| #if 0 |
| // |
| // Generated by Microsoft (R) HLSL Shader Compiler 10.1 |
| // |
| // Parameters: |
| // |
| // float4 Bcoeff; |
| // float4 Gcoeff; |
| // float4 Rcoeff; |
| // float4 Yoffset; |
| // Texture2D theSampler+theTextureU; |
| // Texture2D theSampler+theTextureV; |
| // Texture2D theSampler+theTextureY; |
| // |
| // |
| // Registers: |
| // |
| // Name Reg Size |
| // ---------------------- ----- ---- |
| // Yoffset c0 1 |
| // Rcoeff c1 1 |
| // Gcoeff c2 1 |
| // Bcoeff c3 1 |
| // theSampler+theTextureY s0 1 |
| // theSampler+theTextureU s1 1 |
| // theSampler+theTextureV s2 1 |
| // |
| |
| ps_2_0 |
| def c4, 1, 0, 0, 0 |
| dcl t0.xy |
| dcl v0 |
| dcl_2d s0 |
| dcl_2d s1 |
| dcl_2d s2 |
| texld r0, t0, s0 |
| texld r1, t0, s1 |
| texld r2, t0, s2 |
| mov r0.y, r1.x |
| mov r0.z, r2.x |
| add r0.xyz, r0, c0 |
| dp3 r1.x, r0, c1 |
| dp3 r1.y, r0, c2 |
| dp3 r1.z, r0, c3 |
| mov r1.w, c4.x |
| mul r0, r1, v0 |
| mov oC0, r0 |
| |
| // approximately 12 instruction slots used (3 texture, 9 arithmetic) |
| #endif |
| |
| const BYTE g_ps20_main[] = |
| { |
| 0, 2, 255, 255, 254, 255, |
| 97, 0, 67, 84, 65, 66, |
| 28, 0, 0, 0, 87, 1, |
| 0, 0, 0, 2, 255, 255, |
| 7, 0, 0, 0, 28, 0, |
| 0, 0, 0, 1, 0, 0, |
| 80, 1, 0, 0, 168, 0, |
| 0, 0, 2, 0, 3, 0, |
| 1, 0, 0, 0, 176, 0, |
| 0, 0, 0, 0, 0, 0, |
| 192, 0, 0, 0, 2, 0, |
| 2, 0, 1, 0, 0, 0, |
| 176, 0, 0, 0, 0, 0, |
| 0, 0, 199, 0, 0, 0, |
| 2, 0, 1, 0, 1, 0, |
| 0, 0, 176, 0, 0, 0, |
| 0, 0, 0, 0, 206, 0, |
| 0, 0, 2, 0, 0, 0, |
| 1, 0, 0, 0, 176, 0, |
| 0, 0, 0, 0, 0, 0, |
| 214, 0, 0, 0, 3, 0, |
| 1, 0, 1, 0, 0, 0, |
| 240, 0, 0, 0, 0, 0, |
| 0, 0, 0, 1, 0, 0, |
| 3, 0, 2, 0, 1, 0, |
| 0, 0, 24, 1, 0, 0, |
| 0, 0, 0, 0, 40, 1, |
| 0, 0, 3, 0, 0, 0, |
| 1, 0, 0, 0, 64, 1, |
| 0, 0, 0, 0, 0, 0, |
| 66, 99, 111, 101, 102, 102, |
| 0, 171, 1, 0, 3, 0, |
| 1, 0, 4, 0, 1, 0, |
| 0, 0, 0, 0, 0, 0, |
| 71, 99, 111, 101, 102, 102, |
| 0, 82, 99, 111, 101, 102, |
| 102, 0, 89, 111, 102, 102, |
| 115, 101, 116, 0, 116, 104, |
| 101, 83, 97, 109, 112, 108, |
| 101, 114, 43, 116, 104, 101, |
| 84, 101, 120, 116, 117, 114, |
| 101, 85, 0, 171, 171, 171, |
| 4, 0, 7, 0, 1, 0, |
| 4, 0, 1, 0, 0, 0, |
| 0, 0, 0, 0, 116, 104, |
| 101, 83, 97, 109, 112, 108, |
| 101, 114, 43, 116, 104, 101, |
| 84, 101, 120, 116, 117, 114, |
| 101, 86, 0, 171, 4, 0, |
| 7, 0, 1, 0, 4, 0, |
| 1, 0, 0, 0, 0, 0, |
| 0, 0, 116, 104, 101, 83, |
| 97, 109, 112, 108, 101, 114, |
| 43, 116, 104, 101, 84, 101, |
| 120, 116, 117, 114, 101, 89, |
| 0, 171, 4, 0, 7, 0, |
| 1, 0, 4, 0, 1, 0, |
| 0, 0, 0, 0, 0, 0, |
| 112, 115, 95, 50, 95, 48, |
| 0, 77, 105, 99, 114, 111, |
| 115, 111, 102, 116, 32, 40, |
| 82, 41, 32, 72, 76, 83, |
| 76, 32, 83, 104, 97, 100, |
| 101, 114, 32, 67, 111, 109, |
| 112, 105, 108, 101, 114, 32, |
| 49, 48, 46, 49, 0, 171, |
| 81, 0, 0, 5, 4, 0, |
| 15, 160, 0, 0, 128, 63, |
| 0, 0, 0, 0, 0, 0, |
| 0, 0, 0, 0, 0, 0, |
| 31, 0, 0, 2, 0, 0, |
| 0, 128, 0, 0, 3, 176, |
| 31, 0, 0, 2, 0, 0, |
| 0, 128, 0, 0, 15, 144, |
| 31, 0, 0, 2, 0, 0, |
| 0, 144, 0, 8, 15, 160, |
| 31, 0, 0, 2, 0, 0, |
| 0, 144, 1, 8, 15, 160, |
| 31, 0, 0, 2, 0, 0, |
| 0, 144, 2, 8, 15, 160, |
| 66, 0, 0, 3, 0, 0, |
| 15, 128, 0, 0, 228, 176, |
| 0, 8, 228, 160, 66, 0, |
| 0, 3, 1, 0, 15, 128, |
| 0, 0, 228, 176, 1, 8, |
| 228, 160, 66, 0, 0, 3, |
| 2, 0, 15, 128, 0, 0, |
| 228, 176, 2, 8, 228, 160, |
| 1, 0, 0, 2, 0, 0, |
| 2, 128, 1, 0, 0, 128, |
| 1, 0, 0, 2, 0, 0, |
| 4, 128, 2, 0, 0, 128, |
| 2, 0, 0, 3, 0, 0, |
| 7, 128, 0, 0, 228, 128, |
| 0, 0, 228, 160, 8, 0, |
| 0, 3, 1, 0, 1, 128, |
| 0, 0, 228, 128, 1, 0, |
| 228, 160, 8, 0, 0, 3, |
| 1, 0, 2, 128, 0, 0, |
| 228, 128, 2, 0, 228, 160, |
| 8, 0, 0, 3, 1, 0, |
| 4, 128, 0, 0, 228, 128, |
| 3, 0, 228, 160, 1, 0, |
| 0, 2, 1, 0, 8, 128, |
| 4, 0, 0, 160, 5, 0, |
| 0, 3, 0, 0, 15, 128, |
| 1, 0, 228, 128, 0, 0, |
| 228, 144, 1, 0, 0, 2, |
| 0, 8, 15, 128, 0, 0, |
| 228, 128, 255, 255, 0, 0 |
| }; |