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  1. d712bfa Update headers after new extension by Jon Leech · 26 hours ago master
  2. 81c7968 Typo in ARB_copy_image #385 (#388) by hanfling · 26 hours ago
  3. 74b3ff2 Fixed typo in ARB_shader_storage_buffer_object (#387) by hanfling · 26 hours ago
  4. 43d4099 add QCOM_motion_estimation (#383) by Jeff Leger · 26 hours ago
  5. e9b40b9 Update ANGLE_depth_texture extension from ANGLE project's repo. (#382) by Ken Russell · 26 hours ago
  6. 4594c03 Add QCOM_shading_rate (#381) by Jeff Leger · 2 weeks ago
  7. 5ddaf0f Publish NVIDIA update to NV_gpu_multicast not pushed t (#380) by Pat Brown · 2 weeks ago
  8. ae794ab Use ASCII quotes in ARB_shader_viewport_layer_array. (#379) by Pat Brown · 2 weeks ago
  9. 33658d1 Fix typo in the New Procedures section of NV_shading_rate_image. (#378) by Pat Brown · 2 weeks ago
  10. 2313103 Reserve enums 0x96C0..0x96CF for Arm (#377) by janharaldfredriksen-arm · 4 weeks ago
  11. fc4c9f5 Group fixes. (#375) by Dylan Perks · 4 weeks ago
  12. c750b85 Adding GL_ARM_texture_unnormalized_coordinates. (#373) by janharaldfredriksen-arm · 6 weeks ago
  13. 5f3fea0 Fix section misnumbering in GL_KHR_debug (#362) by linkmauve · 8 weeks ago
  14. cb714df Avoid cp1252 and mac-roman codepages (#369) by Timo Suoranta · 8 weeks ago
  15. 27d9eee Fix EXT_primitive_bounding_box name string (#371) by Timo Suoranta · 8 weeks ago
  16. 5aa6066 updates by Jon Leech · 9 weeks ago
  17. 2223f5b Add missing ptype tag in glx.xml by Jon Leech · 2 months ago
  18. 5f8b6c0 Fix typos in S3TC (#348) by Alexey Knyazev · 3 months ago
  19. 4d13086 Add missing interactions between ARB_viewport_array and NV_depth_buffer_float (#352) by Dylan Perks · 3 months ago
  20. d05e2cf Fix typo in EXT_external_objects (#345) by Juan A. Suárez Romero · 3 months ago