| name: Build (Nintendo 3DS) |
| |
| on: [push, pull_request] |
| |
| concurrency: |
| group: ${{ github.workflow }}-${{ github.event.pull_request.number || github.run_id }} |
| cancel-in-progress: true |
| |
| jobs: |
| n3ds: |
| runs-on: ubuntu-latest |
| container: |
| image: devkitpro/devkitarm:latest |
| steps: |
| - uses: actions/checkout@v4 |
| - name: Install build requirements |
| run: | |
| apt update |
| apt install ninja-build |
| - name: Configure (CMake) |
| run: | |
| cmake -S . -B build -G Ninja \ |
| -Wdeprecated -Wdev -Werror \ |
| -DCMAKE_TOOLCHAIN_FILE=${DEVKITPRO}/cmake/3DS.cmake \ |
| -DSDL_WERROR=ON \ |
| -DSDL_TESTS=ON \ |
| -DSDL_INSTALL_TESTS=ON \ |
| -DSDL_DISABLE_INSTALL_DOCS=OFF \ |
| -DSDL_VENDOR_INFO="Github Workflow" \ |
| -DCMAKE_BUILD_TYPE=Release \ |
| -DCMAKE_INSTALL_PREFIX=prefix |
| - name: Build (CMake) |
| run: | |
| cmake --build build --verbose |
| - name: Install (CMake) |
| run: | |
| echo "SDL3_DIR=$(pwd)/prefix" >> $GITHUB_ENV |
| cmake --install build/ |
| ( cd prefix; find ) | LC_ALL=C sort -u |
| - name: Package (CPack) |
| run: | |
| cmake --build build/ --config Release --target package |
| - name: Verify CMake configuration files |
| run: | |
| cmake -S cmake/test -B cmake_config_build -G Ninja \ |
| -DCMAKE_TOOLCHAIN_FILE=${DEVKITPRO}/cmake/3DS.cmake \ |
| -DTEST_SHARED=FALSE \ |
| -DCMAKE_PREFIX_PATH=${{ env.SDL3_DIR }} \ |
| -DCMAKE_BUILD_TYPE=Release |
| cmake --build cmake_config_build --verbose |
| - name: Extract CC/CXX/CFLAGS/CXXFLAGS from CMake toolchain |
| run: | |
| cmake -S .github/cmake -B /tmp/cmake_extract \ |
| -DCMAKE_TOOLCHAIN_FILE=${DEVKITPRO}/cmake/3DS.cmake \ |
| -DCMAKE_BUILD_TYPE=Release \ |
| -DVAR_PATH=/tmp/n3ds_env.txt |
| cat /tmp/n3ds_env.txt >> $GITHUB_ENV |
| - name: Verify sdl3.pc |
| run: | |
| export PKG_CONFIG_PATH=${{ env.SDL3_DIR }}/lib/pkgconfig |
| cmake/test/test_pkgconfig.sh |
| - uses: actions/upload-artifact@v4 |
| with: |
| if-no-files-found: error |
| name: SDL-n3ds |
| path: build/dist/SDL3* |