| name: Build (Sony Playstation 2) |
| |
| on: [push, pull_request] |
| |
| concurrency: |
| group: ${{ github.workflow }}-${{ github.event.pull_request.number || github.run_id }} |
| cancel-in-progress: true |
| |
| jobs: |
| ps2: |
| runs-on: ubuntu-latest |
| container: ps2dev/ps2dev:latest |
| steps: |
| - uses: actions/checkout@v4 |
| - name: Setup dependencies |
| run: | |
| apk update |
| apk add cmake gmp mpc1 mpfr4 ninja pkgconf make git |
| |
| - name: Configure (CMake) |
| run: | |
| cmake -S . -B build -G Ninja \ |
| -DCMAKE_TOOLCHAIN_FILE=$PS2DEV/ps2sdk/ps2dev.cmake \ |
| -DSDL_WERROR=ON \ |
| -DSDL_TESTS=ON \ |
| -DSDL_INSTALL_TESTS=ON \ |
| -DSDL_DISABLE_INSTALL_DOCS=OFF \ |
| -DCMAKE_INSTALL_PREFIX=cmake_prefix \ |
| -DCMAKE_BUILD_TYPE=Release |
| - name: Build (CMake) |
| run: cmake --build build --config Release --verbose |
| - name: Install (CMake) |
| run: | |
| set -eu |
| cmake --install build/ --config Release |
| echo "SDL3_DIR=$(pwd)/cmake_prefix" >> $GITHUB_ENV |
| ( cd cmake_prefix; find ) | LC_ALL=C sort -u |
| - name: Package (CPack) |
| run: | |
| cmake --build build/ --config Release --target package |
| |
| - name: Verify CMake configuration files |
| run: | |
| cmake -S cmake/test -B cmake_config_build -G Ninja \ |
| -Wdeprecated -Wdev -Werror \ |
| -DCMAKE_TOOLCHAIN_FILE=$PS2DEV/ps2sdk/ps2dev.cmake \ |
| -DTEST_SHARED=FALSE \ |
| -DCMAKE_PREFIX_PATH=${{ env.SDL3_DIR }} \ |
| -DCMAKE_BUILD_TYPE=Release |
| cmake --build cmake_config_build --verbose |
| - name: Verify sdl3.pc |
| run: | |
| export CC=mips64r5900el-ps2-elf-gcc |
| export LDFLAGS="-L$PS2DEV/ps2sdk/ee/lib -L$PS2DEV/gsKit/lib -L$PS2DEV/ps2sdk/ports/lib" |
| export PKG_CONFIG_PATH=${{ env.SDL3_DIR }}/lib/pkgconfig |
| cmake/test/test_pkgconfig.sh |
| - uses: actions/upload-artifact@v4 |
| with: |
| if-no-files-found: error |
| name: SDL-ps2 |
| path: build/dist/SDL3* |