S8_to_F32)(float *dst, const Sint8 *src, int num_samples) = NULL; |
| static void (*SDL_Convert_U8_to_F32)(float *dst, const Uint8 *src, int num_samples) = NULL; |
| static void (*SDL_Convert_S16_to_F32)(float *dst, const Sint16 *src, int num_samples) = NULL; |
| static void (*SDL_Convert_S32_to_F32)(float *dst, const Sint32 *src, int num_samples) = NULL; |
| static void (*SDL_Convert_F32_to_S8)(Sint8 *dst, const float *src, int num_samples) = NULL; |
| static void (*SDL_Convert_F32_to_U8)(Uint8 *dst, const float *src, int num_samples) = NULL; |
| static void (*SDL_Convert_F32_to_S16)(Sint16 *dst, const float *src, int num_samples) = NULL; |
| static void (*SDL_Convert_F32_to_S32)(Sint32 *dst, const float *src, int num_samples) = NULL; |
| |
| static void (*SDL_Convert_Swap16)(Uint16* dst, const Uint16* src, int num_samples) = NULL; |
| static void (*SDL_Convert_Swap32)(Uint32* dst, const Uint32* src, int num_samples) = NULL; |
| |
| void ConvertAudioToFloat(float *dst, const void *src, int num_samples, SDL_AudioFormat src_fmt) |
| { |
| switch (src_fmt) { |
| case SDL_AUDIO_S8: |
| SDL_Convert_S8_to_F32(dst, (const Sint8 *) src, num_samples); |
| break; |
| |
| case SDL_AUDIO_U8: |
| SDL_Convert_U8_to_F32(dst, (const Uint8 *) src, num_samples); |
| break; |
| |
| case SDL_AUDIO_S16: |
| SDL_Convert_S16_to_F32(dst, (const Sint16 *) src, num_samples); |
| break; |
| |
| case SDL_AUDIO_S16 ^ SDL_AUDIO_MASK_BIG_ENDIAN: |
| SDL_Convert_Swap16((Uint16*) dst, (const Uint16*) src, num_samples); |
| SDL_Convert_S16_to_F32(dst, (const Sint16 *) dst, num_samples); |
| break; |
| |
| case SDL_AUDIO_S32: |
| SDL_Convert_S32_to_F32(dst, (const Sint32 *) src, num_samples); |
| break; |
| |
| case SDL_AUDIO_S32 ^ SDL_AUDIO_MASK_BIG_ENDIAN: |
| SDL_Convert_Swap32((Uint32*) dst, (const Uint32*) src, num_samples); |
| SDL_Convert_S32_to_F32(dst, (const Sint32 *) dst, num_samples); |
| break; |
| |
| case SDL_AUDIO_F32 ^ SDL_AUDIO_MASK_BIG_ENDIAN: |
| SDL_Convert_Swap32((Uint32*) dst, (const Uint32*) src, num_samples); |
| break; |
| |
| default: SDL_assert(!"Unexpected audio format!"); break; |
| } |
| } |
| |
| void ConvertAudioFromFloat(void *dst, const float *src, int num_samples, SDL_AudioFormat dst_fmt) |
| { |
| switch (dst_fmt) { |
| case SDL_AUDIO_S8: |
| SDL_Convert_F32_to_S8((Sint8 *) dst, src, num_samples); |
| break; |
| |
| case SDL_AUDIO_U8: |
| SDL_Convert_F32_to_U8((Uint8 *) dst, src, num_samples); |
| break; |
| |
| case SDL_AUDIO_S16: |
| SDL_Convert_F32_to_S16((Sint16 *) dst, src, num_samples); |
| break; |
| |
| case SDL_AUDIO_S16 ^ SDL_AUDIO_MASK_BIG_ENDIAN: |
| SDL_Convert_F32_to_S16((Sint16 *) dst, src, num_samples); |
| SDL_Convert_Swap16((Uint16*) dst, (const Uint16*) dst, num_samples); |
| break; |
| |
| case SDL_AUDIO_S32: |
| SDL_Convert_F32_to_S32((Sint32 *) dst, src, num_samples); |
| break; |
| |
| case SDL_AUDIO_S32 ^ SDL_AUDIO_MASK_BIG_ENDIAN: |
| SDL_Convert_F32_to_S32((Sint32 *) dst, src, num_samples); |
| SDL_Convert_Swap32((Uint32*) dst, (const Uint32*) dst, num_samples); |
| break; |
| |
| case SDL_AUDIO_F32 ^ SDL_AUDIO_MASK_BIG_ENDIAN: |
| SDL_Convert_Swap32((Uint32*) dst, (const Uint32*) src, num_samples); |
| break; |
| |
| default: SDL_assert(!"Unexpected audio format!"); break; |
| } |
| } |
| |
| void ConvertAudioSwapEndian(void* dst, const void* src, int num_samples, int bitsize) |
| { |
| switch (bitsize) { |
| case 16: SDL_Convert_Swap16((Uint16*) dst, (const Uint16*) src, num_samples); break; |
| case 32: SDL_Convert_Swap32((Uint32*) dst, (const Uint32*) src, num_samples); break; |
| default: SDL_assert(!"Unexpected audio format!"); break; |
| } |
| } |
| |
| void SDL_ChooseAudioConverters(void) |
| { |
| static SDL_bool converters_chosen = SDL_FALSE; |
| if (converters_chosen) { |
| return; |
| } |
| |
| #define SET_CONVERTER_FUNCS(fntype) \ |
| SDL_Convert_Swap16 = SDL_Convert_Swap16_##fntype; \ |
| SDL_Convert_Swap32 = SDL_Convert_Swap32_##fntype; |
| |
| #ifdef SDL_SSE4_1_INTRINSICS |
| if (SDL_HasSSE41()) { |
| SET_CONVERTER_FUNCS(SSSE3); |
| } else |
| #endif |
| #ifdef SDL_NEON_INTRINSICS |
| if (SDL_HasNEON()) { |
| SET_CONVERTER_FUNCS(NEON); |
| } else |
| #endif |
| { |
| SET_CONVERTER_FUNCS(Scalar); |
| } |
| |
| #undef SET_CONVERTER_FUNCS |
| |
| #define SET_CONVERTER_FUNCS(fntype) \ |
| SDL_Convert_S8_to_F32 = SDL_Convert_S8_to_F32_##fntype; \ |
| SDL_Convert_U8_to_F32 = SDL_Convert_U8_to_F32_##fntype; \ |
| SDL_Convert_S16_to_F32 = SDL_Convert_S16_to_F32_##fntype; \ |
| SDL_Convert_S32_to_F32 = SDL_Convert_S32_to_F32_##fntype; \ |
| SDL_Convert_F32_to_S8 = SDL_Convert_F32_to_S8_##fntype; \ |
| SDL_Convert_F32_to_U8 = SDL_Convert_F32_to_U8_##fntype; \ |
| SDL_Convert_F32_to_S16 = SDL_Convert_F32_to_S16_##fntype; \ |
| SDL_Convert_F32_to_S32 = SDL_Convert_F32_to_S32_##fntype; \ |
| |
| #ifdef SDL_SSE2_INTRINSICS |
| if (SDL_HasSSE2()) { |
| SET_CONVERTER_FUNCS(SSE2); |
| } else |
| #endif |
| #ifdef SDL_NEON_INTRINSICS |
| if (SDL_HasNEON()) { |
| SET_CONVERTER_FUNCS(NEON); |
| } else |
| #endif |
| { |
| SET_CONVERTER_FUNCS(Scalar); |
| } |
| |
| #undef SET_CONVERTER_FUNCS |
| |
| converters_chosen = SDL_TRUE; |
| } |