add len to glGetTranslatedShaderSourceANGLE
diff --git a/xml/gl.xml b/xml/gl.xml index fabf456..f910e31 100644 --- a/xml/gl.xml +++ b/xml/gl.xml
@@ -15502,7 +15502,7 @@ <param class="shader"><ptype>GLuint</ptype> <name>shader</name></param> <param><ptype>GLsizei</ptype> <name>bufSize</name></param> <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param> - <param><ptype>GLchar</ptype> *<name>source</name></param> + <param len="length"><ptype>GLchar</ptype> *<name>source</name></param> </command> <command> <proto><ptype>GLuint</ptype> <name>glGetUniformBlockIndex</name></proto>