EXT_clip_cull_distance: add GL_OES_shader_io_blocks interaction (#605)
diff --git a/extensions/EXT/EXT_clip_cull_distance.txt b/extensions/EXT/EXT_clip_cull_distance.txt index c49835e..e83291b 100644 --- a/extensions/EXT/EXT_clip_cull_distance.txt +++ b/extensions/EXT/EXT_clip_cull_distance.txt
@@ -24,8 +24,8 @@ Version - Last Modified Date: March 9, 2016 - Revision: 3 + Last Modified Date: February 27, 2024 + Revision: 4 Number @@ -50,6 +50,8 @@ This extension interacts with OES_geometry_shader and EXT_geometry_shader. + This extension interacts with OES_shader_io_blocks. + Overview This extension adds support for hardware clip planes and cull @@ -273,6 +275,7 @@ highp float gl_CullDistance[]; }; + If I/O blocks are not in use, these variables are not in gl_PerVertex. Similar changes in Geometry, Tessellation Control, Tessellation Evaluation language "in gl_PerVertex" and "out gl_PerVertex" structures. @@ -434,6 +437,8 @@ Rev. Date Author Changes ---- -------- ------ --------------------------------- + 4 02/27/24 zmike Add GL_OES_shader_io_blocks interaction. + 3 03/09/16 mribble Clean up QTI names and emails. 2 03/08/16 dkoch Language consistency and cleanup pass.