| Name |
| |
| QCOM_render_sRGB_R8_RG8 |
| |
| Name Strings |
| |
| GL_QCOM_render_sRGB_R8_RG8 |
| |
| Contributors |
| |
| Alec Sheran |
| Tate Hornbeck |
| Jonathan Wicks |
| Jeff Leger |
| |
| Contact |
| |
| Jeff Leger - jleger 'at' qti.qualcomm.com |
| |
| Status |
| |
| Final |
| |
| Version |
| |
| Last Modified Date: September 15, 2023 |
| Revision: #3 |
| |
| Number |
| |
| OpenGL ES Extension #343 |
| |
| Dependencies |
| |
| OpenGL ES 3.0 is required. This extension is written against OpenGL ES 3.2 Specification (May 5, 2022). |
| |
| This extension requires GL_EXT_texture_sRGB_RG8. |
| |
| This extension requires GL_EXT_texture_sRGB_R8. |
| |
| Overview |
| |
| OpenGL ES 3.2 supports an sRGB formats SR8 and SRG8 which are not color-renderable. |
| |
| This extension enables the sRGB formats SR8 and SRG8 to be color-renderable using |
| framebuffer objects. |
| |
| New Procedures and Functions |
| |
| None |
| |
| New Tokens |
| |
| None |
| |
| Additions to Chapter 8 of the OpenGL ES 3.2 Specification |
| (Textures and Samplers) |
| |
| Modification in Table 8.10, p.162, 163 |
| Convert the spaces under 'CR' and 'Req. rend.' to a 'check' for the |
| internal format SR8_EXT. |
| |
| Modification in Table 8.10, p.162, 163 |
| Convert the spaces under 'CR' and 'Req. rend.' to a 'check' for the |
| internal format SRG8_EXT. |
| |
| Insert at the top (first) row in Table 8.16, p. 172. |
| Destination | Source | Source | Source | Source | Effective |
| Internal Format | Red Size | Green Size | Blue Size | Alpha Size | Internal Format |
| ----------------|----------|------------|-----------|------------|---------------- |
| any sized | 1<=R<=8 | G=0 | B=0 | A=0 | SR8_EXT |
| any sized | 1<=R<=8 | 1<=G<=8 | B=0 | A=0 | SRG8_EXT |
| |
| Errors |
| |
| No new errors. |
| |
| Issues |
| |
| None |
| |
| Revision History: |
| |
| Revision: 1 2023-05-30 (asheran) |
| initial revision |
| Revision: 2 2023-06-06 (asheran) |
| version 2 |
| Revision: 3 2023-09-15 (tateh) |
| version 3 |